[Freeciv-Dev] [bug #13885] [Patch] @bindir@ instead of @prefix@/bin in .dsc.in files
Update of bug #13885 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?13885 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13843] [Patch] Build base menu
Follow-up Comment #8, bug #13843 (project freeciv): can_units_do_base() and can_units_do_base_gui() return essentially the same information, but with two different code paths and different tests. You are welcome to improve the situation if it's possible, but... - Both of them use can_build_base() deep down, so tests are the same - can_units_do_base() use can_unit_do_activity_base() which is same test server uses to determine if request send by client is valid. This way menu item sensitivity is guaranteed to match what server will accept. This is also identical to how most of the other sensitivity menu items are handled. - There is nothing matching can_units_do_base_gui() in server side. Client itself decides what actual base should be built, and sends normal base building request. - can_unit_do_activity_base() does not - and cannot - know anything about base gui_type ___ Reply to this item at: http://gna.org/bugs/?13843 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13843] [Patch] Build base menu
Update of bug #13843 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?13843 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13944] Creation of partisans. Guerilla warfare not needed
Follow-up Comment #1, bug #13944 (project freeciv): civ2 ruleset should also be fixed. ___ Reply to this item at: http://gna.org/bugs/?13944 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13859] [Patch] Gen-movement version of prohibiting units in cities in the middle of non-native
Update of bug #13859 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?13859 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13944] Creation of partisans. Guerilla warfare not needed
Follow-up Comment #2, bug #13944 (project freeciv): Thanks for the heads-up Marko. This second patch fixes the civ2 ruleset as well. (file #6228) ___ Additional Item Attachment: File name: guerilla_partisans_civ2.patch Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?13944 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev