[Freeciv-Dev] [patch #1281] add server setting for the number of turns offline events are saved
Follow-up Comment #5, patch #1281 (project freeciv): I wish also have an option to control if the day/time the event occurred would be printed or not (like it is on longturn). Maybe we should make a new structure in game.server: struct { int turns; int max_size; bool chat; bool print_time; } event_cache; ___ Reply to this item at: http://gna.org/patch/?1281 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1352] save event cache in savegame
Follow-up Comment #1, patch #1352 (project freeciv): I don't like saving enum as integers, it makes big compatibility problems for save games. They should be saved as strings with function accessors. Maybe it's time to apply patch #1309 to simplify that? target_type and target could be merged into: * All * Global observers * 01110 _A suite of players able to see that, got with_: char target[256]; char *p = target; players_iterate(pplayer) { *p++ = (BV_ISSET(pdata-target), player_index(pplayer)) ? '1' : '0'); } players_iterate_end; *p = '\0' To learn how use bit vectors, you can look at utility/shared.h. ___ Reply to this item at: http://gna.org/patch/?1352 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1281] add server setting for the number of turns offline events are saved
Follow-up Comment #6, patch #1281 (project freeciv): To print the time this value needs to be saved for each event ... I will create a patch. ___ Reply to this item at: http://gna.org/patch/?1281 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1352] save event cache in savegame
Follow-up Comment #2, patch #1352 (project freeciv): I don't like saving enum as integers, it makes big compatibility problems for save games. They should be saved as strings with function accessors. Maybe it's time to apply patch #1309 to simplify that? Yes, this would help in the conversion enum = string (and back) target_type and target could be merged into: You mean within the savegame? To learn how use bit vectors, you can look at utility/shared.h. I read the file but your example helps more than me trying to understand the different BV_* macros ;-) ___ Reply to this item at: http://gna.org/patch/?1352 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1352] save event cache in savegame
Follow-up Comment #3, patch #1352 (project freeciv): target_type and target could be merged into: You mean within the savegame? Yes To learn how use bit vectors, you can look at utility/shared.h. I read the file but your example helps more than me trying to understand the different BV_* macros ;-) BV_CL_ALL(bv) - set all to 0, (about like FD_ZERO, see man page). BV_CLR(bv, bit) - set the bit 'bit' to 0 (See also FD_CLR). BV_SET(bv, bit) - set the bit 'bit' to 1 (See also FD_SET). BV_ISSET(bv, bit) - returns if the bit 'bit' is set or not (See also FD_ISSET). ___ Reply to this item at: http://gna.org/patch/?1352 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14625] civclient man page
Update of bug #14625 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: Fix attached: * freeciv-gtk2, freeciv-sdl, freeciv-xaw, freeciv-win32 and freeciv-ftwl are redirected to the freeciv-client page. After applying this patch, one need to rename civclient.6 freeciv-client.6 (file #7170) ___ Additional Item Attachment: File name: trunk_S2_2_freeciv_client_man.diff Size:9 KB ___ Reply to this item at: http://gna.org/bugs/?14625 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1309] specenum.h
Update of patch #1309 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?1309 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1351] Add 'const' flags to predefined ft_color
Update of patch #1351 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?1351 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1352] save event cache in savegame
Update of patch #1352 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?1352 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1349] Rework (+fix) auto-settler code
Update of patch #1349 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?1349 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1291] Use genlist for global worklists
Update of patch #1291 (project freeciv): Assigned to: cazfi = pepeto ___ Reply to this item at: http://gna.org/patch/?1291 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1280] add offline events
Update of patch #1280 (project freeciv): Status:None = Done Assigned to: cazfi = pepeto Open/Closed:Open = Closed ___ Follow-up Comment #27: As nobody complained, I assume this is done. ___ Reply to this item at: http://gna.org/patch/?1280 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1281] add server setting for the number of turns offline events are saved
Update of patch #1281 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?1281 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14603] Error autosaving on trunk revision 16210 over Ubuntu 9.04
Follow-up Comment #12, bug #14603 (project freeciv): Of course file #7163 is not for this ticket but for bug #14624. ___ Reply to this item at: http://gna.org/bugs/?14603 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14624] Server saves games and scenarios where the client search them when forked
Follow-up Comment #3, bug #14624 (project freeciv): Attached some potential fix at file #7163 in a wrong ticket (bug #14603). ___ Reply to this item at: http://gna.org/bugs/?14624 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14637] Trunk server infinite loop
Update of bug #14637 (project freeciv): Status:None = Fixed Assigned to:None = pepeto Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?14637 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14631] --identity argument is not documented in server man page
Update of bug #14631 (project freeciv): Status:None = Fixed Assigned to:None = pepeto Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?14631 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14603] Error autosaving on trunk revision 16210 over Ubuntu 9.04
Update of bug #14603 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?14603 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14641] Get control back when autogame is over
Update of bug #14641 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?14641 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1351] Add 'const' flags to predefined ft_color
Update of patch #1351 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1351 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1349] Rework (+fix) auto-settler code
Update of patch #1349 (project freeciv): Category:None = ai Status:None = In Progress ___ Follow-up Comment #1: Your patch doesn't apply to current svn, could you update it? ___ Reply to this item at: http://gna.org/patch/?1349 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1291] Use genlist for global worklists
Update of patch #1291 (project freeciv): Status:None = Ready For Test ___ Reply to this item at: http://gna.org/patch/?1291 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1210] Prevents client goto infinite recursions
Update of patch #1210 (project freeciv): Status:None = Ready For Test Assigned to: cazfi = pepeto ___ Reply to this item at: http://gna.org/patch/?1210 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14617] CMA runs while adding multiple settlers
Update of bug #14617 (project freeciv): Category: client-gtk-2.0 = agents Status:None = Ready For Test Assigned to:None = pepeto Planned Release:None = 2.1.10 ___ Follow-up Comment #3: I attach a patch which could poorly fix that problem... Needs more investigation in trunk for future. (file #7173) ___ Additional Item Attachment: File name: trunk_S2_2_S2_1_freeze.diffSize:0 KB ___ Reply to this item at: http://gna.org/bugs/?14617 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too
Update of bug #14106 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?14106 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14083] city resets resource use without governor enabled
Update of bug #14083 (project freeciv): Status:None = Need Info ___ Reply to this item at: http://gna.org/bugs/?14083 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14099] wish: save global worklists
Update of bug #14099 (project freeciv): Depends on: = bugs #13841 ___ Reply to this item at: http://gna.org/bugs/?14099 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13945] saving game creation options before starting a game deletes all stored in-game options
Update of bug #13945 (project freeciv): Depends on: = bugs #13841 ___ Reply to this item at: http://gna.org/bugs/?13945 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14620] worklists are lost on client restart
Update of bug #14620 (project freeciv): Depends on: = bugs #13841 ___ Reply to this item at: http://gna.org/bugs/?14620 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14285] Wish : Store Current Turn's Messages in the Save Game
Update of bug #14285 (project freeciv): Depends on: = patch #1352 ___ Reply to this item at: http://gna.org/bugs/?14285 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14646] [Buildifx] Systems without SIGHUP or SIGPIPE
URL: http://gna.org/bugs/?14646 Summary: [Buildifx] Systems without SIGHUP or SIGPIPE Project: Freeciv Submitted by: cazfi Submitted on: Friday 10/30/2009 at 21:24 Category: general Severity: 3 - Normal Priority: 9 - Immediate Status: None Assigned to: cazfi Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.2.0 ___ Details: To be committed immediately ___ File Attachments: --- Date: Friday 10/30/2009 at 21:24 Name: CondSIGHUP.diff Size: 2kB By: cazfi http://gna.org/bugs/download.php?file_id=7174 ___ Reply to this item at: http://gna.org/bugs/?14646 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev