[Freeciv-Dev] [bug #13709] Switch from toluaxx to tolua-5.1b
Update of bug #13709 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?13709 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13912] Transport dialog for selecting units still appears after onboard units are disbanded
Update of bug #13912 (project freeciv): Planned Release: = 2.1.11, 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?13912 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13941] Unload transporter command acts on multiple transports.
Update of bug #13941 (project freeciv): Planned Release: = 2.1.11, 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?13941 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13942] No way to unload a busy worker from a transport.
Update of bug #13942 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?13942 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13943] Allow unit to choose which transport to load onto
Update of bug #13943 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?13943 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14181] Decrease hit point regeneration on a fortress.
Update of bug #14181 (project freeciv): Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?14181 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14311] no way to reset the server if a savegame was loaded
Update of bug #14311 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?14311 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14454] Links for units/cities being removed
Update of bug #14454 (project freeciv): Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?14454 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14522] Crash connecting to network game
Update of bug #14522 (project freeciv): Category: client-gtk-2.0 = general Planned Release: = 2.2.0 ___ Follow-up Comment #8: So both servers and clients freeze when there is maintenance break in metaserver. Metaserver will move during either 2Q2010 or 3Q2010 and there will be longish break when it does not work. This bug should be fixed, and version with the fix released, before that. ___ Reply to this item at: http://gna.org/bugs/?14522 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14711] win32 client connectdialog does not open
Update of bug #14711 (project freeciv): Operating System:None = Microsoft Windows Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?14711 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14853] Inputline toolkit is not skinned
Update of bug #14853 (project freeciv): Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?14853 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14857] Triremes can go anywhere in supplied scenarios in 2.2
Update of bug #14857 (project freeciv): Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?14857 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14923] Wrong permission 0700 on /etc
Follow-up Comment #1, bug #14923 (project freeciv): What installation method are you using? If you are installing from the packages of your distribution, bug is certainly in their packaging, and should be reported to the distribution bug tracking system rather than here in (upstream) freeciv. ___ Reply to this item at: http://gna.org/bugs/?14923 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14944] fogged borders are not restored from a savegame
Update of bug #14944 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?14944 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14946] universal_name_translation() translates unit class flags incorrectly
Update of bug #14946 (project freeciv): Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?14946 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14950] Nations containing a dash don't work
Update of bug #14950 (project freeciv): Planned Release: = 2.1.11, 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?14950 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev