[Freeciv-Dev] [bug #13709] Switch from toluaxx to tolua-5.1b

2009-12-18 Thread Marko Lindqvist

Update of bug #13709 (project freeciv):

 Planned Release: = 2.3.0  


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[Freeciv-Dev] [bug #13912] Transport dialog for selecting units still appears after onboard units are disbanded

2009-12-18 Thread Marko Lindqvist

Update of bug #13912 (project freeciv):

 Planned Release: = 2.1.11, 2.2.0  


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[Freeciv-Dev] [bug #13941] Unload transporter command acts on multiple transports.

2009-12-18 Thread Marko Lindqvist

Update of bug #13941 (project freeciv):

 Planned Release: = 2.1.11, 2.2.0  


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[Freeciv-Dev] [bug #13942] No way to unload a busy worker from a transport.

2009-12-18 Thread Marko Lindqvist

Update of bug #13942 (project freeciv):

 Planned Release: = 2.3.0  


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[Freeciv-Dev] [bug #13943] Allow unit to choose which transport to load onto

2009-12-18 Thread Marko Lindqvist

Update of bug #13943 (project freeciv):

 Planned Release: = 2.3.0  


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[Freeciv-Dev] [bug #14181] Decrease hit point regeneration on a fortress.

2009-12-18 Thread Marko Lindqvist

Update of bug #14181 (project freeciv):

 Planned Release: = 2.2.0  


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[Freeciv-Dev] [bug #14311] no way to reset the server if a savegame was loaded

2009-12-18 Thread Marko Lindqvist

Update of bug #14311 (project freeciv):

 Planned Release: = 2.3.0  


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[Freeciv-Dev] [bug #14454] Links for units/cities being removed

2009-12-18 Thread Marko Lindqvist

Update of bug #14454 (project freeciv):

 Planned Release: = 2.2.0  


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[Freeciv-Dev] [bug #14522] Crash connecting to network game

2009-12-18 Thread Marko Lindqvist

Update of bug #14522 (project freeciv):

Category:  client-gtk-2.0 = general
 Planned Release: = 2.2.0  

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Follow-up Comment #8:

So both servers and clients freeze when there is maintenance break in
metaserver.

Metaserver will move during either 2Q2010 or 3Q2010 and there will be longish
break when it does not work. This bug should be fixed, and version with the
fix released, before that.

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[Freeciv-Dev] [bug #14711] win32 client connectdialog does not open

2009-12-18 Thread Marko Lindqvist

Update of bug #14711 (project freeciv):

Operating System:None = Microsoft Windows  
 Planned Release: = 2.2.0  


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[Freeciv-Dev] [bug #14853] Inputline toolkit is not skinned

2009-12-18 Thread Marko Lindqvist

Update of bug #14853 (project freeciv):

 Planned Release: = 2.2.0  


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[Freeciv-Dev] [bug #14857] Triremes can go anywhere in supplied scenarios in 2.2

2009-12-18 Thread Marko Lindqvist

Update of bug #14857 (project freeciv):

 Planned Release: = 2.2.0  


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[Freeciv-Dev] [bug #14923] Wrong permission 0700 on /etc

2009-12-18 Thread Marko Lindqvist

Follow-up Comment #1, bug #14923 (project freeciv):

What installation method are you using? If you are installing from the
packages of your distribution, bug is certainly in their packaging, and
should be reported to the distribution bug tracking system rather than here
in (upstream) freeciv.

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[Freeciv-Dev] [bug #14944] fogged borders are not restored from a savegame

2009-12-18 Thread Marko Lindqvist

Update of bug #14944 (project freeciv):

 Planned Release: = 2.3.0  


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[Freeciv-Dev] [bug #14946] universal_name_translation() translates unit class flags incorrectly

2009-12-18 Thread Marko Lindqvist

Update of bug #14946 (project freeciv):

 Planned Release: = 2.2.0  


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[Freeciv-Dev] [bug #14950] Nations containing a dash don't work

2009-12-18 Thread Marko Lindqvist

Update of bug #14950 (project freeciv):

 Planned Release: = 2.1.11, 2.2.0  


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