[Freeciv-Dev] [patch #2038] Western Pomeranian nation

2010-10-08 Thread Andrzej G.

Follow-up Comment #2, patch #2038 (project freeciv):

In this nationset polish Western Pomerania is together with German
Vorpommern. The Western Pomerania and Eastern Pomerania have very different
histories. The eastern part of the region may represent Kashubians. It's just
my opinion.

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[Freeciv-Dev] [bug #16769] corrupt save files ( query(bad EOF) )

2010-10-08 Thread Angelo Lucia

Follow-up Comment #3, bug #16769 (project freeciv):

i report the same problem.

on MacOsX 10.6.4, Freeciv version 2.2.3, both the SDL and the GTK2 version.

the game run just fine, saves automatically and manually, but at the time of
loading, an error appears:


Did not find closing doublequote for '*include' line
  file /opt/com.bitaxis/share/freeciv/default/nations.ruleset, line 241,
pos 10, EOF
  looking at: 'nation/zulu.ruleset'
  original line: '*include nation/zulu.ruleset'


at the sime time, the local user is removed from the game, and another AI is
added in his place. Pressing the Play button in any of the two clients
starts the saved game, with the local human user controlling the right
nation.

I had a look at nations.ruleset, and it looked fine to me, no missing
doublequotes. The error on the Zulu ruleset is probably due to the fact that
is the last one in alphabetic order.

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[Freeciv-Dev] [bug #16769] corrupt save files ( query(bad EOF) )

2010-10-08 Thread David Lowe

Follow-up Comment #4, bug #16769 (project freeciv):

I don't believe our Mac packager monitors Gna!, so i'll forward this to him
and see if he can't put an extra linefeed at the end of nations.ruleset.

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[Freeciv-Dev] [patch #2014] Novgorodian nation

2010-10-08 Thread Andrzej G.

Follow-up Comment #8, patch #2014 (project freeciv):

http://commons.wikimedia.org/wiki/File:Flag_of_Veliky_Novgorod_%282006%29.png

I think that is unlikely to have a version of SVG...

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[Freeciv-Dev] [bug #13557] [RT #40412] AI stops building wonders after game load

2010-10-08 Thread pepeto

Update of bug #13557 (project freeciv):

  Status:None = In Progress
 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-10-08 Thread pepeto

Update of bug #16775 (project freeciv):

  Status:  Ready For Test = In Progress
 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #16717] AI chooses new wonder city too often

2010-10-08 Thread pepeto

Follow-up Comment #4, bug #16717 (project freeciv):

The FIXME comment must be removed, because it is pointing about an invalid
comprehension of the code, added with the sign mistake in the same patch.


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[Freeciv-Dev] [bug #16836] Typo in norman.ruleset

2010-10-08 Thread pepeto

URL:
  http://gna.org/bugs/?16836

 Summary: Typo in norman.ruleset
 Project: Freeciv
Submitted by: pepeto
Submitted on: vendredi 08.10.2010 à 21:33
Category: rulesets
Severity: 3 - Normal
Priority: 3 - Low
  Status: None
 Assigned to: mixcoatl
Originator Email: 
 Open/Closed: Open
 Release: 2.2.3+
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.2.4, 2.3.0

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Details:

I guess the leader Ricard I should be Richard I.





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[Freeciv-Dev] [bug #16836] Typo in norman.ruleset

2010-10-08 Thread Daniel Markstedt

Follow-up Comment #1, bug #16836 (project freeciv):

According to Norman Wikipedia, 'Ricard' is the Norman French form of
'Richard'. http://nrm.wikipedia.org/wiki/Liste_des_dus_de_Normaundie

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[Freeciv-Dev] [bug #16836] Typo in norman.ruleset

2010-10-08 Thread Jason Dorje Short

Update of bug #16836 (project freeciv):

  Status:None = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2036] Han Chinese nation

2010-10-08 Thread Daniel Markstedt

Follow-up Comment #4, patch #2036 (project freeciv):

Here you go. Leaders not associated with the PRC were moved either to the Han
or Manchu nations. Plus some additions and improvements to related nations.

(file #10668)
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Additional Item Attachment:

File name: trunk-han_nation_with_improvements.diff Size:7 KB


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[Freeciv-Dev] [patch #2025] Alternative Antarctican flag

2010-10-08 Thread J.M. Maalderink

Update of patch #2025 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16837] New tech message shown twice

2010-10-08 Thread Daniel Markstedt

URL:
  http://gna.org/bugs/?16837

 Summary: New tech message shown twice
 Project: Freeciv
Submitted by: dmarks
Submitted on: Saturday 10/09/2010 at 12:05
Category: None
Severity: 2 - Minor
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk r18189
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

The new tech message is shown twice, e.g.:

Learned Masonry. Scientists do not know what to research next.
Learned Masonry. Scientists do not know what to research next.

...at least when gaining the tech through a hut.




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[Freeciv-Dev] [patch #2027] Piedmontese nation

2010-10-08 Thread J.M. Maalderink

Update of patch #2027 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16838] New diplo state not immediately shown in ui

2010-10-08 Thread Daniel Markstedt

URL:
  http://gna.org/bugs/?16838

 Summary: New diplo state not immediately shown in ui
 Project: Freeciv
Submitted by: dmarks
Submitted on: Saturday 10/09/2010 at 12:26
Category: None
Severity: 3 - Normal
Priority: 7 - High
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk r18189
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

A new diplomatic state is not immediately shown in the nations tab of the
gtk2 gui.

F.e. if you agree on a cease-fire upon first contact, your diplo state is
still 'war' in the nations tab until you end the turn.




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[Freeciv-Dev] [patch #2028] Milanese (Lombard) nation

2010-10-08 Thread J.M. Maalderink

Update of patch #2028 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2029] Guyanese nation

2010-10-08 Thread J.M. Maalderink

Update of patch #2029 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2030] Métis nation

2010-10-08 Thread J.M. Maalderink

Update of patch #2030 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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