[Freeciv-Dev] [patch #2038] Western Pomeranian nation
Follow-up Comment #2, patch #2038 (project freeciv): In this nationset polish Western Pomerania is together with German Vorpommern. The Western Pomerania and Eastern Pomerania have very different histories. The eastern part of the region may represent Kashubians. It's just my opinion. ___ Reply to this item at: http://gna.org/patch/?2038 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16769] corrupt save files ( query(bad EOF) )
Follow-up Comment #3, bug #16769 (project freeciv): i report the same problem. on MacOsX 10.6.4, Freeciv version 2.2.3, both the SDL and the GTK2 version. the game run just fine, saves automatically and manually, but at the time of loading, an error appears: Did not find closing doublequote for '*include' line file /opt/com.bitaxis/share/freeciv/default/nations.ruleset, line 241, pos 10, EOF looking at: 'nation/zulu.ruleset' original line: '*include nation/zulu.ruleset' at the sime time, the local user is removed from the game, and another AI is added in his place. Pressing the Play button in any of the two clients starts the saved game, with the local human user controlling the right nation. I had a look at nations.ruleset, and it looked fine to me, no missing doublequotes. The error on the Zulu ruleset is probably due to the fact that is the last one in alphabetic order. ___ Reply to this item at: http://gna.org/bugs/?16769 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16769] corrupt save files ( query(bad EOF) )
Follow-up Comment #4, bug #16769 (project freeciv): I don't believe our Mac packager monitors Gna!, so i'll forward this to him and see if he can't put an extra linefeed at the end of nations.ruleset. ___ Reply to this item at: http://gna.org/bugs/?16769 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2014] Novgorodian nation
Follow-up Comment #8, patch #2014 (project freeciv): http://commons.wikimedia.org/wiki/File:Flag_of_Veliky_Novgorod_%282006%29.png I think that is unlikely to have a version of SVG... ___ Reply to this item at: http://gna.org/patch/?2014 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13557] [RT #40412] AI stops building wonders after game load
Update of bug #13557 (project freeciv): Status:None = In Progress Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?13557 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'
Update of bug #16775 (project freeciv): Status: Ready For Test = In Progress Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16775 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16717] AI chooses new wonder city too often
Follow-up Comment #4, bug #16717 (project freeciv): The FIXME comment must be removed, because it is pointing about an invalid comprehension of the code, added with the sign mistake in the same patch. ___ Reply to this item at: http://gna.org/bugs/?16717 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16836] Typo in norman.ruleset
URL: http://gna.org/bugs/?16836 Summary: Typo in norman.ruleset Project: Freeciv Submitted by: pepeto Submitted on: vendredi 08.10.2010 à 21:33 Category: rulesets Severity: 3 - Normal Priority: 3 - Low Status: None Assigned to: mixcoatl Originator Email: Open/Closed: Open Release: 2.2.3+ Discussion Lock: Any Operating System: None Planned Release: 2.2.4, 2.3.0 ___ Details: I guess the leader Ricard I should be Richard I. ___ Reply to this item at: http://gna.org/bugs/?16836 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16836] Typo in norman.ruleset
Follow-up Comment #1, bug #16836 (project freeciv): According to Norman Wikipedia, 'Ricard' is the Norman French form of 'Richard'. http://nrm.wikipedia.org/wiki/Liste_des_dus_de_Normaundie ___ Reply to this item at: http://gna.org/bugs/?16836 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16836] Typo in norman.ruleset
Update of bug #16836 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?16836 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2036] Han Chinese nation
Follow-up Comment #4, patch #2036 (project freeciv): Here you go. Leaders not associated with the PRC were moved either to the Han or Manchu nations. Plus some additions and improvements to related nations. (file #10668) ___ Additional Item Attachment: File name: trunk-han_nation_with_improvements.diff Size:7 KB ___ Reply to this item at: http://gna.org/patch/?2036 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2025] Alternative Antarctican flag
Update of patch #2025 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2025 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16837] New tech message shown twice
URL: http://gna.org/bugs/?16837 Summary: New tech message shown twice Project: Freeciv Submitted by: dmarks Submitted on: Saturday 10/09/2010 at 12:05 Category: None Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: trunk r18189 Discussion Lock: Any Operating System: None Planned Release: ___ Details: The new tech message is shown twice, e.g.: Learned Masonry. Scientists do not know what to research next. Learned Masonry. Scientists do not know what to research next. ...at least when gaining the tech through a hut. ___ Reply to this item at: http://gna.org/bugs/?16837 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2027] Piedmontese nation
Update of patch #2027 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2027 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16838] New diplo state not immediately shown in ui
URL: http://gna.org/bugs/?16838 Summary: New diplo state not immediately shown in ui Project: Freeciv Submitted by: dmarks Submitted on: Saturday 10/09/2010 at 12:26 Category: None Severity: 3 - Normal Priority: 7 - High Status: None Assigned to: None Originator Email: Open/Closed: Open Release: trunk r18189 Discussion Lock: Any Operating System: None Planned Release: ___ Details: A new diplomatic state is not immediately shown in the nations tab of the gtk2 gui. F.e. if you agree on a cease-fire upon first contact, your diplo state is still 'war' in the nations tab until you end the turn. ___ Reply to this item at: http://gna.org/bugs/?16838 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2028] Milanese (Lombard) nation
Update of patch #2028 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2028 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2029] Guyanese nation
Update of patch #2029 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2029 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2030] Métis nation
Update of patch #2030 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2030 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev