[Freeciv-Dev] [patch #3503] Traditional Chinese (zh_TW) localization

2012-08-17 Thread Daniel Markstedt
Follow-up Comment #1, patch #3503 (project freeciv):

S2_4: 1064 translated messages, 6041 untranslated messages.
trunk: 1087 translated messages, 8 fuzzy translations, 6168 untranslated
messages.

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[Freeciv-Dev] [patch #3503] Traditional Chinese (zh_TW) localization

2012-08-17 Thread Daniel Markstedt
Update of patch #3503 (project freeciv):

  Status:None = Ready For Test 

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[Freeciv-Dev] [patch #3503] Traditional Chinese (zh_TW) localization

2012-08-17 Thread Zhang Xiaowei
Additional Item Attachment, patch #3503 (project freeciv):

File name: zh_TW_S2_4.po.tar.gz   Size:288 KB


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[Freeciv-Dev] [patch #3503] Traditional Chinese (zh_TW) localization

2012-08-17 Thread anonymous
Follow-up Comment #2, patch #3503 (project freeciv):

Re file #16401: don't forget you need to update bootstrap/langnames.txt as
well these days.
(I suspect some wiki page needs updating for this.)

--jtn

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[Freeciv-Dev] [patch #3503] Traditional Chinese (zh_TW) localization

2012-08-17 Thread Zhang Xiaowei
Follow-up Comment #3, patch #3503 (project freeciv):

file #16402
S2_4: 2215 translated, 0 fuzzy, 4890 untranslated
trunk: 2237 translated, 16 fuzzy, 5010 untranslated


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[Freeciv-Dev] [patch #3503] Traditional Chinese (zh_TW) localization

2012-08-17 Thread Zhang Xiaowei
Additional Item Attachment, patch #3503 (project freeciv):

File name: langnames.txt  Size:0 KB


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[Freeciv-Dev] [bug #20059] Worker is not automatically placed when city grows

2012-08-17 Thread Marko Lindqvist
Update of bug #20059 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #20003] Security advisory

2012-08-17 Thread Patrick Welche
Follow-up Comment #17, bug #20003 (project freeciv):

I have checked your patches against the exploits and they do fix it:

2: Lost connection: c1 from localhost (illegal packet size).

for part 1, instead of the out of memory error, and

1: Receiving packet_player_info at the server.
1: Received value isn't boolean: 255
1: last message repeated 2 times
1: last message repeated 2 times (total 4 repeats)
1: last message repeated 4 times (total 8 repeats)
1: last message repeated 8 times (total 16 repeats)
1: last message repeated 16 times (total 32 repeats)
1: last message repeated 32 times (total 64 repeats)
1: last message repeated 23 times (total 87 repeats)
1: received bad string in packet (type 51, len 103) from c2 from localhost
(connection incomplete)
1: received short packet (type 51, len 103) from c2 from localhost (connection
incomplete)
1: Received game packet PACKET_PLAYER_INFO(51) from unaccepted connection c2
from localhost (connection incomplete).

for part 2 instead of a hang.

All fixed :-)

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[Freeciv-Dev] [patch #3505] Civ2: No upkeep for fanatics under Fundamentalism

2012-08-17 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3505

 Summary: Civ2: No upkeep for fanatics under Fundamentalism
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 18 Aug 2012 12:58:21 AM EEST
Category: rulesets
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

civ2 ruleset fanatics help says that they have no upkeep under Fundamentalism,
but currently they do. I don't know if the behavior is intentional to balance
Fundamentalism, but at least helptext should match. Fundamentalism does have
very high free upkeep value for *any* units; 10 units is free of upkeep in
every city. Is that value really like in civ2, or is that something made to
replace how fanatics (after 10) do have upkeep?

Attached patch just makes Fanatics free of upkeep under Fundamentalism. I
don't know if that's enough, and which branches this should go in.



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File Attachments:


---
Date: Sat 18 Aug 2012 12:58:21 AM EEST  Name: Civ2Fanatics.patch  Size: 536B  
By: cazfi

http://gna.org/patch/download.php?file_id=16404

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[Freeciv-Dev] [bug #20077] in handle_city_info() [packhand.c::638]: assertion 'citizens_count(pcity) == city_size_get(pcity)' failed.

2012-08-17 Thread Jacob Nevins
URL:
  http://gna.org/bugs/?20077

 Summary: in handle_city_info() [packhand.c::638]: assertion
'citizens_count(pcity) == city_size_get(pcity)' failed.
 Project: Freeciv
Submitted by: jtn
Submitted on: Fri Aug 17 23:35:07 2012
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: S2_4 r21808
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

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Details:

Noticed assertion failure on client console. S2_4 r21808, experimental
ruleset. No further useful info, sorry (note to self: it was 1610 CE when I
noticed).


1: in handle_city_info() [packhand.c::638]: assertion 'citizens_count(pcity)
== city_size_get(pcity)' failed.
2: Backtrace:
2: 0: bin/freeciv-gtk2() [0x5d2f2d]
2: 1: bin/freeciv-gtk2(vdo_log+0xa7) [0x5c5417]
2: 2: bin/freeciv-gtk2(do_log+0x7d) [0x5c54ed]
2: 3: bin/freeciv-gtk2(fc_assert_fail+0x98) [0x5c5598]
2: 4: bin/freeciv-gtk2(handle_city_info+0xefb) [0x4873db]
2: 5: bin/freeciv-gtk2(client_handle_packet+0x55d) [0x487b5d]
2: 6: bin/freeciv-gtk2(client_packet_input+0x1e) [0x4590ae]
2: 7: bin/freeciv-gtk2(input_from_server+0x85) [0x45f4e5]
2: 8: bin/freeciv-gtk2() [0x44e590]
2: 9: /lib/libglib-2.0.so.0(g_main_context_dispatch+0x1f2)
[0x7f0cb51c08c2]
2:10: /lib/libglib-2.0.so.0(+0x42748) [0x7f0cb51c4748]
2:11: /lib/libglib-2.0.so.0(g_main_loop_run+0x195) [0x7f0cb51c4c55]
2:12: /usr/lib/libgtk-x11-2.0.so.0(gtk_main+0xa7) [0x7f0cb7767bc7]
2:13: bin/freeciv-gtk2(ui_main+0x529) [0x451a99]
2:14: bin/freeciv-gtk2(client_main+0x333) [0x459593]
2:15: /lib/libc.so.6(__libc_start_main+0xfd) [0x7f0cb928ec4d]
2:16: bin/freeciv-gtk2() [0x44dc39]





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[Freeciv-Dev] [patch #3484] Tileset type definition

2012-08-17 Thread Marko Lindqvist
Update of patch #3484 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3489] Classic AI wrapper layer over default ai functions

2012-08-17 Thread Marko Lindqvist
Update of patch #3489 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3503] Traditional Chinese (zh_TW) localization

2012-08-17 Thread Daniel Markstedt
Follow-up Comment #4, patch #3503 (project freeciv):

Thanks Jacob, here's a patch that includes changes to both files.

Also, putting the qualifier 'Simplified' to the the existing Chinese
localization, as per international convention.

(file #16405)
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[Freeciv-Dev] [patch #3506] Default AI using ai type it got as parameter

2012-08-17 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3506

 Summary: Default AI using ai type it got as parameter
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 18 Aug 2012 05:12:41 AM EEST
Category: general
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

This ticket is about making default ai to really respect the ai_type parameter
it gets instead of looking up classic type itself.
Attached is work so far - almost 200k patch already. To avoid bitrot, I'm
about to commit this part after 36h period, and not to wait full patch to
commit at once.



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File Attachments:


---
Date: Sat 18 Aug 2012 05:12:41 AM EEST  Name: DaiTypePart1.patch.bz2  Size:
30kB   By: cazfi

http://gna.org/patch/download.php?file_id=16406

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