[Freeciv-Dev] [bug #20254] Code assumes that there's old traderoute(s) when all slots in use
Update of bug #20254 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?20254 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3551] Alien ruleset Madmen and Lunatics not a tech source
Update of patch #3551 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3551 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3552] free_tech_method
Update of patch #3552 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3552 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20269] Unit with move rate 0 cannot be unloaded
Follow-up Comment #1, bug #20269 (project freeciv): I use Shift+T pretty regularly, and never had a problem with it. In fact, it could be said to work too well - for instance, it will offload a unit that expended all its movement points that turn getting on the Transport. Not that i'm complaining, mind you. Is there possibly an issue with the definition of the Bomber? ___ Reply to this item at: http://gna.org/bugs/?20269 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3553] Free tech selection method Cheapest
URL: http://gna.org/patch/?3553 Summary: Free tech selection method Cheapest Project: Freeciv Submitted by: cazfi Submitted on: Mon 29 Oct 2012 12:11:49 AM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 ___ Details: Add support for free tech selection method Cheapest. When it's in use, player always gets cheapest tech (s)he could research as free tech. From equal cost techs random one is selected. Ruleset sanity check makes combination tech_cost_style = 0 and free_tech_method = Cheapest illegal as former means that all techs cost the same. ___ File Attachments: --- Date: Mon 29 Oct 2012 12:11:49 AM EET Name: CheapestFreeTech.patch Size: 9kB By: cazfi http://gna.org/patch/download.php?file_id=16721 ___ Reply to this item at: http://gna.org/patch/?3553 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev