[Freeciv-Dev] [bug #19429] Assertion failures at start with 350x350 isometric map

2013-08-18 Thread Jacob Nevins
Update of bug #19429 (project freeciv):

 Planned Release: => 2.3.5,2.4.1,2.5.0,2.6.0


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[Freeciv-Dev] [bug #21034] Cannot build map to size 358x356

2013-08-18 Thread Jacob Nevins
Follow-up Comment #1, bug #21034 (project freeciv):

I'm guessing this is a duplicate of bug #19429 (which we should really get
around to looking into).

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[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-08-18 Thread Jacob Nevins
Follow-up Comment #10, bug #20792 (project freeciv):

> (The fact that these [500x250 WRAPX|ISO] proceeded apparently 
> normally also suggests that the MAP_MAX_LINEAR_SIZE assertions 
> are overzealous, but I haven't looked into it.)
Probably covered by bug #19429.

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[Freeciv-Dev] [bug #19429] Assertion failures at start with 350x350 isometric map

2013-08-18 Thread Jacob Nevins
Follow-up Comment #3, bug #19429 (project freeciv):

See also bug #21034.
Also ran into this assertion failure in bug #20792.

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[Freeciv-Dev] [bug #21035] Ocean cities do not claim ocean tiles next to land

2013-08-18 Thread Marko Lindqvist
URL:
  

 Summary: Ocean cities do not claim ocean tiles next to land
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 19 Aug 2013 02:35:16 AM EEST
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.5, 2.4.1, 2.5.0, 2.6.0

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Details:

Ocean cities do not claim tiles that are next to land. That's because
implementation of the rule that ocean tile is not claimable if adjacent to two
different continents considers ocean (that city is on) itself one continent.



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File Attachments:


---
Date: Mon 19 Aug 2013 02:35:16 AM EEST  Name: ClaimBetweenOceanCityLand.patch 
Size: 1000B   By: cazfi



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[Freeciv-Dev] [patch #4051] Diplomatic relation requirement type

2013-08-18 Thread Marko Lindqvist
Update of patch #4051 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #19882] Help browser opening on turn change if help checkbox checked in research dialog

2013-08-18 Thread Cor'e
Follow-up Comment #2, bug #19882 (project freeciv):

Still happening in latest release v2.3.4 GTK...

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[Freeciv-Dev] [bug #21034] Cannot build map to size 358x356

2013-08-18 Thread Cor'e
URL:
  

 Summary: Cannot build map to size 358x356
 Project: Freeciv
Submitted by: core
Submitted on: Sun 18 Aug 2013 06:45:50 PM GMT
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3.4 GTK
 Discussion Lock: Any
Operating System: Microsoft Windows
 Planned Release: 

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Details:

[13:33:18] in map_init_topology() [../../../../common/map.c::312]: assertion
'MAP_WIDTH <= MAP_MAX_LINEAR_SIZE' failed.
[13:33:18] Please report this message at http://gna.org/projects/freeciv/
[13:33:18] in map_init_topology() [../../../../common/map.c::313]: assertion
'MAP_HEIGHT <= MAP_MAX_LINEAR_SIZE' failed.




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[Freeciv-Dev] [patch #4095] Windows installer creation changes for MagickWand support

2013-08-18 Thread Christian Prochaska
URL:
  

 Summary: Windows installer creation changes for MagickWand
support
 Project: Freeciv
Submitted by: cproc
Submitted on: So 18 Aug 2013 16:51:41 CEST
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

With the attached patch the MagickWand-related files get added to the Windows
installer packages.

The updated MinGW environment is available at
http://download.gna.org/freeciv/packages/windows/gnuwin32/gnuwin32-2013-08-18.7z




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File Attachments:


---
Date: So 18 Aug 2013 16:51:41 CEST  Name: MagickWandWin32Installer.diff  Size:
548B   By: cproc



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[Freeciv-Dev] [task #7721] Windows packages for 2.4.0-RC1

2013-08-18 Thread Christian Prochaska
Update of task #7721 (project freeciv):

  Status:None => Done   
 Open/Closed:Open => Closed 

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Follow-up Comment #1:

Windows packages with MagickWand support are ready now.

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[Freeciv-Dev] [bug #20356] freeciv-chat.log ends up in obscure location on Windows Vista

2013-08-18 Thread Christian Prochaska
Follow-up Comment #4, bug #20356 (project freeciv):

> Is that when saving from the client, or the server? 

from the client

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[Freeciv-Dev] [bug #20356] freeciv-chat.log ends up in obscure location on Windows Vista

2013-08-18 Thread Jacob Nevins
Follow-up Comment #3, bug #20356 (project freeciv):

(that's "2.4.0-beta2 and later")

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[Freeciv-Dev] [bug #20356] freeciv-chat.log ends up in obscure location on Windows Vista

2013-08-18 Thread Jacob Nevins
Follow-up Comment #2, bug #20356 (project freeciv):

> The same happens for map images in S2_4.
Is that when saving from the client, or the server?

2.4.0-beta and later contain the fix for bug #19168, and so should save
alongside savefiles. But I suspect that doesn't affect client map image saves.

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[Freeciv-Dev] [bug #20356] freeciv-chat.log ends up in obscure location on Windows Vista

2013-08-18 Thread Christian Prochaska
Follow-up Comment #1, bug #20356 (project freeciv):

When I save the chat log with S2_3 and S2_4 on Linux (after 'make install'),
it ends up in the directory I ran 'freeciv-gtk2' from. The same happens for
map images in S2_4. Is there a reason these files don't get saved in
'~/.freeciv' by default or is this a bug?

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[Freeciv-Dev] [patch #4085] Check that targeted irrigation/mine target is of appropriate type

2013-08-18 Thread Marko Lindqvist
Update of patch #4085 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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