[Freeciv-Dev] [bug #21216] Build fails if automake-1.8 is present in system
Follow-up Comment #8, bug #21216 (project freeciv): patch should be rejected on the basis of submitter not able to read line 240 autogen.sh # automake and aclocal version numbers must be kept in sync Well, at least the fact that I kept them in sync (updated aclocal requirement like automake requirement) would indicate that I have no problems in reading what I have written myself. ___ Reply to this item at: http://gna.org/bugs/?21216 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21234] client-server problems
URL: http://gna.org/bugs/?21234 Summary: client-server problems Project: Freeciv Submitted by: petrinec Submitted on: Mon 28 Oct 2013 12:47:21 PM CET Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.4.0 Discussion Lock: Any Operating System: Microsoft Windows Planned Release: ___ Details: 2 problems: [played on same pc, no cpu usage except civ, firewall offline] 1) client has problems communicating with civserver when runing separate (civserver from cmd line/window) A) on server crash/exit, client still shows running game and does not revert to civclient start page (like 2.3- versions) clicking on leave game after server crash/exit crashes client, trying to go to edit mode or turn done reverts to civlient start page B) when leaving game during runnig server, sometimes it closes server and sometimes only server gets lost connection error 2) client ignores new citizens are setting in city tab new citizens are made always scientists even when setting is on taxeman it also changes all taxemans to scientists on city growth (entertainers stay same) ___ Reply to this item at: http://gna.org/bugs/?21234 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4279] TerrainAlter requirement to have any extra as target
URL: http://gna.org/patch/?4279 Summary: TerrainAlter requirement to have any extra as target Project: Freeciv Submitted by: cazfi Submitted on: Mon 28 Oct 2013 03:02:18 PM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: Change TerrainAlter requirement to check possibility of adding any kind of extra to the tile instead of just one of the hardcoded ones. ___ File Attachments: --- Date: Mon 28 Oct 2013 03:02:18 PM EET Name: TerrAltExtra.patch Size: 8kB By: cazfi http://gna.org/patch/download.php?file_id=19268 ___ Reply to this item at: http://gna.org/patch/?4279 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4279] TerrainAlter requirement to have any extra as target
Update of patch #4279 (project freeciv): Status: Ready For Test = In Progress ___ Reply to this item at: http://gna.org/patch/?4279 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4279] TerrainAlter requirement to have any extra as target
Update of patch #4279 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #1: Rulesets currently work as they are. Once we fix is_native_tile_to_extra() to handle extras that are specials like it does for bases and roads, things may change a bit (for example currently Farmland alteration would be considered possible even if tile has no existign Irrigation) ___ Reply to this item at: http://gna.org/patch/?4279 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] Appdata file for freeciv
Hi, I've written up an appdata file for freeciv/freeciv-server so it can be part of gnome-software in a more complete manner. Please find it attached. It'll be great if this file can be included in future releases, and optionally, if the build system could install it to /usr/share/appdata. The installation isn't necessary, since us maintainers can do it manually too. Please feel free to edit the file to improve the descriptions, add more screenshots etc. The screenshots must be 16:9 in aspect ratio though. Here's a post explaining how to make such screenshots: http://blogs.gnome.org/hughsie/2013/10/08/how-to-take-169-screenshots/ More information on appdata files: http://people.freedesktop.org/~hughsient/appdata/ -- Thanks, Warm regards, Ankur (FranciscoD) http://fedoraproject.org/wiki/User:Ankursinha Join Fedora! Come talk to us! http://fedoraproject.org/wiki/Fedora_Join_SIG freeciv.appdata.xml Description: XML document freeciv-server.appdata.xml Description: XML document signature.asc Description: This is a digitally signed message part ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] Appdata file for freeciv
On 28 October 2013 16:36, Ankur Sinha sanjay.an...@gmail.com wrote: Hi, I've written up an appdata file for freeciv/freeciv-server so it can be part of gnome-software in a more complete manner. Please find it attached. Could you please submit this to out patch tracker: http://gna.org/patch/?func=additemgroup=freeciv Being in mailing list only it gets easily forgotten. It's ok to submit just the files you've got, if you don't want to make entire patch of it. Once patch ticket is opened, others can continue the work to make necessary build system changes (having the files in tarball, installing to correct location) - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4272] Replace tileset roadstyle with extrastyle
Follow-up Comment #1, patch #4272 (project freeciv): - Fixed flag showing behavior: Do not expect extras with ESTYLE_3LAYER to be same set of extras as bases (file #19269) ___ Additional Item Attachment: File name: Extrastyle-2.patch.bz2 Size:8 KB ___ Reply to this item at: http://gna.org/patch/?4272 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4270] Remove get_infrastructre_prereq()
Update of patch #4270 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?4270 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21231] Plrcolor assert failures/crashes when tileset suggested by ruleset accepted
Update of bug #21231 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?21231 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4268] subdir-objects
Update of patch #4268 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?4268 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21235] AI error report
URL: http://gna.org/bugs/?21235 Summary: AI error report Project: Freeciv Submitted by: petrinec Submitted on: Tue 29 Oct 2013 12:05:45 AM CET Category: ai Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.4 Discussion Lock: Any Operating System: Microsoft Windows Planned Release: ___ Details: /civserver output in cmd, savegame included, got it 6x in 1 turn/ Game saved as civgame-1000.sav 1: in ai_plr_data_get() [../../../../../ai/default/aidata.c::309]: assertion 'ai -phase_initialized || game.info.phase_mode != PMT_CONCURRENT' failed. 1: Please report this message at http://gna.org/projects/freeciv/ ___ File Attachments: --- Date: Tue 29 Oct 2013 12:05:45 AM CET Name: civgame-1000.rar Size: 274kB By: petrinec savegame+tech ruleset(if needed) http://gna.org/bugs/download.php?file_id=19270 --- Date: Tue 29 Oct 2013 12:05:45 AM CET Name: techs.ruleset Size: 18kB By: petrinec savegame+tech ruleset(if needed) http://gna.org/bugs/download.php?file_id=19271 ___ Reply to this item at: http://gna.org/bugs/?21235 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21235] Multiple assert 'ai-phase_initialized || game.info.phase_mode != PMT_CONCURRENT'
Update of bug #21235 (project freeciv): Summary: AI error report = Multiple assert 'ai-phase_initialized || game.info.phase_mode != PMT_CONCURRENT' ___ Follow-up Comment #1: Maybe duplicate of bug #20686, though getting it six times in a turn sounds unlikely result from chain of events described there. ___ Reply to this item at: http://gna.org/bugs/?21235 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20984] Unable to sell improvement with Gtk3 GUI
Update of bug #20984 (project freeciv): Status:None = Ready For Test Planned Release: = 2.4.1, 2.5.0, 2.6.0 ___ Follow-up Comment #1: Replacing deprecated gdk_window_get_pointer() with gdk_window_get_device_position() seems to fix it. Patch attached. (file #19274) ___ Additional Item Attachment: File name: Gtk3DevPosition.patch Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?20984 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21060] Cosmetic issues in Windows installer language selection
Follow-up Comment #2, bug #21060 (project freeciv): Here's an idea (as a patch) I'm going to test next time I have opportunity to use Windows environment. List language names instead of codes in the dropdown. Have code to convert from language name to language code generated to nsi-file, for each language: ${If} $LangName == Finnish StrCpy $DefaultLanguageCode fi ${EndIf} Patch is for gtk2-client version only. Once I've got that working, it's trivial to make similar changes to sdl-client version. (file #19275) ___ Additional Item Attachment: File name: NsisRealLangNames.patchSize:1 KB ___ Reply to this item at: http://gna.org/bugs/?21060 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21060] Cosmetic issues in Windows installer language selection
Follow-up Comment #3, bug #21060 (project freeciv): For the UTF-8 problem this might be useful link: http://nsis.sourceforge.net/Utf8Converter ___ Reply to this item at: http://gna.org/bugs/?21060 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21237] Compiler warning on stable version build
URL: http://gna.org/bugs/?21237 Summary: Compiler warning on stable version build Project: Freeciv Submitted by: cazfi Submitted on: Tue 29 Oct 2013 04:13:06 AM EET Category: bootstrap Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.4.1, 2.5.0, 2.6.0 ___ Details: When sanity_check_tile(ptile) gets expanded to nothing, there's compiler warning about ptile being unused. Fix attached. ___ File Attachments: --- Date: Tue 29 Oct 2013 04:13:06 AM EET Name: SanitycheckNDebugWarn.patch Size: 489B By: cazfi http://gna.org/bugs/download.php?file_id=19276 ___ Reply to this item at: http://gna.org/bugs/?21237 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4282] Set some values to freeciv-ruledit po-file headers
URL: http://gna.org/patch/?4282 Summary: Set some values to freeciv-ruledit po-file headers Project: Freeciv Submitted by: cazfi Submitted on: Tue 29 Oct 2013 04:46:58 AM EET Category: None Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: Set project version (freeciv 2.6), language code, and charset (utf-8) to all freeciv-ruledit po-file headers. ___ File Attachments: --- Date: Tue 29 Oct 2013 04:46:58 AM EET Name: RuleditPoHdrs.patch.bz2 Size: 2kB By: cazfi http://gna.org/patch/download.php?file_id=19278 ___ Reply to this item at: http://gna.org/patch/?4282 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21238] Nation legend double translation for helpdata
URL: http://gna.org/bugs/?21238 Summary: Nation legend double translation for helpdata Project: Freeciv Submitted by: cazfi Submitted on: Tue 29 Oct 2013 06:05:16 AM EET Category: client Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: When client receives nation, it translates legend and saves the translation. Helpdata tries to translate the legend again, using the already translated version as source text. ___ Reply to this item at: http://gna.org/bugs/?21238 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4283] Get nations translations from correct domains
URL: http://gna.org/patch/?4283 Summary: Get nations translations from correct domains Project: Freeciv Submitted by: cazfi Submitted on: Tue 29 Oct 2013 06:20:32 AM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0, 2.6.0 ___ Details: Have nation rulesets to define translation domain, freeciv-nations being the default used when none is defined, but freeciv being the one that results in NULL domain to get translations from default domain. ___ File Attachments: --- Date: Tue 29 Oct 2013 06:20:32 AM EET Name: NationsTranslation.patch.bz2 Size: 11kB By: cazfi http://gna.org/patch/download.php?file_id=19279 --- Date: Tue 29 Oct 2013 06:20:32 AM EET Name: NationsTranslation-S2_5.patch.bz2 Size: 10kB By: cazfi http://gna.org/patch/download.php?file_id=19280 ___ Reply to this item at: http://gna.org/patch/?4283 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev