[Freeciv-Dev] [bug #23707] Segmentation fault in style_of_nation in nation.c:654
Update of bug #23707 (project freeciv): Status:None = Invalid Open/Closed:Open = Closed ___ Follow-up Comment #2: This segmentation fault doesn't happen any more. It was most likely caused by the new Freeciv server loading savegames from an older server revision. Closing. ___ Reply to this item at: http://gna.org/bugs/?23707 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23708] Segmentation fault in cities_trade_route_type
Follow-up Comment #2, bug #23708 (project freeciv): This patch has resolved the segmentation faults for the Freeciv server running on Freeciv-web production server: https://github.com/freeciv/freeciv-web/blob/91b6b810d25f16a4464b7f2b8ab46e5dd203849f/freeciv/patches/city_traderoute_hotfix.patch It is not a proper fix, just a short-term solution to prevent the server from crashing. ___ Reply to this item at: http://gna.org/bugs/?23708 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23705] Target kinds units and tile aren't unknown
Update of bug #23705 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?23705 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev