[Freeciv-Dev] [task #7973] S3_0 network protocol freeze

2016-10-02 Thread Marko Lindqvist
Update of task #7973 (project freeciv):

  Depends on: => task #7966 


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[Freeciv-Dev] [patch #5422] Lua handling of cardinal directions

2016-10-02 Thread Marko Lindqvist
Update of patch #5422 (project freeciv):

  Status:  Ready For Test => In Progress


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[Freeciv-Dev] [patch #1936] limit the number of units with gold upkeep a city can support

2016-10-02 Thread Marko Lindqvist
Update of patch #1936 (project freeciv):

  Status: In Progress => Ready For Test 

___

Follow-up Comment #22:

- Negative effect value no longer means infinite slots count.
No-slot-restrictions ruleset can be created by making all units to take zero
slots.
- Default number of slots unit takes changed from 1 to 0
- Added AI evaluation of the effect
- Rulesave saves unit slot information
- Fixed name of "Unit_Slots" effect

(file #28843)
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File name: CityUnitSlots-2.patch  Size:18 KB


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[Freeciv-Dev] [patch #7746] Correct minimum gtk3x-client requirements in INSTALL

2016-10-02 Thread Marko Lindqvist
Update of patch #7746 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #7632] Msys2: "Unicode true" in nsis files

2016-10-02 Thread Marko Lindqvist
Update of patch #7632 (project freeciv):

 Planned Release:2.6.0, 3.0.0 => 3.0.0  


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[Freeciv-Dev] [patch #4043] Spawning server with incompatible tileset

2016-10-02 Thread Marko Lindqvist
Update of patch #4043 (project freeciv):

  Status:None => Duplicate  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 
 Planned Release:2.6.0, 3.0.0 => 3.0.0  

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Follow-up Comment #2:

Tileset can now (in TRUNK) cause server to launch with specific ruleset.

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[Freeciv-Dev] [patch #7752] Action not enabled explain disembark and Trireme

2016-10-02 Thread Sveinung Kvilhaugsvik
URL:
  

 Summary: Action not enabled explain disembark and Trireme
 Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 02 Oct 2016 11:06:56 PM UTC
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0
 Contains string changes: No

___

Details:

Explain when an action can't be performed because it includes a move and
movement is illegal because the actor can't disembark (unload) from its
transport or because the target is too far from safe terrain.

Reuse the explanation text from when a move fails. No detection included.



___

File Attachments:


---
Date: Sun 02 Oct 2016 11:06:56 PM UTC  Name:
0012-Action-not-enabled-explain-disembark-and-Trireme.patch  Size: 3kB   By:
sveinung



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[Freeciv-Dev] [bug #24862] Tutorial scenario should give message on any tech acquisition, not just research

2016-10-02 Thread Marko Lindqvist
Update of bug #24862 (project freeciv):

 Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.6.0, 3.0.0   

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Follow-up Comment #1:

Dropping 2.5.x target as we don't want string changes to S2_5 if they can be
avoided.

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[Freeciv-Dev] [bug #23759] I/O error about attempt to load challenge file

2016-10-02 Thread Marko Lindqvist
Update of bug #23759 (project freeciv):

Category:None => general
  Status:None => Ready For Test 

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Follow-up Comment #2:

Untested fix

(file #28840)
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File name: XmlRegistryFileCheck.patch Size:0 KB


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[Freeciv-Dev] [bug #15580] No tooltips in the property editor dialog

2016-10-02 Thread Marko Lindqvist
Update of bug #15580 (project freeciv):

  Status:None => Ready For Test 

___

Follow-up Comment #2:

- Updated against svn
- Targeted to gtk3 (and gtk3x) -client instead of gtk2-client


(file #28838, file #28839)
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File name: ObjPropertyTooltip.patch.bz2   Size:3 KB
File name: ObjPropertyTooltip-S2_6.patch  Size:16 KB


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Re: [Freeciv-Dev] On selling improvements

2016-10-02 Thread Christian Knoke
Marko Lindqvist wrote on Oct 02, 23:29 (+0300):
>  Could it be that the city where that granary is, has already sold
> something this turn? A city can sell only one thing / turn.

Yes. That's the case.

Christian


> On 2 October 2016 at 23:23, Christian Knoke  wrote:
> > Christian Knoke wrote on Oct 02, 21:31 (+0200):
> >>
> >> Vers. 2.5.5, multiplayer ruleset. I cannot sell the last library (all but
> >> one), and cannot sell the single library. Which is why?
> >^
> > granary.
> >
> > This is from the economy tab. Bug report? Or is this a rule change?
> >
> >> Christian


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Re: [Freeciv-Dev] On selling improvements

2016-10-02 Thread Marko Lindqvist
 Could it be that the city where that granary is, has already sold
something this turn? A city can sell only one thing / turn.


 - ML


On 2 October 2016 at 23:23, Christian Knoke  wrote:
> Christian Knoke wrote on Oct 02, 21:31 (+0200):
>>
>> Vers. 2.5.5, multiplayer ruleset. I cannot sell the last library (all but
>> one), and cannot sell the single library. Which is why?
>^
> granary.
>
> This is from the economy tab. Bug report? Or is this a rule change?
>
>> Christian
>
>
> --
> Christian Knoke* * *http://cknoke.de
> * * * * * * * * *  Ceterum censeo Microsoft esse dividendum.
>
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Re: [Freeciv-Dev] On selling improvements

2016-10-02 Thread Christian Knoke
Christian Knoke wrote on Oct 02, 21:31 (+0200):
> 
> Vers. 2.5.5, multiplayer ruleset. I cannot sell the last library (all but
> one), and cannot sell the single library. Which is why?
   ^
granary.

This is from the economy tab. Bug report? Or is this a rule change?

> Christian


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* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.

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[Freeciv-Dev] [bug #24525] Segfault on quit in spaceship dialog

2016-10-02 Thread Marko Lindqvist
Follow-up Comment #2, bug #24525 (project freeciv):

> When I do one more player change back to Caesar, game ends.

That progress of turns seems like bug #23270.

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[Freeciv-Dev] [bug #23056] civ2civ3: Aifill Inconsistency

2016-10-02 Thread Marko Lindqvist
Update of bug #23056 (project freeciv):

  Status:None => Wont Fix   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #22736] Invisible icons in server option dialog : dev versions

2016-10-02 Thread Marko Lindqvist
Update of bug #22736 (project freeciv):

  Status: In Progress => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #22326] Combat mood not activated for war starting on first contact

2016-10-02 Thread Marko Lindqvist
Update of bug #22326 (project freeciv):

Category:None => general
  Status:None => Wont Fix   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #21043] Segmentation fault in dai_manage_caravan

2016-10-02 Thread Marko Lindqvist
Update of bug #21043 (project freeciv):

 Planned Release:   2.6.0 =>


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[Freeciv-Dev] [bug #20512] Number of barbarian units created bugs

2016-10-02 Thread Marko Lindqvist
Update of bug #20512 (project freeciv):

Category:None => general
  Status:None => Duplicate  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 

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Follow-up Comment #1:

Code has been rewritten in patch #5909

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[Freeciv-Dev] [bug #19893] Build from tarball requires same libtool version that was used while running autogen.sh

2016-10-02 Thread Marko Lindqvist
Update of bug #19893 (project freeciv):

  Status:None => Duplicate  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 

___

Follow-up Comment #12:

Together all the fixes already committed should have fixed this. At least
that's what comment #7 : "Yes, that's how I eventually managed to get my build
going" implies about them.

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[Freeciv-Dev] [bug #18333] assertion 'ai->phase_initialized' failed

2016-10-02 Thread Marko Lindqvist
Update of bug #18333 (project freeciv):

Category:None => ai 
  Status:None => Duplicate  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 

___

Follow-up Comment #7:

dai_plr_data_get() has since been refactored in a way that address most causes
of this assert. Closing this bug assuming that its root-cause is one of the
handled ones. Open new tickets about cases that still make assert to fail.

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[Freeciv-Dev] [bug #17909] autogen warnings on FreeBSD

2016-10-02 Thread Marko Lindqvist
Update of bug #17909 (project freeciv):

 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #17909] autogen warnings on FreeBSD

2016-10-02 Thread Marko Lindqvist
Update of bug #17909 (project freeciv):

Category:None => bootstrap  
  Status:None => Duplicate  
 Assigned to:None => cazfi  


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[Freeciv-Dev] [bug #17701] Building advisor knows more than it should about enemy

2016-10-02 Thread Marko Lindqvist
Update of bug #17701 (project freeciv):

 Planned Release:2.6.0, 3.0.0 =>


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[Freeciv-Dev] On selling improvements

2016-10-02 Thread Christian Knoke

Vers. 2.5.5, multiplayer ruleset. I cannot sell the last library (all but
one), and cannot sell the single library. Which is why?

Christian

-- 
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[Freeciv-Dev] [bug #15132] Civilopedia display matching image terrain, not just words

2016-10-02 Thread Marko Lindqvist
Update of bug #15132 (project freeciv):

  Status:None => Ready For Test 

___

Follow-up Comment #6:

Patch

(file #28837)
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Additional Item Attachment:

File name: HelpTerrainIcon.patch  Size:6 KB


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[Freeciv-Dev] [patch #7740] Goods help (Qt-client)

2016-10-02 Thread mir3x
Update of patch #7740 (project freeciv):

  Status:None => Ready For Test 
 Contains string changes:None => No 

___

Follow-up Comment #1:

Patch attached.

(file #28836)
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Additional Item Attachment:

File name: qt_goods.patch Size:1 KB


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[Freeciv-Dev] [patch #1936] limit the number of units with gold upkeep a city can support

2016-10-02 Thread Marko Lindqvist
Follow-up Comment #21, patch #1936 (project freeciv):

Patch (not yet commit-candidate) being developed from scratch attached. It's
more generic feature than one provided by the old patch.

- Add effect "Unit_Slots" that tell how many unit slots city can maintain.
Negative value means infinite.
- Add unit type property "city_slots" that tells how many slots it takes
- Units can't be built nor can they make a city their homecity if they would
take slots and city does not have that many free


(file #28835)
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Additional Item Attachment:

File name: CityUnitSlots.patchSize:18 KB


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[Freeciv-Dev] [patch #7741] Support for goods helptext

2016-10-02 Thread Marko Lindqvist
Update of patch #7741 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #25138] MinMoveFrags contradiction checking doesn't know that x != !x

2016-10-02 Thread Sveinung Kvilhaugsvik
URL:
  

 Summary: MinMoveFrags contradiction checking doesn't know
that x != !x
 Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 02 Oct 2016 01:54:28 PM UTC
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Release: TRUNK, 2.6
 Discussion Lock: Any
Operating System: Any
 Planned Release: 3.0.0, 2.6.0
 Contains string changes: No

___

Details:

Off by one error makes a present requirement and its not present counter part
appear non contradicting.



___

File Attachments:


---
Date: Sun 02 Oct 2016 01:54:28 PM UTC  Name:
0005-MinMoveFrags-contradiction-checking-x-x.patch  Size: 1kB   By: sveinung



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[Freeciv-Dev] [patch #7751] MinCalFrag requirement

2016-10-02 Thread Jacob Nevins
Update of patch #7751 (project freeciv):

  Status: In Progress => Ready For Test 

___

Follow-up Comment #1:

("MinCalFrag" is a bit of an ugly name, but I didn't come up with anything
better than wouldn't also be confusing.)

(file #28833)
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[Freeciv-Dev] [patch #7751] MinCalFrag requirement

2016-10-02 Thread Jacob Nevins
URL:
  

 Summary: MinCalFrag requirement
 Project: Freeciv
Submitted by: jtn
Submitted on: Sun 02 Oct 2016 01:49:58 PM BST
Category: None
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0
 Contains string changes: Yes

___

Details:

A requirement that matches the sub-year divisions of the calendar, if enabled
in the ruleset.

Possible uses:
* Cyclical seasonal effects, such as more food in summer.
* Maybe later: sequencing production, so that (say) only units can be built in
even turns and only buildings in odd turns. (I don't think this is possible
yet.)




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[Freeciv-Dev] [bug #24449] Windows Installer snapshot build versions always considered "modified"

2016-10-02 Thread Marko Lindqvist
Update of bug #24449 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #25137] Unhelpful error "bad range" when ruleset has bad requirement type or value

2016-10-02 Thread Jacob Nevins
Update of bug #25137 (project freeciv):

  Status: In Progress => Ready For Test 
 Planned Release: => 2.5.6, 2.6.0, 3.0.0

___

Additional Item Attachment:

File name: trunk-bad-req-diagnostic.patch Size:10 KB
File name: S2_6-bad-req-diagnostic.patch  Size:10 KB
File name: S2_5-bad-req-diagnostic.patch  Size:6 KB


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[Freeciv-Dev] [bug #25137] Unhelpful error "bad range" when ruleset has bad requirement type or value

2016-10-02 Thread Jacob Nevins
URL:
  

 Summary: Unhelpful error "bad range" when ruleset has bad
requirement type or value
 Project: Freeciv
Submitted by: jtn
Submitted on: Sun 02 Oct 2016 11:28:49 AM BST
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: In Progress
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: Any
 Planned Release: 
 Contains string changes: No

___

Details:

If the "Type" or "Name" of a requirement in a ruleset fails validation, it is
misdiagnosed as "bad range".

e.g.


reqs=
{ "type", "name", "range"
  ...
  "OutputType", "Stoat", "Local"
}


gives


1: Invalid requirement OutputType | Local |  | present | Stoat: bad range
1: "/home/jtn/src/freeciv/git/btrunk/../data/civ2civ3/effects.ruleset"
[effect_ai_cheat_lux] has invalid or unknown req: "OutputType" "Stoat".





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[Freeciv-Dev] [patch #7750] Rename gtk3x-client files to use gtk3.22-client name

2016-10-02 Thread Marko Lindqvist
URL:
  

 Summary: Rename gtk3x-client files to use gtk3.22-client name
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 02 Oct 2016 11:31:37 AM EEST
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0
 Contains string changes: None

___

Details:

This is first step of patch #7749

Before applying the patch, do the renames of actual files and directories:

client/gui-gtk-3.x -> client/gui-gtk-3.22
m4/gtk3x-client.m4 -> m4/gtk3.22-client.m4
data/themes/gui-gtk-3.x -> data/themes/gui-gtk-3.22
data/gtk3x_menus.xml -> data/gtk3.22_menus.xml




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File Attachments:


---
Date: Sun 02 Oct 2016 11:31:37 AM EEST  Name: Gtk322ClientDirs.patch  Size:
9kB   By: cazfi



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[Freeciv-Dev] [patch #7749] [Metaticket] Rename gtk3x-client as gtk3.22-client

2016-10-02 Thread Marko Lindqvist
Update of patch #7749 (project freeciv):

  Depends on: => patch #7750


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[Freeciv-Dev] [patch #7749] [Metaticket] Rename gtk3x-client as gtk3.22-client

2016-10-02 Thread Marko Lindqvist
Update of patch #7749 (project freeciv):

 Summary: Rename gtk3x-client as gtk3.22-client =>
[Metaticket] Rename gtk3x-client as gtk3.22-client


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[Freeciv-Dev] [patch #7749] Rename gtk3x-client as gtk3.22-client

2016-10-02 Thread Marko Lindqvist
Follow-up Comment #1, patch #7749 (project freeciv):

I would progress with plan like this:

1) Rename directories and files gtk3x -> gtk3.22 already before S3_0
branching
2) After S3_0 branching, copy gtk3.22-client as base for new gtk3x-client in
TRUNK. At this point both clients have internal strings talking about "gtk3x"
3) Change internal strings etc in gtk3.22-client from "gtk3x" to "gtk3.22".
Apply patch both to TRUNK and S3_0.

The idea is to avoid changing strings twice. Also things like client option
names should follow this same pattern.

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[Freeciv-Dev] [patch #7749] Rename gtk3x-client as gtk3.22-client

2016-10-02 Thread Marko Lindqvist
URL:
  

 Summary: Rename gtk3x-client as gtk3.22-client
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 02 Oct 2016 10:42:48 AM EEST
Category: bootstrap
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0
 Contains string changes: None

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Details:

The motivation of this ticket comes from gtk+ project's new development model,
and its transition phase. Gtk+-3.22 is the last version starting with '3',
i.e., it's the first stable version of the new system (thought it's not x.0
due to already used version numbers in 3.x series).

https://blog.gtk.org/2016/09/01/versioning-and-long-term-stability-promise-in-gtk/

I think gtk+-3.22 is now the target towards which our current gtk3x-client has
been developed. Thus it should be renamed as gtk3.22-client. This would also
free name 'gtk3x-client' which we are likely to use soon again for building
client against gtk+-3.9x development versions and eventually gtk+-4.0.





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[Freeciv-Dev] [patch #7738] Msys2: Ruledit build as part of snapshot build

2016-10-02 Thread Marko Lindqvist
Update of patch #7738 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #23911] Disband can bypass non domestic help wonder restrictions

2016-10-02 Thread Marko Lindqvist
Update of bug #23911 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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