[Freeciv-Dev] [patch #8042] Qt client - save map image to picture folder or home folder

2016-12-04 Thread Marko Lindqvist
Follow-up Comment #1, patch #8042 (project freeciv):

Storage directory should be used in TRUNK.

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[Freeciv-Dev] [patch #8042] Qt client - save map image to picture folder or home folder

2016-12-04 Thread mir3x
URL:
  

 Summary: Qt client - save map image to picture folder or home
folder
 Project: Freeciv
Submitted by: mir3x
Submitted on: Sun 04 Dec 2016 10:10:27 PM CET
Category: client-qt
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: mir3x
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0
 Contains string changes: Yes

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Details:

Map image will be saved to first writable location:
1st) picture directory
2nd) home directory
3rd) current directory



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File Attachments:


---
Date: Sun 04 Dec 2016 10:10:27 PM CET  Name: qt_map_image_location.patch 
Size: 1kB   By: mir3x



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[Freeciv-Dev] [bug #25353] Qt client - fix icc warnings

2016-12-04 Thread mir3x
Update of bug #25353 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #25355] Spies cannot steal techs

2016-12-04 Thread mir3x
Update of bug #25355 (project freeciv):

  Status:None => Invalid
 Open/Closed:Open => Closed 

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Follow-up Comment #2:

Hmm, right.
Industrial espionage is a bit misleading.

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[Freeciv-Dev] [bug #25336] often can't conquer empty cities

2016-12-04 Thread Jacob Nevins
Follow-up Comment #8, bug #25336 (project freeciv):

http://forum.freeciv.org/f/viewtopic.php?f=9=49442#p56055 is such a savegame
... but it works for me in Gtk3 and Gtk2 clients. (I'm unable to test the
Gtk3.22 client the report mentions.)

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[Freeciv-Dev] [bug #25336] often can't conquer empty cities

2016-12-04 Thread Jacob Nevins
Follow-up Comment #7, bug #25336 (project freeciv):

I didn't trivially reproduce this (trunk r34689, civ2civ3).

Can you attach a savegame where this is happening?

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[Freeciv-Dev] [bug #25336] often can't conquer empty cities

2016-12-04 Thread Jacob Nevins
Update of bug #25336 (project freeciv):

Severity:  3 - Normal => 4 - Important  
 Planned Release: => 3.0.0  

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Follow-up Comment #6:

I assume this is trunk, and hence that something is going wrong with the
newish "Conquer City" action.

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[Freeciv-Dev] [bug #25336] often can't conquer empty cities

2016-12-04 Thread wotan
Follow-up Comment #5, bug #25336 (project freeciv):

svn r34689 Phalanx can not conquer empty enemy cities please fix this critical
bug.
Entire peoples lives are on the line. Developers might be convicted for
genocide at the ICC or die in custody if this bug is not fixed.

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