<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40024 >

[EMAIL PROTECTED] freeciv-2.1.2]$ ./civ
2: No real audio plugin present.
2: Proceeding with sound support disabled
2: For sound support, install SDL_mixer
2: http://www.libsdl.org/projects/SDL_mixer/index.html
2: lost connection to server

[EMAIL PROTECTED] freeciv-2.1.2]$ gdb server/civserver core
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This GDB was configured as "x86_64-redhat-linux-gnu"...Using host
libthread_db library "/lib64/libthread_db.so.1".

/home/Tessa/Desktop/freeciv-2.1.2/core: No such file or directory.
(gdb) bt full
No stack.
(gdb) 






On Tue, 2008-01-15 at 02:50 -0500, Jason Dorje Short wrote:
> On Jan 14, 2008 6:56 PM, Tess Lomax <[EMAIL PROTECTED]> wrote:
> > I just installed freeciv from source using make && make install on a
> > twin dual core opteron. (Tyan K8SE mobo (s2892 mobo), dual 285 cpus, 2Gb
> > Reg.ECC RAM, NVidia 6800GT], running x86-64 SL5 (RHEL5).
> >
> > The program runs as far as the end of the first turn. When the button to
> > complete the turn is pushed, or one attempts to build a city - the
> > program crashes, and goes back to the start page.
> >
> > The error message is that the session has lost contact with the server.
> >
> > The program runs fine on a Tyan K8E (s2865 mobo) running an opteron 180
> > cpu, and using the i386 version of SL5.
> 
> Odds are good this is a bug in freeciv brought out by your
> architecture.  But we need more information.  When the server crashes,
> can you get a backtrace?
> 
> > ./civ
> ... (server crashes on turn done, exit the client, there will be a
> file left called core or core.*)
> > gdb server/civserver core
> > bt full
> 
> Then copy the output from there and email it to [EMAIL PROTECTED]
> 
> -jason



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