[Freeciv-Dev] [bug #13583] [patch] shield2gold_basics (was PR#40761)

2009-06-02 Thread Madeline Book

Update of bug #13583 (project freeciv):

  Status: In Progress = Confirmed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #13583] [patch] shield2gold_basics (was PR#40761)

2009-05-29 Thread Matthias Pfafferodt

Follow-up Comment #2, bug #13583 (project freeciv):

Thanks for looking at the patch!

changes in version2:

- fix all the basic stuff
- remove ruleset changes
- add documentation

(file #5836)
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Additional Item Attachment:

File name: version2-gold3.patch.diff  Size:3 KB


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[Freeciv-Dev] [bug #13583] [patch] shield2gold_basics (was PR#40761)

2009-05-28 Thread Matthias Pfafferodt

URL:
  http://gna.org/bugs/?13583

 Summary: [patch] shield2gold_basics (was PR#40761)
 Project: Freeciv
Submitted by: syntron
Submitted on: Donnerstag 28.05.2009 um 11:53
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Release: 
Operating System: None

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Details:

This patch adds an effect which changes shield upkeep to gold upkeep. It
gives the conversion ratio in percent. As example an effect is added which is
activated if 'The Corporation' is researched. 

depends on 13580, 13581, 13582

remarks:

- The effect can be activated by buildings or researched techs. Therefore
corresponding calls to the function /common/city.c:city_units_upkeep should
be added if a new tech is found, an improvement is build or destroyed.




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File Attachments:


---
Date: Donnerstag 28.05.2009 um 11:53  Name: gold3.patch.diff  Size: 5kB   By:
syntron

http://gna.org/bugs/download.php?file_id=5823

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[Freeciv-Dev] [bug #13583] [patch] shield2gold_basics (was PR#40761)

2009-05-28 Thread Madeline Book

Update of bug #13583 (project freeciv):

  Status:None = In Progress
 Assigned to:None = mbook  

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Follow-up Comment #1:

Alright some basic stuff to fix for this patch:

- Try to avoid purely whitespace changes in the
  future (a little is ok I guess, but keep it in
  mind).
- Fix the typo 'teach' which should be 'tech' in
  the comment for city_unit_upkeep().
- Fix the typo 'shild' which should be 'shield' in
  the comment in utype_upkeep_cost().
- Try to avoid asking questions in comments in the
  code that really should be asked in the patch
  submission or on freeciv-dev. Use a FIXME: or
  TODO: if you feel it should be left for another
  later patch.
- Fix incorrect spelling 'fallthru' which should
  be 'fall through'.

The above is really minor stuff, but my main objection
is the change to the default ruleset. I don't think
this should be done; if you want to make it easier for
us to test the new effect, provide a custom ruleset
and savegame.



諸君、これ以上です。

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