[Freeciv-Dev] [bug #14583] Bribe and city popup

2010-09-25 Thread pepeto

Update of bug #14583 (project freeciv):

  Status:None = Works For Me   
 Assigned to:None = pepeto 
 Open/Closed:Open = Closed 

___

Follow-up Comment #3:

Improvements have been done on city dialog popup. I never could reproduce. It
is probably not more valid. Closing the item.


___

Reply to this item at:

  http://gna.org/bugs/?14583

___
  Message posté via/par Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #14583] Bribe and city popup

2009-10-27 Thread anonymous

Follow-up Comment #2, bug #14583 (project freeciv):

I get it pretty consistently. It also happens when I send 50 Musketeers to
attack a city. The city dialog pops up showing only one Musketeer in the city
while Units Present says 30. I guess there is some race condition between the
client drawing the units and getting the info that they entered the city.



___

Reply to this item at:

  http://gna.org/bugs/?14583

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #14583] Bribe and city popup

2009-10-25 Thread pepeto

Follow-up Comment #1, bug #14583 (project freeciv):

I fail to reproduce with bribing, but it is not right when investigating a
city.


___

Reply to this item at:

  http://gna.org/bugs/?14583

___
  Message posté via/par Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev