[Freeciv-Dev] [bug #16586] Amplio includes own buildings.spec

2010-08-30 Thread HanduMan

Follow-up Comment #1, bug #16586 (project freeciv):

The amplio/amplio2 tilesets are including their own buildings.spec that
refers the same sprites in misc/ 
Not true. It refers to individual image files in buildings/


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[Freeciv-Dev] [bug #16586] Amplio includes own buildings.spec

2010-08-30 Thread Daniel Markstedt

Follow-up Comment #2, bug #16586 (project freeciv):

You're right - I forgot that there are two sets of building/wonder icons.

I suggest doing something like buildings-large.spec and wonders-large.spec
and move both to misc/

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[Freeciv-Dev] [bug #16586] Amplio includes own buildings.spec

2010-08-30 Thread Daniel Markstedt

Update of bug #16586 (project freeciv):

  Status:None = Duplicate  
 Assigned to:None = dmarks 
 Open/Closed:Open = Closed 

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Follow-up Comment #3:

Handled in bug #16587

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[Freeciv-Dev] [bug #16586] Amplio includes own buildings.spec

2010-08-29 Thread Daniel Markstedt

URL:
  http://gna.org/bugs/?16586

 Summary: Amplio includes own buildings.spec
 Project: Freeciv
Submitted by: dmarks
Submitted on: Monday 08/30/2010 at 12:34
Category: rulesets
Severity: 2 - Minor
Priority: 3 - Low
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

The amplio/amplio2 tilesets are including their own buildings.spec that
refers the same sprites in misc/

Should be changed to point to the generic spec file in misc/




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