[Freeciv-Dev] [bug #16904] Minimap has vertical scrollbar even on large main window

2010-10-24 Thread Goswin von Brederlow

Follow-up Comment #2, bug #16904 (project freeciv):

I'm playing with hex tiles so that will change the critical size somewhat.
I'm assuming you used square tiles.

I would say the minimap should expand if there is space. There really is no
reason for the scrollbar if the window is large enough to allow a full mini
map and the unit infos.

If you fear a reoccurance of the grows to big bug then the size should be
adjustable. Like the main view and message window are seperated by a grip one
can drag to resize just add one of those below the mini map too.


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[Freeciv-Dev] [bug #16904] Minimap has vertical scrollbar even on large main window

2010-10-20 Thread Matthias Pfafferodt

Follow-up Comment #1, bug #16904 (project freeciv):

I did just now test it (1280x1024):

size  30: no scrollbars
size 120: scrollbars
size  50: scrollbars
size  40: scrollbars
size  35: no scrollbars
(... not continued ...)

So the scrollbar is added somewhere between map size 35 and 40. Perhaps it
also depends on the topology? Do you have a savegame to test it?

Due to a bug the minimap did grow until it was larger than the main map some
time ago. How to decide which size the minimap should have?

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