[Freeciv-Dev] [bug #17892] Continue patrolling
Follow-up Comment #3, bug #17892 (project freeciv): +1 ___ Reply to this item at: http://gna.org/bugs/?17892 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17892] Continue patrolling
Follow-up Comment #2, bug #17892 (project freeciv): I agree with you. Instead of automatize the continue patrolling option, a simple new command like 'continue patrolling' can be issued to the unit. This command simply restore both end points of the patrolling for the unit ___ Reply to this item at: http://gna.org/bugs/?17892 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17892] Continue patrolling
URL: http://gna.org/bugs/?17892 Summary: Continue patrolling Project: Freeciv Submitted by: alocritani Submitted on: lun 14 mar 2011 12:47:21 GMT Category: client-gtk-2.0 Severity: 1 - Wish Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: trunk Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: During patrol when a unit is spotted the patrolling unit stops and you have to give again the patrol command. Sometimes the patrol path may be a quite articulated path. Sometimes (spotted unit is a neutral unit, etc...) could be useful to let the spotting unit continue the patrol task without reselecting the patrol path. ___ Reply to this item at: http://gna.org/bugs/?17892 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17892] Continue patrolling
Follow-up Comment #1, bug #17892 (project freeciv): I think it might be rather complicated to set up a series of conditions under which the patrolling unit keeps going or is disturbed. If it involves more than a simple yes/no question, we would need a new interface for all the clients. Perhaps a better solution would be to save the path of the patrolling unit so it can be easily resumed? ___ Reply to this item at: http://gna.org/bugs/?17892 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev