[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed
Update of bug #20751 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?20751 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed
Update of bug #20751 (project freeciv): Status:None = Ready For Test Planned Release: = 2.3.5, 2.4.0, 2.5.0 ___ Follow-up Comment #3: Maxplayers in savegame is lower than current player count. Problems in that area have been fixed during last week or so, and assert now failing after loading the savegame added. Attached patch fixes old broken savegames upon loading. (file #17787) ___ Additional Item Attachment: File name: OldSaveMaxplayers.patchSize:1 KB ___ Reply to this item at: http://gna.org/bugs/?20751 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed
Update of bug #20751 (project freeciv): Planned Release: 2.3.5, 2.4.0, 2.5.0 = 2.3.5, 2.4.0-beta2, 2.5.0 ___ Reply to this item at: http://gna.org/bugs/?20751 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed
Follow-up Comment #4, bug #20751 (project freeciv): It seams to correct the issue. At least, it doesn't assert. Thanks ___ Reply to this item at: http://gna.org/bugs/?20751 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed
URL: http://gna.org/bugs/?20751 Summary: assertion 'normal_player_count() = game.server.max_players' failed Project: Freeciv Submitted by: jorneg Submitted on: Sat Apr 20 20:15:51 2013 Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: This is with S2_4 HEAD. 1: in sg_load_sanitycheck() [savegame2.c::5651]: assertion 'normal_player_count() = game.server.max_players' failed. 2: Backtrace: 2: 0: ./server/freeciv-server() [0x826215e] 2: 1: ./server/freeciv-server(vdo_log+0xa7) [0x825ff87] 2: 2: ./server/freeciv-server(do_log+0x3c) [0x825ffec] 2: 3: ./server/freeciv-server(fc_assert_fail+0x50) [0x8260040] 2: 4: ./server/freeciv-server(real_sanity_check+0xf4) [0x80fc2d4] 2: 5: ./server/freeciv-server() [0x8111920] 2: 6: ./server/freeciv-server(savegame2_load+0x1d8) [0x8111fa8] 2: 7: ./server/freeciv-server(load_command+0x414) [0x80894d4] 2: 8: ./server/freeciv-server() [0x808dbed] 2: 9: ./server/freeciv-server() [0x811508f] 2:10: /lib/libreadline.so.6(rl_callback_read_char+0x92) [0xa70302] 2:11: ./server/freeciv-server(server_sniff_all_input+0x1197) [0x8117457] 2:12: ./server/freeciv-server(srv_main+0x1d5) [0x807dc15] 2:13: ./server/freeciv-server(main+0x90f) [0x8073a4f] 2:14: /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0x126bd6] 2:15: ./server/freeciv-server() [0x80730a1] 1: Por favor, informa de este mensaje a http://gna.org/projects/freeciv/ 2: Backtrace: 2: 0: ./server/freeciv-server() [0x826215e] 2: 1: ./server/freeciv-server(vdo_log+0xa7) [0x825ff87] 2: 2: ./server/freeciv-server(do_log+0x3c) [0x825ffec] 2: 3: ./server/freeciv-server(fc_assert_fail+0xd0) [0x82600c0] 2: 4: ./server/freeciv-server(real_sanity_check+0xf4) [0x80fc2d4] 2: 5: ./server/freeciv-server() [0x8111920] 2: 6: ./server/freeciv-server(savegame2_load+0x1d8) [0x8111fa8] 2: 7: ./server/freeciv-server(load_command+0x414) [0x80894d4] 2: 8: ./server/freeciv-server() [0x808dbed] 2: 9: ./server/freeciv-server() [0x811508f] 2:10: /lib/libreadline.so.6(rl_callback_read_char+0x92) [0xa70302] 2:11: ./server/freeciv-server(server_sniff_all_input+0x1197) [0x8117457] 2:12: ./server/freeciv-server(srv_main+0x1d5) [0x807dc15] 2:13: ./server/freeciv-server(main+0x90f) [0x8073a4f] 2:14: /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0x126bd6] 2:15: ./server/freeciv-server() [0x80730a1] 1: in load_command() [stdinhand.c::3689]: assertion 'normal_player_count() = game.server.max_players' failed. 2: Backtrace: 2: 0: ./server/freeciv-server() [0x826215e] 2: 1: ./server/freeciv-server(vdo_log+0xa7) [0x825ff87] 2: 2: ./server/freeciv-server(do_log+0x3c) [0x825ffec] 2: 3: ./server/freeciv-server(fc_assert_fail+0x50) [0x8260040] 2: 4: ./server/freeciv-server(real_sanity_check+0xf4) [0x80fc2d4] 2: 5: ./server/freeciv-server(load_command+0x47a) [0x808953a] 2: 6: ./server/freeciv-server() [0x808dbed] 2: 7: ./server/freeciv-server() [0x811508f] 2: 8: /lib/libreadline.so.6(rl_callback_read_char+0x92) [0xa70302] 2: 9: ./server/freeciv-server(server_sniff_all_input+0x1197) [0x8117457] 2:10: ./server/freeciv-server(srv_main+0x1d5) [0x807dc15] 2:11: ./server/freeciv-server(main+0x90f) [0x8073a4f] 2:12: /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0x126bd6] 2:13: ./server/freeciv-server() [0x80730a1] 1: Por favor, informa de este mensaje a http://gna.org/projects/freeciv/ 2: Backtrace: 2: 0: ./server/freeciv-server() [0x826215e] 2: 1: ./server/freeciv-server(vdo_log+0xa7) [0x825ff87] 2: 2: ./server/freeciv-server(do_log+0x3c) [0x825ffec] 2: 3: ./server/freeciv-server(fc_assert_fail+0xd0) [0x82600c0] 2: 4: ./server/freeciv-server(real_sanity_check+0xf4) [0x80fc2d4] 2: 5: ./server/freeciv-server(load_command+0x47a) [0x808953a] 2: 6: ./server/freeciv-server() [0x808dbed] 2: 7: ./server/freeciv-server() [0x811508f] 2: 8: /lib/libreadline.so.6(rl_callback_read_char+0x92) [0xa70302] 2: 9: ./server/freeciv-server(server_sniff_all_input+0x1197) [0x8117457] 2:10: ./server/freeciv-server(srv_main+0x1d5) [0x807dc15] 2:11: ./server/freeciv-server(main+0x90f) [0x8073a4f] 2:12: /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0x126bd6] 2:13: ./server/freeciv-server() [0x80730a1] ___ File Attachments: --- Date: Sat Apr 20 20:15:51 2013 Name: cat10civ10.sav.gz Size: 249kB By:
[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed
Follow-up Comment #1, bug #20751 (project freeciv): Is that savegame also created with some recent freeciv revision, or is it from older freeciv? ___ Reply to this item at: http://gna.org/bugs/?20751 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed
Follow-up Comment #2, bug #20751 (project freeciv): This game is a savegame of a recent revision of S2_4, maybe a couple of weeks ago... ___ Reply to this item at: http://gna.org/bugs/?20751 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev