[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed

2013-04-23 Thread Marko Lindqvist
Update of bug #20751 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/bugs/?20751

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed

2013-04-21 Thread Marko Lindqvist
Update of bug #20751 (project freeciv):

  Status:None = Ready For Test 
 Planned Release: = 2.3.5, 2.4.0, 2.5.0

___

Follow-up Comment #3:

Maxplayers in savegame is lower than current player count. Problems in that
area have been fixed during last week or so, and assert now failing after
loading the savegame added.

Attached patch fixes old broken savegames upon loading.


(file #17787)
___

Additional Item Attachment:

File name: OldSaveMaxplayers.patchSize:1 KB


___

Reply to this item at:

  http://gna.org/bugs/?20751

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed

2013-04-21 Thread Jacob Nevins
Update of bug #20751 (project freeciv):

 Planned Release: 2.3.5, 2.4.0, 2.5.0 = 2.3.5, 2.4.0-beta2, 2.5.0


___

Reply to this item at:

  http://gna.org/bugs/?20751

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed

2013-04-21 Thread Jordi Negrevernis i Font
Follow-up Comment #4, bug #20751 (project freeciv):

It seams to correct the issue. At least, it doesn't assert.

Thanks


___

Reply to this item at:

  http://gna.org/bugs/?20751

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed

2013-04-20 Thread Jordi Negrevernis i Font
URL:
  http://gna.org/bugs/?20751

 Summary: assertion 'normal_player_count() =
game.server.max_players' failed
 Project: Freeciv
Submitted by: jorneg
Submitted on: Sat Apr 20 20:15:51 2013
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

___

Details:


  This is with S2_4 HEAD.

1: in sg_load_sanitycheck() [savegame2.c::5651]: assertion
'normal_player_count() = game.server.max_players' failed.
2: Backtrace:
2: 0: ./server/freeciv-server() [0x826215e]
2: 1: ./server/freeciv-server(vdo_log+0xa7) [0x825ff87]
2: 2: ./server/freeciv-server(do_log+0x3c) [0x825ffec]
2: 3: ./server/freeciv-server(fc_assert_fail+0x50) [0x8260040]
2: 4: ./server/freeciv-server(real_sanity_check+0xf4) [0x80fc2d4]
2: 5: ./server/freeciv-server() [0x8111920]
2: 6: ./server/freeciv-server(savegame2_load+0x1d8) [0x8111fa8]
2: 7: ./server/freeciv-server(load_command+0x414) [0x80894d4]
2: 8: ./server/freeciv-server() [0x808dbed]
2: 9: ./server/freeciv-server() [0x811508f]
2:10: /lib/libreadline.so.6(rl_callback_read_char+0x92) [0xa70302]
2:11: ./server/freeciv-server(server_sniff_all_input+0x1197) [0x8117457]
2:12: ./server/freeciv-server(srv_main+0x1d5) [0x807dc15]
2:13: ./server/freeciv-server(main+0x90f) [0x8073a4f]
2:14: /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0x126bd6]
2:15: ./server/freeciv-server() [0x80730a1]
1: Por favor, informa de este mensaje a http://gna.org/projects/freeciv/
2: Backtrace:
2: 0: ./server/freeciv-server() [0x826215e]
2: 1: ./server/freeciv-server(vdo_log+0xa7) [0x825ff87]
2: 2: ./server/freeciv-server(do_log+0x3c) [0x825ffec]
2: 3: ./server/freeciv-server(fc_assert_fail+0xd0) [0x82600c0]
2: 4: ./server/freeciv-server(real_sanity_check+0xf4) [0x80fc2d4]
2: 5: ./server/freeciv-server() [0x8111920]
2: 6: ./server/freeciv-server(savegame2_load+0x1d8) [0x8111fa8]
2: 7: ./server/freeciv-server(load_command+0x414) [0x80894d4]
2: 8: ./server/freeciv-server() [0x808dbed]
2: 9: ./server/freeciv-server() [0x811508f]
2:10: /lib/libreadline.so.6(rl_callback_read_char+0x92) [0xa70302]
2:11: ./server/freeciv-server(server_sniff_all_input+0x1197) [0x8117457]
2:12: ./server/freeciv-server(srv_main+0x1d5) [0x807dc15]
2:13: ./server/freeciv-server(main+0x90f) [0x8073a4f]
2:14: /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0x126bd6]
2:15: ./server/freeciv-server() [0x80730a1]
1: in load_command() [stdinhand.c::3689]: assertion 'normal_player_count() =
game.server.max_players' failed.
2: Backtrace:
2: 0: ./server/freeciv-server() [0x826215e]
2: 1: ./server/freeciv-server(vdo_log+0xa7) [0x825ff87]
2: 2: ./server/freeciv-server(do_log+0x3c) [0x825ffec]
2: 3: ./server/freeciv-server(fc_assert_fail+0x50) [0x8260040]
2: 4: ./server/freeciv-server(real_sanity_check+0xf4) [0x80fc2d4]
2: 5: ./server/freeciv-server(load_command+0x47a) [0x808953a]
2: 6: ./server/freeciv-server() [0x808dbed]
2: 7: ./server/freeciv-server() [0x811508f]
2: 8: /lib/libreadline.so.6(rl_callback_read_char+0x92) [0xa70302]
2: 9: ./server/freeciv-server(server_sniff_all_input+0x1197) [0x8117457]
2:10: ./server/freeciv-server(srv_main+0x1d5) [0x807dc15]
2:11: ./server/freeciv-server(main+0x90f) [0x8073a4f]
2:12: /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0x126bd6]
2:13: ./server/freeciv-server() [0x80730a1]
1: Por favor, informa de este mensaje a http://gna.org/projects/freeciv/
2: Backtrace:
2: 0: ./server/freeciv-server() [0x826215e]
2: 1: ./server/freeciv-server(vdo_log+0xa7) [0x825ff87]
2: 2: ./server/freeciv-server(do_log+0x3c) [0x825ffec]
2: 3: ./server/freeciv-server(fc_assert_fail+0xd0) [0x82600c0]
2: 4: ./server/freeciv-server(real_sanity_check+0xf4) [0x80fc2d4]
2: 5: ./server/freeciv-server(load_command+0x47a) [0x808953a]
2: 6: ./server/freeciv-server() [0x808dbed]
2: 7: ./server/freeciv-server() [0x811508f]
2: 8: /lib/libreadline.so.6(rl_callback_read_char+0x92) [0xa70302]
2: 9: ./server/freeciv-server(server_sniff_all_input+0x1197) [0x8117457]
2:10: ./server/freeciv-server(srv_main+0x1d5) [0x807dc15]
2:11: ./server/freeciv-server(main+0x90f) [0x8073a4f]
2:12: /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0x126bd6]
2:13: ./server/freeciv-server() [0x80730a1]
 



___

File Attachments:


---
Date: Sat Apr 20 20:15:51 2013  Name: cat10civ10.sav.gz  Size: 249kB   By:

[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed

2013-04-20 Thread Marko Lindqvist
Follow-up Comment #1, bug #20751 (project freeciv):

Is that savegame also created with some recent freeciv revision, or is it from
older freeciv?

___

Reply to this item at:

  http://gna.org/bugs/?20751

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed

2013-04-20 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #20751 (project freeciv):

This game is a savegame of a recent revision of S2_4, maybe a couple of weeks
ago...


___

Reply to this item at:

  http://gna.org/bugs/?20751

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev