[Freeciv-Dev] [bug #20983] single player vs computer

2013-07-23 Thread Goswin von Brederlow
Follow-up Comment #1, bug #20983 (project freeciv):

Unless I'm mistaken the researched bulb are not lost when gaining a tech
through diplomacy with the default settings. So while buying the tech only
saves one turn it also gives a huge leg up for the next tech (since the bulbs
transfer to that).


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[Freeciv-Dev] [bug #20983] single player vs computer

2013-07-21 Thread anonymous
URL:
  http://gna.org/bugs/?20983

 Summary: single player vs computer
 Project: Freeciv
Submitted by: None
Submitted on: Sun 21 Jul 2013 01:49:01 PM UTC
Category: client-win32
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: ctrnactprd...@seznam.cz
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: Microsoft Windows
 Planned Release: 

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Details:

hello,

oponent Kalmyk, Prussian.
wisdom combustion, conscription.

computer player will aggree to buy a knowledge(wisdom) from human player for
400 gold pieces and more - even when computer player has one turn until his
own research of same knowledge(wisdom) will be completed.

i would expect a fraction of the price computer aggreed to or complete refusal
of my offer.

thanks for the game, its nice :)

malbi




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