[Freeciv-Dev] [bug #21009] There's no way to cancel production change
Update of bug #21009 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?21009 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21009] There's no way to cancel production change
Update of bug #21009 (project freeciv): Assigned to:None = mir3x Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?21009 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21009] There's no way to cancel production change
Update of bug #21009 (project freeciv): Status: Ready For Test = Fixed ___ Reply to this item at: http://gna.org/bugs/?21009 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21009] There's no way to cancel production change
Update of bug #21009 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #2: Added cancel button. Btw right mouse click also closes that production widget (and many other widgets like reports, unit selection - its just easier than looking for close button) (file #19238) ___ Additional Item Attachment: File name: qt-city-dialog-cancel.patchSize:5 KB ___ Reply to this item at: http://gna.org/bugs/?21009 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21009] There's no way to cancel production change
Follow-up Comment #3, bug #21009 (project freeciv): Fixed some crash when 'show future targets' was enabled. (file #19240) ___ Additional Item Attachment: File name: qt-city-cancel.patch Size:4 KB ___ Reply to this item at: http://gna.org/bugs/?21009 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21009] There's no way to cancel production change
Follow-up Comment #1, bug #21009 (project freeciv): I would vote for expanding this wish. One thing that all clients are lacking is a cancel button. I feel it made for a steeper learning curve when i first started out, since there was no easy way to experiment without losing track of what the city was doing originally. ___ Reply to this item at: http://gna.org/bugs/?21009 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21009] There's no way to cancel production change
URL: http://gna.org/bugs/?21009 Summary: There's no way to cancel production change Project: Freeciv Submitted by: cazfi Submitted on: Thu 08 Aug 2013 12:52:42 AM EEST Category: client-qt Severity: 1 - Wish Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: It seems there's no way to cancel production menu once it has been opened. Neither clicking outside it or Esc key does nothing. One has to select something. This applies both to current production and worklist menu. This is especially annoying when one is building unit and has 'Show units' toggled off so that current production is not even selectable from the menu, but one has to select something else + toggle 'Show units' + restore old production. One should be able to cancel the menu without selecting anything to keep current production. ___ Reply to this item at: http://gna.org/bugs/?21009 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev