[Freeciv-Dev] [bug #21677] Gtk and Gdk critical errors

2014-02-19 Thread Jacob Nevins
Follow-up Comment #1, bug #21677 (project freeciv):

Sounds rather like the old symptom from bug #21592.

___

Reply to this item at:

  http://gna.org/bugs/?21677

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #21677] Gtk and Gdk critical errors

2014-02-18 Thread anonymous
URL:
  http://gna.org/bugs/?21677

 Summary: Gtk and Gdk critical errors
 Project: Freeciv
Submitted by: None
Submitted on: Tue 18 Feb 2014 12:33:45 PM UTC
Category: client-gtk-2.0
Severity: 4 - Important
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: randy.bur...@earthlink.net
 Open/Closed: Open
 Release: 2.4.1
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

___

Details:

Freeciv v2.4.1 compiled on OpenSuse 12.3 with KDE, using Gtk-2.0

I get the following errors repeatedly during game play:
(freeciv-gtk2:25370): Gdk-CRITICAL **: IA__gdk_window_process_updates:
assertion `GDK_IS_WINDOW (window)' failed

(freeciv-gtk2:25370): Gtk-CRITICAL **: IA__gtk_widget_get_state: assertion
`GTK_IS_WIDGET (widget)' failed

after a while of playing (a couple of hours), the game slows down drastically
(movement of units becomes noticeably slow, opening a city window is slow,
moving about the map window is slow, etc.), and I start getting these errors:
(freeciv-gtk2:2148): Gdk-WARNING **: XID collision, trouble ahead

If I save the game, exit out of the game, restart, and reload, the errors go
away for a short time, then return.

From YAST on my system:
gtk2-devel package is version 2.24.18-2.4.2
compiled using gcc version 4.7-7.1.1

I can see the above errors by opening a Konsole session, cd to the freeciv
directory, and executing:
./fcgui
This is followed by the following messages:
Unable to find client executable: freeciv
Searching for freeciv clients ...
... using ./client/freeciv-gtk2
Running ./client/freeciv-gtk2

When I watch the Konsole window, that's where I see the above gtk and gdk
errors. 

I also have the bug where the combat animations do not appear, but fixed by
running this:
export OXYGEN_DISABLE_INNER_SHADOWS_HACK=1
and by adding this line to mapview.c in flush_dirty:
gdk_window_process_updates(gtk_widget_get_window(map_canvas), FALSE);
These are the only two modifications I have installed.
The combination of these two fixes corrects the problem with animations not
appearing.  

I would be happy to provide any files from my system if needed.





___

Reply to this item at:

  http://gna.org/bugs/?21677

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev