[Freeciv-Dev] [bug #25556] Barbarians are too late

2017-04-01 Thread Jacob Nevins
Update of bug #25556 (project freeciv):

  Status:None => Invalid
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #25556] Barbarians are too late

2017-03-05 Thread Christian Knoke
Follow-up Comment #2, bug #25556 (project freeciv):


Marko Lindqvist :
> It's the earliest turn barbarians may randomly appear, not exact. Name of
the option could be better.

Oops. I never noticed.

You can close then.

Christian


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[Freeciv-Dev] [bug #25556] Barbarians are too late

2017-03-04 Thread Marko Lindqvist
Follow-up Comment #1, bug #25556 (project freeciv):

> explain onsetbarbs
Option: onsetbarbs  -  Barbarian onset turn
Description:
  Barbarians will not appear before this turn.
Status: changeable
Value: 120, Minimum: 1, Default: 60, Maximum: 32767

It's the earliest turn barbarians may randomly appear, not exact. Name of the
option could be better.

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[Freeciv-Dev] [bug #25556] Barbarians are too late

2017-03-03 Thread Christian Knoke
URL:
  

 Summary: Barbarians are too late
 Project: Freeciv
Submitted by: chrisk
Submitted on: Fr 03 Mär 2017 20:12:37 CET
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.6beta newest
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 
 Contains string changes: None

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Details:


"Startjahr für Barbaren" set to 100

onsetbarbs=100

Barbarians are set off in turn 119, year 380

see savegame

Christian



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File Attachments:


---
Date: Fr 03 Mär 2017 20:12:38 CET  Name: hill-T0118-Y00360-auto.sav.xz  Size:
11kB   By: chrisk



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