[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2010-02-13 Thread pepeto

Update of patch #1200 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2010-02-09 Thread pepeto

Update of patch #1200 (project freeciv):

  Status: In Progress = Ready For Test 


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[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2010-02-08 Thread Matthias Pfafferodt

Follow-up Comment #9, patch #1200 (project freeciv):

 Some comments: 

Thanks for the comments. They are included in the attached patch.

(file #8000)
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[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2010-02-08 Thread pepeto

Follow-up Comment #10, patch #1200 (project freeciv):

Typo in civ2 ruleset:
; freeciv game settings for the civ1 ruleset


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[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2010-02-07 Thread pepeto

Update of patch #1200 (project freeciv):

  Status:  Ready For Test = In Progress

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Follow-up Comment #8:

Some comments:
* in function set_command(), the test setting_locked() duplicates
setting_is_changeable().
* in function settings_reset(), all settings are unlocked, whereas the
ruleset still should lock them.
* in function setting_ruleset(), all settings should be unlocked at the start
of the function to remove all locks before do the next.
* in function setting_ruleset_one(), the calls to setting_*_validate()
duplicate setting_*_set().


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[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2010-02-05 Thread Matthias Pfafferodt

Follow-up Comment #7, patch #1200 (project freeciv):

good ideas! an updated patch is attached

(file #7931)
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[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2010-02-05 Thread pepeto

Update of patch #1200 (project freeciv):

  Status:None = Ready For Test 


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[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2010-02-02 Thread pepeto

Update of patch #1200 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2010-01-31 Thread Matthias Pfafferodt

Follow-up Comment #5, patch #1200 (project freeciv):

update to the changes in bug #13873

(file #7855)
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[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2009-11-01 Thread Matthias Pfafferodt

Follow-up Comment #3, patch #1200 (project freeciv):

use section_file_lookup() instead of a new function which does the same

(file #7200)
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[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2009-10-10 Thread Matthias Pfafferodt

Follow-up Comment #2, patch #1200 (project freeciv):

updated and includes now patch #1299 

(file #6958)
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[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2009-09-13 Thread Matthias Pfafferodt

Follow-up Comment #1, patch #1200 (project freeciv):

rebased version of the patch:

game settings can be locked by the ruleset

(file #6688)
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[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2009-07-25 Thread Matthias Pfafferodt

URL:
  http://gna.org/patch/?1200

 Summary: game settings can be locked by the ruleset
 Project: Freeciv
Submitted by: syntron
Submitted on: Sonntag 26.07.2009 um 00:41
Category: general
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any

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Details:

see summary

game settings can be locked by the ruleset
authors; see gna 13873



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File Attachments:


---
Date: Sonntag 26.07.2009 um 00:41  Name:
0011-game-settings-can-be-locked-by-the-ruleset.patch  Size: 10kB   By:
syntron

http://gna.org/patch/download.php?file_id=6260

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