[Freeciv-Dev] [patch #4424] Per-road restrictinfra

2014-07-21 Thread anonymous
Follow-up Comment #5, patch #4424 (project freeciv):

I have downloaded the beta 1 version of freeciv2.5

The civ2civ3 ruleset included with that distribution claims to be
Civ2Civ3 Ruleset for Freeciv v2.5 (Updated 27-Jun-2014)

And yet this patch dated Jan 2014 has not been applied

In terrain ruleset the river flags are set as 

flags  = River, PreventsOtherRoads, NativeTile, Natural

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[Freeciv-Dev] [patch #4424] Per-road restrictinfra

2014-07-21 Thread anonymous
Follow-up Comment #6, patch #4424 (project freeciv):

See bug http://gna.org/bugs/index.php?22374
for my report of this issue,

and http://gna.org/patch/?4460
which wrongly (I assume) reverts this patch.



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[Freeciv-Dev] [patch #4424] Per-road restrictinfra

2014-01-11 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?4424

 Summary: Per-road restrictinfra
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 11 Jan 2014 11:55:09 AM EET
Category: general
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0, 2.6.0

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Details:

I've seen several requests, including from my own player group, that it should
be possible to control restrictinfra per-road basis instead of being in effect
for all or none.

Considering this part of gen-roads for 2.5.




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