[Freeciv-Dev] [patch #4424] Per-road restrictinfra
Follow-up Comment #5, patch #4424 (project freeciv): I have downloaded the beta 1 version of freeciv2.5 The civ2civ3 ruleset included with that distribution claims to be Civ2Civ3 Ruleset for Freeciv v2.5 (Updated 27-Jun-2014) And yet this patch dated Jan 2014 has not been applied In terrain ruleset the river flags are set as flags = River, PreventsOtherRoads, NativeTile, Natural ___ Reply to this item at: http://gna.org/patch/?4424 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4424] Per-road restrictinfra
Follow-up Comment #6, patch #4424 (project freeciv): See bug http://gna.org/bugs/index.php?22374 for my report of this issue, and http://gna.org/patch/?4460 which wrongly (I assume) reverts this patch. ___ Reply to this item at: http://gna.org/patch/?4424 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4424] Per-road restrictinfra
URL: http://gna.org/patch/?4424 Summary: Per-road restrictinfra Project: Freeciv Submitted by: cazfi Submitted on: Sat 11 Jan 2014 11:55:09 AM EET Category: general Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0, 2.6.0 ___ Details: I've seen several requests, including from my own player group, that it should be possible to control restrictinfra per-road basis instead of being in effect for all or none. Considering this part of gen-roads for 2.5. ___ Reply to this item at: http://gna.org/patch/?4424 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev