[Freeciv-Dev] [patch #4697] throw_units_from_illegal_cities(): unload undesired units

2014-05-28 Thread pepeto
Update of patch #4697 (project freeciv):

 Planned Release:   2.6.0 => 2.5.0,2.6.0


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #4697] throw_units_from_illegal_cities(): unload undesired units

2014-05-27 Thread pepeto
Update of patch #4697 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #4697] throw_units_from_illegal_cities(): unload undesired units

2014-05-22 Thread pepeto
Update of patch #4697 (project freeciv):

 Assigned to:None => pepeto 
 Planned Release: => 2.6.0  


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #4697] throw_units_from_illegal_cities(): unload undesired units

2014-05-17 Thread pepeto
Update of patch #4697 (project freeciv):

  Depends on: => patch #4696


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #4697] throw_units_from_illegal_cities(): unload undesired units

2014-05-17 Thread pepeto
URL:
  

 Summary: throw_units_from_illegal_cities(): unload undesired
units
 Project: Freeciv
Submitted by: pepeto
Submitted on: Sat 17 May 2014 02:03:03 PM CEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

Following my investigation for bug #21899 and patch #4696, I think that would
be a good idea to unload the non-allied units from the transports (if
possible) before they get bounced.




___

File Attachments:


---
Date: Sat 17 May 2014 02:03:03 PM CEST  Name:
throw_units_from_illegal_cities_part2.patch  Size: 1kB   By: pepeto



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev