[Freeciv-Dev] [patch #4816] civ2civ3: ZoCs not affected by non military units.
Update of patch #4816 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?4816 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4816] civ2civ3: ZoCs not affected by non military units.
Follow-up Comment #3, patch #4816 (project freeciv): - Updated against svn, but untested at the moment (since civ2civ3 ruleset does not load for other reasons) (file #21422) ___ Additional Item Attachment: File name: Civ2civ3CivilianZoc.patch Size:8 KB ___ Reply to this item at: http://gna.org/patch/?4816 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4816] civ2civ3: ZoCs not affected by non military units.
Update of patch #4816 (project freeciv): Category:None = rulesets Status:None = Ready For Test Planned Release: = 2.6.0 ___ Reply to this item at: http://gna.org/patch/?4816 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4816] civ2civ3: ZoCs not affected by non military units.
Update of patch #4816 (project freeciv): Assigned to:None = cazfi ___ Reply to this item at: http://gna.org/patch/?4816 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4816] civ2civ3: ZoCs not affected by non military units.
Follow-up Comment #1, patch #4816 (project freeciv): My plan was to enable zones of control in deep oceans because I like naval units to be able to protect adjacent units without moving to the same tile, and because it could encourage the use of naval formations. But I do not like to enable ZOCs in coastal ocean because naval units could be stoped by units placed in land. I like the resultant gameplay with ZOCs in Deep ocean and not in Coast, but I do not find any realistic (or narrative) reason for this difference between deep and coastal ocean, apart of the improved gameplay. If you like the idea of naval units with ZOC, but only when placed in Deep Oceans, then the patch would be ready by simply removing the noZoc flag from Deep ocean terrain. ___ Reply to this item at: http://gna.org/patch/?4816 ___ Mensaje enviado vía/por Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4816] civ2civ3: ZoCs not affected by non military units.
URL: http://gna.org/patch/?4816 Summary: civ2civ3: ZoCs not affected by non military units. Project: Freeciv Submitted by: bardo Submitted on: mar 17 jun 2014 12:26:24 UTC Category: None Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: This is my first patch that takes advantage of the new features in v2.6, and it is something I was looking forward for long time. With this patch: - Zones of Control are no longer established by non-military units (Small Land and Merchant classes), so they do not affect the movements of enemy units. - Triremes are affected by zones of control while moving on river. ___ File Attachments: --- Date: mar 17 jun 2014 12:26:24 UTC Name: civ2civ3-hasnozoc.patch Size: 8kB By: bardo http://gna.org/patch/download.php?file_id=21063 ___ Reply to this item at: http://gna.org/patch/?4816 ___ Mensaje enviado vía/por Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4816] civ2civ3: ZoCs not affected by non military units.
Follow-up Comment #2, patch #4816 (project freeciv): - Zones of Control are no longer established by non-military units (Small Land and Merchant classes), so they do not affect the movements of enemy units. (Raised patch #4818 to do the same to other rulesets.) ___ Reply to this item at: http://gna.org/patch/?4816 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev