[Freeciv-Dev] [patch #6154] Suggestion: Development version specific savegame compatibility

2015-08-03 Thread Sveinung Kvilhaugsvik
Update of patch #6154 (project freeciv):

Category:None = general
  Status:None = Ready For Test 
 Assigned to:None = sveinung   
 Planned Release: = 3.0.0  

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Additional Item Attachment:

File name: dev_save_compat.patch  Size:2 KB


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[Freeciv-Dev] [patch #6154] Suggestion: Development version specific savegame compatibility

2015-07-29 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/patch/?6154

 Summary: Suggestion: Development version specific savegame
compatibility
 Project: Freeciv
Submitted by: sveinung
Submitted on: Thu 30 Jul 2015 01:03:14 AM UTC
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

Freeciv-web uses Freeciv trunk. Testers use Freeciv trunk. It would be nice if
savegames weren't broken all the time. One the other hand we can't carry
around cruft to support ancient versions of trunk.

I suggest that we clearly mark trunk internal savegame compatibility code
sections in a machine readable way. Removing all such code should be a part of
the release process. (The machine readability of the marking should help) The
code MAY also be removed during a development version if backwards
compatibility is too much work.




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[Freeciv-Dev] [patch #6154] Suggestion: Development version specific savegame compatibility

2015-07-29 Thread Andreas Røsdal
Follow-up Comment #1, patch #6154 (project freeciv):

Good suggestion!

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