URL:
  <http://gna.org/patch/?6551>

                 Summary: Option to disallow chained naval movements
                 Project: Freeciv
            Submitted by: bardo
            Submitted on: jue 05 nov 2015 13:12:41 UTC
                Category: None
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 

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Details:

In latest versions of freeciv it is possible to load a unit in a ship, to move
the ship until it arrives other tile where there is another ship, to unload
the cargo, then to load it to the new ship, and to keep moving.
If ships are placed properly at the start of the turn, you can move the cargo
any number of tiles in one single turn.

This was the behavior of civ3 and I never liked it because it causes a lot of
micromanagement: load, move, unload-load, move..., because it encourages to
use chains of cargo ships in a very unrealistic way, and because it creates
the possibility of infinite movement in one single turn, even using ancient
ships.

I suggest to create a game option that allow players to dissable this kind of
movement.




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  <http://gna.org/patch/?6551>

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