Re: [Freeciv-Dev] You must #define preprocessor constants before using them.

2009-04-12 Thread Daniil Ivanov
Hi!

  I see they are defined in common/game.h.

Thanks, Daniil.

On Sun, Apr 12, 2009 at 1:51 PM, James Supancic arrumm...@gmail.com wrote:
 I have recently updated my local copy of the freeciv trunk. I have
 noticed that the following:
 GAME_DEFAULT_GOLD_UPKEEP_STYLE
 GAME_MAX_GOLD_UPKEEP_STYLE
 GAME_MIN_GOLD_UPKEEP_STYLE
 Are used in ruleset.c but not #defined anywhere.

 I suspect someone commited ruelset.c but failed to commit ruleset.h?

 Thank you for your time,
 James Steven Supancic III

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Re: [Freeciv-Dev] You must #define preprocessor constants before using them.

2009-04-12 Thread Madeline Book
On 12/04/2009, James Supancic arrumm...@gmail.com wrote:
 I have recently updated my local copy of the freeciv trunk. I have
 noticed that the following:
 GAME_DEFAULT_GOLD_UPKEEP_STYLE
 GAME_MAX_GOLD_UPKEEP_STYLE
 GAME_MIN_GOLD_UPKEEP_STYLE
 Are used in ruleset.c but not #defined anywhere.

 I suspect someone commited ruelset.c but failed to commit ruleset.h?

I think your svn update was somehow incomplete, since the defines
are clearly made in common/game.h and this file is included in
ruleset.c. Check inside your common/game.h and make sure that
they exist there, otherwise re-checkout the sources.


---
パソコンを信頼してはいけないよ。

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Re: [Freeciv-Dev] You must #define preprocessor constants before using them.

2009-04-12 Thread James Supancic
I removed game.h and then did svn up again and now it is working. I
guess I should have double checked before posting here... sorry for
the confusion.

Thank you for your time,
James Steven Supancic III

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