Re: [Freecol-developers] FreeCol: Contribute Programming and Content Writing

2020-08-07 Thread Michael T. Pope
On Wed, 5 Aug 2020 17:17:01 -0400
"Mr. Pavel Koterniak"  wrote:
> (In regards to Indians and Indian Report)
> 1) Add the amount (number) of muskets and horse herds each tribe has.

Where did this information appear in Col1?  I have always been dubious
about for example revealing that information on the native settlement
popup, because unless you gave the natives the required horses and
muskets or have a friendly missionary in the settlement, there is no
obvious way you can tell the exact composition of their military.
Currently you can not even tell the settlement population[1].  OTOH, if you
want to add that information at the tribe level in the aggregated native
relations report, that is more defensible.   We have a lot of complaints,
which I agree with, that the natives are too weak.

> 3) I looked through the variety of units and didn't see Warriors (Braves
> armed with muskets), Mounted Braves or Mounted Warriors.

You are right that there are no such dedicated unit types.  But there
certainly are Mounted Braves et al.  You need to understand Role.java.

Cheers,
Mike Pope

[1] Did Col1 reveal native settlement population?


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Re: [Freecol-developers] FreeCol: Contribute Programming and Content Writing

2020-08-07 Thread Mr. Pavel Koterniak
Hi wintertime,

Thank you for your response.
I was thinking of adding the following functionalities to be closer to
Colonization 1:

(In regards to Indians and Indian Report)
1) Add the amount (number) of muskets and horse herds each tribe has.
2) Keeping all the tribes in the report even though they are extinct.
3) I looked through the variety of units and didn't see Warriors (Braves
armed with muskets), Mounted Braves or Mounted Warriors.

I am wondering if these functionalities are possible with the current
engine?

Thank you,
Pavel

On Tue, Aug 4, 2020, 6:13 PM ,  wrote:

> Hi,
>
> sorry I did not answer earlier. It is because Mike knows better about
> current tasks, but since he got a long todo list he also seems to not
> having had time until now for this.
>
> As this is a volunteer preject, you are free to choose any task you would
> like. You could find some on the bugtrackers and on the feature tracker:
> https://sourceforge.net/p/freecol/bugs/
> https://github.com/freecol/freecol/issues
> https://sourceforge.net/p/freecol/pending-features-for-freecol/
> If it is a bug you'd like to fix, just comment in the ticket that you
> start working on it and then make a pull request.
> If it is a feature, some other change for any new idea you got or anything
> bigger, it would be a good idea for you to ask beforehand for advice. It is
> also safer to ask if it is a useful change beforehand, so as not to be
> surprised if there is some reason such a change could not be merged or if
> some other approach to it could be better.
>
> Welcome and hf
>
> wintertime
>
>
>
> *Gesendet:* Freitag, 24. Juli 2020 um 11:48 Uhr
> *Von:* "D Blakeley via Freecol-developers" <
> freecol-developers@lists.sourceforge.net>
> *An:* freecol-developers@lists.sourceforge.net, "Mr. Paul" <
> teachermr...@gmail.com>
> *Betreff:* Re: [Freecol-developers] FreeCol: Contribute Programming and
> Content Writing
>
> Welcome to the team Pavel! You are most welcome!
>
> I'm not part of the programming team (I help out more with 'customer
> service' and social media lol) but hopefully Michael or Winter can get back
> to you in the days to come with their thoughts on the best ways new
> programming talent can help out. If I had to guess though they'll probably
> give you some info on the programming and software they use and then tell
> you to take a look at the bug ticket area lol!
>
> Regards
>
> Blake
>
> On Friday, 24 July 2020, 06:55:53 pm ACST, Mr. Paul <
> teachermr...@gmail.com> wrote:
>
>
> Hi FreeCol Developers’ Team,
>
> I am currently a Computer Science student with focus on Java programming.
> I am also a huge fan of original Colonization and FreeCol.
> I am excited to have a chance to contribute for the programming part (bug
> fixes, new functionality) and historical content writing (I am big gan of
> history!).
>
> Please let me know how would be the best to help.
>
> Thanks,
> Pavel
>
>
>
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