Re: [Gambas-user] Flyer Invasion Game - And a possible bug-report

2016-11-04 Thread Moviga Technologies
That's a bit odd since it is working here. Anyway, I changed the code 
now so that it will only be false in windowed mode, and true when using 
full-screen.


Den 03. nov. 2016 21:47, skrev Shane:
> If I set resizeable=True it works as expected
>
>
>
> On 03/11/16 19:07, Moviga Technologies wrote:
>> Thank you!
>>
>> Are you running Wayland? There's no built in way to detect screen
>> resolution for that (yet). But, why it apparently increases the
>> resolution outside the borders of the window when you click outside, I
>> have no idea why? A SDL bug?
>>
>>
>> Den 03. nov. 2016 03:44, skrev Shane:
>>> there were pics
>>>
>>>
>>>
>>> On 02/11/16 17:46, Moviga Technologies wrote:
 Please rephrase what you said?


 Den 02. nov. 2016 02:29, skrev Shane:
> this is what i get with your latest version
>
> and when i click away and come back
>
>
> On 02/11/16 07:11, Benoît Minisini wrote:
>> Le 31/10/2016 à 13:51, Moviga Technologies a écrit :
>>> Hi!
>>>
>>> This weekend I had some fun making a simple game in SDL that you can
>>> find on the farm, or download here:
>>> http://forum.gambas.one/download/file.php?id=12
>>>
>>> There is a warning in the console in the Gambas IDE that says:
>>> gbx3: warning: 2 allocation(s) non freed.
>>> Not sure where that comes from, but as C++ needs to free up stuff, I
>>> suppose it has to do with the gb.sdl2 component?
>>>
>> It should be fixed in revision #7952. It was related to gb.sdl2.audio.
>>
>> Regards,
>>
> --
>
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Re: [Gambas-user] Flyer Invasion Game - And a possible bug-report

2016-11-03 Thread Shane
If I set resizeable=True it works as expected



On 03/11/16 19:07, Moviga Technologies wrote:
> Thank you!
>
> Are you running Wayland? There's no built in way to detect screen
> resolution for that (yet). But, why it apparently increases the
> resolution outside the borders of the window when you click outside, I
> have no idea why? A SDL bug?
>
>
> Den 03. nov. 2016 03:44, skrev Shane:
>> there were pics
>>
>>
>>
>> On 02/11/16 17:46, Moviga Technologies wrote:
>>> Please rephrase what you said?
>>>
>>>
>>> Den 02. nov. 2016 02:29, skrev Shane:
 this is what i get with your latest version

 and when i click away and come back


 On 02/11/16 07:11, Benoît Minisini wrote:
> Le 31/10/2016 à 13:51, Moviga Technologies a écrit :
>> Hi!
>>
>> This weekend I had some fun making a simple game in SDL that you can
>> find on the farm, or download here:
>> http://forum.gambas.one/download/file.php?id=12
>>
>> There is a warning in the console in the Gambas IDE that says:
>> gbx3: warning: 2 allocation(s) non freed.
>> Not sure where that comes from, but as C++ needs to free up stuff, I
>> suppose it has to do with the gb.sdl2 component?
>>
> It should be fixed in revision #7952. It was related to gb.sdl2.audio.
>
> Regards,
>
 --

 Developer Access Program for Intel Xeon Phi Processors
 Access to Intel Xeon Phi processor-based developer platforms.
 With one year of Intel Parallel Studio XE.
 Training and support from Colfax.
 Order your platform today. http://sdm.link/xeonphi
 ___
 Gambas-user mailing list
 Gambas-user@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/gambas-user
>>> --
>>>
>>> Developer Access Program for Intel Xeon Phi Processors
>>> Access to Intel Xeon Phi processor-based developer platforms.
>>> With one year of Intel Parallel Studio XE.
>>> Training and support from Colfax.
>>> Order your platform today. http://sdm.link/xeonphi
>>> ___
>>> Gambas-user mailing list
>>> Gambas-user@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/gambas-user
>>
>>
>> --
>> Developer Access Program for Intel Xeon Phi Processors
>> Access to Intel Xeon Phi processor-based developer platforms.
>> With one year of Intel Parallel Studio XE.
>> Training and support from Colfax.
>> Order your platform today. http://sdm.link/xeonphi
>>
>>
>> ___
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Re: [Gambas-user] Flyer Invasion Game - And a possible bug-report

2016-11-03 Thread Moviga Technologies
Thank you!

Are you running Wayland? There's no built in way to detect screen 
resolution for that (yet). But, why it apparently increases the 
resolution outside the borders of the window when you click outside, I 
have no idea why? A SDL bug?


Den 03. nov. 2016 03:44, skrev Shane:
> there were pics
>
>
>
> On 02/11/16 17:46, Moviga Technologies wrote:
>> Please rephrase what you said?
>>
>>
>> Den 02. nov. 2016 02:29, skrev Shane:
>>> this is what i get with your latest version
>>>
>>> and when i click away and come back
>>>
>>>
>>> On 02/11/16 07:11, Benoît Minisini wrote:
 Le 31/10/2016 à 13:51, Moviga Technologies a écrit :
> Hi!
>
> This weekend I had some fun making a simple game in SDL that you can
> find on the farm, or download here:
> http://forum.gambas.one/download/file.php?id=12
>
> There is a warning in the console in the Gambas IDE that says:
> gbx3: warning: 2 allocation(s) non freed.
> Not sure where that comes from, but as C++ needs to free up stuff, I
> suppose it has to do with the gb.sdl2 component?
>
 It should be fixed in revision #7952. It was related to gb.sdl2.audio.

 Regards,

>>> --
>>>  
>>>
>>> Developer Access Program for Intel Xeon Phi Processors
>>> Access to Intel Xeon Phi processor-based developer platforms.
>>> With one year of Intel Parallel Studio XE.
>>> Training and support from Colfax.
>>> Order your platform today. http://sdm.link/xeonphi
>>> ___
>>> Gambas-user mailing list
>>> Gambas-user@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/gambas-user
>>
>> --
>>  
>>
>> Developer Access Program for Intel Xeon Phi Processors
>> Access to Intel Xeon Phi processor-based developer platforms.
>> With one year of Intel Parallel Studio XE.
>> Training and support from Colfax.
>> Order your platform today. http://sdm.link/xeonphi
>> ___
>> Gambas-user mailing list
>> Gambas-user@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/gambas-user
>
>
>
> --
> Developer Access Program for Intel Xeon Phi Processors
> Access to Intel Xeon Phi processor-based developer platforms.
> With one year of Intel Parallel Studio XE.
> Training and support from Colfax.
> Order your platform today. http://sdm.link/xeonphi
>
>
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Re: [Gambas-user] Flyer Invasion Game - And a possible bug-report

2016-11-02 Thread Shane

there were pics



On 02/11/16 17:46, Moviga Technologies wrote:

Please rephrase what you said?


Den 02. nov. 2016 02:29, skrev Shane:

this is what i get with your latest version

and when i click away and come back


On 02/11/16 07:11, Benoît Minisini wrote:

Le 31/10/2016 à 13:51, Moviga Technologies a écrit :

Hi!

This weekend I had some fun making a simple game in SDL that you can
find on the farm, or download here:
http://forum.gambas.one/download/file.php?id=12

There is a warning in the console in the Gambas IDE that says:
gbx3: warning: 2 allocation(s) non freed.
Not sure where that comes from, but as C++ needs to free up stuff, I
suppose it has to do with the gb.sdl2 component?


It should be fixed in revision #7952. It was related to gb.sdl2.audio.

Regards,


--
Developer Access Program for Intel Xeon Phi Processors
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With one year of Intel Parallel Studio XE.
Training and support from Colfax.
Order your platform today. http://sdm.link/xeonphi
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Re: [Gambas-user] Flyer Invasion Game - And a possible bug-report

2016-11-02 Thread Moviga Technologies
Please rephrase what you said?


Den 02. nov. 2016 02:29, skrev Shane:
> this is what i get with your latest version
>
> and when i click away and come back
>
>
> On 02/11/16 07:11, Benoît Minisini wrote:
>> Le 31/10/2016 à 13:51, Moviga Technologies a écrit :
>>> Hi!
>>>
>>> This weekend I had some fun making a simple game in SDL that you can
>>> find on the farm, or download here:
>>> http://forum.gambas.one/download/file.php?id=12
>>>
>>> There is a warning in the console in the Gambas IDE that says:
>>> gbx3: warning: 2 allocation(s) non freed.
>>> Not sure where that comes from, but as C++ needs to free up stuff, I
>>> suppose it has to do with the gb.sdl2 component?
>>>
>> It should be fixed in revision #7952. It was related to gb.sdl2.audio.
>>
>> Regards,
>>
> --
> Developer Access Program for Intel Xeon Phi Processors
> Access to Intel Xeon Phi processor-based developer platforms.
> With one year of Intel Parallel Studio XE.
> Training and support from Colfax.
> Order your platform today. http://sdm.link/xeonphi
> ___
> Gambas-user mailing list
> Gambas-user@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/gambas-user


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Re: [Gambas-user] Flyer Invasion Game - And a possible bug-report

2016-11-01 Thread Shane
this is what i get with your latest version

and when i click away and come back


On 02/11/16 07:11, Benoît Minisini wrote:
> Le 31/10/2016 à 13:51, Moviga Technologies a écrit :
>> Hi!
>>
>> This weekend I had some fun making a simple game in SDL that you can
>> find on the farm, or download here:
>> http://forum.gambas.one/download/file.php?id=12
>>
>> There is a warning in the console in the Gambas IDE that says:
>> gbx3: warning: 2 allocation(s) non freed.
>> Not sure where that comes from, but as C++ needs to free up stuff, I
>> suppose it has to do with the gb.sdl2 component?
>>
> It should be fixed in revision #7952. It was related to gb.sdl2.audio.
>
> Regards,
>

--
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Re: [Gambas-user] Flyer Invasion Game - And a possible bug-report

2016-11-01 Thread Benoît Minisini
Le 31/10/2016 à 13:51, Moviga Technologies a écrit :
> Hi!
>
> This weekend I had some fun making a simple game in SDL that you can
> find on the farm, or download here:
> http://forum.gambas.one/download/file.php?id=12
>
> There is a warning in the console in the Gambas IDE that says:
> gbx3: warning: 2 allocation(s) non freed.
> Not sure where that comes from, but as C++ needs to free up stuff, I
> suppose it has to do with the gb.sdl2 component?
>

It should be fixed in revision #7952. It was related to gb.sdl2.audio.

Regards,

-- 
Benoît Minisini

--
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Re: [Gambas-user] Flyer Invasion Game - And a possible bug-report

2016-11-01 Thread Shane
Im getting not freeded messages form a project that uses serial port and map

and a sdl game as well



On 31/10/16 23:51, Moviga Technologies wrote:
> Hi!
>
> This weekend I had some fun making a simple game in SDL that you can
> find on the farm, or download here:
> http://forum.gambas.one/download/file.php?id=12
>
> There is a warning in the console in the Gambas IDE that says:
> gbx3: warning: 2 allocation(s) non freed.
> Not sure where that comes from, but as C++ needs to free up stuff, I
> suppose it has to do with the gb.sdl2 component?
>
>
> --
> The Command Line: Reinvented for Modern Developers
> Did the resurgence of CLI tooling catch you by surprise?
> Reconnect with the command line and become more productive.
> Learn the new .NET and ASP.NET CLI. Get your free copy!
> http://sdm.link/telerik
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[Gambas-user] Flyer Invasion Game - And a possible bug-report

2016-10-31 Thread Moviga Technologies
Hi!

This weekend I had some fun making a simple game in SDL that you can 
find on the farm, or download here: 
http://forum.gambas.one/download/file.php?id=12

There is a warning in the console in the Gambas IDE that says:
gbx3: warning: 2 allocation(s) non freed.
Not sure where that comes from, but as C++ needs to free up stuff, I 
suppose it has to do with the gb.sdl2 component?


--
The Command Line: Reinvented for Modern Developers
Did the resurgence of CLI tooling catch you by surprise?
Reconnect with the command line and become more productive. 
Learn the new .NET and ASP.NET CLI. Get your free copy!
http://sdm.link/telerik
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