Re: [Audyssey] puppy1

2008-07-09 Thread MissWings
I think my record is somewhere around 30 planes, so it can be done without 
the beeps if you work at it.  One of my roommates has gotten 50 planes 
before and I think I remember reading where someone got something like two 
million points on expert.  I like the game so far, and hrre's a big thanks 
to Jim for taking the time to create it for us!  Now if I could just figure 
out the motorcycle game I'd be getting somewhere!

MissWings

At 09:16 PM 7/9/2008, Bryan Peterson wrote:

>Not to mention the fact that Jim has already stated he doesn't want to add
>an audible cue like a beeping noise. While I admit that has frustrated me on
>occasion I completely understand and agree with his reasoning. Anyway we've
>had it far too easy in the audio games market up to now since many games
>have that crutch to lean on. We need more challenging games and this is
>certainly a good one.
>Time is an illusion, lunchtime doubly so.
>- Original Message -
>From: "Charles Rivard" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" 
>Sent: Wednesday, July 09, 2008 9:38 PM
>Subject: Re: [Audyssey] puppy1
>
>
> > There's no need to make the game easier to play.  Just use the keystrokes
> > at
> > hand to line up and shoot.
> >
> > ---
> > Laughter is the best medicine.  Look around you and find a dose.
> > - Original Message -
> > From: "Sky Taylor" <[EMAIL PROTECTED]>
> > To: "Gamers Discussion list" 
> > Sent: Wednesday, July 09, 2008 5:16 PM
> > Subject: Re: [Audyssey] puppy1
> >
> >
> >> Hi Jim, I really like your Puppy 1 game. It's a really great game. I do
> >> have
> >> a suggestion for the next release. When you get limed up on the enemy,
> >> would
> >> it be possible to get a beeping noise to let you know that you are on top
> >> of
> >> the enemy? that's what some games do when you get the enemy in the center
> >> and you are in fireing range.
> >> - Original Message -
> >> From: "Jim Kitchen" <[EMAIL PROTECTED]>
> >> To: "shaun everiss" 
> >> Sent: Thursday, July 03, 2008 5:23 PM
> >> Subject: Re: [Audyssey] puppy1
> >>
> >>
> >>> Hi shaun,
> >>>
> >>> Thank you very much.  Very glad to hear that you like Puppy1 so well.
> >>>
> >>> That 71 thousand is on beginner level right?
> >>>
> >>> Yeah, you know I wanted to make it harder and harder each level.  Sounds
> >>> like you also got to just about as far as one can go for that level.
> >>>
> >>> BFN
> >>>
> >>> Jim
> >>>
> >>> Tact is knowing how far to go in going too far.
> >>>
> >>> [EMAIL PROTECTED]
> >>> http://www.kitchensinc.net
> >>> (440) 286-6920
> >>> Chardon Ohio USA
> >>> ---
> >>> Gamers mailing list __ Gamers@audyssey.org
> >>> If you want to leave the list, send E-mail to
> >>> [EMAIL PROTECTED]
> >>> You can make changes or update your subscription via the web, at
> >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> >>> All messages are archived and can be searched and read at
> >>> http://www.mail-archive.com/[EMAIL PROTECTED]
> >>> If you have any questions or concerns regarding the management of the
> >>> list,
> >>> please send E-mail to [EMAIL PROTECTED]
> >>
> >>
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Re: [Audyssey] puppy1

2008-07-09 Thread Lisa Hayes
Yep it's a challenge for sure.  It is also good for keeping your reflexes 
fast.
Lisa Hayes
skype name, lisa12257
join my chat list subscribe at [EMAIL PROTECTED]
- Original Message - 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Charles Rivard" <[EMAIL PROTECTED]>; "Gamers Discussion list" 

Sent: Thursday, July 10, 2008 12:16 PM
Subject: Re: [Audyssey] puppy1


> Not to mention the fact that Jim has already stated he doesn't want to add
> an audible cue like a beeping noise. While I admit that has frustrated me 
> on
> occasion I completely understand and agree with his reasoning. Anyway 
> we've
> had it far too easy in the audio games market up to now since many games
> have that crutch to lean on. We need more challenging games and this is
> certainly a good one.
> Time is an illusion, lunchtime doubly so.
> - Original Message - 
> From: "Charles Rivard" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Wednesday, July 09, 2008 9:38 PM
> Subject: Re: [Audyssey] puppy1
>
>
>> There's no need to make the game easier to play.  Just use the keystrokes
>> at
>> hand to line up and shoot.
>>
>> ---
>> Laughter is the best medicine.  Look around you and find a dose.
>> - Original Message - 
>> From: "Sky Taylor" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Wednesday, July 09, 2008 5:16 PM
>> Subject: Re: [Audyssey] puppy1
>>
>>
>>> Hi Jim, I really like your Puppy 1 game. It's a really great game. I do
>>> have
>>> a suggestion for the next release. When you get limed up on the enemy,
>>> would
>>> it be possible to get a beeping noise to let you know that you are on 
>>> top
>>> of
>>> the enemy? that's what some games do when you get the enemy in the 
>>> center
>>> and you are in fireing range.
>>> - Original Message - 
>>> From: "Jim Kitchen" <[EMAIL PROTECTED]>
>>> To: "shaun everiss" 
>>> Sent: Thursday, July 03, 2008 5:23 PM
>>> Subject: Re: [Audyssey] puppy1
>>>
>>>
 Hi shaun,

 Thank you very much.  Very glad to hear that you like Puppy1 so well.

 That 71 thousand is on beginner level right?

 Yeah, you know I wanted to make it harder and harder each level. 
 Sounds
 like you also got to just about as far as one can go for that level.

 BFN

 Jim

 Tact is knowing how far to go in going too far.

 [EMAIL PROTECTED]
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
 ---
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Re: [Audyssey] puppy1

2008-07-09 Thread Bryan Peterson
Not to mention the fact that Jim has already stated he doesn't want to add 
an audible cue like a beeping noise. While I admit that has frustrated me on 
occasion I completely understand and agree with his reasoning. Anyway we've 
had it far too easy in the audio games market up to now since many games 
have that crutch to lean on. We need more challenging games and this is 
certainly a good one.
Time is an illusion, lunchtime doubly so.
- Original Message - 
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 09, 2008 9:38 PM
Subject: Re: [Audyssey] puppy1


> There's no need to make the game easier to play.  Just use the keystrokes 
> at
> hand to line up and shoot.
>
> ---
> Laughter is the best medicine.  Look around you and find a dose.
> - Original Message - 
> From: "Sky Taylor" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Wednesday, July 09, 2008 5:16 PM
> Subject: Re: [Audyssey] puppy1
>
>
>> Hi Jim, I really like your Puppy 1 game. It's a really great game. I do
>> have
>> a suggestion for the next release. When you get limed up on the enemy,
>> would
>> it be possible to get a beeping noise to let you know that you are on top
>> of
>> the enemy? that's what some games do when you get the enemy in the center
>> and you are in fireing range.
>> - Original Message - 
>> From: "Jim Kitchen" <[EMAIL PROTECTED]>
>> To: "shaun everiss" 
>> Sent: Thursday, July 03, 2008 5:23 PM
>> Subject: Re: [Audyssey] puppy1
>>
>>
>>> Hi shaun,
>>>
>>> Thank you very much.  Very glad to hear that you like Puppy1 so well.
>>>
>>> That 71 thousand is on beginner level right?
>>>
>>> Yeah, you know I wanted to make it harder and harder each level.  Sounds
>>> like you also got to just about as far as one can go for that level.
>>>
>>> BFN
>>>
>>> Jim
>>>
>>> Tact is knowing how far to go in going too far.
>>>
>>> [EMAIL PROTECTED]
>>> http://www.kitchensinc.net
>>> (440) 286-6920
>>> Chardon Ohio USA
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> [EMAIL PROTECTED]
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/[EMAIL PROTECTED]
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to [EMAIL PROTECTED]
>>
>>
>> ---
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>
>
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Re: [Audyssey] puppy1

2008-07-09 Thread Charles Rivard
There's no need to make the game easier to play.  Just use the keystrokes at 
hand to line up and shoot.

---
Laughter is the best medicine.  Look around you and find a dose.
- Original Message - 
From: "Sky Taylor" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 09, 2008 5:16 PM
Subject: Re: [Audyssey] puppy1


> Hi Jim, I really like your Puppy 1 game. It's a really great game. I do 
> have
> a suggestion for the next release. When you get limed up on the enemy, 
> would
> it be possible to get a beeping noise to let you know that you are on top 
> of
> the enemy? that's what some games do when you get the enemy in the center
> and you are in fireing range.
> - Original Message - 
> From: "Jim Kitchen" <[EMAIL PROTECTED]>
> To: "shaun everiss" 
> Sent: Thursday, July 03, 2008 5:23 PM
> Subject: Re: [Audyssey] puppy1
>
>
>> Hi shaun,
>>
>> Thank you very much.  Very glad to hear that you like Puppy1 so well.
>>
>> That 71 thousand is on beginner level right?
>>
>> Yeah, you know I wanted to make it harder and harder each level.  Sounds
>> like you also got to just about as far as one can go for that level.
>>
>> BFN
>>
>> Jim
>>
>> Tact is knowing how far to go in going too far.
>>
>> [EMAIL PROTECTED]
>> http://www.kitchensinc.net
>> (440) 286-6920
>> Chardon Ohio USA
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> [EMAIL PROTECTED]
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[EMAIL PROTECTED]
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to [EMAIL PROTECTED]
>
>
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Re: [Audyssey] puppy1

2008-07-09 Thread Sky Taylor
Hi Jim, I really like your Puppy 1 game. It's a really great game. I do have 
a suggestion for the next release. When you get limed up on the enemy, would 
it be possible to get a beeping noise to let you know that you are on top of 
the enemy? that's what some games do when you get the enemy in the center 
and you are in fireing range.
- Original Message - 
From: "Jim Kitchen" <[EMAIL PROTECTED]>
To: "shaun everiss" 
Sent: Thursday, July 03, 2008 5:23 PM
Subject: Re: [Audyssey] puppy1


> Hi shaun,
>
> Thank you very much.  Very glad to hear that you like Puppy1 so well.
>
> That 71 thousand is on beginner level right?
>
> Yeah, you know I wanted to make it harder and harder each level.  Sounds 
> like you also got to just about as far as one can go for that level.
>
> BFN
>
> Jim
>
> Tact is knowing how far to go in going too far.
>
> [EMAIL PROTECTED]
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
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> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


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Re: [Audyssey] the gaming show tonight

2008-07-09 Thread matheus
damn, hey liam, where i  need click to listen to the radio???
thanks
-Mensagem original-
De: "Liam Erven" <[EMAIL PROTECTED]>
Para: "Gamers Discussion list" , <[EMAIL PROTECTED]>,"talk 
about anything" <[EMAIL PROTECTED]>, <[EMAIL PROTECTED]>
Data: Domingo, 6 de Julho de 2008 13:28
Assunto: [Audyssey] the gaming show tonight

Don't forget tonight is another gaming show.  I'm giving away a free copy of 
Judgment day.  If you haven't submitted your guess, you have up until 8 PM 
Eastern.
you can find out contest info at
http://www.jjrn.net/contest.php

hope to see you all there
Liam
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Re: [Audyssey] contest winners

2008-07-09 Thread Cory
it was so fun!
- Original Message - 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" ; "talk about anything" 
<[EMAIL PROTECTED]>; <[EMAIL PROTECTED]>
Sent: Wednesday, July 09, 2008 2:00 AM
Subject: [Audyssey] contest winners


> thanks to the 36 people who participated in the recent contest.
> Both Chris Reagan and Synthia greenwell had exact gusses of 25.  Which 
> makes them both winners.  They will both receive their choice of either an 
> existing LWorks title, or a voucher for an up and coming game.
> keep your eye on the LWorks blog at
> www.l-works.net/blog
> as there will be a podcast posted this week with audio from the contest.
>
> Thanks again to everyone who participated.
>
> Liam
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Re: [Audyssey] Puppy1 keyboard Issues

2008-07-09 Thread Thomas Ward
Hi Shaun,

Quote
jim this aint true, dos has a kernal, but windows up to 95 was a shell 
over that..
End quote

Actually, Windows 95 was just a graphical shell riding over top of MS 
dos 7. the operating system was still Dos, but Dos was relegated to 
mmore of a bootstrapper roll rather than the primary user interface. In 
previous versions of windows such as Windows 3.0 and 3.1 it was sold 
separately, and you had to add the win command to the startup scripts to 
load it automatically. with Windows 95 Dos and windows were bundled 
together, and Microsoft set windows to load by default. However, if you 
knew how to modify the boot scripts you could have Windows 95 boot into 
MS Dos 7 directly.
In fact, as late as Windows 98 you could theoretically install MS Dos 
independantly of the Windows user interface  for technical support 
purposes.  I use to run the Windows 98 Dos shell from floppies all the 
time when I wanted to access something using JFD such as Partition 
Magic, commo, and some of my other favorite dos applications.

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Re: [Audyssey] achaea?

2008-07-09 Thread Parham
Hello Jaliya,
The mud is too much like Avalon. That is, other than the combat, you should be 
fine. The combat in the muds coming from hourglass is always hard for me to 
follow. Lol. Although given the fact that more blind players seem to be there 
(I can't confirm it because I haven't ever played it), you may get some decent 
help.
Good luck and keep me updated on MSN!
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Re: [Audyssey] Puppy1 keyboard Issues

2008-07-09 Thread Thomas Ward
Hi Jim,
right. the kernel can be given any name the developer wants to give it. 
In MS dos it is msdos.sys, in Windows 95/98 it was io.sys, in Linux it 
is vmlinuz, etc. It isn't the name that is important but the system 
files function that determines what a kernel is.
At a minum a kernel bootstraps the initialization of the operating 
system handles basic keyboard, mouse, video, IDE drive support, etc. A 
kernel usually runs the very low level processes and functionality that 
the operating system needs for basic input and output as well as other 
hardware management. Everything else is just eh shell that rides on top 
of the kernel so you and I can communicate with the computer as well as 
get useful things done.
As an example let us take a very simple operating system like MS Dos 
6.2. the kernel is msdos.sys. the msdos.sys file handles the booting of 
dos, handles your basic vidio support, keyboard support, etc, but 
doesn't exactly give you much functionality by itself. The file 
command.com, however, is a shell that gets loaded so you can  type 
commands and pull up files, directories, and launch programs. files like 
autoexec.bat are nothing more than boot scripts for command.com that 
pass early instructions to command.com, and tell it where to find 
directories, files, what programs to launch, etc. files like config.ini 
hold special configuration settings for the shell. However, the real 
magic is msdos.sys which is running in the background managing the 
hardware, system clock,  and is providing input/output support for the 
shell you are interfacing with.


Jim Kitchen wrote:
> Hi Thomas and Shaun,
> 
> Oh, ok, so kernel is a term for a system file of any name.  I mistakenly 
> thought that you were saying that it was literally the name of a system file 
> that every computer had.
> 
> BFN
> 
>  Jim
> 
> Where the system is concerned, you're not allowed to ask
> 
> [EMAIL PROTECTED]
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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Re: [Audyssey] achaea?

2008-07-09 Thread Greg
Shadow Dragon wrote:
> Huh, surprising. The last couple of times I've tried it they've had massive
> requirements  to join any sort of guild, involving a long interview process,
> writing an essay of some kind and a few other rather unpleasant things. they
> had some really sweet sounding guilds, one that I was interested in
> especially was, well I can't remember the name of it, but you actually had
> to practice various forms of martial arts and earn belts to go up in rank.
> Then when you became a full member of the guild you could earn even more
> belts. If they've dispensed with all of the guild requirements, then I'd
> most definitely give that game another try, there was some really neat stuff
> there.
>
>
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Hello,

Ah now I know what you are talking about.  Yes in the houses there are 
several different tests and the like to become a full member of the 
house.  Most of the tests are not that bad though.
Sincerely,
Greg W.

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[Audyssey] Moderator: Close Topic Living On The Edge Radio

2008-07-09 Thread Thomas Ward

Hello everyone,
Please, close this topic. It is totally off topic for the list.
Thanks.

Orin wrote:
> Hmm. Was this a spam message? I'm left behind on email, so to speak.
> - Original Message - 
> From: "djc" <[EMAIL PROTECTED]>
> To: 
> Sent: Tuesday, July 08, 2008 10:04 PM
> Subject: Re: [Audyssey] Living On The Edge Radio Auto Responder
> 
> 
>> It was fixed right away. Better to let people fix problems rather then
>> calling attention to them. That's Foolish.
>>
>>
>>
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Re: [Audyssey] Smugglers 4

2008-07-09 Thread Shadow Dragon
Not yet as far as I know. Hopefully soon though.
- Original Message - 
From: "Michael Maslo" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Wednesday, July 09, 2008 7:47 PM
Subject: [Audyssey] Smugglers 4


> Hi all has smugglers 4 been released which is accessible yet? If so what 
> is
> the link?
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Michael Maslo
> Sent: Wednesday, July 09, 2008 7:16 PM
> To: [EMAIL PROTECTED]; 'Gamers Discussion list'
> Subject: Re: [Audyssey] achaea?
>
> Hey I would be interested also if I can get help learning the game.
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Ronald Hopkins II
> Sent: Tuesday, July 08, 2008 5:41 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] achaea?
>
> Hello.  Achea has a bit of a learning curve, but it can be fun.  There are
> houses you can join along with cities.  The combat system is a bit
> different, if you want to create a character, let me know.  I'd go by
> ardgon on there, would need to create that character.
>
>
>> [Original Message]
>> From: Greg <[EMAIL PROTECTED]>
>> To: Gamers Discussion list 
>> Date: 7/8/2008 2:57:06 PM
>> Subject: Re: [Audyssey] achaea?
>>
>> jaliya skye wrote:
>> > Hi there:
>> >
>> > Does anyone play Achaea?  My best friend is an achaea addict, and I'm
>> > wondering who else plays there as I'm looking for people to hang out
> with.
>> > Well, I'm looking to create a character on there but I hate not knowing
>> > anyone going in.  and it might be fun to work out an rp history before
> I log
>> > on so that I have in-character ties to someone.
>> >
>> > Not to mention that I'm curious as to how you deal with the prompts and
> the
>> > like.
>> >
>> > You can either write me off list or reply here, maybe we can get
> together in
>> > game.
>> >
>> > anyhow, take care.
>> >
>> > Warmly,
>> > Jaliya
>> >
>> >
>> > ---
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>> > If you have any questions or concerns regarding the management of the
> list,
>> > please send E-mail to [EMAIL PROTECTED]
>> >
>> Hello Jaliya,
>> I am currently a monk of the House Ashura in the city of Ashtan.  I am
>> level 25 and my characters name is Ilanthas.  This mud does rely alot on
>> triggers and the like.  There is a very good player base and they have
>> two dedicated newbie guides who are very helpful.  They have lots of
>> good quests and areas that are designed for those under the level of 21.
>>   There is also a clan for those of us who are blind.  it is called Clan
>> TBRP.  As far as the prompts go you can have it on or off.  If you have
>> it on you can decide what you want displayed.  My email is
>> [EMAIL PROTECTED]  There are other blind players on there beside me but I
>> am not sure who all they are because I am still a relative newbie.  Any
>> questions dont hesitate to ask.  I will try and answer them as best I 
>> can.
>> Sincerely,
>> Greg
>>
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Re: [Audyssey] achaea?

2008-07-09 Thread Shadow Dragon
Huh, surprising. The last couple of times I've tried it they've had massive 
requirements  to join any sort of guild, involving a long interview process, 
writing an essay of some kind and a few other rather unpleasant things. they 
had some really sweet sounding guilds, one that I was interested in 
especially was, well I can't remember the name of it, but you actually had 
to practice various forms of martial arts and earn belts to go up in rank. 
Then when you became a full member of the guild you could earn even more 
belts. If they've dispensed with all of the guild requirements, then I'd 
most definitely give that game another try, there was some really neat stuff 
there. 


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Re: [Audyssey] Puppy1 keyboard Issues

2008-07-09 Thread Jim Kitchen
Hi Thomas and Shaun,

Oh, ok, so kernel is a term for a system file of any name.  I mistakenly 
thought that you were saying that it was literally the name of a system file 
that every computer had.

BFN

 Jim

Where the system is concerned, you're not allowed to ask

[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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[Audyssey] contest winners

2008-07-09 Thread Liam Erven
thanks to the 36 people who participated in the recent contest.  
Both Chris Reagan and Synthia greenwell had exact gusses of 25.  Which makes 
them both winners.  They will both receive their choice of either an existing 
LWorks title, or a voucher for an up and coming game.
keep your eye on the LWorks blog at 
www.l-works.net/blog
as there will be a podcast posted this week with audio from the contest.

Thanks again to everyone who participated.

Liam
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Re: [Audyssey] psp

2008-07-09 Thread constantine (on laptop)
Hi there

I really don't know what the point of the strap that comes with the case is. 
It connects to your psp, big deal. Its not like I'm going to carry my psp 
around on my wrist with no case, it could smash into a million peaces! 
However this case comes with a cleaning cloth, and screen protectors. I'm 
using both. Stil loving this thing to death. Its my child now.

a bit of a rant here::

Btw does anyone know if nightwolf is stil in mk: unchained? I love that guy. 
Not sure why, but he was the first character I ever played in mk3 for the 
genny. The sound his special move made was haunting but beautiful...I think 
it was supposed to be wind but was a horrible-sounding thing instead, which 
to this day stil brings back memories. Not to mention scorpions notorious 
"get over here!" line in the n64 days, and sub zeros icy freeze in the same 
days. I never did get my hands on any of the play station discs, however, 
and I regret not doing it now. I always wonder what mk3 was like. Did it 
have nightwolf? And trilligy for n64 was just mk3 from the genny spruced up 
to look and sound nicer, which it did. But nothing beat the genny. Oh yeah! 
that robot dude, named smoke I think. It was helarious when you kicked him, 
he sort of hummed. And when he punched or kicked you could only hear air 
swooshing, I guess, because they couldn't find a sound in the genny's 
catalogue quite apt enough to fit him. Lucang for the n64 rocked, he sounded 
and stil sounds like he could kick your butt in about 3 seconds (uh, that's 
happened to me quite a lot...).




Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Tom Randall" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Tuesday, July 08, 2008 7:43 AM
Subject: Re: [Audyssey] psp


> Hi Tyler and all.
>
> Ok that is excellent, there is an eb games right down the road from me.
> I will have to give them a call and see if they have any in.
>
> The case that I have is not really designed to let you carry it in your
> pocket, it is a bit too thick and has too much padding for that.  It has
> this little metal karabiner thing that lets you attach the case to your
> belt loop if you want to, I personally don't do that very much at all,
> there is too much potential to bash the psp into something that you come
> too close to when walking.  So what I do is to carry it in my backpack
> which I almost always have anyway.  Of course it goes without saying
> that if you do this you want to be careful that the psp is on top of the
> stuff in your pack and not under it so it doesn't get squished.  These
> hard aluminum cases sound very nifty and something that just about
> anyone who values their psp should have, I am definitely going to go
> check one out when I can.
>
> Thanks lots for the info.
>
> Tom
>
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> On Behalf Of constantine (on laptop)
> Sent: Saturday, July 05, 2008 10:23 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] psp
>
>
> actually got it at EB games. I really like it, as I said, and it came
> with a
> carrying strap. I think I'll get a pouch to carry it in while its in my
> pocket, though.
>
>
> Have a good day from Tyler C. Wood!
>
> contact details:
>
> email: [EMAIL PROTECTED]
> msn: [EMAIL PROTECTED]
> skype: the_conman283
>
> system details:
> Hp pavillion dv5220CA notebook pc
> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
> Fujitsu
> 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>
>
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