Re: [Audyssey] Dotris A Milestone Event and a question.

2012-11-11 Thread Nick Adamson
Hi. 
Yep. Both the old and new versions of that displays are supported. 
From what I've read more displays are supported by SAM than by brltty
Thanks
Nick


On 11 Nov 2012, at 07:58, william lomas will.d.lo...@gmail.com wrote:

 unfortunately i agree
 i have a humanware brailliant is that supported?
 but of course, hardly anyone has a display
 
 On 11 Nov 2012, at 07:52, Nick Adamson n...@ndadamson.com wrote:
 
 Hi. 
 When you asked about your display when I first released Dotris I did some 
 research for you  I've just checked and I emailed you the suggestion to give 
 it a try as I'd found indications online. Did you try it?
 
 I'll ask dolphin support about this display to get a definitive answer. 
 Thanks
 Nick
 
 On 11 Nov 2012, at 01:33, Devin Prater r.d.t.pra...@gmail.com wrote:
 
 My problem is that it doesn't even support my display. I have a 
 refreshabraille from APH, and as far as I've seen, SAM doesn't support it. 
 I wish the programmer had gone with brltty or something.
 
 Sent from my iPod with gmail
 
 On 10 Nov 2012, at 18:55, shaun everiss sm.ever...@gmail.com wrote:
 
 nick, I don't value your game because it needs expensive hardware braille 
 display thing I can't afford.
 I don't have the cash to donate anyway, but still because I can't afford a 
 braille display it may as well be a pile of crap.
 You may be better served making something that will support the general 
 computer user to be honest.
 There isn't even a demo of how it sounds.
 I don't mean to be harsh but the fact that generaly  most users don't have 
 or can even afford a braille display is probably your problem.
 Even if its the best game  in the universe if people don't have the 
 hardware its junky crap because people can't play it.
 I admire you for trying to make something for a braille device, but if no 
 one can play or hardly anyone then it makes no difference.
 If I was able to even afford a display then I'd actually probably find this 
 game good.
 
 At 12:29 a.m. 11/11/2012 +, you wrote:
 Hi all.
 
 Well N A Soft released Dotris, our game for Braille displays about a month 
 ago and today we had our 100th download. Something which seems quite hard 
 to Believe.
 As I'm sure your all aware that Dotris was developed to publicize Braille, 
 something I've been doing with a small UK based charity, the ClearVision 
 library who I chose to support with Dotris. ClearVision have been really 
 pleased with the amount of publicity they have had through Dotris and have 
 told me there pleased to be involved with a project like it. If you've no 
 idea what Dotris is check out www.ndadamson.com.
 
 I was also hoping to raise money for ClearVision as well as getting them 
 publicity. I've been really disappointed that no users have made a 
 donation. Its quite clear on the website and in the game that its not free.
 There are 3 reasons I can think of why users haven't donated.
 1. They can't afford to. I'm well aware that money is tight and that there 
 isn't a lot of spare cache in peoples wallets. If this is the case then 
 how about asking for it as an alternative  Christmas gift. I'm more than 
 happy to send out emails to users stating that someone has made a donation 
 on there behalf. Just get in contact with me via the website and we can 
 work it out.
 2. I'm not sure if users know how easy it is to make a donation. Remember 
 that you don't need to register to make a donation and your details are 
 completely secure. I never see any account details and all payments are 
 handled by a large trustworthy company. If you have concerns in this area 
 which have stopped you donating then again get in touch and I can answer 
 any questions you've got.
 3. You don't value the game. If this is the case then I'd love to here 
 from you to find out how I can improve it.
 
 I can be contacted through my website or twitter, @n_a_soft
 
 Thanks.
 Nick.
 
 
 
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Re: [Audyssey] Dotris A Milestone Event and a question.

2012-11-11 Thread Devin Prater
Nick, I've actually tried using SAM on the Baum detecters with my 
refreshabraille,  but nothing worked. I tried to auto detect devices, still 
nothing.

Sent from my iPod with gmail

On 11 Nov 2012, at 02:20, Nick Adamson n...@ndadamson.com wrote:

Hi. 
Yep. Both the old and new versions of that displays are supported. 
From what I've read more displays are supported by SAM than by brltty
Thanks
Nick


On 11 Nov 2012, at 07:58, william lomas will.d.lo...@gmail.com wrote:

 unfortunately i agree
 i have a humanware brailliant is that supported?
 but of course, hardly anyone has a display
 
 On 11 Nov 2012, at 07:52, Nick Adamson n...@ndadamson.com wrote:
 
 Hi. 
 When you asked about your display when I first released Dotris I did some 
 research for you  I've just checked and I emailed you the suggestion to give 
 it a try as I'd found indications online. Did you try it?
 
 I'll ask dolphin support about this display to get a definitive answer. 
 Thanks
 Nick
 
 On 11 Nov 2012, at 01:33, Devin Prater r.d.t.pra...@gmail.com wrote:
 
 My problem is that it doesn't even support my display. I have a 
 refreshabraille from APH, and as far as I've seen, SAM doesn't support it. 
 I wish the programmer had gone with brltty or something.
 
 Sent from my iPod with gmail
 
 On 10 Nov 2012, at 18:55, shaun everiss sm.ever...@gmail.com wrote:
 
 nick, I don't value your game because it needs expensive hardware braille 
 display thing I can't afford.
 I don't have the cash to donate anyway, but still because I can't afford a 
 braille display it may as well be a pile of crap.
 You may be better served making something that will support the general 
 computer user to be honest.
 There isn't even a demo of how it sounds.
 I don't mean to be harsh but the fact that generaly  most users don't have 
 or can even afford a braille display is probably your problem.
 Even if its the best game  in the universe if people don't have the 
 hardware its junky crap because people can't play it.
 I admire you for trying to make something for a braille device, but if no 
 one can play or hardly anyone then it makes no difference.
 If I was able to even afford a display then I'd actually probably find this 
 game good.
 
 At 12:29 a.m. 11/11/2012 +, you wrote:
 Hi all.
 
 Well N A Soft released Dotris, our game for Braille displays about a month 
 ago and today we had our 100th download. Something which seems quite hard 
 to Believe.
 As I'm sure your all aware that Dotris was developed to publicize Braille, 
 something I've been doing with a small UK based charity, the ClearVision 
 library who I chose to support with Dotris. ClearVision have been really 
 pleased with the amount of publicity they have had through Dotris and have 
 told me there pleased to be involved with a project like it. If you've no 
 idea what Dotris is check out www.ndadamson.com.
 
 I was also hoping to raise money for ClearVision as well as getting them 
 publicity. I've been really disappointed that no users have made a 
 donation. Its quite clear on the website and in the game that its not free.
 There are 3 reasons I can think of why users haven't donated.
 1. They can't afford to. I'm well aware that money is tight and that there 
 isn't a lot of spare cache in peoples wallets. If this is the case then 
 how about asking for it as an alternative  Christmas gift. I'm more than 
 happy to send out emails to users stating that someone has made a donation 
 on there behalf. Just get in contact with me via the website and we can 
 work it out.
 2. I'm not sure if users know how easy it is to make a donation. Remember 
 that you don't need to register to make a donation and your details are 
 completely secure. I never see any account details and all payments are 
 handled by a large trustworthy company. If you have concerns in this area 
 which have stopped you donating then again get in touch and I can answer 
 any questions you've got.
 3. You don't value the game. If this is the case then I'd love to here 
 from you to find out how I can improve it.
 
 I can be contacted through my website or twitter, @n_a_soft
 
 Thanks.
 Nick.
 
 
 
 ---
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 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
 
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Re: [Audyssey] Dotris A Milestone Event and a question.

2012-11-11 Thread shaun everiss
maybe i did come to strong calling your stuff crap I am sure  it is a 
good game however  since a lot of players won't have or can afford 
the necessary hardware to play the game then it may as well not exist 
for those people me included.
I actually got a listen to the music using a vertual braille device 
in supernova and it was really good.


At 07:13 a.m. 11/11/2012 +, you wrote:

Hi Thomas.
Thanks. And I understand. Does that mean you've layed dotris? What 
did you think?

Thanks
Nick

On 11 Nov 2012, at 03:46, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Nick,

 Speaking for myself the big issue is money is very tight right now,
 and what money there is must be allocated for more important things.
 For example, the timing belt in our car is going bad and my wife and I
 are going to have to pay to have the timing belt replaced before the
 car breaks down some place leaving us stranded somewhere. That's
 obviously not going to be cheap. Therefore I really do not have the
 funds to donate to something like Clear Vision at this time.

 On 11/10/12, Nick Adamson n...@ndadamson.com wrote:
 Hi all.

 Well N A Soft released Dotris, our game for Braille displays about a month
 ago and today we had our 100th download. Something which seems 
quite hard to


 Believe.
 As I'm sure your all aware that Dotris was developed to publicize Braille,
 something I've been doing with a small UK based charity, the ClearVision
 library who I chose to support with Dotris. ClearVision have been really
 pleased with the amount of publicity they have had through Dotris and have
 told me there pleased to be involved with a project like it. If you've no
 idea what Dotris is check out www.ndadamson.com.

 I was also hoping to raise money for ClearVision as well as getting them
 publicity. I've been really disappointed that no users have made 
a donation.


 Its quite clear on the website and in the game that its not free.
 There are 3 reasons I can think of why users haven't donated.
 1. They can't afford to. I'm well aware that money is tight and that there
 isn't a lot of spare cache in peoples wallets. If this is the 
case then how


 about asking for it as an alternative  Christmas gift. I'm more than happy
 to send out emails to users stating that someone has made a donation on
 there behalf. Just get in contact with me via the website and we 
can work it


 out.
 2. I'm not sure if users know how easy it is to make a donation. Remember
 that you don't need to register to make a donation and your details are
 completely secure. I never see any account details and all payments are
 handled by a large trustworthy company. If you have concerns in this area
 which have stopped you donating then again get in touch and I 
can answer any


 questions you've got.
 3. You don't value the game. If this is the case then I'd love 
to here from


 you to find out how I can improve it.

 I can be contacted through my website or twitter, @n_a_soft

 Thanks.
 Nick.



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of the list,

 please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] Dotris A Milestone Event and a question.

2012-11-11 Thread Nick Adamson
Hi. 
I've sent an email to dolphin, I'm an expecting a answer back tomorrow. Will 
let you know what I find out. 
Thanks. 
Nick


On 11 Nov 2012, at 08:28, Devin Prater r.d.t.pra...@gmail.com wrote:

 Nick, I've actually tried using SAM on the Baum detecters with my 
 refreshabraille,  but nothing worked. I tried to auto detect devices, still 
 nothing.
 
 Sent from my iPod with gmail
 
 On 11 Nov 2012, at 02:20, Nick Adamson n...@ndadamson.com wrote:
 
 Hi. 
 Yep. Both the old and new versions of that displays are supported. 
 From what I've read more displays are supported by SAM than by brltty
 Thanks
 Nick
 
 
 On 11 Nov 2012, at 07:58, william lomas will.d.lo...@gmail.com wrote:
 
 unfortunately i agree
 i have a humanware brailliant is that supported?
 but of course, hardly anyone has a display
 
 On 11 Nov 2012, at 07:52, Nick Adamson n...@ndadamson.com wrote:
 
 Hi. 
 When you asked about your display when I first released Dotris I did some 
 research for you  I've just checked and I emailed you the suggestion to 
 give it a try as I'd found indications online. Did you try it?
 
 I'll ask dolphin support about this display to get a definitive answer. 
 Thanks
 Nick
 
 On 11 Nov 2012, at 01:33, Devin Prater r.d.t.pra...@gmail.com wrote:
 
 My problem is that it doesn't even support my display. I have a 
 refreshabraille from APH, and as far as I've seen, SAM doesn't support it. 
 I wish the programmer had gone with brltty or something.
 
 Sent from my iPod with gmail
 
 On 10 Nov 2012, at 18:55, shaun everiss sm.ever...@gmail.com wrote:
 
 nick, I don't value your game because it needs expensive hardware braille 
 display thing I can't afford.
 I don't have the cash to donate anyway, but still because I can't afford a 
 braille display it may as well be a pile of crap.
 You may be better served making something that will support the general 
 computer user to be honest.
 There isn't even a demo of how it sounds.
 I don't mean to be harsh but the fact that generaly  most users don't have 
 or can even afford a braille display is probably your problem.
 Even if its the best game  in the universe if people don't have the 
 hardware its junky crap because people can't play it.
 I admire you for trying to make something for a braille device, but if no 
 one can play or hardly anyone then it makes no difference.
 If I was able to even afford a display then I'd actually probably find 
 this game good.
 
 At 12:29 a.m. 11/11/2012 +, you wrote:
 Hi all.
 
 Well N A Soft released Dotris, our game for Braille displays about a 
 month ago and today we had our 100th download. Something which seems 
 quite hard to Believe.
 As I'm sure your all aware that Dotris was developed to publicize 
 Braille, something I've been doing with a small UK based charity, the 
 ClearVision library who I chose to support with Dotris. ClearVision have 
 been really pleased with the amount of publicity they have had through 
 Dotris and have told me there pleased to be involved with a project like 
 it. If you've no idea what Dotris is check out www.ndadamson.com.
 
 I was also hoping to raise money for ClearVision as well as getting them 
 publicity. I've been really disappointed that no users have made a 
 donation. Its quite clear on the website and in the game that its not 
 free.
 There are 3 reasons I can think of why users haven't donated.
 1. They can't afford to. I'm well aware that money is tight and that 
 there isn't a lot of spare cache in peoples wallets. If this is the case 
 then how about asking for it as an alternative  Christmas gift. I'm more 
 than happy to send out emails to users stating that someone has made a 
 donation on there behalf. Just get in contact with me via the website and 
 we can work it out.
 2. I'm not sure if users know how easy it is to make a donation. Remember 
 that you don't need to register to make a donation and your details are 
 completely secure. I never see any account details and all payments are 
 handled by a large trustworthy company. If you have concerns in this area 
 which have stopped you donating then again get in touch and I can answer 
 any questions you've got.
 3. You don't value the game. If this is the case then I'd love to here 
 from you to find out how I can improve it.
 
 I can be contacted through my website or twitter, @n_a_soft
 
 Thanks.
 Nick.
 
 
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
 
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 If you want to leave the list, send E-mail to 
 

Re: [Audyssey] Dotris A Milestone Event and a question.

2012-11-11 Thread william lomas
how do we paly the game is a manual available before i install it?

On 11 Nov 2012, at 08:55, Nick Adamson n...@ndadamson.com wrote:

 Hi. 
 I've sent an email to dolphin, I'm an expecting a answer back tomorrow. Will 
 let you know what I find out. 
 Thanks. 
 Nick
 
 
 On 11 Nov 2012, at 08:28, Devin Prater r.d.t.pra...@gmail.com wrote:
 
 Nick, I've actually tried using SAM on the Baum detecters with my 
 refreshabraille,  but nothing worked. I tried to auto detect devices, still 
 nothing.
 
 Sent from my iPod with gmail
 
 On 11 Nov 2012, at 02:20, Nick Adamson n...@ndadamson.com wrote:
 
 Hi. 
 Yep. Both the old and new versions of that displays are supported. 
 From what I've read more displays are supported by SAM than by brltty
 Thanks
 Nick
 
 
 On 11 Nov 2012, at 07:58, william lomas will.d.lo...@gmail.com wrote:
 
 unfortunately i agree
 i have a humanware brailliant is that supported?
 but of course, hardly anyone has a display
 
 On 11 Nov 2012, at 07:52, Nick Adamson n...@ndadamson.com wrote:
 
 Hi. 
 When you asked about your display when I first released Dotris I did some 
 research for you  I've just checked and I emailed you the suggestion to 
 give it a try as I'd found indications online. Did you try it?
 
 I'll ask dolphin support about this display to get a definitive answer. 
 Thanks
 Nick
 
 On 11 Nov 2012, at 01:33, Devin Prater r.d.t.pra...@gmail.com wrote:
 
 My problem is that it doesn't even support my display. I have a 
 refreshabraille from APH, and as far as I've seen, SAM doesn't support 
 it. I wish the programmer had gone with brltty or something.
 
 Sent from my iPod with gmail
 
 On 10 Nov 2012, at 18:55, shaun everiss sm.ever...@gmail.com wrote:
 
 nick, I don't value your game because it needs expensive hardware braille 
 display thing I can't afford.
 I don't have the cash to donate anyway, but still because I can't afford 
 a braille display it may as well be a pile of crap.
 You may be better served making something that will support the general 
 computer user to be honest.
 There isn't even a demo of how it sounds.
 I don't mean to be harsh but the fact that generaly  most users don't 
 have or can even afford a braille display is probably your problem.
 Even if its the best game  in the universe if people don't have the 
 hardware its junky crap because people can't play it.
 I admire you for trying to make something for a braille device, but if no 
 one can play or hardly anyone then it makes no difference.
 If I was able to even afford a display then I'd actually probably find 
 this game good.
 
 At 12:29 a.m. 11/11/2012 +, you wrote:
 Hi all.
 
 Well N A Soft released Dotris, our game for Braille displays about a 
 month ago and today we had our 100th download. Something which seems 
 quite hard to Believe.
 As I'm sure your all aware that Dotris was developed to publicize 
 Braille, something I've been doing with a small UK based charity, the 
 ClearVision library who I chose to support with Dotris. ClearVision have 
 been really pleased with the amount of publicity they have had through 
 Dotris and have told me there pleased to be involved with a project like 
 it. If you've no idea what Dotris is check out www.ndadamson.com.
 
 I was also hoping to raise money for ClearVision as well as getting them 
 publicity. I've been really disappointed that no users have made a 
 donation. Its quite clear on the website and in the game that its not 
 free.
 There are 3 reasons I can think of why users haven't donated.
 1. They can't afford to. I'm well aware that money is tight and that 
 there isn't a lot of spare cache in peoples wallets. If this is the case 
 then how about asking for it as an alternative  Christmas gift. I'm more 
 than happy to send out emails to users stating that someone has made a 
 donation on there behalf. Just get in contact with me via the website 
 and we can work it out.
 2. I'm not sure if users know how easy it is to make a donation. 
 Remember that you don't need to register to make a donation and your 
 details are completely secure. I never see any account details and all 
 payments are handled by a large trustworthy company. If you have 
 concerns in this area which have stopped you donating then again get in 
 touch and I can answer any questions you've got.
 3. You don't value the game. If this is the case then I'd love to here 
 from you to find out how I can improve it.
 
 I can be contacted through my website or twitter, @n_a_soft
 
 Thanks.
 Nick.
 
 
 
 ---
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 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to 

Re: [Audyssey] accessible Lost Cities game for iPhone

2012-11-11 Thread Gabriel Battaglia (Kriyaban)

Thank you very much, it is really wonderful to play!
GBK.

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Re: [Audyssey] Iphone Games

2012-11-11 Thread Gabriel Battaglia (Kriyaban)

Thanks Mattheus.
I'm going to add you.
Siddharta33

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Re: [Audyssey] accessible Lost Cities game for iPhone

2012-11-11 Thread Gabriel Battaglia (Kriyaban)

Does someone wants to play a match against me?
Siddharta33 in the Game Center.

gabriel_battaglia on skype.

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Re: [Audyssey] the Iphone cometh

2012-11-11 Thread Gabriel Battaglia (Kriyaban)

Hi Dark, to learn iOS system and its VoiceOver I suggest to  subscribe the 
viphone mailinglist on Googlegroups.
Said that, within Safari, on favourites, you'll find the manual that include the capter for VO. In VO section of setting moreover, 
you'll find an area where you my train the gestures.

HTH.
Gabriel. 



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Re: [Audyssey] Dotris A Milestone Event and a question.

2012-11-11 Thread Nick Adamson
Hi. 
There is a lot of info on my website www.ndadamson.com
When you install it there is a help file installed and the best way to learn 
how to play is by using the tutorial built in to the game which shows examples 
of game play with neration on the Braille display. 
Thanks
Nick

On 11 Nov 2012, at 09:24, william lomas will.d.lo...@gmail.com wrote:

 how do we paly the game is a manual available before i install it?
 
 On 11 Nov 2012, at 08:55, Nick Adamson n...@ndadamson.com wrote:
 
 Hi. 
 I've sent an email to dolphin, I'm an expecting a answer back tomorrow. Will 
 let you know what I find out. 
 Thanks. 
 Nick
 
 
 On 11 Nov 2012, at 08:28, Devin Prater r.d.t.pra...@gmail.com wrote:
 
 Nick, I've actually tried using SAM on the Baum detecters with my 
 refreshabraille,  but nothing worked. I tried to auto detect devices, still 
 nothing.
 
 Sent from my iPod with gmail
 
 On 11 Nov 2012, at 02:20, Nick Adamson n...@ndadamson.com wrote:
 
 Hi. 
 Yep. Both the old and new versions of that displays are supported. 
 From what I've read more displays are supported by SAM than by brltty
 Thanks
 Nick
 
 
 On 11 Nov 2012, at 07:58, william lomas will.d.lo...@gmail.com wrote:
 
 unfortunately i agree
 i have a humanware brailliant is that supported?
 but of course, hardly anyone has a display
 
 On 11 Nov 2012, at 07:52, Nick Adamson n...@ndadamson.com wrote:
 
 Hi. 
 When you asked about your display when I first released Dotris I did some 
 research for you  I've just checked and I emailed you the suggestion to 
 give it a try as I'd found indications online. Did you try it?
 
 I'll ask dolphin support about this display to get a definitive answer. 
 Thanks
 Nick
 
 On 11 Nov 2012, at 01:33, Devin Prater r.d.t.pra...@gmail.com wrote:
 
 My problem is that it doesn't even support my display. I have a 
 refreshabraille from APH, and as far as I've seen, SAM doesn't support 
 it. I wish the programmer had gone with brltty or something.
 
 Sent from my iPod with gmail
 
 On 10 Nov 2012, at 18:55, shaun everiss sm.ever...@gmail.com wrote:
 
 nick, I don't value your game because it needs expensive hardware 
 braille display thing I can't afford.
 I don't have the cash to donate anyway, but still because I can't afford 
 a braille display it may as well be a pile of crap.
 You may be better served making something that will support the general 
 computer user to be honest.
 There isn't even a demo of how it sounds.
 I don't mean to be harsh but the fact that generaly  most users don't 
 have or can even afford a braille display is probably your problem.
 Even if its the best game  in the universe if people don't have the 
 hardware its junky crap because people can't play it.
 I admire you for trying to make something for a braille device, but if 
 no one can play or hardly anyone then it makes no difference.
 If I was able to even afford a display then I'd actually probably find 
 this game good.
 
 At 12:29 a.m. 11/11/2012 +, you wrote:
 Hi all.
 
 Well N A Soft released Dotris, our game for Braille displays about a 
 month ago and today we had our 100th download. Something which seems 
 quite hard to Believe.
 As I'm sure your all aware that Dotris was developed to publicize 
 Braille, something I've been doing with a small UK based charity, the 
 ClearVision library who I chose to support with Dotris. ClearVision 
 have been really pleased with the amount of publicity they have had 
 through Dotris and have told me there pleased to be involved with a 
 project like it. If you've no idea what Dotris is check out 
 www.ndadamson.com.
 
 I was also hoping to raise money for ClearVision as well as getting 
 them publicity. I've been really disappointed that no users have made a 
 donation. Its quite clear on the website and in the game that its not 
 free.
 There are 3 reasons I can think of why users haven't donated.
 1. They can't afford to. I'm well aware that money is tight and that 
 there isn't a lot of spare cache in peoples wallets. If this is the 
 case then how about asking for it as an alternative  Christmas gift. 
 I'm more than happy to send out emails to users stating that someone 
 has made a donation on there behalf. Just get in contact with me via 
 the website and we can work it out.
 2. I'm not sure if users know how easy it is to make a donation. 
 Remember that you don't need to register to make a donation and your 
 details are completely secure. I never see any account details and all 
 payments are handled by a large trustworthy company. If you have 
 concerns in this area which have stopped you donating then again get in 
 touch and I can answer any questions you've got.
 3. You don't value the game. If this is the case then I'd love to here 
 from you to find out how I can improve it.
 
 I can be contacted through my website or twitter, @n_a_soft
 
 Thanks.
 Nick.
 
 
 
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[Audyssey] loreaon question

2012-11-11 Thread matteo hapta

Hi everyone.
I have a question about loraeon. How can i mine in the game? do i have 
to become a proffesional or can i mine if i am a student? I have bought 
a miners pick. Help me please


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Re: [Audyssey] Dotris A Milestone Event and a question.

2012-11-11 Thread Ryan Strunk
Hey Nick,
I downloaded the game about a month ago, and it blew me away. It's
ground-breaking--revolutionary even. The problem, though, is that I was
playing it on an old Pac-Mate display, and those things aren't exactly known
for having great design. After a few slow starts, I went to do something
else, and then life happened.
I'm actually in the market for a new Braille display now, and I'd like to
pick it back up when I get one. At that point, I'm happy to make a donation.
You really have put something incredible together. You should be commended
for your work, and Clear Vision definitely deserves the assistance.
All the best,
Ryan

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Nick Adamson
Sent: Saturday, November 10, 2012 6:30 PM
To: Gamers Discussion list
Subject: [Audyssey] Dotris A Milestone Event and a question.

Hi all.

Well N A Soft released Dotris, our game for Braille displays about a month
ago and today we had our 100th download. Something which seems quite hard to
Believe.
As I'm sure your all aware that Dotris was developed to publicize Braille,
something I've been doing with a small UK based charity, the ClearVision
library who I chose to support with Dotris. ClearVision have been really
pleased with the amount of publicity they have had through Dotris and have
told me there pleased to be involved with a project like it. If you've no
idea what Dotris is check out www.ndadamson.com.

I was also hoping to raise money for ClearVision as well as getting them
publicity. I've been really disappointed that no users have made a donation.

Its quite clear on the website and in the game that its not free.
There are 3 reasons I can think of why users haven't donated.
1. They can't afford to. I'm well aware that money is tight and that there
isn't a lot of spare cache in peoples wallets. If this is the case then how
about asking for it as an alternative  Christmas gift. I'm more than happy
to send out emails to users stating that someone has made a donation on
there behalf. Just get in contact with me via the website and we can work it
out.
2. I'm not sure if users know how easy it is to make a donation. Remember
that you don't need to register to make a donation and your details are
completely secure. I never see any account details and all payments are
handled by a large trustworthy company. If you have concerns in this area
which have stopped you donating then again get in touch and I can answer any
questions you've got.
3. You don't value the game. If this is the case then I'd love to here from
you to find out how I can improve it.

I can be contacted through my website or twitter, @n_a_soft

Thanks.
Nick.


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Re: [Audyssey] Dotris A Milestone Event and a question.

2012-11-11 Thread Nick Adamson
Hi
Thank you. 
It's really nice to get feedback like that. 
Nick

On 11 Nov 2012, at 18:35, Ryan Strunk ryan.str...@gmail.com wrote:

 Hey Nick,
 I downloaded the game about a month ago, and it blew me away. It's
 ground-breaking--revolutionary even. The problem, though, is that I was
 playing it on an old Pac-Mate display, and those things aren't exactly known
 for having great design. After a few slow starts, I went to do something
 else, and then life happened.
 I'm actually in the market for a new Braille display now, and I'd like to
 pick it back up when I get one. At that point, I'm happy to make a donation.
 You really have put something incredible together. You should be commended
 for your work, and Clear Vision definitely deserves the assistance.
 All the best,
 Ryan
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Nick Adamson
 Sent: Saturday, November 10, 2012 6:30 PM
 To: Gamers Discussion list
 Subject: [Audyssey] Dotris A Milestone Event and a question.
 
 Hi all.
 
 Well N A Soft released Dotris, our game for Braille displays about a month
 ago and today we had our 100th download. Something which seems quite hard to
 Believe.
 As I'm sure your all aware that Dotris was developed to publicize Braille,
 something I've been doing with a small UK based charity, the ClearVision
 library who I chose to support with Dotris. ClearVision have been really
 pleased with the amount of publicity they have had through Dotris and have
 told me there pleased to be involved with a project like it. If you've no
 idea what Dotris is check out www.ndadamson.com.
 
 I was also hoping to raise money for ClearVision as well as getting them
 publicity. I've been really disappointed that no users have made a donation.
 
 Its quite clear on the website and in the game that its not free.
 There are 3 reasons I can think of why users haven't donated.
 1. They can't afford to. I'm well aware that money is tight and that there
 isn't a lot of spare cache in peoples wallets. If this is the case then how
 about asking for it as an alternative  Christmas gift. I'm more than happy
 to send out emails to users stating that someone has made a donation on
 there behalf. Just get in contact with me via the website and we can work it
 out.
 2. I'm not sure if users know how easy it is to make a donation. Remember
 that you don't need to register to make a donation and your details are
 completely secure. I never see any account details and all payments are
 handled by a large trustworthy company. If you have concerns in this area
 which have stopped you donating then again get in touch and I can answer any
 questions you've got.
 3. You don't value the game. If this is the case then I'd love to here from
 you to find out how I can improve it.
 
 I can be contacted through my website or twitter, @n_a_soft
 
 Thanks.
 Nick.
 

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Re: [Audyssey] swamp recording is ready

2012-11-11 Thread john
I'm glad you're enjoying it. It was a lot of fun to make. IF you 
notice anything odd, or me giving the wrong information, please 
let me know.


- Original Message -
From: Scott Chesworth scottcheswo...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 11 Nov 2012 19:07:06 +
Subject: Re: [Audyssey] swamp recording is ready

I'm about half way through listening to the processing run so 
far.

This is epic! Thanks heaps for putting in the time.

Scott

On 11/11/12, john jpcarnemo...@comcast.net wrote:
https://dl.dropbox.com/u/85682400/swamp%20everything.mp3
As of this writing, upload time is about 20 minutes.
Thanks to everybody who helped me create this. You guys rule!

P.S:
If somebody could pass this link onto the audiogames.net forum,
that would be much appreciated.

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[Audyssey] music puzzle?

2012-11-11 Thread Jess Varnell
Hi list. I was wondering when music puzzle will be available? Thanks.

jess
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Re: [Audyssey] swamp recording is ready

2012-11-11 Thread shaun everiss

Well I just listened to the hole thing last night and it sertainly is epic.

At 07:07 p.m. 11/11/2012 +, you wrote:

I'm about half way through listening to the processing run so far.
This is epic! Thanks heaps for putting in the time.

Scott

On 11/11/12, john jpcarnemo...@comcast.net wrote:
 https://dl.dropbox.com/u/85682400/swamp%20everything.mp3
 As of this writing, upload time is about 20 minutes.
 Thanks to everybody who helped me create this. You guys rule!

 P.S:
 If somebody could pass this link onto the audiogames.net forum,
 that would be much appreciated.

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Re: [Audyssey] Happy first birthday Shard Workshop! (announcement inside)

2012-11-11 Thread shaun everiss

Hi.
well I can't afford to buy games well more than 1 every 2 years or so 
but I am avalible to test anything you want.

I am also avalible to make voices of reasonable quality.
I don't have much of a studio but what I do have is at least usable.

At 02:39 a.m. 12/11/2012 +0100, you wrote:

Hello everyone!

Today is exactly one year since the Shard Workshop Project was founded, and
what a year. Today we would like to take our chance to do two things: the
first one is to say an official thank you to every single one out there,
all around the world, that supported us in some way, from talking with
friends about our games to buying them.

The second thing is an annoucement. As someone of you may remember, we
started this project in the hope that it would become our main job. After
one year, and a long and accurate deliberation, we decided that Shard
Workshop is definitely worth a try:

From now on, *Shard Workshop will be a full time audiogames and videogames
developing project*. This means that we will work every day, every hour,
full time on it.

We would like to begin this great journey with you guys, because, as you
surely know by now, this is not something we can do on our own. We are
putting everything into this project, we're actually investing our lifes,
but without your help we cannot succeed. Help us by talking about the
project, the audiogaming, buying our games if you like them, and generally
speaking supporting us. Right now there are too few audiogames players: *we
promised we would revolutionize the audiogaming scene, and we will,
supplying the best audiogames ever, but it's up to you spreading them*.

In the following days we'll update you on what's happening here in Shard
Workshop.

Have a good gaming everyone!
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Re: [Audyssey] the Iphone cometh

2012-11-11 Thread dark
Thanks gabriel, I do remember the training area from wen I tried an iphone 
myself, though I'm a little swamped with mail at the moment to want another 
mailing list subscription right now.


Beware the grue!

Dark.
- Original Message - 
From: Gabriel Battaglia (Kriyaban) iz4...@libero.it

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 09, 2012 3:18 PM
Subject: Re: [Audyssey] the Iphone cometh


Hi Dark, to learn iOS system and its VoiceOver I suggest to  subscribe the 
viphone mailinglist on Googlegroups.
Said that, within Safari, on favourites, you'll find the manual that 
include the capter for VO. In VO section of setting moreover, you'll find 
an area where you my train the gestures.

HTH.
Gabriel.

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Re: [Audyssey] Happy first birthday Shard Workshop! (announcementinside)

2012-11-11 Thread dark
congrats, that's a major achievement, and I will say I've been impressed 
games wise thus far.


All the best,

Dark.
- Original Message - 
From: Shard Workshop shardworks...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 12, 2012 1:39 AM
Subject: [Audyssey] Happy first birthday Shard Workshop! 
(announcementinside)




Hello everyone!

Today is exactly one year since the Shard Workshop Project was founded, 
and

what a year. Today we would like to take our chance to do two things: the
first one is to say an official thank you to every single one out there,
all around the world, that supported us in some way, from talking with
friends about our games to buying them.

The second thing is an annoucement. As someone of you may remember, we
started this project in the hope that it would become our main job. After
one year, and a long and accurate deliberation, we decided that Shard
Workshop is definitely worth a try:

From now on, *Shard Workshop will be a full time audiogames and videogames
developing project*. This means that we will work every day, every hour,
full time on it.

We would like to begin this great journey with you guys, because, as you
surely know by now, this is not something we can do on our own. We are
putting everything into this project, we're actually investing our lifes,
but without your help we cannot succeed. Help us by talking about the
project, the audiogaming, buying our games if you like them, and generally
speaking supporting us. Right now there are too few audiogames players: 
*we

promised we would revolutionize the audiogaming scene, and we will,
supplying the best audiogames ever, but it's up to you spreading them*.

In the following days we'll update you on what's happening here in Shard
Workshop.

Have a good gaming everyone!
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Re: [Audyssey] the Iphone cometh

2012-11-11 Thread Darren Harris
that's the good thing about applevis you don't have to have that as it's web 
based like it should be. 

Sent from my iPad

On 12 Nov 2012, at 07:14, dark d...@xgam.org wrote:

 Thanks gabriel, I do remember the training area from wen I tried an iphone 
 myself, though I'm a little swamped with mail at the moment to want another 
 mailing list subscription right now.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Gabriel Battaglia (Kriyaban) 
 iz4...@libero.it
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, November 09, 2012 3:18 PM
 Subject: Re: [Audyssey] the Iphone cometh
 
 
 Hi Dark, to learn iOS system and its VoiceOver I suggest to  subscribe the 
 viphone mailinglist on Googlegroups.
 Said that, within Safari, on favourites, you'll find the manual that include 
 the capter for VO. In VO section of setting moreover, you'll find an area 
 where you my train the gestures.
 HTH.
 Gabriel.
 
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 gamers-unsubscr...@audyssey.org.
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 please send E-mail to gamers-ow...@audyssey.org.
 
 
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Re: [Audyssey] loreaon question

2012-11-11 Thread dark

Hi.

certainly you can mine as a student miner. You can find the mines in the 
magna outskirts area, and you will need a pick, however I don't know what 
the mining interface is like, it might have a gui and require activating of 
an alternative output method the way herbology does, or you can just do it.


Even if it does require an alternative though, you can just message the mods 
to have that enabled for you so there is no problem. On the other hand, it 
might be fine as is (I've not tried mining myself so I'm not sure).


All the best,

Dark.
- Original Message - 
From: matteo hapta matteo.ha...@hotmail.com

To: gamers@audyssey.org
Sent: Thursday, November 08, 2012 7:13 PM
Subject: [Audyssey] loreaon question



Hi everyone.
I have a question about loraeon. How can i mine in the game? do i have to 
become a proffesional or can i mine if i am a student? I have bought a 
miners pick. Help me please


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