Re: [Audyssey] Golf
Hi Charles, Yes, but I am not sure that it would be smaller since this one is all inclusive. It would just overwrite all of the old files anyway. Unless you are talking about that you keep the install files. BFN - Original Message - So, if I wanted to have a smaller folder of your games, I could delete all previous files having to do with golf and only have this latest one, which is all inclusive? Thanks. (Sent from my iPhone) Jim My I-phone is on the blink again. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games playable on consoles [was]Re: what willittake for this community to learn?
Hi Paul, Well, My steering wheel is a Logitech MOMO Racing, but I would think that any conventional gaming steering wheel would work. Kind of depending on how many buttons it has etc. The Logitech MOMO Racing steering wheel of course has the steering wheel, gas and brake peddles on the floor, a gear shift knob, two fingertip fin buttons behind the wheel and six buttons on the hub of the wheel. And my Mach 1 tts game uses them all. Of course one is for the horn, reporting fuel, reporting lap number etc. So you might be able to play without all of the buttons. But you do need a few, like to start the engine, shift gears etc. I would have to check to see if you could use a combination of steering wheel slash joystick and the keyboard. I just never even thought to try it. BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] streamlining Jim's game folder? - Re: Golf
I keep the install files in a folder. In order to not have duplication in that folder, what other games have updates that replace older installation files? I would like to have only what I need in that folder. Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Charles Rivard Gamers@audyssey.org Sent: Wednesday, June 26, 2013 5:02 AM Subject: Re: [Audyssey] Golf Hi Charles, Yes, but I am not sure that it would be smaller since this one is all inclusive. It would just overwrite all of the old files anyway. Unless you are talking about that you keep the install files. BFN - Original Message - So, if I wanted to have a smaller folder of your games, I could delete all previous files having to do with golf and only have this latest one, which is all inclusive? Thanks. (Sent from my iPhone) Jim My I-phone is on the blink again. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] IF Comp for short text adventure games
Hello, everybody! Text adventure game creator? Time to start working on the new game, because the 19th annual IF Comp is starting! Get registered today, click the button to tell them you're an author, and get busy on your short, playable-under-two-hours text adventure game. Remember, this must be a game you create just for the competition. Sign up and read about it here. http://www.ifcomp.org Tyler Z --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games playable on consoles [was]Re: what will it take for this community to learn?
I thought that would be the case, just wishful thinking on my behalf that it would have been made more accessible somehow. It's a shame though that screen reders can't work with text in main stream games like that though as with that being possible and the battle system being turn based things like the battle system, sphere's story line character speech etc would all become accessible in a game like that, true moving the character around like you said still wouldn't work, but it makes you wonder if the game text worked with a screen reader big games company's like this I'm sure they could then implement ways of navigating the character around for people unable to see the screen , but I guess that's all time and money so I don't see it happening any when soon! Still all that being said I still love the games although not sure which one I'd pick as my overall favourite since there all good, and you never know maybe one day I'll see an accessible version, wishful thinking but I stay hopeful lol Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike Wassel Sent: Tuesday, June 25, 2013 11:13 PM To: Gamers Discussion list Subject: Re: [Audyssey] games playable on consoles [was]Re: what will it take for this community to learn? If you learn the menus you can do the battles I guess. However moving around and using the sphere grid would be pretty much impossible. Mike. On Jun 25, 2013, at 2:07 PM, Paul Lemm paul.l...@sky.com wrote: Hi Mike, Hope you don't mind me asking, but I used to play the final fantasy games on my playstation and they are some of my favourite main stream games, but the ones I have played have always been very text heavy with battle menus and most character speech has been text to. you said you played final fantasy x though , do you still play now and have you found it to be in anyway accessible? Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike Wassel Sent: Tuesday, June 25, 2013 4:11 AM To: Gamers Discussion list Subject: Re: [Audyssey] games playable on consoles [was]Re: what will it take for this community to learn? Yes sports games are possible. But answer me this: How do you play racing games? How do you know where to turn or if you're going the wrong way? Rockband I understand, it's a great game and I like playing it. I guess my point is that we can't play more of the current things if that makes sense. Like COD or Resident Evil. That's why I like playing games like Final Fantasy X, Kingdom Hearts and Mass Effect (to a degree). I guess you could play third person shooters if you do what I do and use a lock-on system or use sound cues which is how I play them, ut FPS's are, I think, out completely. I'm not trying to make it sound like totals can't, I'm really just curious. Mike. On Jun 24, 2013, at 11:00 PM, lenron brown lenro...@gmail.com wrote: very true I love racing games and many others on my x box 360 it sometimes just takes practice On 6/24/13, Clement Chou chou.clem...@gmail.com wrote: Let's just say that as a total we've been able to play more games than most people expect... even my friends with low vision. Fighting games are probaqbly boring only because you play against the computer... it's much more stimulating to play against humans and delve into the meet of the game which is usually more mental. Street Fighter IV, for example, has pretty simple mechanics. But those mechanics build into longer combos and strategy that can't be found in any other genre. But totals can play the majority of hack n slashes to at least a certain degree. Many people are able to play Ninja gaiden 3 without issue and are already close to beating the game, and games such as Rock Band and some sports games are also playable. But that's a whole other topic. lol - Original Message - From: Mike Wassel blindndanger...@aim.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 24, 2013 3:55 AM Subject: Re: [Audyssey] what will it take for this community to learn? I am not about to read 40 messages, so I will just comment on this first one. I agree with Thomas on his points. While I don't play many audio games mainly because I don't care for the content when I have other games on my ps2/ps3 that I play more, I see it all the time with this community that people aren't happy, that they bitch and moan about keys/cracks of games all the time after a game is released, and even after it's been released. However, you can't put the blind community at 100% fault. The same thing goes on with sighted gamers. But since we are a relatively smaller community it hits a lot harder. If you don't have a thick skin and can just let comments roll off, you're going to quit. This is why I don't develop. One reason is because I don't have
[Audyssey] cyberassault update
We have made several change to the mud, please carefully read this as this change will affect gameplay dramatically. -Added applies to ammo: Before, when you scanned ammo, and it said it will modify your damroll by 20, it wouldn't. This, due to laziness by previous coders, has been fixed. As a result, the next couple of changes had to be made. -Loaded ammo: When you remove your gun, your ammo automatically unloads. This will prevent newbies from loading a gun, removing gear with +strength, and then not being able to rewield. -Ammo on login/copyover/reboot: Before, your ammo would appear in your inventory. This was a bit of a nuisance, therefore, now if you leave, quit, or ther is a reboot or copyover, the ammunition will re-load itself in the gun it was supposed to be in. -Damage types for ammo and melee weapons: Ammunition will now deal specific kinds of damage. This will make use of our currently non existent damage resistances system that I created a while back. Each mob and each player will have different resistances for certain damage types adjustable by their equipment. Pay attention to this, because this will be a game breaker for intelligent mudders. -Resistance system: The new resistances system is now working in full effect. As your resistances increase, the damage you will take for certain damage types will decrease. Please allow some time for the builders to make the appropriate changes to weapons, ammo, mobs for this new system to balance itself out. You will now notice on market and scan, that the damage types of weapons and ammo will be listed. WARNING: YOU CAN GET NEGATIVE RESISTANCES, THUS TAKING A LOT MORE DAMAGE THAN BEFORE. -Consider: You will now notice consider showing some extra info at the bottom if certain mobs have vulnerabilities or resistances. Please note, that you are afforded this information only due to testing purposes, and in the future will rely heavily on skills and lore to be able to depict accurate information from consider. So take notes now! -Several minor backend changes have been added to support this new system and to make room for expansion, most importantly the crafting system. -Several typos and general code inefficiencies have been corrected and fixed. -The Soul Edge quest has been updated and is now alot easier to complete for high level players. -All weapons and ammos have been updated to fit the new damage type change. -Two new mini dreams added to the dreamscapes area. -Various questgear updates to make questshop items more useful. -The newest zone, Dollhouse, has been edited and is now a part of the world. Please report any strangeness to the IMMs, and have fun. Note: This is a very interactive zone on par with resident evil in design, so make sure you read and try things before telling IMMs that things are broken. -The huge boxes of ammo from scavenge and Nashville have been slightly renamed to make sorting guns a bit easier for players. - Attack is now a command identical to kill and hit. This is just to appease to personal taste. No extras here. - Suicide now must be spelled out in full in order for players to use this command. This will prevent some of the nonsensical and accidental suicides that have been upsetting people for generations. - Items have been flagged ITEM_QUEST_ITEM (Items that are either given or received for questing purposes) will now bypass all checks for weight and cursed and no_drop. This will prevent players from being fully weighed down and unable to complete or progress through a quest. - Hunting mobs will no longer track players across zones, this was added in a while ago, but seems to have been broken somehow. It should work properly now. This however, will not work against mobs you are in ranged combat with. If you snipe across a zone, the mob can and will follow you across zones. - Prior to now, sniping ethereal mobs would not damage them. This has been fixed. - Quaffing potions has now been phased out and the drink command will now appropriately determine what to do with liquid based objects in CyberASSAULT. We have kept the quaff command in for those of you who are used to using it, but the drink code will now interpret what to do with them from here on in. You may notice some string changes associated with any object based psionic. - Also, it has been noticed that drinking potions grants exp bonuses. Due to obvious potential for abuse, this has been fixed and removed. - Due to prior spam, all psionics involving objects had been removed. This, I have just realized, has broken the sends while wearing objects with psionic affects attached to them. I have fixed this for now, but please let me know if you encounter any futher or needless spam as a result of this change. - Drug damage types are now shown as toxic, instead of drug infested. If you see any new problems, or anything new that doesn't work properly, please notify your favorite immortal. Thank
Re: [Audyssey] games playable on consoles [was]Re: what willittake for this community to learn?
Hi Jim, Thanks for the reply, I think one of my friends has a PC gaming wheel, I might see if I can borrow it and give mach1 tts racing a go with it. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Wednesday, June 26, 2013 11:02 AM To: Paul Lemm Subject: Re: [Audyssey] games playable on consoles [was]Re: what willittake for this community to learn? Hi Paul, Well, My steering wheel is a Logitech MOMO Racing, but I would think that any conventional gaming steering wheel would work. Kind of depending on how many buttons it has etc. The Logitech MOMO Racing steering wheel of course has the steering wheel, gas and brake peddles on the floor, a gear shift knob, two fingertip fin buttons behind the wheel and six buttons on the hub of the wheel. And my Mach 1 tts game uses them all. Of course one is for the horn, reporting fuel, reporting lap number etc. So you might be able to play without all of the buttons. But you do need a few, like to start the engine, shift gears etc. I would have to check to see if you could use a combination of steering wheel slash joystick and the keyboard. I just never even thought to try it. BFN Jim My steering wheel is a Logitech MOMO Racing. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] See munkey, makes swamp even more amazing
Hi, Just wanted to say I got my see munkey the other day , even though I'm in the UK it arrived really quickly. I hadn't had a chance to sit down and properly give it a go until now, but just finished playing swamp and well I already love the game but the see munkey makes it even more amazing. It definitely makes the game even more immersive , just the fun of hearing a zombie and turning your head in the direction to face them and then blast away, or being suddenly trapped in a horde of zombies where you can turn your head and it literally feels like you have zombies all around you, seriously good fun. Big thumbs up to Jeremy for the idea and then going through with it and actually making the things to., now I've just got to get a lot better at swamp and hope the head band I got with the munkey isn't pink or something lol. Jeremy if you read this, honestly thanks very much for all the time and effort you've put into making these see munkeys, its truly awesome and I look forward to trying it with other games in the future too.! Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] See munkey, makes swamp even more amazing
Thanks Paul! :D I'm glad that people are able to enjoy Swamp with the See Munkey, while they wait for me to produce some games officially meant to use it. To everyone who is enjoying See Munkey-powered games of Swamp, just remember that Swamp wasn't even designed for the See Munkey, so the experience will be nothing compared to the games that will come next. I hope the future games will blow peoples' minds and usher in a new era of immersive audio games. Progress on my end is going pretty well, and I will do my best to continue improving the See Munkey firmware as well. So to everyone who owns a device, future improvements will be made available online so that anyone can choose to download them and improve the quality of their device. - Aprone On Wed, 6/26/13, Paul Lemm paul.l...@sky.com wrote: Subject: [Audyssey] See munkey, makes swamp even more amazing To: Gamers@audyssey.org Date: Wednesday, June 26, 2013, 5:51 PM Hi, Just wanted to say I got my see munkey the other day , even though I'm in the UK it arrived really quickly. I hadn't had a chance to sit down and properly give it a go until now, but just finished playing swamp and well I already love the game but the see munkey makes it even more amazing. It definitely makes the game even more immersive , just the fun of hearing a zombie and turning your head in the direction to face them and then blast away, or being suddenly trapped in a horde of zombies where you can turn your head and it literally feels like you have zombies all around you, seriously good fun. Big thumbs up to Jeremy for the idea and then going through with it and actually making the things to., now I've just got to get a lot better at swamp and hope the head band I got with the munkey isn't pink or something lol. Jeremy if you read this, honestly thanks very much for all the time and effort you've put into making these see munkeys, its truly awesome and I look forward to trying it with other games in the future too.! Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] sound effect page once again...sorry
Hi, I wrote in a couple of days ago inquiring about websites that host free sound effect files to make sound packs and such for muds. someone was good enough to reply with a page, but alas, I misplaced the email. could you remind me once again of the name of the website with the free downloadable sound files? Thanks and sorry. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.