Re: [Audyssey] audiogames forum down

2013-11-21 Thread Shane Davidson
I am also able to reproduce this error as of 1:54AM eastern time 11/22/2013.
Thanks.
Shane

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Friday, November 22, 2013 12:49 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] audiogames forum down

Hi Shaun,

Well, I can confirm your error report. I just tried logging onto the
Audiogames.net forum and got the exact same error. I also can't get onto the
main Audiogames.net site either.

Cheers!

On 11/21/13, shaun everiss  wrote:
> Hi.
> this morning I logged on to see that all connections were used the the 
> site was full but I also got this
> Warning: mysql_connect() [function.mysql-connect]: Lost connection to 
> MySQL server at 'reading initial communication packet', system error:
> 110 in /public/sites/stats.creativehero.es/write_logs.php on line 37
>
> Can not connect to database in count.php:
> I have tried several times to go to the forum and its still offline.
> I do hope everything is ok.
>
>
> ---
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Re: [Audyssey] audiogames forum down

2013-11-21 Thread Charles Rivard

The Grue is at work again.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, November 21, 2013 11:48 PM
Subject: Re: [Audyssey] audiogames forum down



Hi Shaun,

Well, I can confirm your error report. I just tried logging onto the
Audiogames.net forum and got the exact same error. I also can't get
onto the main Audiogames.net site either.

Cheers!

On 11/21/13, shaun everiss  wrote:

Hi.
this morning I logged on to see that all connections were used the
the site was full but I also got this
Warning: mysql_connect() [function.mysql-connect]: Lost connection to
MySQL server at 'reading initial communication packet', system error:
110 in /public/sites/stats.creativehero.es/write_logs.php on line 37

Can not connect to database in count.php:
I have tried several times to go to the forum and its still offline.
I do hope everything is ok.


---
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list,

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Re: [Audyssey] audiogames forum down

2013-11-21 Thread Thomas Ward
Hi Shaun,

Well, I can confirm your error report. I just tried logging onto the
Audiogames.net forum and got the exact same error. I also can't get
onto the main Audiogames.net site either.

Cheers!

On 11/21/13, shaun everiss  wrote:
> Hi.
> this morning I logged on to see that all connections were used the
> the site was full but I also got this
> Warning: mysql_connect() [function.mysql-connect]: Lost connection to
> MySQL server at 'reading initial communication packet', system error:
> 110 in /public/sites/stats.creativehero.es/write_logs.php on line 37
>
> Can not connect to database in count.php:
> I have tried several times to go to the forum and its still offline.
> I do hope everything is ok.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

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[Audyssey] audiogames forum down

2013-11-21 Thread shaun everiss

Hi.
this morning I logged on to see that all connections were used the 
the site was full but I also got this
Warning: mysql_connect() [function.mysql-connect]: Lost connection to 
MySQL server at 'reading initial communication packet', system error: 
110 in /public/sites/stats.creativehero.es/write_logs.php on line 37


Can not connect to database in count.php:
I have tried several times to go to the forum and its still offline.
I do hope everything is ok.


---
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You can make changes or update your subscription via the web, at
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[Audyssey] audiogames.net down

2013-11-21 Thread shaun everiss

Hi.
decided to go to the forum but was told the site could not connect to 
its database.

then I tried the main site and got nothing either.


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[Audyssey] do it ios

2013-11-21 Thread shaun everiss

Hi all
look josh you got a mention on a local news 
release on my local blind or tech list

DoItWrite App iOS
Cost NZ $2.59
Thanks to Anthony Horvath for pointing out this 
new app to help iOS users getting acquainted with 
VoiceOver’s handwriting features. Not only can 
you practice drawing letters and numbers safely, 
there are games with “retro style” arcade sounds to keep you

motivated.
This is the first time that a game has made it out here so fast.
Usually if it makes it at all its ages away.
The list is a user list that is handled by the 
tech department and really doesn't mean much 
though some of them are trying to fight the 
copywrite war for us and have a few other things on their plates as well.
I'd like to say this does put us in touch with 
the big top dogs but sadly not really though I am 
sure this is where the notice is taken.

Whatever you did draconis keep on rocking man.


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Re: [Audyssey] This message is for Dark

2013-11-21 Thread shaun everiss

true.
on an interesting sidenote a show talking on various things talked 
about the state of echonomic affairs of the world and the western 
world in general.
WHat I was told was that right now capatalism dirty and bad though it 
is is at this moment the only viable and workable system to keep 
things going for now.

THat other systems had not built up to it yet.
I was unfortunately traveling in the car to a friends place and 
arrived there just as it was getting interesting.

We can get from this a couple of things.
1.  the current system sucks but so what or.
2.  the current system sucks but its all we have right now but 
another system may take over in the near future.

So there is hope.
Saying that the system we have now wasn't always bad.
We needed it when things got started, but just like a hard drive its 
getting to full of files.

its running out of ram and well it needs upgrading.
It doesn't help then when things break which they will tend to do 
that well who knows.

I agree with nvda though.
Its growing quite fast and yess eventually the collective may have 
power over the others.

But There is a question.
If we have power to crush the others do we become what we hate so much.
If I was a pirate that was going after copywrite holders of stuff 
because of prices and such.

If I ever managed to get big would I end up doing what I was my swarn enemy.
Would I be the person doing the evil deed.
The scary thing is I think I would.
Greed is one of the human trates that has existed since the beginning 
and will continue to do so.

Its vary possible that it will go round and round.
ants will become giants eventually that will step on ants that were 
once like themselves.

This is getting to complex for a sunday.
However in the case with nvda its worth noting that there are people 
in the industry that even if they don't put it out publically do 
acknowledge at least privately  some being my friends that nvda is 
one of the moovers.

Its not like its a secret ofcause.
Ofcause the big thing will be when they become a big threat when the 
big guys realise they are about to become ants and then attack on mass.

If we survive a suit or 2 maybe we will survive.
I hope blind games can get to the point where if we need to fight we 
can do so and win.
I am not sure how many such fights we need to be rated among the big 
guys but still.

Then again not all giants are bad, only sertain types in sertain arieas.

At 01:59 PM 11/17/2013, you wrote:

Hi Shaun,

Unfortunately, that is all too common when it comes to corporate
capitalism. It seems the larger and more well known the company in
question the people at the top of the corporate ladder are less and
less likely to care about their customers and only think about money,
money, money. It has always been that way, and it is the very reason
the United States government has had to step in and break up
monopolies, because once a corporation grew to a certain size they
began to abuse their wealth and power by charging high prices for
products and services, ignoring accessibility concerns, whatever.
However, there is always a counter balance that shift things back in
the other direction eventually.

To pud it this way, you said the corporations see us as ants. That may
be true, but in the wild get enough ants together and they can bring
down an elephant. Individually they might be weak, but as a single
unit the aunts are stronger than any single animal that happens to
step on their ant hill. The corporate markets work in a similar way.

Here in the USA and around the world Freedom Scientific has
consistently tried to monopolize the access technology market. They
have all kinds of deals going with state agencies, other corporations,
and have cared less and less about their customer base. However, some
of the customers are fighting back by creating a free/low cost screen
reader like NVDA, and everyone who can contribute to NVDA does so. As
a result in the space of five years or so NVDA has taken a huge chunk
of Freedom Scientific's screen reader market a lot of that was due to
their high prices, bad tech support, buggy software, and NVDA has made
a big difference for people like myself who couldn't afford the price
Freedom Scientific were charging for Jaws. Those customers who chose
to drop Jaws for NVDA may have been akin to ants initially, but get a
few thousand or more customers to leave Jaws for NVDA and Freedom
Scientific stands to lose millions of dollars because of their greedy
practices. As I said there are always checks and balances even for the
mightiest corporations.

Cheers!


On 11/15/13, shaun everiss  wrote:
> Well I was talking on  the subject of copywrite on another list.
> And I have come to the sad conclusion that the bigger the companies
> get the smaller their customers get and the less they actually care.
> The sharks care about anyting that can pose a threat in the case of
> companies these are others bigger than them or the same sise or
> slightly 

Re: [Audyssey] Catagugl: An amusing little iPhone Game

2013-11-21 Thread Teresa Cochran
I’m making progress on this game. It reminds me of playing with a top. The 
sound effects are very fun.

Teresa

"Everything is interesting if you go into it deeply enough."--Richard P. Feynman
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Re: [Audyssey] Catagugl: An amusing little iPhone Game

2013-11-21 Thread dark

Hi Ken.

I got the farting thing, but I did wonder about the clouds, also if  a 
sighted person can see where things are on the screen before he/she fires, 
and thus judge the angle more exactly, then there does seem to be an access 
inequity, eg, trial and error vs exact information for calulcation.


all the best,

Dark.
- Original Message - 
From: "Ken Downey" 

To: "Gamers Discussion list" 
Sent: Thursday, November 21, 2013 9:24 AM
Subject: Re: [Audyssey] Catagugl: An amusing little iPhone Game



Hey Dark,
with practice you'll know the best angle to use when flicking the 
creature. As far as steering goes, that's the great part of this game, and 
it's the reason why I can do as well as my sighted daughter. There is no 
steering, only farting to gain speed! That's why it's so addictive I 
think.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 20, 2013 9:02 AM
Subject: Re: [Audyssey] Catagugl: An amusing little iPhone Game


H Charlse, I think from the description you don't actually toss the 
phone, you just play a game where you toss the little guggle thingy by 
doing the wind up action and letting go, just like how in Jim's golf game 
you don't actually need to pick up your pc and swing it around to 
simulate swinging the club :D.


My question however is firstly, how do you know where your going and what 
hitting and where to aime? and secondly, how do you stear the creature 
when it's flying?


Beware the Grue!

DArk.
- Original Message - 
From: "Charles Rivard" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 20, 2013 1:52 PM
Subject: Re: [Audyssey] Catagugl: An amusing little iPhone Game


I think I'll pass on tossing my iPhone.  They cost too much to be thrown 
around.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: "Ken Downey" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 20, 2013 7:20 AM
Subject: [Audyssey] Catagugl: An amusing little iPhone Game


I came across an amusing little game for iOS the other day, and though 
it's utterly simple I can't seem to put it down. I'm getting a blister 
on my index finger from playing so hard. No, I'm serious!
The game is called Catagugl, and when I got it it was free. Not sure if 
it still is or not. Anyway, once you start it, turn off VO, click in 
the lower right corner of the screen with home button to the right, and 
you'll hear a little drum-like sound. Then touch and hold, just for a 
split second, until you hear another sound. Then, wind up the gugl by 
making fast circular motions. The bigger the circles and faster you 
make them, the quicker he gets wound up. There is a countdown. If you 
toss the gugl right at the word go, you get a fart. Every time you pass 
through a cloud, you get a fart. To actually fart the fart, just touch 
the middle of your screen and he'll fart, speeding him up and giving 
him a little more elevation. The higher you toss him, the higher he'll 
go, but it's about distance rather than height. There are bumpers both 
on the ground and in the sky, and you don't want to hit them from 
underneath. There are also spikes that your poor gugl can get impailed 
on. Watch out! The more you play, the better your aim will be.
Anyway, the only drawback to the game is that you can't hear your score 
in-game. you have to go to game center and hear your rank, then go to 
the list of players and click on yoiur name, and this only gives you 
your highest score. I've contacted the dev and asked if there is any 
way for him to make the score spoken, but no reply thus far. Still a 
very good little game, and of course the kids love it too.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on 
Facebook, (KenWDowney,) or write me at kenwdow...@me.com .

---
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Re: [Audyssey] Catagugl: An amusing little iPhone Game

2013-11-21 Thread Chris
Hi all,

i have downloaded the game and tried to play it, did it in a fashan but  i must 
say a pod cast would be very very much appreciated.

I would like to give my sincere thanks to the list member who offered to do a 
podcast it is so good of them to take the time to help us in this way.

take care all and have a fantastic day

regards
christopher huby 
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Re: [Audyssey] Catagugl: An amusing little iPhone Game

2013-11-21 Thread Ken Downey

Hey Dark,
with practice you'll know the best angle to use when flicking the creature. 
As far as steering goes, that's the great part of this game, and it's the 
reason why I can do as well as my sighted daughter. There is no steering, 
only farting to gain speed! That's why it's so addictive I think.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 20, 2013 9:02 AM
Subject: Re: [Audyssey] Catagugl: An amusing little iPhone Game


H Charlse, I think from the description you don't actually toss the 
phone, you just play a game where you toss the little guggle thingy by 
doing the wind up action and letting go, just like how in Jim's golf game 
you don't actually need to pick up your pc and swing it around to simulate 
swinging the club :D.


My question however is firstly, how do you know where your going and what 
hitting and where to aime? and secondly, how do you stear the creature 
when it's flying?


Beware the Grue!

DArk.
- Original Message - 
From: "Charles Rivard" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 20, 2013 1:52 PM
Subject: Re: [Audyssey] Catagugl: An amusing little iPhone Game


I think I'll pass on tossing my iPhone.  They cost too much to be thrown 
around.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: "Ken Downey" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 20, 2013 7:20 AM
Subject: [Audyssey] Catagugl: An amusing little iPhone Game


I came across an amusing little game for iOS the other day, and though 
it's utterly simple I can't seem to put it down. I'm getting a blister on 
my index finger from playing so hard. No, I'm serious!
The game is called Catagugl, and when I got it it was free. Not sure if 
it still is or not. Anyway, once you start it, turn off VO, click in the 
lower right corner of the screen with home button to the right, and 
you'll hear a little drum-like sound. Then touch and hold, just for a 
split second, until you hear another sound. Then, wind up the gugl by 
making fast circular motions. The bigger the circles and faster you make 
them, the quicker he gets wound up. There is a countdown. If you toss 
the gugl right at the word go, you get a fart. Every time you pass 
through a cloud, you get a fart. To actually fart the fart, just touch 
the middle of your screen and he'll fart, speeding him up and giving him 
a little more elevation. The higher you toss him, the higher he'll go, 
but it's about distance rather than height. There are bumpers both on 
the ground and in the sky, and you don't want to hit them from 
underneath. There are also spikes that your poor gugl can get impailed 
on. Watch out! The more you play, the better your aim will be.
Anyway, the only drawback to the game is that you can't hear your score 
in-game. you have to go to game center and hear your rank, then go to 
the list of players and click on yoiur name, and this only gives you 
your highest score. I've contacted the dev and asked if there is any way 
for him to make the score spoken, but no reply thus far. Still a very 
good little game, and of course the kids love it too.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on 
Facebook, (KenWDowney,) or write me at kenwdow...@me.com .

---
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