Re: [Audyssey] Economics was This message is for Dark
Hi Tom. I don't know how much Marx you've read, but actually he was quite aware different people had different skills, and that cooperation was necessary, indeed that's sort of the basic philosophy of a lot of comunist ideas. What marx was against however were those cases, which increasingly happen now, where rather than a person being assigned those parts of the production of whatever the object is that are best suited to their abilities, they simply do one job over and over again repetitively, producing one and only one thing. I don't know enough about cooperative coding to give an example, but lets take carpentry. If you had one person who was great at the technical drawing, the measuring angles and the spacial logic, and another who was great at the manual dexterity type tasks, eg, the hammering, sawing planing etc, then the two of them could be quite cooperatively successful at building furniture. What marx was against however was the situation most large companies use today, where for example you have five people on one production line, and one person just!hammers the same nale in the same place each day, without any learning, creativity or use of their skills. Accroding to my software designer friend, the coding version of this does actually happen, which is rpecisely why he didn't go into game design and spent a considderable amount of time looking around for a job that would suit him specifically, even taking lower paying jobs that offered him more creative output. Interestingly enough this principle has actually been applied several times. Back in the 1970's, the National health service hear in britain used to have one nurse do one thing. Thus, you'd have one nurse on say bed making, one on feeding patients, one on medication etc, obviously however this got a lot of Nurses quite pissed off since manifestly if you've spent years at medical school and all your doing is making beds all day it's not going to be fun, for all it was an efficient system. That's why it's now changed to the modern system where one nurse looks after perhaps six patients, doing all jobs that need doing, and for anything he/she doesn't know or is incapable of doing, a Seanior nurse is on hand overseeing with more experience. this is also a case where controls on capitalism would be really helpful, or at least better labour laws so that people get paid reasonably for doing something repetitive boring or strenuous, indeed I often find it morally quite weerd how the most arduous jobs in society are the ones which people seem to regard as worth so much less financially. Getting back to games, another interesting consequence that Marx himself noted however with the production line model is lack of creativity, and according to recent reports of the games industry that is actually happening fairly often these days. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Soul trapper, was code name Cygnus
Well if the buttons are readable with vo that might be helpful. Note that when I say accessible I use it in the sense of equal effort to a sighted player, not merely playable. Beware the grue! Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 23, 2013 3:56 AM Subject: Re: [Audyssey] Soul trapper, was code name Cygnus yeah, I’m with Darren on that. It'’s a challenge, but not inaccessible. The buttons have a standard position that you just have to get used to. having VO on till you get used to it helps. Teresa Everything is interesting if you go into it deeply enough.--Richard P. Feynman On Nov 22, 2013, at 4:03 PM, dark d...@xgam.org wrote: Soul trapper is another one I need to try, but I'm a little worried by all the mails I've seen from people saying that there are parts of the game which are utterly inaccessible and basically you have to tap the screen and hope. That for an accessible game is not good. All the best, Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 22, 2013 9:16 PM Subject: Re: [Audyssey] code name Cygnus It’s pretty entertaining. I kind of prefer something like Soul trapper, because of the logic puzzles and other activities, but this is pretty good. I’ve gotten to Neptune’s Lair. Teresa Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read.--Groucho Marx On Nov 22, 2013, at 1:00 PM, Darren Duff duff...@gmail.com wrote: Yes there are. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Teresa Cochran Sent: Friday, November 22, 2013 3:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus I didn't know about this game, so thanks for posting. It's free, apparently in the US. Are there in-app purchases? Teresa Slow down; you'll get there faster. On Nov 22, 2013, at 11:49 AM, Darren Duff duff...@gmail.com wrote: Can't get the last 2 parts. Not sure what's going on... -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, November 22, 2013 2:24 PM To: audyssey gamers list Subject: [Audyssey] code name Cygnus In the latest update to this IOS game, 2 more episodes are now available, and this makes mission 1 complete. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __
Re: [Audyssey] code name Cygnus
I don't know darren. learn where the buttons are is sort of what I mean. yes, it's doable, but if a sighted player can just see where they are without the need to learn by trial and error, well is it quite an accessible game? Al the best, Dark. - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, November 23, 2013 12:52 AM Subject: Re: [Audyssey] code name Cygnus Nope. I've plaied it and you just have to learn where the buttons are. I have beeten this game more than once and even though it's not easy it's doable. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, November 22, 2013 7:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus Soul trapper is another one I need to try, but I'm a little worried by all the mails I've seen from people saying that there are parts of the game which are utterly inaccessible and basically you have to tap the screen and hope. That for an accessible game is not good. All the best, Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 22, 2013 9:16 PM Subject: Re: [Audyssey] code name Cygnus It's pretty entertaining. I kind of prefer something like Soul trapper, because of the logic puzzles and other activities, but this is pretty good. I've gotten to Neptune's Lair. Teresa Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read.--Groucho Marx On Nov 22, 2013, at 1:00 PM, Darren Duff duff...@gmail.com wrote: Yes there are. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Teresa Cochran Sent: Friday, November 22, 2013 3:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus I didn't know about this game, so thanks for posting. It's free, apparently in the US. Are there in-app purchases? Teresa Slow down; you'll get there faster. On Nov 22, 2013, at 11:49 AM, Darren Duff duff...@gmail.com wrote: Can't get the last 2 parts. Not sure what's going on... -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, November 22, 2013 2:24 PM To: audyssey gamers list Subject: [Audyssey] code name Cygnus In the latest update to this IOS game, 2 more episodes are now available, and this makes mission 1 complete. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] code name Cygnus
I think of it like learning to type on a typewriter that has unmarked keys. It is doable. The keys are always in the same location. Once you learn them, no problem. Hopefully, this is a good analogy?? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 23, 2013 3:06 AM Subject: Re: [Audyssey] code name Cygnus I don't know darren. learn where the buttons are is sort of what I mean. yes, it's doable, but if a sighted player can just see where they are without the need to learn by trial and error, well is it quite an accessible game? Al the best, Dark. - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, November 23, 2013 12:52 AM Subject: Re: [Audyssey] code name Cygnus Nope. I've plaied it and you just have to learn where the buttons are. I have beeten this game more than once and even though it's not easy it's doable. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, November 22, 2013 7:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus Soul trapper is another one I need to try, but I'm a little worried by all the mails I've seen from people saying that there are parts of the game which are utterly inaccessible and basically you have to tap the screen and hope. That for an accessible game is not good. All the best, Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 22, 2013 9:16 PM Subject: Re: [Audyssey] code name Cygnus It's pretty entertaining. I kind of prefer something like Soul trapper, because of the logic puzzles and other activities, but this is pretty good. I've gotten to Neptune's Lair. Teresa Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read.--Groucho Marx On Nov 22, 2013, at 1:00 PM, Darren Duff duff...@gmail.com wrote: Yes there are. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Teresa Cochran Sent: Friday, November 22, 2013 3:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus I didn't know about this game, so thanks for posting. It's free, apparently in the US. Are there in-app purchases? Teresa Slow down; you'll get there faster. On Nov 22, 2013, at 11:49 AM, Darren Duff duff...@gmail.com wrote: Can't get the last 2 parts. Not sure what's going on... -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, November 22, 2013 2:24 PM To: audyssey gamers list Subject: [Audyssey] code name Cygnus In the latest update to this IOS game, 2 more episodes are now available, and this makes mission 1 complete. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing
[Audyssey] Doctor Who 50th anniversary
Hi Folks, To keep this on topic, are there any Doctor Who audio games out there? An Adventure In Space And Time Year: 2013 Rating: Made For TV Running Time (minutes): 82 Description: A dramatic re-telling of the creation of the television series Doctor Who in 1963. Stars: David Bradley, Ross Gurney-Randall Roger May Genres: Drama https://www.blindmicemegamall.com/bmm/shop/Movie_Vault?recentlyAdded=true Blind Mice Mega Mall Office Hours: 9 a.m. to 4 p.m. CST Monday - Friday Call The Order Center (713) 893-7277 Membership to the Blind Mice mall is free. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Doctor Who 50th anniversary
Am so looking forward to tonights episode the day of the doctor. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: 23 November 2013 11:35 To: Gamers Discussion list Subject: [Audyssey] Doctor Who 50th anniversary Hi Folks, To keep this on topic, are there any Doctor Who audio games out there? An Adventure In Space And Time Year: 2013 Rating: Made For TV Running Time (minutes): 82 Description: A dramatic re-telling of the creation of the television series Doctor Who in 1963. Stars: David Bradley, Ross Gurney-Randall Roger May Genres: Drama https://www.blindmicemegamall.com/bmm/shop/Movie_Vault?recentlyAdded=true Blind Mice Mega Mall Office Hours: 9 a.m. to 4 p.m. CST Monday - Friday Call The Order Center (713) 893-7277 Membership to the Blind Mice mall is free. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] code name Cygnus
I think so yes sir! Once you learn where the buttons are you to can play the game just fine! As I've said, I've beaten the game a few times with no sighted help! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, November 23, 2013 4:07 AM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus I don't know darren. learn where the buttons are is sort of what I mean. yes, it's doable, but if a sighted player can just see where they are without the need to learn by trial and error, well is it quite an accessible game? Al the best, Dark. - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, November 23, 2013 12:52 AM Subject: Re: [Audyssey] code name Cygnus Nope. I've plaied it and you just have to learn where the buttons are. I have beeten this game more than once and even though it's not easy it's doable. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, November 22, 2013 7:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus Soul trapper is another one I need to try, but I'm a little worried by all the mails I've seen from people saying that there are parts of the game which are utterly inaccessible and basically you have to tap the screen and hope. That for an accessible game is not good. All the best, Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 22, 2013 9:16 PM Subject: Re: [Audyssey] code name Cygnus It's pretty entertaining. I kind of prefer something like Soul trapper, because of the logic puzzles and other activities, but this is pretty good. I've gotten to Neptune's Lair. Teresa Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read.--Groucho Marx On Nov 22, 2013, at 1:00 PM, Darren Duff duff...@gmail.com wrote: Yes there are. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Teresa Cochran Sent: Friday, November 22, 2013 3:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus I didn't know about this game, so thanks for posting. It's free, apparently in the US. Are there in-app purchases? Teresa Slow down; you'll get there faster. On Nov 22, 2013, at 11:49 AM, Darren Duff duff...@gmail.com wrote: Can't get the last 2 parts. Not sure what's going on... -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, November 22, 2013 2:24 PM To: audyssey gamers list Subject: [Audyssey] code name Cygnus In the latest update to this IOS game, 2 more episodes are now available, and this makes mission 1 complete. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __
Re: [Audyssey] Soul trapper, was code name Cygnus
I play the game with vo off! So there! Lol! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, November 23, 2013 4:08 AM To: Gamers Discussion list Subject: Re: [Audyssey] Soul trapper, was code name Cygnus Well if the buttons are readable with vo that might be helpful. Note that when I say accessible I use it in the sense of equal effort to a sighted player, not merely playable. Beware the grue! Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 23, 2013 3:56 AM Subject: Re: [Audyssey] Soul trapper, was code name Cygnus yeah, I'm with Darren on that. It''s a challenge, but not inaccessible. The buttons have a standard position that you just have to get used to. having VO on till you get used to it helps. Teresa Everything is interesting if you go into it deeply enough.--Richard P. Feynman On Nov 22, 2013, at 4:03 PM, dark d...@xgam.org wrote: Soul trapper is another one I need to try, but I'm a little worried by all the mails I've seen from people saying that there are parts of the game which are utterly inaccessible and basically you have to tap the screen and hope. That for an accessible game is not good. All the best, Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 22, 2013 9:16 PM Subject: Re: [Audyssey] code name Cygnus It's pretty entertaining. I kind of prefer something like Soul trapper, because of the logic puzzles and other activities, but this is pretty good. I've gotten to Neptune's Lair. Teresa Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read.--Groucho Marx On Nov 22, 2013, at 1:00 PM, Darren Duff duff...@gmail.com wrote: Yes there are. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Teresa Cochran Sent: Friday, November 22, 2013 3:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus I didn't know about this game, so thanks for posting. It's free, apparently in the US. Are there in-app purchases? Teresa Slow down; you'll get there faster. On Nov 22, 2013, at 11:49 AM, Darren Duff duff...@gmail.com wrote: Can't get the last 2 parts. Not sure what's going on... -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, November 22, 2013 2:24 PM To: audyssey gamers list Subject: [Audyssey] code name Cygnus In the latest update to this IOS game, 2 more episodes are now available, and this makes mission 1 complete. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription
Re: [Audyssey] code name Cygnus
Try again you should be able to get them all now. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of goshawk on horseback Sent: Friday, November 22, 2013 5:04 PM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus so far, can still only get the first 3 eps. Simon - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 22, 2013 8:16 PM Subject: Re: [Audyssey] code name Cygnus Hi Teresa. It's basically an interactive audio drama with stats like the choiceofgames titles, so you hear a scene and make choices over what happens. The two cool things are firstly that you are a james bond style spy! which is awsome, and secondly that you can actually input commands by speaking as opposed to using Vo, which is rather fun, or at least I found it so when I tried the prologue. It's free to download the application itself and play the prologue, then basically you pay for missions within the ap. Mission 1, (which as Charlse said has just been completed with all five episodes), and then mission 2 when it comes out. Hth. it'll be getting an entry on audiogames.net soon. All the best, Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 22, 2013 8:07 PM Subject: Re: [Audyssey] code name Cygnus I didn't know about this game, so thanks for posting. It's free, apparently in the US. Are there in-app purchases? Teresa Slow down; you'll get there faster. On Nov 22, 2013, at 11:49 AM, Darren Duff duff...@gmail.com wrote: Can't get the last 2 parts. Not sure what's going on... -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, November 22, 2013 2:24 PM To: audyssey gamers list Subject: [Audyssey] code name Cygnus In the latest update to this IOS game, 2 more episodes are now available, and this makes mission 1 complete. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send
[Audyssey] Wrecking Ball v2 about to be released, feedback sought
I'm about to release Wrecking Ball v2. I've squashed a lot of bugs in this version, introduced a new laser gun bonus that allows you to destroy entire columns at a time, as well as a jynx that shrinks the length of the table. I've increased the default table length for the game, so that the ball doesn't come back at you so fast when you hit it, but if you shrink the table too many times you're going to have a tough game to play. I've also shrunk the default paddle size. Do to the laser bonus, the use of the mouse has become essential. The alternative would be hitting the arrow keys, holding them down for who knows how long, then trying to shoot out the columns, and that seems tedious, but if you have ideas I'm open to implementing them. So what I'm wondering is, what kinds of features do you want to see? Note: This is and probably will always be a single player game, as I'm not going to waste my time learning any new VB6 code. If I learn any new code it'll be for VB.net. However, I would like any ideas about extra levels, bonuses, jynxes, and so on. I remember that in some Breakout games, there was a mode where the walls would move closer and closer together, and I may do something similar. So if you guys have additional ideas, I'd like to hear them, especially if you used to be sighted and loved playing Pinball, Pong, Breakout etc. This goofy game has been under development since 2005, and all I can say is that I'm glad I never charged for it. It's finally very close to complete though, thank goodness! Ken Downey www.ThePionEar.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Wrecking Ball v2 about to be released, feedback sought
Nice to hear you are updating this audio classic. One thing, gamepad support. Analogs can handle everything very well i believe. W dniu 2013-11-23 17:18, Ken Downey pisze: I'm about to release Wrecking Ball v2. I've squashed a lot of bugs in this version, introduced a new laser gun bonus that allows you to destroy entire columns at a time, as well as a jynx that shrinks the length of the table. I've increased the default table length for the game, so that the ball doesn't come back at you so fast when you hit it, but if you shrink the table too many times you're going to have a tough game to play. I've also shrunk the default paddle size. Do to the laser bonus, the use of the mouse has become essential. The alternative would be hitting the arrow keys, holding them down for who knows how long, then trying to shoot out the columns, and that seems tedious, but if you have ideas I'm open to implementing them. So what I'm wondering is, what kinds of features do you want to see? Note: This is and probably will always be a single player game, as I'm not going to waste my time learning any new VB6 code. If I learn any new code it'll be for VB.net. However, I would like any ideas about extra levels, bonuses, jynxes, and so on. I remember that in some Breakout games, there was a mode where the walls would move closer and closer together, and I may do something similar. So if you guys have additional ideas, I'd like to hear them, especially if you used to be sighted and loved playing Pinball, Pong, Breakout etc. This goofy game has been under development since 2005, and all I can say is that I'm glad I never charged for it. It's finally very close to complete though, thank goodness! Ken Downey www.ThePionEar.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Wrecking Ball v2 about to be released, feedback sought
This is just my opinion, and is given before trying out the new update: Not sure if I like the laser gun idea. It isn't a part of a pinball game. As it is right now, Wrecking Ball has the feel of a pinball game, which I like, and I think this would be a detraction. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Ken Downey kenwdow...@thepionear.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 23, 2013 10:18 AM Subject: [Audyssey] Wrecking Ball v2 about to be released, feedback sought I'm about to release Wrecking Ball v2. I've squashed a lot of bugs in this version, introduced a new laser gun bonus that allows you to destroy entire columns at a time, as well as a jynx that shrinks the length of the table. I've increased the default table length for the game, so that the ball doesn't come back at you so fast when you hit it, but if you shrink the table too many times you're going to have a tough game to play. I've also shrunk the default paddle size. Do to the laser bonus, the use of the mouse has become essential. The alternative would be hitting the arrow keys, holding them down for who knows how long, then trying to shoot out the columns, and that seems tedious, but if you have ideas I'm open to implementing them. So what I'm wondering is, what kinds of features do you want to see? Note: This is and probably will always be a single player game, as I'm not going to waste my time learning any new VB6 code. If I learn any new code it'll be for VB.net. However, I would like any ideas about extra levels, bonuses, jynxes, and so on. I remember that in some Breakout games, there was a mode where the walls would move closer and closer together, and I may do something similar. So if you guys have additional ideas, I'd like to hear them, especially if you used to be sighted and loved playing Pinball, Pong, Breakout etc. This goofy game has been under development since 2005, and all I can say is that I'm glad I never charged for it. It's finally very close to complete though, thank goodness! Ken Downey www.ThePionEar.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Soul trapper, was code name Cygnus
So where? I just had to ask. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, November 23, 2013 9:32 AM Subject: Re: [Audyssey] Soul trapper, was code name Cygnus I play the game with vo off! So there! Lol! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, November 23, 2013 4:08 AM To: Gamers Discussion list Subject: Re: [Audyssey] Soul trapper, was code name Cygnus Well if the buttons are readable with vo that might be helpful. Note that when I say accessible I use it in the sense of equal effort to a sighted player, not merely playable. Beware the grue! Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 23, 2013 3:56 AM Subject: Re: [Audyssey] Soul trapper, was code name Cygnus yeah, I'm with Darren on that. It''s a challenge, but not inaccessible. The buttons have a standard position that you just have to get used to. having VO on till you get used to it helps. Teresa Everything is interesting if you go into it deeply enough.--Richard P. Feynman On Nov 22, 2013, at 4:03 PM, dark d...@xgam.org wrote: Soul trapper is another one I need to try, but I'm a little worried by all the mails I've seen from people saying that there are parts of the game which are utterly inaccessible and basically you have to tap the screen and hope. That for an accessible game is not good. All the best, Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 22, 2013 9:16 PM Subject: Re: [Audyssey] code name Cygnus It's pretty entertaining. I kind of prefer something like Soul trapper, because of the logic puzzles and other activities, but this is pretty good. I've gotten to Neptune's Lair. Teresa Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read.--Groucho Marx On Nov 22, 2013, at 1:00 PM, Darren Duff duff...@gmail.com wrote: Yes there are. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Teresa Cochran Sent: Friday, November 22, 2013 3:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus I didn't know about this game, so thanks for posting. It's free, apparently in the US. Are there in-app purchases? Teresa Slow down; you'll get there faster. On Nov 22, 2013, at 11:49 AM, Darren Duff duff...@gmail.com wrote: Can't get the last 2 parts. Not sure what's going on... -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, November 22, 2013 2:24 PM To: audyssey gamers list Subject: [Audyssey] code name Cygnus In the latest update to this IOS game, 2 more episodes are now available, and this makes mission 1 complete. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list,
Re: [Audyssey] Soul trapper, was code name Cygnus
so hide! LOL I keep trying it with VO on and off and it’s sort of six of one and half-dozen of another. The buttons are at all angles to each other, usually a Y shape or upside-down Y-shape, and that’s tricky for me. I veer on a touch-screen enough as it is, which is one reason I have an iPod instead of an iPad. Teresa Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read.--Groucho Marx On Nov 23, 2013, at 11:37 AM, Charles Rivard wee1s...@fidnet.com wrote: So where? I just had to ask. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, November 23, 2013 9:32 AM Subject: Re: [Audyssey] Soul trapper, was code name Cygnus I play the game with vo off! So there! Lol! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, November 23, 2013 4:08 AM To: Gamers Discussion list Subject: Re: [Audyssey] Soul trapper, was code name Cygnus Well if the buttons are readable with vo that might be helpful. Note that when I say accessible I use it in the sense of equal effort to a sighted player, not merely playable. Beware the grue! Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 23, 2013 3:56 AM Subject: Re: [Audyssey] Soul trapper, was code name Cygnus yeah, I'm with Darren on that. It''s a challenge, but not inaccessible. The buttons have a standard position that you just have to get used to. having VO on till you get used to it helps. Teresa Everything is interesting if you go into it deeply enough.--Richard P. Feynman On Nov 22, 2013, at 4:03 PM, dark d...@xgam.org wrote: Soul trapper is another one I need to try, but I'm a little worried by all the mails I've seen from people saying that there are parts of the game which are utterly inaccessible and basically you have to tap the screen and hope. That for an accessible game is not good. All the best, Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 22, 2013 9:16 PM Subject: Re: [Audyssey] code name Cygnus It's pretty entertaining. I kind of prefer something like Soul trapper, because of the logic puzzles and other activities, but this is pretty good. I've gotten to Neptune's Lair. Teresa Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read.--Groucho Marx On Nov 22, 2013, at 1:00 PM, Darren Duff duff...@gmail.com wrote: Yes there are. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Teresa Cochran Sent: Friday, November 22, 2013 3:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus I didn't know about this game, so thanks for posting. It's free, apparently in the US. Are there in-app purchases? Teresa Slow down; you'll get there faster. On Nov 22, 2013, at 11:49 AM, Darren Duff duff...@gmail.com wrote: Can't get the last 2 parts. Not sure what's going on... -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, November 22, 2013 2:24 PM To: audyssey gamers list Subject: [Audyssey] code name Cygnus In the latest update to this IOS game, 2 more episodes are now available, and this makes mission 1 complete. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be
Re: [Audyssey] code name Cygnus
Hi charlse. That it is doable I do not doubt, also I imagine the game is rather a lot of fun, however whether it is truly an accessible game, ie, one that vi players can play with equal effort to sighted ones I am not sure since that would depend upon the level of learning involved and the complexity of the button layout and how much it changes for each screen. It's probably something I need to investigate. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Doctor Who 50th anniversary
Hi Phil. No spoilers please, I'm about to watch it as I've been at a music festival all day. A doctor who audio game would be awsome, but the history of doctor who games has been pretty pathetic. I remember in the early 90's, a doctor who game for pc got the lowest ratings of any amigar title, since basically the concept of having the doctor in a side scrolling shmup (and a pretty dire one at that), was rather stupid. There have been some more adventure titles which worked rather well, (I have seen doctor who if, but in mainstream terms there actually have been full on complete audio visual interactive puzzle adventure games0, and of course since doctor who monsters such as the Daleks and cybermen are so vocally distinct, they'd be perfect for an audio game. An arcade game could be set in the whoniverse, but probably couldn't feature the doctor, for example an arcade game destroying daleks as a unit officer or maybe a human in one of the various Dalek wars (the Dalek empire series from Big finish has more than enough galactic wars), not to mention the time war of course, though the Doctor in an action game is less certain for all that the third doctor was fond of car chases and using his venusian akaido. Thinking about it I did once play a rather fun little graphical retro arcade game where you were the doctor, and basically the daleks chased you on a 2D playing field scattered with mines, and you had to trick the daleks into either running into the mines or shooting each other. That was pretty fun for a five minute humourous break. Then again, the Daleks are so awsome and powerful, having a one shot to destroy style arcade game feels quite the injustice to everyone's favourite pepperpots of peril :D. Either way from what I've seen in retro games freeware games with doctor who graphics and sfx are fine by the bbc, and I've not heard of them crucifying anyone over copywrite, though of course it's possible. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Soul trapper, was code name Cygnus
I repeat darren, my issure isn't whether it is possible! Heck, it would theoretically be possible for a total blind play to play any sighted game by saying learning hold forward for 0.1 secons, hold right for 0.2 seconds, press down twice etc such a thing would be ridiculos though. it's the effort question that concerns me, not whether it is possible. This is why I was wondering about whether the buttons were readable with vo, since obviously with vo you can tell at least where the buttons are, and thus have the same information as a sighted player for when you turn vo off. Beware the Grue! Dark. - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, November 23, 2013 3:32 PM Subject: Re: [Audyssey] Soul trapper, was code name Cygnus I play the game with vo off! So there! Lol! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, November 23, 2013 4:08 AM To: Gamers Discussion list Subject: Re: [Audyssey] Soul trapper, was code name Cygnus Well if the buttons are readable with vo that might be helpful. Note that when I say accessible I use it in the sense of equal effort to a sighted player, not merely playable. Beware the grue! Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 23, 2013 3:56 AM Subject: Re: [Audyssey] Soul trapper, was code name Cygnus yeah, I'm with Darren on that. It''s a challenge, but not inaccessible. The buttons have a standard position that you just have to get used to. having VO on till you get used to it helps. Teresa Everything is interesting if you go into it deeply enough.--Richard P. Feynman On Nov 22, 2013, at 4:03 PM, dark d...@xgam.org wrote: Soul trapper is another one I need to try, but I'm a little worried by all the mails I've seen from people saying that there are parts of the game which are utterly inaccessible and basically you have to tap the screen and hope. That for an accessible game is not good. All the best, Dark. - Original Message - From: Teresa Cochran vegaspipistre...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 22, 2013 9:16 PM Subject: Re: [Audyssey] code name Cygnus It's pretty entertaining. I kind of prefer something like Soul trapper, because of the logic puzzles and other activities, but this is pretty good. I've gotten to Neptune's Lair. Teresa Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read.--Groucho Marx On Nov 22, 2013, at 1:00 PM, Darren Duff duff...@gmail.com wrote: Yes there are. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Teresa Cochran Sent: Friday, November 22, 2013 3:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] code name Cygnus I didn't know about this game, so thanks for posting. It's free, apparently in the US. Are there in-app purchases? Teresa Slow down; you'll get there faster. On Nov 22, 2013, at 11:49 AM, Darren Duff duff...@gmail.com wrote: Can't get the last 2 parts. Not sure what's going on... -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, November 22, 2013 2:24 PM To: audyssey gamers list Subject: [Audyssey] code name Cygnus In the latest update to this IOS game, 2 more episodes are now available, and this makes mission 1 complete. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns
Re: [Audyssey] Wrecking Ball v2 about to be released, feedback sought
Hi Ken, I tried the first version of the game only once and that was quite a while ago, so I don't know if the things I want to suggest here maybe already are in the game. So please bare with me if I say things here that are no longer needed. I remember from the sighted version of wrecking ball a block, which gave you a sticky padle. The ball would stick on it and you could shot it wherever you wanted. Another block gave you a padle with double length, so it was easier to hit the ball back. Also there were some kind of boss levels with one big monster thingy, but I really don't remember how exactly they worked. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Hack and Other Simple Games
Hi everyone, Recently on the Audiogames.net forum Harrylst announced he has ported Hack by Daniel Zingaro to the PC using the Blastbay Game Toolkit. For those of you who do not know what I am talking about Hack is a very simple but addictive game in which a player starts out with a Braille N' Speak Classic, and increasingly fights more and more complex notetakers by adding more ram and ways to hack the other notetakers. As I have said the game is fairly simple, but despite its simplicity it is a fun little game to play around with for a little while. As a result I have considered creating something similar, but instead of using notetakers I thought I might use something else such as robots or perhaps a warrior you could train to fight in gladiator type competitions. I am basically wondering if there is any interest in such a game as this? I know that such a game is likely to be fairly simplistic in nature, would in fact be very basic, but I currently don't have much time to devote to complex games like Mysteries of the Ancients or Raceway right now. So if I create anything at all it has to be fairly simple and easy to make. I realized that something like Hack is exactly the type of game I could create that would be fun, addictive, and not all that hard to make. Plus if I wrote it as a text based game I could create versions for Mac, Windows, and Linux without too much trouble which would make it available to pretty much anyone. Any thoughts on this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Hack and Other Simple Games
Hi Tom, I like the idea, spetialy this about the warriors! Personally, I am not quite a science fiction fan, but a gladiator or a warrior type game would be nice. And if it is simple and yet envolves some strategy and has good reply value (and preferably good sound effects), I am deffinitly going to play it. Best, Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 24, 2013 1:59 AM Subject: [Audyssey] Hack and Other Simple Games Hi everyone, Recently on the Audiogames.net forum Harrylst announced he has ported Hack by Daniel Zingaro to the PC using the Blastbay Game Toolkit. For those of you who do not know what I am talking about Hack is a very simple but addictive game in which a player starts out with a Braille N' Speak Classic, and increasingly fights more and more complex notetakers by adding more ram and ways to hack the other notetakers. As I have said the game is fairly simple, but despite its simplicity it is a fun little game to play around with for a little while. As a result I have considered creating something similar, but instead of using notetakers I thought I might use something else such as robots or perhaps a warrior you could train to fight in gladiator type competitions. I am basically wondering if there is any interest in such a game as this? I know that such a game is likely to be fairly simplistic in nature, would in fact be very basic, but I currently don't have much time to devote to complex games like Mysteries of the Ancients or Raceway right now. So if I create anything at all it has to be fairly simple and easy to make. I realized that something like Hack is exactly the type of game I could create that would be fun, addictive, and not all that hard to make. Plus if I wrote it as a text based game I could create versions for Mac, Windows, and Linux without too much trouble which would make it available to pretty much anyone. Any thoughts on this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Hack and Other Simple Games
sounds good to me. having used linux for two or three months I went back to windows7 and will be sticking with windows as my main OS because it offers more in terms of games, quality of tts voices amongst other benefits. Josh sent from my windows 7 laptop On 11/23/2013 7:59 PM, Thomas Ward wrote: Hi everyone, Recently on the Audiogames.net forum Harrylst announced he has ported Hack by Daniel Zingaro to the PC using the Blastbay Game Toolkit. For those of you who do not know what I am talking about Hack is a very simple but addictive game in which a player starts out with a Braille N' Speak Classic, and increasingly fights more and more complex notetakers by adding more ram and ways to hack the other notetakers. As I have said the game is fairly simple, but despite its simplicity it is a fun little game to play around with for a little while. As a result I have considered creating something similar, but instead of using notetakers I thought I might use something else such as robots or perhaps a warrior you could train to fight in gladiator type competitions. I am basically wondering if there is any interest in such a game as this? I know that such a game is likely to be fairly simplistic in nature, would in fact be very basic, but I currently don't have much time to devote to complex games like Mysteries of the Ancients or Raceway right now. So if I create anything at all it has to be fairly simple and easy to make. I realized that something like Hack is exactly the type of game I could create that would be fun, addictive, and not all that hard to make. Plus if I wrote it as a text based game I could create versions for Mac, Windows, and Linux without too much trouble which would make it available to pretty much anyone. Any thoughts on this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Hack and Other Simple Games
Hi Milos, Not sure about strategy, but here is the basic concept as it stands now. In Dan's original Hack game you would go to the store to buy upgrades for your Braille N' Speak such as more memory and special attacks like Warm Reset, Cold Reset, Macros, Unit Melter, etc. If I were to create a warrior type game in the same style instead of buying memory etc from a store you would apply experience points to upgrade various skills such as slashing, stabbing, blocking, etc which would give you a sort of RPG combat feel to the game. Plus you could specialize your skill set for specific weapons like swords, knives, clubs, staffs, and so forth. Each victory over an opponent would give you more experience to put towards a skill upgrade or to apply towards better armor and weapons. At least that is as far as I have taken the idea so far. As far as sounds I am doing this on the cheap, but I imagine I might be able to cobble together some decent sounds etc for a 1.0 release. Some things like swords, knives, and clubs I probably have laying around on my hard drive already. Cheers! On 11/23/13, Milos Przic milos.pr...@gmail.com wrote: Hi Tom, I like the idea, spetialy this about the warriors! Personally, I am not quite a science fiction fan, but a gladiator or a warrior type game would be nice. And if it is simple and yet envolves some strategy and has good reply value (and preferably good sound effects), I am deffinitly going to play it. Best, Milos Przic twitter: MilosPrzic skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] A funny Doctor Who related story
Sometimes, Parents can say the darndest things. I thought I'd relate to you a funny but at the same time embarrassing thing that happened to me at the 40th Doctor Who convention in Sydney Australia What attracted me to the show in the first place was the electronic music and sound affects, from the moment I put my ear near the tv's speaker at school and heard that eerie whaling song, I was hooked. I was excited to be going to sydney to meet some of the actresses. Unfortunately, my Dork. Doofus... duffer. dummy... er... Dad is not all that bright and sometimes he doesn't get it quite right. He flew down to sydney with me so that he could act as my sighted guide and take me to the various exhibits. We stayed at the hotel for 3 nights and on the last day there, one of the last guests, Janet Fielding came in to do her talk about how she got started with dr. who, about her home life in Brisbane Australia and the crazy crazy people she met at conventions in the USA. As you're probably aware, she's got a thick Aussie accent and she also has a very... um... well.. bossy and.. Dominant personality!! Anyhow, Seeing as I am blind, The organisers of the convention let me meet and spend time with the actresses before everyone else. Little did I know that I was about to undergo a lifechanging experience and it would be one to stick in my memory for years to come. I was in the room Chatting to Janet fielding about the show, I like to get to know people by holding their hands, so I was holding both Janet's hands they felt very nice and soft and I was so involved in the conversation with her that I had completely forgotten that my Dopeyer... dud.. Dad was standing right beside me! Before I realised what was happening, Dad opened his trap and said Stephen. oh. that's me in case you haven't noticed. likes to copy and download dr. who videos from the internet!!! Oh my God!! Dud!! you fool! Look what you've done! did you really just say that? Someone tell me I'm dreaming! Suddenly I knew I was in deep deep deep doodoo and it was judgement day and I was going to meet my Maker! the room suddenly went all quiet. Before I could say but. but... but but but... but Tegan Grabbed my hands and proceeded to read me the riot act! Tsk, tsk tsk tsk tsk tsk... tsk.. she chided. Thats copyright infringement!! (slap) Naughty (slap) Stephen!! wo!! she just smacked my hand! It happened so quickly that it wasn't until long after the whovention was over that I had a chance to really think about it. Suddenly the room erupted in gails of laughter. It was so embarrassing! Now every time I hear her voice on a dvd or the tv I'll always have that fond memory. It's not every day you get lucky enough to end up get smacked about by a female tv star!! and just to make matters worse, the dr. who dvd restoration team was in the room as well, and they would've overheard and seen it all!! and the moral of this story? Never invite your folks to a scifi convention!! you'll live to regret it! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Important! Temporary list shutdown tonight.
Hello everyone: This is an important message to let everyone know that the Audyssey site and list will be temporarily going down for maintenance tonight. As many of you are aware there are some technical issues with the Audyssey Mailing List, and they have persisted ever since we changed servers a few months back. Various support specialists on the admin side of things have checked our configurations, and can find nothing wrong with Mailman or with our CPanel configuration. What's more no other customers with Skynet Communications is experiencing the same problem we are having with Audyssey. The conclusion is something got busted when switching hosts, and the best solution right now is to simply delete the old CPanel configuration, mailing lists, etc and start over with a fresh account setup. We believe this will resolve any and all problems created by the move between hosts, and bring stability back to the mailing list. However, we expect this list and the main site to be down for a few hours, but hope to have things back up and running by sometime Sunday. As for the list members with luck none of you should have to unsubscribe and resubscribe to this list. Before we delete the list and its configurations etc we will make backups of the list membership so when we create the new list the list admins and I can automatically resubscribe everyone all at once. About the only thing that will change for you, the end user, is you may need to change your list password as they will be automatically regenerated by Mailman when we add you to the database of list members. If you don't get a list subscription message with in the next 24-48 hours visit the Audyssey site and manually resubscribe using the list home page. Sincerely: Thomas Ward Owner-Moderator of the Audyssey Mailing List gamers-ow...@audyssey.org --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.