[Audyssey] thanks that makes a lot of sense so as i am running cyber assault in mush then i must be using the client so again thanks RE: Cyber Assault with Mush-Z?

2014-03-04 Thread wayne17a


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john
Sent: Monday, March 03, 2014 4:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Cyber Assault with Mush-Z?

There is a difference between mushclient and mush-z. Mushclient is a program
that you can use to play any mud. Mush-z is a specific set of triggers,
aliases and sounds that have been built for alter aeon, and come
pre-packaged when you instal the program. Think of it sort of like getting
programs pre-installed on a new computer; mushclient is the computer and
mushh-z is the software. You can, of course, add more software to that
computer, if you're willing to work on it. Same goes for mushclient.

 - Original Message -
From: wayne17a wayne...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org Date sent: Mon, 3 Mar
2014 10:39:35 -0500
Subject: Re: [Audyssey] Cyber Assault with Mush-Z?

Hello dennis I have cyberassault running with mush so does that mean
I have the client or is there another mush around and if so could you please
give me the link thanks in advance

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[Audyssey] Disappointing news about starbase orion

2014-03-04 Thread dark
Well I contacted the developer of starbase orion. 

he basically said that converting the open gl galaxy map would involve too much 
work and some buggy additions to the program. When i raised the issue of an  
alternate display  of the same information ala the   the  startraders nav 
menue, he  told me he'd already  looked into that and decided against it. 
Frankly I doubt his abilities at looking at  alternate solutions sinse genrally 
speaking most sighted developers are not good at finding  alternative ways of 
desplaying graphical map info, which  is one reason why it's often a good idea 
to discuss these things.

The  STarbase orion dev just seems narrow minded, and I'm tempted to go and 
give starbasee orion a zero star rating because of that.

I have said if he wants to discuss alternatives I'd be happy and have come as 
close to politeness allows to calling him a closed minded  arrogant so and so, 
(I did use the word intractable). 

So, unfortunately it seems no access fixes here, which is pretty bad and not 
what I was hoping for (I am usualy at least a little more successful at this), 
though now that Trees brothers (the chaps who make startraders rpg), have moved 
into game developement we might see an accessible 4X game for the Iphone in the 
future.  

All the best, 

Dark.
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Re: [Audyssey] Disappointing news about starbase orion

2014-03-04 Thread Zachary Kline
Hi Dark,

This mirrors my experience when I suggested the same things to him. I 
understand his reasons, bt they are still frustrating. 95% accessible is hard 
to swallow.
Best,
Zack.
On Mar 4, 2014, at 11:16 AM, dark d...@xgam.org wrote:

 Well I contacted the developer of starbase orion. 
 
 he basically said that converting the open gl galaxy map would involve too 
 much work and some buggy additions to the program. When i raised the issue of 
 an  alternate display  of the same information ala the   the  startraders nav 
 menue, he  told me he'd already  looked into that and decided against it. 
 Frankly I doubt his abilities at looking at  alternate solutions sinse 
 genrally speaking most sighted developers are not good at finding  
 alternative ways of desplaying graphical map info, which  is one reason why 
 it's often a good idea to discuss these things.
 
 The  STarbase orion dev just seems narrow minded, and I'm tempted to go and 
 give starbasee orion a zero star rating because of that.
 
 I have said if he wants to discuss alternatives I'd be happy and have come as 
 close to politeness allows to calling him a closed minded  arrogant so and 
 so, (I did use the word intractable). 
 
 So, unfortunately it seems no access fixes here, which is pretty bad and not 
 what I was hoping for (I am usualy at least a little more successful at 
 this), though now that Trees brothers (the chaps who make startraders rpg), 
 have moved into game developement we might see an accessible 4X game for the 
 Iphone in the future.  
 
 All the best, 
 
 Dark.
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Re: [Audyssey] Disappointing news about starbase orion

2014-03-04 Thread Darren Harris
Well I was meant to be beta testing accessibility stuff for him ages ago but
it really didn't get anywhere at all. so am not surprised to read this at
all. 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary Kline
Sent: 04 March 2014 19:21
To: Gamers Discussion list
Subject: Re: [Audyssey] Disappointing news about starbase orion

Hi Dark,

This mirrors my experience when I suggested the same things to him. I
understand his reasons, bt they are still frustrating. 95% accessible is
hard to swallow.
Best,
Zack.
On Mar 4, 2014, at 11:16 AM, dark d...@xgam.org wrote:

 Well I contacted the developer of starbase orion. 
 
 he basically said that converting the open gl galaxy map would involve too
much work and some buggy additions to the program. When i raised the issue
of an  alternate display  of the same information ala the   the  startraders
nav menue, he  told me he'd already  looked into that and decided against
it. Frankly I doubt his abilities at looking at  alternate solutions sinse
genrally speaking most sighted developers are not good at finding
alternative ways of desplaying graphical map info, which  is one reason why
it's often a good idea to discuss these things.
 
 The  STarbase orion dev just seems narrow minded, and I'm tempted to go
and give starbasee orion a zero star rating because of that.
 
 I have said if he wants to discuss alternatives I'd be happy and have come
as close to politeness allows to calling him a closed minded  arrogant so
and so, (I did use the word intractable). 
 
 So, unfortunately it seems no access fixes here, which is pretty bad and
not what I was hoping for (I am usualy at least a little more successful at
this), though now that Trees brothers (the chaps who make startraders rpg),
have moved into game developement we might see an accessible 4X game for the
Iphone in the future.  
 
 All the best, 
 
 Dark.
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Re: [Audyssey] Disappointing news about starbase orion

2014-03-04 Thread dark
Well I've had another E-mail and he seems pretty set, which is quite 
irritating, indeed I've rarely had as negative a response, usually when 
developers respond at all  your halfway there.


I'd recommend people go and give Starbase Orion zero star ratings now, sinse 
this is frankly irritating for a game with such a lot of  implicit access to 
begin with.


Beware the grue!

Dark.
- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, March 04, 2014 9:21 PM
Subject: Re: [Audyssey] Disappointing news about starbase orion


Well I was meant to be beta testing accessibility stuff for him ages ago 
but

it really didn't get anywhere at all. so am not surprised to read this at
all.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary 
Kline

Sent: 04 March 2014 19:21
To: Gamers Discussion list
Subject: Re: [Audyssey] Disappointing news about starbase orion

Hi Dark,

This mirrors my experience when I suggested the same things to him. I
understand his reasons, bt they are still frustrating. 95% accessible is
hard to swallow.
Best,
Zack.
On Mar 4, 2014, at 11:16 AM, dark d...@xgam.org wrote:


Well I contacted the developer of starbase orion.

he basically said that converting the open gl galaxy map would involve 
too

much work and some buggy additions to the program. When i raised the issue
of an  alternate display  of the same information ala the   the 
startraders

nav menue, he  told me he'd already  looked into that and decided against
it. Frankly I doubt his abilities at looking at  alternate solutions sinse
genrally speaking most sighted developers are not good at finding
alternative ways of desplaying graphical map info, which  is one reason 
why

it's often a good idea to discuss these things.


The  STarbase orion dev just seems narrow minded, and I'm tempted to go

and give starbasee orion a zero star rating because of that.


I have said if he wants to discuss alternatives I'd be happy and have 
come

as close to politeness allows to calling him a closed minded  arrogant so
and so, (I did use the word intractable).


So, unfortunately it seems no access fixes here, which is pretty bad and
not what I was hoping for (I am usualy at least a little more successful 
at
this), though now that Trees brothers (the chaps who make startraders 
rpg),
have moved into game developement we might see an accessible 4X game for 
the

Iphone in the future.


All the best,

Dark.
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Re: [Audyssey] Disappointing news about starbase orion

2014-03-04 Thread Darren Harris
Yeah I think I might actually go and do that. also say why you're giving it
a 0 star? Note though you can only do that if you have the game.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 04 March 2014 22:32
To: Gamers Discussion list
Subject: Re: [Audyssey] Disappointing news about starbase orion

Well I've had another E-mail and he seems pretty set, which is quite
irritating, indeed I've rarely had as negative a response, usually when
developers respond at all  your halfway there.

I'd recommend people go and give Starbase Orion zero star ratings now, sinse
this is frankly irritating for a game with such a lot of  implicit access to
begin with.

Beware the grue!

Dark.
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, March 04, 2014 9:21 PM
Subject: Re: [Audyssey] Disappointing news about starbase orion


 Well I was meant to be beta testing accessibility stuff for him ages ago 
 but
 it really didn't get anywhere at all. so am not surprised to read this at
 all.

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary 
 Kline
 Sent: 04 March 2014 19:21
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Disappointing news about starbase orion

 Hi Dark,

 This mirrors my experience when I suggested the same things to him. I
 understand his reasons, bt they are still frustrating. 95% accessible is
 hard to swallow.
 Best,
 Zack.
 On Mar 4, 2014, at 11:16 AM, dark d...@xgam.org wrote:

 Well I contacted the developer of starbase orion.

 he basically said that converting the open gl galaxy map would involve 
 too
 much work and some buggy additions to the program. When i raised the issue
 of an  alternate display  of the same information ala the   the 
 startraders
 nav menue, he  told me he'd already  looked into that and decided against
 it. Frankly I doubt his abilities at looking at  alternate solutions sinse
 genrally speaking most sighted developers are not good at finding
 alternative ways of desplaying graphical map info, which  is one reason 
 why
 it's often a good idea to discuss these things.

 The  STarbase orion dev just seems narrow minded, and I'm tempted to go
 and give starbasee orion a zero star rating because of that.

 I have said if he wants to discuss alternatives I'd be happy and have 
 come
 as close to politeness allows to calling him a closed minded  arrogant so
 and so, (I did use the word intractable).

 So, unfortunately it seems no access fixes here, which is pretty bad and
 not what I was hoping for (I am usualy at least a little more successful 
 at
 this), though now that Trees brothers (the chaps who make startraders 
 rpg),
 have moved into game developement we might see an accessible 4X game for 
 the
 Iphone in the future.

 All the best,

 Dark.
 ---
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Re: [Audyssey] Disappointing news about starbase orion

2014-03-04 Thread dark

Doh, just found that out.

Well I'm certainly not going to give the guy money after that response, and 
if anyone has bought the game, certainly do give it a Zero and state why, 
then delete the thing and hope someone else does something similar and is a 
bit less unpleasant.


All the best,

Drk.
- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, March 04, 2014 10:34 PM
Subject: Re: [Audyssey] Disappointing news about starbase orion


Yeah I think I might actually go and do that. also say why you're giving 
it

a 0 star? Note though you can only do that if you have the game.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 04 March 2014 22:32
To: Gamers Discussion list
Subject: Re: [Audyssey] Disappointing news about starbase orion

Well I've had another E-mail and he seems pretty set, which is quite
irritating, indeed I've rarely had as negative a response, usually when
developers respond at all  your halfway there.

I'd recommend people go and give Starbase Orion zero star ratings now, 
sinse
this is frankly irritating for a game with such a lot of  implicit access 
to

begin with.

Beware the grue!

Dark.
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, March 04, 2014 9:21 PM
Subject: Re: [Audyssey] Disappointing news about starbase orion



Well I was meant to be beta testing accessibility stuff for him ages ago
but
it really didn't get anywhere at all. so am not surprised to read this at
all.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary
Kline
Sent: 04 March 2014 19:21
To: Gamers Discussion list
Subject: Re: [Audyssey] Disappointing news about starbase orion

Hi Dark,

This mirrors my experience when I suggested the same things to him. I
understand his reasons, bt they are still frustrating. 95% accessible is
hard to swallow.
Best,
Zack.
On Mar 4, 2014, at 11:16 AM, dark d...@xgam.org wrote:


Well I contacted the developer of starbase orion.

he basically said that converting the open gl galaxy map would involve
too
much work and some buggy additions to the program. When i raised the 
issue

of an  alternate display  of the same information ala the   the
startraders
nav menue, he  told me he'd already  looked into that and decided against
it. Frankly I doubt his abilities at looking at  alternate solutions 
sinse

genrally speaking most sighted developers are not good at finding
alternative ways of desplaying graphical map info, which  is one reason
why
it's often a good idea to discuss these things.


The  STarbase orion dev just seems narrow minded, and I'm tempted to go

and give starbasee orion a zero star rating because of that.


I have said if he wants to discuss alternatives I'd be happy and have
come

as close to politeness allows to calling him a closed minded  arrogant so
and so, (I did use the word intractable).


So, unfortunately it seems no access fixes here, which is pretty bad and

not what I was hoping for (I am usualy at least a little more successful
at
this), though now that Trees brothers (the chaps who make startraders
rpg),
have moved into game developement we might see an accessible 4X game for
the
Iphone in the future.


All the best,

Dark.
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Re: [Audyssey] Disappointing news about starbase orion

2014-03-04 Thread Darren Harris
So apart from trese brothers, any other positive targets dark? Any heads up
on who to look out for next or go find? 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 04 March 2014 22:41
To: Gamers Discussion list
Subject: Re: [Audyssey] Disappointing news about starbase orion

Doh, just found that out.

Well I'm certainly not going to give the guy money after that response, and 
if anyone has bought the game, certainly do give it a Zero and state why, 
then delete the thing and hope someone else does something similar and is a 
bit less unpleasant.

All the best,

Drk.
- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, March 04, 2014 10:34 PM
Subject: Re: [Audyssey] Disappointing news about starbase orion


 Yeah I think I might actually go and do that. also say why you're giving 
 it
 a 0 star? Note though you can only do that if you have the game.

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: 04 March 2014 22:32
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Disappointing news about starbase orion

 Well I've had another E-mail and he seems pretty set, which is quite
 irritating, indeed I've rarely had as negative a response, usually when
 developers respond at all  your halfway there.

 I'd recommend people go and give Starbase Orion zero star ratings now, 
 sinse
 this is frankly irritating for a game with such a lot of  implicit access 
 to
 begin with.

 Beware the grue!

 Dark.
 - Original Message -
 From: Darren Harris darren_g_har...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Tuesday, March 04, 2014 9:21 PM
 Subject: Re: [Audyssey] Disappointing news about starbase orion


 Well I was meant to be beta testing accessibility stuff for him ages ago
 but
 it really didn't get anywhere at all. so am not surprised to read this at
 all.

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary
 Kline
 Sent: 04 March 2014 19:21
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Disappointing news about starbase orion

 Hi Dark,

 This mirrors my experience when I suggested the same things to him. I
 understand his reasons, bt they are still frustrating. 95% accessible is
 hard to swallow.
 Best,
 Zack.
 On Mar 4, 2014, at 11:16 AM, dark d...@xgam.org wrote:

 Well I contacted the developer of starbase orion.

 he basically said that converting the open gl galaxy map would involve
 too
 much work and some buggy additions to the program. When i raised the 
 issue
 of an  alternate display  of the same information ala the   the
 startraders
 nav menue, he  told me he'd already  looked into that and decided against
 it. Frankly I doubt his abilities at looking at  alternate solutions 
 sinse
 genrally speaking most sighted developers are not good at finding
 alternative ways of desplaying graphical map info, which  is one reason
 why
 it's often a good idea to discuss these things.

 The  STarbase orion dev just seems narrow minded, and I'm tempted to go
 and give starbasee orion a zero star rating because of that.

 I have said if he wants to discuss alternatives I'd be happy and have
 come
 as close to politeness allows to calling him a closed minded  arrogant so
 and so, (I did use the word intractable).

 So, unfortunately it seems no access fixes here, which is pretty bad and
 not what I was hoping for (I am usualy at least a little more successful
 at
 this), though now that Trees brothers (the chaps who make startraders
 rpg),
 have moved into game developement we might see an accessible 4X game for
 the
 Iphone in the future.

 All the best,

 Dark.
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[Audyssey] other Accessible Iphone games was: Re: Disappointing news about starbase orion

2014-03-04 Thread dark
Well Darren, unfortunately with the Iphone I'm limited in terms of finance, 
sinse I don't really want to start buying aps to find they're inaccessible 
and then be in a position of trying to get cash back from Apple, which is 
why i've tended to go on a basis of contacting developers of Aps which 
people have tried and found partly accessible, and then talking nicely to 
developers (and as you will notice in cases such as star traders this  has 
paid off).


I also find that where on the pc i can usually predict whether a game has 
some hope of being accessible, on Ios I can't.
Many aps which my gut  says should! be accessible for some reason don't turn 
out to be. just the other day I downloaded something calling itself aliens 
text adventure  and another thing calling itself over live, zombi text rp 
adventure but Vo couldn't get a hoot from the screen at all.


the only thing I found readable was a game calling itself Surviver z, which 
looked quite   intreaguing, but was so incoherent in the way vo interacted 
with it's layout  I had no idea where to begin formulating a   structured 
idea of what the game would need to be accessible so never bothered 
contacting the developer.


Similarly, several gamebook aps I've tried such as Tinman's seem heavily 
graphical and have a hole bunch of unlabled controls, so many in fact I 
couldn't  even  start the gamebook itself, though in those cases I probably 
ought to start contacting developers, sinse choiceofgames certainly aren't 
the only major gamebook developer for Ios and it'd be great to get some of 
the others in accessible mode if possible, particularly those like Star 
breed which seem to have some rp elements too.


All the best,

Dark. 



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Re: [Audyssey] Rail Racer Not working on Windows 7

2014-03-04 Thread valiant8086

Hi.
I have the rr2 beta on windows 8.1, and I can beat art. It might take a 
few repeated runs of the same track, but I can get it even on rail racer pro


Cheers, Sent with thunderbird 17.0.8 portable
On 2/27/2014 1:27 AM, shaun everiss wrote:
Well I talked to some friends and aparently art even on easy level is 
outpacing them no matter what they do.
I also hear from these same friends that the game was beatable in 
about a day or 2 and they thought that ionce you had everything it was 
not fun.
I know you can't add content all the time to the game but would it be 
possible for players to make their own content and upload it for 
others to play  things like upgrades, and such.


At 08:14 AM 2/27/2014, you wrote:

  Hi all,
 Sorry for my delayed response to this, a friend just told me about the
thread a bit ago.
  Rail Racer 1 is no longer supported, as it is ancient in computer code
terms.
  I have not taken down the demo of RR 1, thinking a few folks might 
want to

play around with it, but looks like I should do that to avoid confusion.
  RR 2 is in final beta form and dozens of folks have already 
purchased it.
It is far superior to rr 1 in almost every way, and I will be 
releasing a

demo for it as soon as I can get caught up in real life.
  It works fine with windows 7 and 8, the only problems I have seen 
are on
really old XP systems, and I'm pretty sure I have that problem fixed 
for the

next update of the beta.
  You can find more details if you want at the website:
http://www.blindAdrenaline.com/railRacer
  I don't check this list that often, but you can mail me off list if 
you

like at:
blindadrenal...@gmail.com
  Be sure and check out the web page first though as it will answer most
questions.
  There is also a thread on the audio games dot net forums that I 
update as

patches and updates come out.
  Take care,
Che


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ian Reed
Sent: Wednesday, February 26, 2014 11:31 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Rail Racer Not working on Windows 7

Hi valiant8086,

Good suggestion, but I had already run it as administrator and 
forgotten to

mention it.

I think my next step is to find a copy of the 1.5.3 patch.
Unfortunately the link to it on the main BlindAdrenaline.com page is 
broken.

Here is that link:
http://www.blindadrenaline.com/uploads/rrUpdates/rr153Update.zip

Ian Reed

On 2/26/2014 8:16 AM, valiant8086 wrote:
 Hi.
 Try running the game as administrator
 Cheers, Sent with thunderbird 17.0.8 portable


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Re: [Audyssey] other Accessible Iphone games was: Re: Disappointing news about starbase orion

2014-03-04 Thread Teresa Cochran
There's always applevis.com for  looking up accessible apps.

HtH,
teresa

Slow down; you’ll get there faster.

On Mar 4, 2014, at 3:03 PM, dark d...@xgam.org wrote:

 Well Darren, unfortunately with the Iphone I'm limited in terms of finance, 
 sinse I don't really want to start buying aps to find they're inaccessible 
 and then be in a position of trying to get cash back from Apple, which is why 
 i've tended to go on a basis of contacting developers of Aps which people 
 have tried and found partly accessible, and then talking nicely to developers 
 (and as you will notice in cases such as star traders this  has paid off).
 
 I also find that where on the pc i can usually predict whether a game has 
 some hope of being accessible, on Ios I can't.
 Many aps which my gut  says should! be accessible for some reason don't turn 
 out to be. just the other day I downloaded something calling itself aliens 
 text adventure  and another thing calling itself over live, zombi text rp 
 adventure but Vo couldn't get a hoot from the screen at all.
 
 the only thing I found readable was a game calling itself Surviver z, which 
 looked quite   intreaguing, but was so incoherent in the way vo interacted 
 with it's layout  I had no idea where to begin formulating a   structured 
 idea of what the game would need to be accessible so never bothered 
 contacting the developer.
 
 Similarly, several gamebook aps I've tried such as Tinman's seem heavily 
 graphical and have a hole bunch of unlabled controls, so many in fact I 
 couldn't  even  start the gamebook itself, though in those cases I probably 
 ought to start contacting developers, sinse choiceofgames certainly aren't 
 the only major gamebook developer for Ios and it'd be great to get some of 
 the others in accessible mode if possible, particularly those like Star breed 
 which seem to have some rp elements too.
 
 All the best,
 
 Dark. 
 
 ---
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Re: [Audyssey] Rail Racer Not working on Windows 7

2014-03-04 Thread lenron brown
where can I find the beta for rr 2

On 3/4/14, valiant8086 valiant8...@gmail.com wrote:
 Hi.
 I have the rr2 beta on windows 8.1, and I can beat art. It might take a
 few repeated runs of the same track, but I can get it even on rail racer
 pro

 Cheers, Sent with thunderbird 17.0.8 portable
 On 2/27/2014 1:27 AM, shaun everiss wrote:
 Well I talked to some friends and aparently art even on easy level is
 outpacing them no matter what they do.
 I also hear from these same friends that the game was beatable in
 about a day or 2 and they thought that ionce you had everything it was
 not fun.
 I know you can't add content all the time to the game but would it be
 possible for players to make their own content and upload it for
 others to play  things like upgrades, and such.

 At 08:14 AM 2/27/2014, you wrote:
   Hi all,
  Sorry for my delayed response to this, a friend just told me about the
 thread a bit ago.
   Rail Racer 1 is no longer supported, as it is ancient in computer code
 terms.
   I have not taken down the demo of RR 1, thinking a few folks might
 want to
 play around with it, but looks like I should do that to avoid confusion.
   RR 2 is in final beta form and dozens of folks have already
 purchased it.
 It is far superior to rr 1 in almost every way, and I will be
 releasing a
 demo for it as soon as I can get caught up in real life.
   It works fine with windows 7 and 8, the only problems I have seen
 are on
 really old XP systems, and I'm pretty sure I have that problem fixed
 for the
 next update of the beta.
   You can find more details if you want at the website:
 http://www.blindAdrenaline.com/railRacer
   I don't check this list that often, but you can mail me off list if
 you
 like at:
 blindadrenal...@gmail.com
   Be sure and check out the web page first though as it will answer most
 questions.
   There is also a thread on the audio games dot net forums that I
 update as
 patches and updates come out.
   Take care,
 Che


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ian Reed
 Sent: Wednesday, February 26, 2014 11:31 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Rail Racer Not working on Windows 7

 Hi valiant8086,

 Good suggestion, but I had already run it as administrator and
 forgotten to
 mention it.

 I think my next step is to find a copy of the 1.5.3 patch.
 Unfortunately the link to it on the main BlindAdrenaline.com page is
 broken.
 Here is that link:
 http://www.blindadrenaline.com/uploads/rrUpdates/rr153Update.zip

 Ian Reed

 On 2/26/2014 8:16 AM, valiant8086 wrote:
  Hi.
  Try running the game as administrator
  Cheers, Sent with thunderbird 17.0.8 portable


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-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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