Re: [Audyssey] chess and the blind
Hello Keith, The best way to learn Chess as a blind gamer is to sign up for the Chess course from Hadley School for the Blind. The course is fully accessible and you even get an accessible Chess set as a student. Cheers! On 6/27/14, Keith S wrote: > can anyone suggest the best way for me to learn how to play chess as a blind > person? I played when I had sight, but the notation method is confusing the > crap out of me. > > Thanks > > Keith > Blind but not Useless > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] chess and the blind
Interestingly, I've gotten to the point where I almost do better on the computer than on the board. I think so much in coordinates that that seems to work better for me. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Sunday, June 29, 2014 3:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] chess and the blind You say: " I've never been any good at the computer version fo chess games, since I'm used to looking at the board to find where the pieces are." I ask: "So, why not use your board and men, making the moves spoken by the computer program? Then you can scope out your own board to determine your move and enter it into the computer program?" That's what I do, and it works perfectly. If the machine tells you to move a knight to f6, make the move on your board. If your next move is a bishop from C1 to G5, instruct the computer that this is your move. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Harmony Neil" To: "Gamers Discussion list" Sent: Sunday, June 29, 2014 3:33 PM Subject: Re: [Audyssey] chess and the blind In terms of the physical boards, I have a peg type one, with the points on the black pieces. Mine is pretty big so keep it set up, but I have heard there are travel sets for the blind as well. I've never been any good at the computer version fo chess games, since I'm used to looking at the board to find where the pieces are. Blind chess sets can be rather interesting to try and play with sighted people, because sometimes the pieces don't look anything like a standard set. I did have someone try and mark up a normal set once, but it didn't work too well, since it wasn't easy to distinguish between the black and white squares and the bumpons kept falling off the appropriate pieces. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Exploring in Kodp
Hi Zack. What prompted me to do this specifically was that I noticed when listening to vo say what page I was on sometimes features would be there and sometimes not, so i looked at the map with my remaining vision and attempted to get what was going on (I can't see the names of the hexes or much else, but I can tell which bits or explored and which aren't and thus get the shape of what page I'm on), and once I got how the six pages worked it was simple to work out the rest, and I now know why myself and others previously found the map so confusing. I have indeed posted it on audiogames.net already and intended it to be a formal guide. I also will update it with the approximate locations of other places on the map when I've played another game and explored more teretory and have their names, but sinse I finished my short game and verrified this by restarting a few times I don't have all the information displayed. if I remember rightly Quivin mountains is at the top center of page 3-2, just under your Tewla, and dragonewt wildlands is on the top left corner of page 2-2 where your Tewla is but I'm not %100 certain on either and would need to replay a game to check, as well as the locations of other places. Beware the grue! Dark. - Original Message - From: "Zachary Kline" To: "Gamers Discussion list" Sent: Sunday, June 29, 2014 8:48 PM Subject: Re: [Audyssey] Exploring in Kodp Dark, Thanks for this. I was interested in writing up something for KoDP, but always got distracted by other things. This was quite informative, and explained the map very well. It’s worth noting that there are features which remain unnamed until you happen to explore their hexes. You’ll be able to use the item chooser to find them the second time around, but the first is a bit tricky. They’ll of course show up as unknown on the map until you find them, which is one way to be sure you’ve done so. Perhaps this should be posted on AudioGames.net, or AppleVis, if it isn’t already. Best, Zack. On Jun 29, 2014, at 1:02 AM, dark wrote: Exploring in King of dragon pass is a major part of the game. It can gain distinct bennifits for your clan, as well as show you some of the more unique regions of your strange new land. Unfortunately, exploring is also a little tricky if your not able to see the map, sinse though labels for explored and unknown hexis and the names of specific regions (such as Kero fin or Prax), will be read by voiceover, knowing where these are in relation to your tewla, how long it takes to get there and what direction they are is another matter. The simplest and easiest way to use the map is to use the item finder (tripple click with two fingers), and then hit the alhabetical index until you get to the place you want, eg, K for Kero Fin or T for Tarsh (just remember to double tap a second time once you've positioned vo otherwise you'll just end up sending a party around your tewla again). You can also use this method to see if you've uncovered any new places on the map you might want to visit too. This is fine as far as it goes and is useful when for example the gods demand a pilgrimage to Kero fin, however won't help you learn much more about the world, or be of any use when the gods suggest you explore in a specific direction, nor does it help you when you need to be careful about staying away from specific regions, sinse of course, Dragonewts don't just hang out in the dragonewt wild lands but also in some of the surrounding hexes as well. So here's an explanation of how the map works. The map is divided into six pages laid out with two across and three down, you can move through these by using three finger swipes up, down left or right. Vo will read when pages are scrolled vertically, ie, page 1-3, 2-3 etc, but not when pages scroll horizontally, indeed sometimes it seems that the next page sound doesn't even play and you get the "bong" of staying on the same page, nevertheless if you swipe horizontally with three fingers you can be sure the map has moved. Your Tewla is always located (or at least it has been in in all the game's I've seen), on the bottom of page 2-2, iee the eastern center of the map (though when you start the game you will probably still find some unknown hexes to the east). Prax is located three quarters of the way up the eastern most edge of page 3-2, ie the page immediately below the starting one. Kero fin is on the page immediately west of your Tewla, ie, page 2-1 on the left bottom center. one thing to note, is that the pages scroll the map rather than moving to completely new areas. That is why when you start the game if you scroll west to page 2-1, you will still find some explored hexes on that side of the map. Using this information it should be fairly easy to explore in a specific direction, for example if your told to explore to the north west, either use the top left corner of the page, or swipe up
Re: [Audyssey] chess and the blind
You say: " I’ve never been any good at the computer version fo chess games, since I’m used to looking at the board to find where the pieces are." I ask: "So, why not use your board and men, making the moves spoken by the computer program? Then you can scope out your own board to determine your move and enter it into the computer program?" That's what I do, and it works perfectly. If the machine tells you to move a knight to f6, make the move on your board. If your next move is a bishop from C1 to G5, instruct the computer that this is your move. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Harmony Neil" To: "Gamers Discussion list" Sent: Sunday, June 29, 2014 3:33 PM Subject: Re: [Audyssey] chess and the blind In terms of the physical boards, I have a peg type one, with the points on the black pieces. Mine is pretty big so keep it set up, but I have heard there are travel sets for the blind as well. I’ve never been any good at the computer version fo chess games, since I’m used to looking at the board to find where the pieces are. Blind chess sets can be rather interesting to try and play with sighted people, because sometimes the pieces don’t look anything like a standard set. I did have someone try and mark up a normal set once, but it didn’t work too well, since it wasn’t easy to distinguish between the black and white squares and the bumpons kept falling off the appropriate pieces. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] chess and the blind
In terms of the physical boards, I have a peg type one, with the points on the black pieces. Mine is pretty big so keep it set up, but I have heard there are travel sets for the blind as well. I’ve never been any good at the computer version fo chess games, since I’m used to looking at the board to find where the pieces are. Blind chess sets can be rather interesting to try and play with sighted people, because sometimes the pieces don’t look anything like a standard set. I did have someone try and mark up a normal set once, but it didn’t work too well, since it wasn’t easy to distinguish between the black and white squares and the bumpons kept falling off the appropriate pieces. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Exploring in Kodp
Dark, Thanks for this. I was interested in writing up something for KoDP, but always got distracted by other things. This was quite informative, and explained the map very well. It’s worth noting that there are features which remain unnamed until you happen to explore their hexes. You’ll be able to use the item chooser to find them the second time around, but the first is a bit tricky. They’ll of course show up as unknown on the map until you find them, which is one way to be sure you’ve done so. Perhaps this should be posted on AudioGames.net, or AppleVis, if it isn’t already. Best, Zack. On Jun 29, 2014, at 1:02 AM, dark wrote: > Exploring in King of dragon pass is a major part of the game. It can gain > distinct bennifits for your clan, as well as show you some of the more unique > regions of your strange new land. Unfortunately, exploring is also a little > tricky if your not able to see the map, sinse though labels for explored and > unknown hexis and the names of specific regions (such as Kero fin or Prax), > will be read by voiceover, knowing where these are in relation to your tewla, > how long it takes to get there and what direction they are is another matter. > > The simplest and easiest way to use the map is to use the item finder > (tripple click with two fingers), and then hit the alhabetical index until > you get to the place you want, eg, K for Kero Fin or T for Tarsh (just > remember to double tap a second time once you've positioned vo otherwise > you'll just end up sending a party around your tewla again). You can also use > this method to see if you've uncovered any new places on the map you might > want to visit too. This is fine as far as it goes and is useful when for > example the gods demand a pilgrimage to Kero fin, however won't help you > learn much more about the world, or be of any use when the gods suggest you > explore in a specific direction, nor does it help you when you need to be > careful about staying away from specific regions, sinse of course, Dragonewts > don't just hang out in the dragonewt wild lands but also in some of the > surrounding hexes as well. > > So here's an explanation of how the map works. > > The map is divided into six pages laid out with two across and three down, > you can move through these by using three finger swipes up, down left or > right. Vo will read when pages are scrolled vertically, ie, page 1-3, 2-3 > etc, but not when pages scroll horizontally, indeed sometimes it seems that > the next page sound doesn't even play and you get the "bong" of staying on > the same page, nevertheless if you swipe horizontally with three fingers you > can be sure the map has moved. > > Your Tewla is always located (or at least it has been in in all the game's > I've seen), on the bottom of page 2-2, iee the eastern center of the map > (though when you start the game you will probably still find some unknown > hexes to the east). Prax is located three quarters of the way up the eastern > most edge of page 3-2, ie the page immediately below the starting one. Kero > fin is on the page immediately west of your Tewla, ie, page 2-1 on the left > bottom center. > > one thing to note, is that the pages scroll the map rather than moving to > completely new areas. That is why when you start the game if you scroll west > to page 2-1, you will still find some explored hexes on that side of the map. > > Using this information it should be fairly easy to explore in a specific > direction, for example if your told to explore to the north west, either use > the top left corner of the page, or swipe up and left to page 1-1. Also note > that wit the way vo read's the hexes, it's ite possible to explore each page > relatively quickly to find the location of specific places sinse Vo will > announce the name of any interesting places before it announces wheher it's > on an unknown hex or not, this should be able to give you an idea of where > some places are relative to your Tewla, especially if you can keep track of > what page of the map your on. > > hopefully with this information you should be able to send exploration > parties out all over to discover the secrets of Dragon pass, though > whether they come back alive might be another story. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscriptio
[Audyssey] Exploring in Kodp
Exploring in King of dragon pass is a major part of the game. It can gain distinct bennifits for your clan, as well as show you some of the more unique regions of your strange new land. Unfortunately, exploring is also a little tricky if your not able to see the map, sinse though labels for explored and unknown hexis and the names of specific regions (such as Kero fin or Prax), will be read by voiceover, knowing where these are in relation to your tewla, how long it takes to get there and what direction they are is another matter. The simplest and easiest way to use the map is to use the item finder (tripple click with two fingers), and then hit the alhabetical index until you get to the place you want, eg, K for Kero Fin or T for Tarsh (just remember to double tap a second time once you've positioned vo otherwise you'll just end up sending a party around your tewla again). You can also use this method to see if you've uncovered any new places on the map you might want to visit too. This is fine as far as it goes and is useful when for example the gods demand a pilgrimage to Kero fin, however won't help you learn much more about the world, or be of any use when the gods suggest you explore in a specific direction, nor does it help you when you need to be careful about staying away from specific regions, sinse of course, Dragonewts don't just hang out in the dragonewt wild lands but also in some of the surrounding hexes as well. So here's an explanation of how the map works. The map is divided into six pages laid out with two across and three down, you can move through these by using three finger swipes up, down left or right. Vo will read when pages are scrolled vertically, ie, page 1-3, 2-3 etc, but not when pages scroll horizontally, indeed sometimes it seems that the next page sound doesn't even play and you get the "bong" of staying on the same page, nevertheless if you swipe horizontally with three fingers you can be sure the map has moved. Your Tewla is always located (or at least it has been in in all the game's I've seen), on the bottom of page 2-2, iee the eastern center of the map (though when you start the game you will probably still find some unknown hexes to the east). Prax is located three quarters of the way up the eastern most edge of page 3-2, ie the page immediately below the starting one. Kero fin is on the page immediately west of your Tewla, ie, page 2-1 on the left bottom center. one thing to note, is that the pages scroll the map rather than moving to completely new areas. That is why when you start the game if you scroll west to page 2-1, you will still find some explored hexes on that side of the map. Using this information it should be fairly easy to explore in a specific direction, for example if your told to explore to the north west, either use the top left corner of the page, or swipe up and left to page 1-1. Also note that wit the way vo read's the hexes, it's ite possible to explore each page relatively quickly to find the location of specific places sinse Vo will announce the name of any interesting places before it announces wheher it's on an unknown hex or not, this should be able to give you an idea of where some places are relative to your Tewla, especially if you can keep track of what page of the map your on. hopefully with this information you should be able to send exploration parties out all over to discover the secrets of Dragon pass, though whether they come back alive might be another story. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.