[Audyssey] Anyone playing Puppet nightmares?

2014-09-18 Thread dark
I realized the other day that I wasn't playing a browser game regularly and 
that none of the new ones I found kept my interest precisely, so I've gone back 
to give this one another try.

There have been some recent layout changes in the game which, while not 
actually necessary for access do make life easier. For example now all the 
items have lnks on where tofind them and what they can be used for rather than 
having to traul the long item lists, Equipment now his categories for shops and 
again a much easier display also soul puppet stats have a much nicer display 
system too. 

Probably the biggest change I've noticed is that now all the top menues are 
hidden by default meaning you no longer have a huge sprawling page to navigate 
through, (particularly now that most of the item lists are gone and you just 
have linked pages instead). 

Oh, and battle is much quicker too sinse your creatures no longer do nothing if 
not given an action, they default to a standard attack, meaning that you can 
just hit the execute button while grinding. 

There are more important game changes of course, like now you can play after 
episode 5 and encounter more enemies, dungeons are also smaller meaning less 
grinding and more fun bos fights, but in a way it's the layout changes I like 
sinse they just make what was initially quite a complex game to navigate all 
the easier.

So, if you fancy having a try at an evil and twisted version of pokemon, go and 
http://www.puppetnightmares.com/index.php?sh=23512

?

If you want some help, I'm Dark in the game, though asking on player chat is 
also a good idea sinse the community is very friendly too.

More information on the audiogames.net Db page is here 
http://www.audiogames.net/db.php?id=Puppet+nightmares

?

Take them to the refirbished chamber that was once bad!
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Re: [Audyssey] Star traders 2 support for a game development project

2014-09-18 Thread Anouk Radix
Hey Dark! Thanks a lot for that update. I have never gotten al that far in star 
traders, found the interface a bit confusing, and were you ever able to 
navigate without missions to get out of deep space?
The devs are also not always that responsive to emails.
But still this game seems really awesome so i will certainly check it out and 
pledge a few bucks (especially since it now finally seems to be possible to use 
paypal with kickstarter(!)
Perhaps its good to spread the word to applevis forums and audiogames.net as 
well.
Thanks again,
Greetings, Anouk,
On 17 Sep 2014, at 23:09, dark d...@xgam.org wrote:

 Well most people who have Iphones or Android and an interest in space fairing 
 will know Star Traders. Whether in it's free Rpg form or paid Elite form, 
 it's a highly complex game that places you as captain of a spaceship in a 
 hostile galaxy, trying to survive against ruthless pirates, rival factions, 
 and hostile aliens, exploring planets, trading goods and investigating 
 mysterious rumours in your attempt to survive and thrive in the void, a game 
 that has had repeated access updates to make it more vo friendly as well as 
 huge amounts of new content added on a regular basis.
 
 Well Trees brothers, the developers of the game are promising a bigger, 
 badder and better sequel featuring more complex combat, a huge galaxy to 
 explore, lots of npcs and a revolutionary new quests and rpg system as well 
 as a full scale soundtrack with lots of good ear candy to entertain you when 
 your giving those indipendents what for or dodging alien hives. The problem 
 is, it won't happen without your help. 
 
 No, it's not just buying all that Water fuel to keep your mutinous crew happy 
 or saving up for the mighty battle prow thatt requires you to dip into your 
 captains finances, such things happen off earth too. 
 
 Star traders 2 will need your help in the form of financial donations via 
 Kickstarter to happen. Lots of rewards are available in particular the chance 
 to try out a new version of the game as soon as it's ready, whether you 
 donate a lot or a little, anything will help. 
 
 So for a full list of features and a chance to donate visit the startraders 2 
 kickstarter on http://www.tresebrothers.com/kickstarter 
 
 Or, (as happened to me), if the internet aliens decide to cause trouble 
 reaching Kickstater, use http://www.tresebrothers.com/kickstarter/paypal to 
 donate via good old paypal. 
 
 The clock is ticking, so if you want the chance to really help a developer 
 who is commited to offering access to some truly unique and highly complex 
 games, this is the time to step forward and show your support.
 
 Take them to the refirbished chamber that was once bad!
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Re: [Audyssey] Star traders 2 support for a game development project

2014-09-18 Thread Anouk Radix
Hi Dark, Well i just backed the game. Perhaps if more blind and vi people do 
this at a sufficient level to unlock alpha testing then there will be 
accessibility from the start.
Greetings, Anouk,
On 17 Sep 2014, at 23:09, dark d...@xgam.org wrote:

 Well most people who have Iphones or Android and an interest in space fairing 
 will know Star Traders. Whether in it's free Rpg form or paid Elite form, 
 it's a highly complex game that places you as captain of a spaceship in a 
 hostile galaxy, trying to survive against ruthless pirates, rival factions, 
 and hostile aliens, exploring planets, trading goods and investigating 
 mysterious rumours in your attempt to survive and thrive in the void, a game 
 that has had repeated access updates to make it more vo friendly as well as 
 huge amounts of new content added on a regular basis.
 
 Well Trees brothers, the developers of the game are promising a bigger, 
 badder and better sequel featuring more complex combat, a huge galaxy to 
 explore, lots of npcs and a revolutionary new quests and rpg system as well 
 as a full scale soundtrack with lots of good ear candy to entertain you when 
 your giving those indipendents what for or dodging alien hives. The problem 
 is, it won't happen without your help. 
 
 No, it's not just buying all that Water fuel to keep your mutinous crew happy 
 or saving up for the mighty battle prow thatt requires you to dip into your 
 captains finances, such things happen off earth too. 
 
 Star traders 2 will need your help in the form of financial donations via 
 Kickstarter to happen. Lots of rewards are available in particular the chance 
 to try out a new version of the game as soon as it's ready, whether you 
 donate a lot or a little, anything will help. 
 
 So for a full list of features and a chance to donate visit the startraders 2 
 kickstarter on http://www.tresebrothers.com/kickstarter 
 
 Or, (as happened to me), if the internet aliens decide to cause trouble 
 reaching Kickstater, use http://www.tresebrothers.com/kickstarter/paypal to 
 donate via good old paypal. 
 
 The clock is ticking, so if you want the chance to really help a developer 
 who is commited to offering access to some truly unique and highly complex 
 games, this is the time to step forward and show your support.
 
 Take them to the refirbished chamber that was once bad!
 ---
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[Audyssey] question about william lomas.

2014-09-18 Thread ishan dhami
Hello everyone!
do you know william lomas?
who is he and what his relationship with michal batin
because he is cracking with the name of william lomas
the game he cracked was produced by Thomas ward sir
name mountezuma's return
Thanks
Ishan

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Re: [Audyssey] tarzan junior

2014-09-18 Thread ishan dhami
Hi can I kill alfa monkey from my slingshot?
Thanks
Ishan

On 9/17/14, dark d...@xgam.org wrote:
 Hi Bryan.

 funnily enough Philip Bennifall forgot to include the key to switch to
 slingshot in the manual, so in this case that won't help.

 You need to hit W to switch between your slingshot and primary weapon. It
 actually works in a lot of different levels, even some you might not expect

 such as honey hunt. hth..

 All the best,

 Dark.
 - Original Message -
 From: Bryan Peterson bpeterson2...@cableone.net
 To: gamers gamers@audyssey.org
 Sent: Wednesday, September 17, 2014 11:33 AM
 Subject: Re: [Audyssey] tarzan junior


 Try reading the manual?



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.
 -Original Message-
 From: ishan dhami
 Sent: Wednesday, September 17, 2014 3:01 AM
 To: gamers
 Subject: [Audyssey] tarzan junior

 Hi all How can I use my sling shot in this game after buying an ammo?
 Thanks
 Ishan

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[Audyssey] regarding treasure hunt.

2014-09-18 Thread ishan dhami
Hello everyone I am playing treasure hunt and somehow the wall is
blocking my path so friends how can I destroyed the wall and where is
the laser gun in the map?
Thanks
Ishan

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Re: [Audyssey] Shades of Doom version 2 is released.

2014-09-18 Thread ishan dhami
you are right
the complain which I have about that the eva cannot speak Projectile
very clear.
the old eva was so unclear that a lot of time I was confused that this
is a van or a fan room.
I played the beta version and I don't buy it so cannot say that how it
works in higher levels.
Thanks
Ishan

On 9/17/14, Scott Chesworth scottcheswo...@gmail.com wrote:
 Bit bummed that the sounds didn't get more of an overhaul here, for me
 the weaponry sounds have always been the slight downfall of SoD.
 Definitely gonna upgrade though, as I like having the EVA speaking
 through a screen reader - makes for a faster paced game for sure.

 On 9/17/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi phil sir that is a good news.
 Thanks for sharing it.
 as far as the concern of sounds I don't think so that david greenwood
 should change the sounds of game.
 I even not happy with eva voice
 as far as concern of the screenreader it is a good issue to talk about
 but I don't like to talk about.
 I tried NVDA but the screenreader support for only for former users I
 think because NVDA is not clear with this game.
 even I don't tried the game but I can think so.
 Thanks
 Ishan

 On 9/17/14, Phil Vlasak phi...@bex.net wrote:
 Hi all,

 Finally, Shades of Doom 2.0 is ready and out of beta.

 What's new:
 - Changes have been made so that sounds again represent the direction of
 the

 monster or object.  After a previous version of Windows was introduced,
 sounds did not well reflect the actual position of the monsters and
 objects.

 The sounds seemed to center when the monster or object was close to the
 player character.
 - Changes have been made to remove a few problems arising with the
 introduction of Windows 8.1,
 - The user data files are now kept in the user's documents folder
 instead
 of

 being kept under the program files folder.  This removes quite a few
 problems when trying to locate where Windows saved these files,
 especially
 for those running versions of Windows starting with the Vista version.
 This

 change should also eliminate problems related to privileges.
 - You may now use the mouse to play Shades of Doom.
 - Most of the sounds have been improved.
 - The EVA has a new voice.
 - You can select EVA's voice choosing between the default built-in
 voice,
 your screen readers' voice, or MS-SAPI.
 - Cheat codes are included at no charge.
 - There was a major reworking of the engine.
 - Many small bugs have been fixed.

 If you have not upgraded to Shades of Doom 2.0 during the beta, the
 upgrade

 price is $9.95. For first-time purchasers, we have decided to keep the
 price

 at $19.95 for the next little while. This is a $15 savings.

 For those who have already registered for Shades of Doom 2.0 as a public
 beta, you need only download and install the latest version and you are
 good

 to go. The latest version is 2.0.21. You may already have this if you
 kept
 up with the beta releases.

 You can download Shades of Doom from the following website:
 http://www.GMAGames.com

 To take advantage of the upgrade price, you must have an account set up
 with

 GMA Games. This will only take a minute. You must also have a Shades of
 Doom

 1.2 registration in your on-line account. If you do not have this and
 you
 have previously purchased a license to Shades of Doom 1.0 or 1.2,
 complete
 a

 key replacement request through the Ordering Wizard found in many of our
 games, and send it to sa...@gmagames.com.  We will try to process these
 as
 soon as possible. We will create an account for you if you do not have
 one,

 and add your Shades of Doom version 1 registration information to your
 account. The lower upgrade price will then be shown when you place an
 on-line order for Shades of Doom.

 Although we use PayPal to process payments, you do not need a PayPal
 account. PayPal accepts most if not all major credit cards.

 Regards,
 David Greenwood
 davidgreenw...@gmagames.com
 http://www.GMAGames.com



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Re: [Audyssey] Star traders 2 support for a game development project

2014-09-18 Thread dark

Hi Anouke.

There is certainly news about this on audiogames.net, though if someone who 
is a more regular applevis user could pass this on there that would be very 
helpful, sinse I'm not even registered on their forums and other than 
dropping the odd comment on a game's entry haven't really used the community 
features of the site at all (too much on other communities like this one and 
audiogames.net).


About Star traders 1, it did used to be the case that you couldn't navigate 
without a mission, however that has very much changed in the last few 
updates.


There is now a navigator planet list, which lists all the planets in order 
of closest first. Also, if you go onto the cargo screenn in your ship's 
status, you can navigate to positions of any rumours you've found or indeed 
missions, which is very useful for checking out important information you 
find in the spice hall.


I will admit the game is not easy, but that is because it is a complex and 
highly intricate game more than because of any access issues.


The only major problem I have with the game at the moment is there is no way 
to know what faction a given planet belongs to other than going there, or if 
it is a capital, civilized or fringe planet, which makes planning routes 
across space somewhat tortuous, but it's by no means a total put off.


I'm looking forward to what I read of star traders 2, particularly what they 
say about npcs and quests.


I should see about a podcast about the game at some stage.

All the best,

Dark.
Take them to the refirbished chamber that was once bad!
- Original Message - 
From: Anouk Radix radix.an...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 18, 2014 9:42 AM
Subject: Re: [Audyssey] Star traders 2 support for a game development 
project



Hey Dark! Thanks a lot for that update. I have never gotten al that far in 
star traders, found the interface a bit confusing, and were you ever able 
to navigate without missions to get out of deep space?

The devs are also not always that responsive to emails.
But still this game seems really awesome so i will certainly check it out 
and pledge a few bucks (especially since it now finally seems to be 
possible to use paypal with kickstarter(!)
Perhaps its good to spread the word to applevis forums and audiogames.net 
as well.

Thanks again,
Greetings, Anouk,
On 17 Sep 2014, at 23:09, dark d...@xgam.org wrote:

Well most people who have Iphones or Android and an interest in space 
fairing will know Star Traders. Whether in it's free Rpg form or paid 
Elite form, it's a highly complex game that places you as captain of a 
spaceship in a hostile galaxy, trying to survive against ruthless 
pirates, rival factions, and hostile aliens, exploring planets, trading 
goods and investigating mysterious rumours in your attempt to survive and 
thrive in the void, a game that has had repeated access updates to make 
it more vo friendly as well as huge amounts of new content added on a 
regular basis.


Well Trees brothers, the developers of the game are promising a bigger, 
badder and better sequel featuring more complex combat, a huge galaxy to 
explore, lots of npcs and a revolutionary new quests and rpg system as 
well as a full scale soundtrack with lots of good ear candy to entertain 
you when your giving those indipendents what for or dodging alien hives. 
The problem is, it won't happen without your help.


No, it's not just buying all that Water fuel to keep your mutinous crew 
happy or saving up for the mighty battle prow thatt requires you to dip 
into your captains finances, such things happen off earth too.


Star traders 2 will need your help in the form of financial donations via 
Kickstarter to happen. Lots of rewards are available in particular the 
chance to try out a new version of the game as soon as it's ready, 
whether you donate a lot or a little, anything will help.


So for a full list of features and a chance to donate visit the 
startraders 2 kickstarter on http://www.tresebrothers.com/kickstarter


Or, (as happened to me), if the internet aliens decide to cause trouble 
reaching Kickstater, use http://www.tresebrothers.com/kickstarter/paypal 
to donate via good old paypal.


The clock is ticking, so if you want the chance to really help a 
developer who is commited to offering access to some truly unique and 
highly complex games, this is the time to step forward and show your 
support.


Take them to the refirbished chamber that was once bad!
---
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Re: [Audyssey] question about william lomas.

2014-09-18 Thread Stephen

oh crumbs, I was afraid this would happen.  We don't need this.
At 03:30 PM 9/18/2014, you wrote:

Hello everyone!
do you know william lomas?
who is he and what his relationship with michal batin
because he is cracking with the name of william lomas
the game he cracked was produced by Thomas ward sir
name mountezuma's return
Thanks
Ishan

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Re: [Audyssey] tarzan junior

2014-09-18 Thread dark
Nope, the alpha monkey can only be killed in one special way which you have 
to figure out for yourself, or you could read on if you want the spoiler.


Beware! large Tarzan Junior spoilers follow read no more unless you want 
your game spoiled by the spoilers!


When the alpha monkey appears, there is a short cutscene where Tarzan says 
he can't fight the alpha monkey with such a tiny spear. This is the clue on 
how to win. Run to the right to the end of the branch and fall off into the 
river, the Alpha monkey will jump in after you and sink streight to the 
bottom and drown! Don't try to swing away from the monkey or to fight him, 
sinse he'll wop you one and you'll lose a life, just dive into the river and 
watch the stupid ape fall to his doom!


hth.

All the best,

Dark. 



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Re: [Audyssey] Star traders 2 support for a game development project

2014-09-18 Thread Anouk Radix
Hey Dark, yes the information about the ne wgame has me extremely excited as 
well more rpglike and more character/npc/crew interaction and ability to 
develop, VERY cool. We certainly dont have access to anything like this at this 
point.
I will post htis later today at applevis (dust off my account there).
I dont use facebook or twitter at this point but hopefully applevis will give 
this some attention as well.
Thanks again,
Greetings, Anouk,
On 18 Sep 2014, at 12:42, dark d...@xgam.org wrote:

 Hi Anouke.
 
 There is certainly news about this on audiogames.net, though if someone who 
 is a more regular applevis user could pass this on there that would be very 
 helpful, sinse I'm not even registered on their forums and other than 
 dropping the odd comment on a game's entry haven't really used the community 
 features of the site at all (too much on other communities like this one and 
 audiogames.net).
 
 About Star traders 1, it did used to be the case that you couldn't navigate 
 without a mission, however that has very much changed in the last few updates.
 
 There is now a navigator planet list, which lists all the planets in order of 
 closest first. Also, if you go onto the cargo screenn in your ship's status, 
 you can navigate to positions of any rumours you've found or indeed missions, 
 which is very useful for checking out important information you find in the 
 spice hall.
 
 I will admit the game is not easy, but that is because it is a complex and 
 highly intricate game more than because of any access issues.
 
 The only major problem I have with the game at the moment is there is no way 
 to know what faction a given planet belongs to other than going there, or if 
 it is a capital, civilized or fringe planet, which makes planning routes 
 across space somewhat tortuous, but it's by no means a total put off.
 
 I'm looking forward to what I read of star traders 2, particularly what they 
 say about npcs and quests.
 
 I should see about a podcast about the game at some stage.
 
 All the best,
 
 Dark.
 Take them to the refirbished chamber that was once bad!
 - Original Message - From: Anouk Radix radix.an...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, September 18, 2014 9:42 AM
 Subject: Re: [Audyssey] Star traders 2 support for a game development project
 
 
 Hey Dark! Thanks a lot for that update. I have never gotten al that far in 
 star traders, found the interface a bit confusing, and were you ever able to 
 navigate without missions to get out of deep space?
 The devs are also not always that responsive to emails.
 But still this game seems really awesome so i will certainly check it out 
 and pledge a few bucks (especially since it now finally seems to be possible 
 to use paypal with kickstarter(!)
 Perhaps its good to spread the word to applevis forums and audiogames.net as 
 well.
 Thanks again,
 Greetings, Anouk,
 On 17 Sep 2014, at 23:09, dark d...@xgam.org wrote:
 
 Well most people who have Iphones or Android and an interest in space 
 fairing will know Star Traders. Whether in it's free Rpg form or paid Elite 
 form, it's a highly complex game that places you as captain of a spaceship 
 in a hostile galaxy, trying to survive against ruthless pirates, rival 
 factions, and hostile aliens, exploring planets, trading goods and 
 investigating mysterious rumours in your attempt to survive and thrive in 
 the void, a game that has had repeated access updates to make it more vo 
 friendly as well as huge amounts of new content added on a regular basis.
 
 Well Trees brothers, the developers of the game are promising a bigger, 
 badder and better sequel featuring more complex combat, a huge galaxy to 
 explore, lots of npcs and a revolutionary new quests and rpg system as well 
 as a full scale soundtrack with lots of good ear candy to entertain you 
 when your giving those indipendents what for or dodging alien hives. The 
 problem is, it won't happen without your help.
 
 No, it's not just buying all that Water fuel to keep your mutinous crew 
 happy or saving up for the mighty battle prow thatt requires you to dip 
 into your captains finances, such things happen off earth too.
 
 Star traders 2 will need your help in the form of financial donations via 
 Kickstarter to happen. Lots of rewards are available in particular the 
 chance to try out a new version of the game as soon as it's ready, whether 
 you donate a lot or a little, anything will help.
 
 So for a full list of features and a chance to donate visit the startraders 
 2 kickstarter on http://www.tresebrothers.com/kickstarter
 
 Or, (as happened to me), if the internet aliens decide to cause trouble 
 reaching Kickstater, use http://www.tresebrothers.com/kickstarter/paypal to 
 donate via good old paypal.
 
 The clock is ticking, so if you want the chance to really help a developer 
 who is commited to offering access to some truly unique and highly complex 
 games, this is 

Re: [Audyssey] Star traders 2 support for a game development project

2014-09-18 Thread dark

Hi.

I am hoping there will be access whatever eventually, but certainly it'll 
speed up the process.


I am not sure if the first alpha will be fully accessible or if we will have 
to wait for things to be added, but according to the developers on the 
audiogames.net forum it will come, even if they're not exactly sure when.


I do agree though, this is a perfect chance for Blind and Vi gamers to step 
forward and show a developer we're serious about accessible games in a very 
real way.


All the best,

Dark.
Take them to the refirbished chamber that was once bad!
- Original Message - 
From: Anouk Radix radix.an...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 18, 2014 10:09 AM
Subject: Re: [Audyssey] Star traders 2 support for a game development 
project



Hi Dark, Well i just backed the game. Perhaps if more blind and vi people 
do this at a sufficient level to unlock alpha testing then there will be 
accessibility from the start.

Greetings, Anouk,
On 17 Sep 2014, at 23:09, dark d...@xgam.org wrote:

Well most people who have Iphones or Android and an interest in space 
fairing will know Star Traders. Whether in it's free Rpg form or paid 
Elite form, it's a highly complex game that places you as captain of a 
spaceship in a hostile galaxy, trying to survive against ruthless 
pirates, rival factions, and hostile aliens, exploring planets, trading 
goods and investigating mysterious rumours in your attempt to survive and 
thrive in the void, a game that has had repeated access updates to make 
it more vo friendly as well as huge amounts of new content added on a 
regular basis.


Well Trees brothers, the developers of the game are promising a bigger, 
badder and better sequel featuring more complex combat, a huge galaxy to 
explore, lots of npcs and a revolutionary new quests and rpg system as 
well as a full scale soundtrack with lots of good ear candy to entertain 
you when your giving those indipendents what for or dodging alien hives. 
The problem is, it won't happen without your help.


No, it's not just buying all that Water fuel to keep your mutinous crew 
happy or saving up for the mighty battle prow thatt requires you to dip 
into your captains finances, such things happen off earth too.


Star traders 2 will need your help in the form of financial donations via 
Kickstarter to happen. Lots of rewards are available in particular the 
chance to try out a new version of the game as soon as it's ready, 
whether you donate a lot or a little, anything will help.


So for a full list of features and a chance to donate visit the 
startraders 2 kickstarter on http://www.tresebrothers.com/kickstarter


Or, (as happened to me), if the internet aliens decide to cause trouble 
reaching Kickstater, use http://www.tresebrothers.com/kickstarter/paypal 
to donate via good old paypal.


The clock is ticking, so if you want the chance to really help a 
developer who is commited to offering access to some truly unique and 
highly complex games, this is the time to step forward and show your 
support.


Take them to the refirbished chamber that was once bad!
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Re: [Audyssey] question about william lomas.

2014-09-18 Thread william lomas
that gase wasn't even released and is you have a problem still i suggest you 
talk to me in person who i am is none of your business


Sent from my iPhone

 On 18 Sep 2014, at 11:34, Stephen whocr...@internode.on.net wrote:
 
 oh crumbs, I was afraid this would happen.  We don't need this.
 At 03:30 PM 9/18/2014, you wrote:
 Hello everyone!
 do you know william lomas?
 who is he and what his relationship with michal batin
 because he is cracking with the name of william lomas
 the game he cracked was produced by Thomas ward sir
 name mountezuma's return
 Thanks
 Ishan
 
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Re: [Audyssey] question about william lomas.

2014-09-18 Thread Thomas Ward
Hi Ishan,

While I don't know William Lomas personally I have seen him on this
and other lists over the years. That said, before you accuse him of
cracking Montezuma's Return are you sure he is cracking the game?

I know a number of people legally purchased that game back in 2008,
when it was on sale, and got legitimate product keys. I'd have to go
back through my records, something I don't have time for at this
second, to see if William Lomas purchased a valid product key, but
even if he didn't Montezuma's Return is effectively abandonware
anyway. So I'm not concerned about cracking at this point.

Cheers!


On 9/18/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone!
 do you know william lomas?
 who is he and what his relationship with michal batin
 because he is cracking with the name of william lomas
 the game he cracked was produced by Thomas ward sir
 name mountezuma's return
 Thanks
 Ishan

 ---
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Re: [Audyssey] tarzan junior

2014-09-18 Thread Nicol
NO.
S
P
O
I
L
E
R
S
P
A
C
e
You kill the alpha monkey by  falling into the river.
He will then jump into  the river and drown.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of ishan dhami
Sent: 17 September 2014 03:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tarzan junior

Hi can I kill alfa monkey from my slingshot?
Thanks
Ishan

On 9/17/14, dark d...@xgam.org wrote:
 Hi Bryan.

 funnily enough Philip Bennifall forgot to include the key to switch to 
 slingshot in the manual, so in this case that won't help.

 You need to hit W to switch between your slingshot and primary weapon. 
 It actually works in a lot of different levels, even some you might 
 not expect

 such as honey hunt. hth..

 All the best,

 Dark.
 - Original Message -
 From: Bryan Peterson bpeterson2...@cableone.net
 To: gamers gamers@audyssey.org
 Sent: Wednesday, September 17, 2014 11:33 AM
 Subject: Re: [Audyssey] tarzan junior


 Try reading the manual?



 Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh 
 burzum-ishi krimpatul.
 -Original Message-
 From: ishan dhami
 Sent: Wednesday, September 17, 2014 3:01 AM
 To: gamers
 Subject: [Audyssey] tarzan junior

 Hi all How can I use my sling shot in this game after buying an ammo?
 Thanks
 Ishan

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[Audyssey] help needed running adventure at c

2014-09-18 Thread Nicol
HI all
I am struggling a lot to extract the  adventure at c executable.
I downloaded this game through audiogames.net.
 First of all, is it possible to play adventure at c with windows xp?
My xp machine is the only one that I can play games on.
I have a laptop with windows7 but my laptop's earphone socket stopped
working completely.
For me its not possible to play games like side scrollers without earphones.
So if its possible to play adventure at c  with xp, onto my further
question.
I downloaded the game using the latest fire fox.
My downloads directory for fire fox is inside the  my documents folder. 
This is what I did thus far:
I went to my downloads directory.
I highlighted the zip file containing the game.
I pressed the context menu key.
I choose the open with submenu and I choose compressed zip  folder.
This opens the zip file using windows explorer.
I highlight all the files.
There is a folder called stages and then there is  the  readme.txt file and
the game executable.
I highlight all 4 items and I choose copy from the edit menu.
The copy item is definitely available; its not dimmed. Next I  open another
instance of windows explorer.
I go into the program files folder on my c drive.
Here I create a folder called adventure at c.
I open the folder I have just created.
I choose paste from the edit menu.
The paste command is available; its not dimmed.
Now I have a screen showing me that the items are copying.
I can hear my hard drive working.
After a couple of minutes the screen closes and I am back in the folder I
have created for adventure at c.
But all the files except for the executable have been copied.
The stages folder and the read me are there, but not the executable.
I now go back to the zip file using windows explorer and I only highlight
and copy  the executable this time 
I go to the folder I have created and I paste again.
Again I have the screen showing me the  item are being copied.
Again after a couple of minutes the screen closes and I am back inside my
created folder.
But the executable was not copied.
I retried a few times but still no success.
The only antivirus I have is avast.
Inside the avast interface I went into settings.
Then I went into exclusions; then into file paths.
Now I went back to the folder I have created inside the program files
folder.
I press alt d to move to the address bar.
Now I press home followed by shift end to copy the entire address.
I went back to the exclusions area in avast and I added this path as an
exclusion.
I did the same with the downloads folder.
So it cannot be avast that prevents me  from  copying the executable.
I tried several times to copy the executable after I added both folders to
avastt's exclusion's but no success.
What can I do to  be able to copy the adventure at c  executable?
Many thanks for any help
Bfn
Nicol


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Re: [Audyssey] tarzan junior

2014-09-18 Thread Bryan Peterson

Nope.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: ishan dhami

Sent: Wednesday, September 17, 2014 7:55 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] tarzan junior

Hi can I kill alfa monkey from my slingshot?
Thanks
Ishan

On 9/17/14, dark d...@xgam.org wrote:

Hi Bryan.

funnily enough Philip Bennifall forgot to include the key to switch to
slingshot in the manual, so in this case that won't help.

You need to hit W to switch between your slingshot and primary weapon. It
actually works in a lot of different levels, even some you might not 
expect


such as honey hunt. hth..

All the best,

Dark.
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: gamers gamers@audyssey.org
Sent: Wednesday, September 17, 2014 11:33 AM
Subject: Re: [Audyssey] tarzan junior


Try reading the manual?



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: ishan dhami
Sent: Wednesday, September 17, 2014 3:01 AM
To: gamers
Subject: [Audyssey] tarzan junior

Hi all How can I use my sling shot in this game after buying an ammo?
Thanks
Ishan

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