Re: [Audyssey] Question about Trivia Crack
Ok we will try this again today as think we got it working yesterday but not sure. Visit my groups: The Chat Zone the-chat-zone+subscr...@groups.io The Tech Zone the-tech-zone+subscr...@groups.io Apple Music apple-music+subscr...@groups.io On 9 Jul 2015, at 23:34, dark d...@xgam.org wrote: I believe you approve a game just by playing it. If you look on the main page where games are listed you'll see one from Hanna, if she took her turn first. Just like you would with any trivia crack game start this one playing and take your turn and the game will be automatically approved, ditto for her if you start the game and take your turn first. I've only played a couple of games with friends from my contacts page, mostly I've played with random people so I could be wrong but I'm pretty certain this is how it works. Feel free to add me if you wish, I'm darkempathy on there. All the best, Dark. - Original Message - From: christopher hallsworth challswor...@icloud.com To: gamers@audyssey.org Sent: Thursday, July 09, 2015 8:54 PM Subject: [Audyssey] Question about Trivia Crack Hi all In Trivia Crack, how do we approve or reject players? As in, say I want to play a game with Hannah, but Hannah needs to approve my challenge. We can't figure that one out. We double tap on the pending approval, but all it does is take us to each others' profiles. Any help greatly appreciated. Thanks! Chris and Hannah Visit my groups: The Chat Zone the-chat-zone+subscr...@groups.io The Tech Zone the-tech-zone+subscr...@groups.io Apple Music apple-music+subscr...@groups.io --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] voices for games
Hi Marvin. there are several options. Entombed ii uses the tolk library at https://github.com/dkager/tolk which supports Window eyes, Jaws, nvda, Supernova and sapi. I don't know much about it, but Jason Alan was impressed and the speech in Entombed ii works fine (both with Sapi or with Supernova). Second, personally I see nothing wrong with sapi output in games anyway. I end up using it much of the time myself sinse Supernova is occasionally supported, and if people don't like the default windows sapi voice, well plenty more cheap alternatives are available, and unlike say trying to support one screen reader you can guarantee everyone who has windows has Sapi in one form or another without having to support five or six different screen readers, making it an easy alternative. Using recorded speech is okay, but it has a few limitations, especially as far as things like players entering their own name, speaking of stats, creation of random elements etc is concerned. Indeed several games I've seen, most recently yellow bonnet compromise by having Sapi read details like the player's name or long descriptions, but having much of the game voiced for atmosphere. Hth. All the best, Dark. - Original Message - From: Marvin Hunkin startrekc...@gmail.com To: gamers@audyssey.org Sent: Friday, July 10, 2015 1:26 AM Subject: [Audyssey] voices for games Hi.we ll. as do not want to have cros screen reader api nightmares, with my mobile web game, just going with recorded audio clips, which a friend is doing for me, and also images, and background music. But if there is an easy way to get the voices to speak, using these voices, tell me a way, to across multiple screen reader apis, for windows, mac, and mobile os. Marvin. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.