Re: [Audyssey] Help finding games.

2016-10-14 Thread christopher hallsworth
There is also Change Reaction and Silver Dollar both available as paid apps in 
the Mac App store.
> On 14 Oct 2016, at 06:27, Chris Wright  wrote:
> 
> Hi,
> 
> Sadly, there really aren’t a whole lot of games available for Mac. The ones 
> that come to mind are Blind Swordsman, RS Games, Grail to the Thief, the QC 
> playroom (if you play it in Safari) and Blind Side. I haven’t yet tried Blind 
> Side. I think that’s all. The RS client seems to have issues under Sierra. I 
> can’t get it to download sounds.
>> On Oct 14, 2016, at 12:16 AM, michael barnes  wrote:
>> 
>> Hello.
>> 
>> I was wondering if I could get a list of the games that are playable on the 
>> Mac?
>> I know about applevis.com and audio games.net.
>> However I know that there is got to be a list that is out there.
>> 
>> Thanks!
>> 
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Re: [Audyssey] Away and weddings

2016-06-03 Thread christopher hallsworth
Well that’s nice, congratulations to you and the lady in your life, hope you 
have a long and prosperous future together.
> On 3 Jun 2016, at 13:32, dark  wrote:
> 
>Hi Everyone. 
> 
> This is just to let people know, as of Monday I'll be away for a while. I'm 
> going to America with my lady in order to get married and won't be back until 
> august. For some really weerd reason I can't fathom,  when I was there over 
> christmas I could receieve email and not send, so you probably won't bhear 
> from me for a bit. 
> If I'm wrong and the mails work, fare enough, though if not, bare in mind 
> I'll still be reading list traffic, I just won't be responding (I'll still be 
> on audiogames.net though, so you can always reach me on the forums there or 
> by pm). 
> 
> I'll be around until monday, but as I'm busy with leave preparations, I 
> thought I'd tell everyone now. 
> 
> If I don't speak again, hope everyone has a nice summer. 
> 
> All the best, 
> 
> Dark.
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Re: [Audyssey] blindfold pool is available

2016-04-29 Thread christopher hallsworth
Sounds good, I like Snooker and have done since I was a kid, used to look at 
the TV screen to see the green cue and coloured balls. Just an FYI, I do have 
enough vision to see contrasts, basic colours and shadows although can’t 
identify the shadow. This is defined as “light perception”.
> On 29 Apr 2016, at 15:49, Charles Rivard  wrote:
> 
> Get this fun game produced by Kid Friendly Software.  As far as I know, it’s 
> the first pool game that a blind person can play, and it is for iDevices.  
> Choose from different tables and games such as eight ball, fifteen ball, nine 
> ball, and so on.  Locate the ball you want to sink and the pocket you want to 
> sink it into, then swipe to shoot.  Be careful.  Don’t scratch!  Totally 
> Voice-Over friendly and loads of fun.  Get it from the app store, now, and be 
> sure to use thi in-app purchases so the fun won’t stop.
> 
> If you think you're finished, you! really! are! finished!!
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Re: [Audyssey] new Bg game, golf solitare

2016-04-08 Thread christopher hallsworth
Yeah cool indeed, it was always a pain in the a**e requesting for them all the 
time despite them being free.
> On 7 Apr 2016, at 22:36, Ryan Conroy  wrote:
> 
> Ian is now hosting his games on his website. You can click on the title of 
> the game, and at the bottom of the page is a download link. Pretty cool.
> 
> 
> On 4/7/2016 5:18 PM, dark wrote:
>> Hi,
>> You are receiving this email because you have previously
>> requested a blind gamers card game from Spoonbill
>> Software.
>> This is to announce the release of another solitaire card
>> game in the Blind Gamers series. The new game is BG
>> Golf
>> Solitaire. This is a blind accessible version of the game of
>> Solitaire. It includes the original game plus two popular
>> variations. It also has a maximize option for vision
>> impaired players.
>> If you would like a copy of this game, just reply to this
>> email and request it. Don't forget, all Spoonbill Software
>> games are completely free of charge.
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>> 
> 
> 
> 
> Affordable Wireless Plans
> Set up is easy. Get online in minutes.
> Starting at only $9.95 per month! www.netzero.net?refcd=nzmem0216
> 
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Re: [Audyssey] Hi everyone

2016-03-26 Thread christopher hallsworth
Hi I play Dice World! Welcome to the list!!!
> On 23 Mar 2016, at 08:49, Charlie Te Huia Tukino Smith 
>  wrote:
> 
> Hi everyone:
> 
> 
> My name is Charlie Smith, and I have just signed up to the list today.
> 
> 
> I was wondering, what iOS games do you all play?
> 
> 
> I love a blind legend, the inquisitor audiogame series, the blindfold series 
> from kid-friendly software, and the somethin' else games.
> 
> 
> Hope you all are well, and having a great day.
> 
> 
> Yours sincerely:
> 
> 
> 
> 
> 
> 
> Charlie Te Huia Tukino Smith
> 
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Re: [Audyssey] the future of this list and the audyssey domain.

2016-03-12 Thread christopher hallsworth
Hi

It may work, but it is not very accessible for admins. You are better off going 
to
Groups.io
as the web interface for both admins and members is completely accessible and 
support is second to none.


> On 12 Mar 2016, at 18:48, mikolaj holysz  wrote:
> 
> We can, and in my opinion should, move to googlegroups.
> Why? because 1. It's free, 2. It requires no servers, so nothing can really 
> go down. 3. The archives are available on the website, so no paying for 
> storage is required. I am in a few groups on this platform, and it works 
> great.
> W dniu 2016-03-04 o 12:29, Shane Davidson pisze:
>> Hello all,
>> When Thomas went into the hospital some month's ago I was tasked with
>> moderation of this list, but the day-to-day operations and maintenance
>> fees associated with keeping the list alive were still his responsibility.
>> With his passing, it falls to me as the one that was in charge to decide
>> next steps for this really really awesome list and how we wish to
>> proceed from hear on out. But since their are so many members on this
>> list, I look to you, the membership for your ideas and suggestions.
>> Running a list of this size requires time, (of witch I have plenty of),
>> and financial cost both for archive disk space, downloads that may be on
>> audyssey and bandwidth for it all.
>> SO I look forward to your suggestions and ideas.
>> Sincerely,
>> Shane Davidson
>> 
>> ---
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>> gamers-unsubscr...@audyssey.org.
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>> http://www.mail-archive.com/gamers@audyssey.org.
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>> please send E-mail to gamers-ow...@audyssey.org.
> 
> 
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Re: [Audyssey] the future of this list and the audyssey domain.

2016-03-04 Thread christopher hallsworth
As for iOS games there are some good ones particularly those by Kid Friendly 
Software and the Dice World series of dice games.
> On 4 Mar 2016, at 12:41, dark  wrote:
> 
> Well William, unsbuscribe if you wish, however I don't really see what "the 
> rise of Ios" has to do with the lack of audiogames, besides  saying "gma and 
> draconis haven't released anything so we're doomed" is something of a 
> disservice to Aprone, Breakerbox games and several other new developers who 
> have been doing good things, not to mention Jason Alan and Entombed Ii.
> 
> No, it isn't all about Windows anymore, but hay, there are some good things 
> on Ios too (and perhaps Android as well though I've no experience in that 
> platform).
> 
> As I said, unsbuscribe if you wish, but I doubt many, including Tom would 
> agree with you.
> 
> All the best,
> 
> Dark.
> - Original Message - From: "william Lomas" 
> To: "Gamers Discussion list" 
> Sent: Friday, March 04, 2016 12:29 PM
> Subject: Re: [Audyssey] the future of this list and the audyssey domain.
> 
> 
>> I personally am unsubscribing, since i feel that audio games are now really 
>> non-existent. since the advent of ios for us, what developments have really 
>> been made?now thomas has sadly departed, we will now never see mysteries of 
>> the ancients or a tomb-raider style game.draconis has shown nothing for five 
>> years at least, that is classed as news so i donstt really see what games 
>> are left to discuss. g m a have not released a new title again, in a while, 
>> and draconis and g m a r our 2 main players, i feel.
>> 
>> Sent from my iPhone
>> 
>>> On 4 Mar 2016, at 12:16, Lisa Hayes  wrote:
>>> 
>>> Dark I've got to agree with you i think I'd love to see things go on and 
>>> more folk taking up the legacy Thomas created.
>>> 
>>> -Original Message- From: dark
>>> Sent: Friday, March 04, 2016 10:45 PM
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] the future of this list and the audyssey domain.
>>> 
>>> Hi Shane.
>>> 
>>> If possible, I'd love to see the liust carry on as is, perhaps with some
>>> different moderators.
>>> I am quite happy to help with a small financial contribution to the server
>>> costs if that would make a difference, though unfortunately with my
>>> responsabilities for audiogames.net I don't really feel I can take on more
>>> moderating, particularly with getting married this year and the natural
>>> extra time I spend with the future Mrs. Dark, (while it doesn't stop me
>>> gaming, it does change the dynamics a bit).
>>> 
>>> So, my vote goes first on continuing things as is, though perhaps with more
>>> than a couple of mods to keep order and make sure things remain amicable.
>>> 
>>> All the best,
>>> 
>>> Dark.
>>> - Original Message - From: "Shane Davidson" 
>>> 
>>> To: 
>>> Sent: Friday, March 04, 2016 11:29 AM
>>> Subject: [Audyssey] the future of this list and the audyssey domain.
>>> 
>>> 
 Hello all,
 When Thomas went into the hospital some month's ago I was tasked with 
 moderation of this list, but the day-to-day operations and maintenance 
 fees associated with keeping the list alive were still his responsibility.
 With his passing, it falls to me as the one that was in charge to decide 
 next steps for this really really awesome list and how we wish to proceed 
 from hear on out. But since their are so many members on this list, I look 
 to you, the membership for your ideas and suggestions. Running a list of 
 this size requires time, (of witch I have plenty of), and financial cost 
 both for archive disk space, downloads that may be on audyssey and 
 bandwidth for it all.
 SO I look forward to your suggestions and ideas.
 Sincerely,
 Shane Davidson
 
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>>> 
>>> 
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>>> 

Re: [Audyssey] Some sad news.

2016-03-03 Thread christopher hallsworth
Heard of him from this list. What a shock at such a young age, 38? Sounds like 
he will be deeply missed in the blind gaming community. Rest in peace.
> On 4 Mar 2016, at 05:19, Bryan Peterson  wrote:
> 
> I was just browsing Facebook and I’m sad to report the passing of our dear 
> friend Thomas Ward. I don’t know the exact circumstances or time, but I saw 
> the post from his mother and friends. He’ll certainly be missed.
> Focus your powers and prepare for buttle.
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Re: [Audyssey] you must be a beta tester - Re: Blindfold Tile Puzzle

2015-12-06 Thread christopher hallsworth
Hey cool! Hannah and I cannot wait for Colour Crush to be out. As of now we 
cannot play Candy Crush no way. When I tried it, all I got was music and a 
blank screen according to VoiceOver.
> On 5 Dec 2015, at 22:16, joseph weakland  wrote:
> 
> Well marty shults gave me authorization to share the audio rummy audio
> teaser I did since game submitted in app store and awaiting approval from
> what he informed me of.
> 
> 
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
> Rivard
> Sent: Friday, December 04, 2015 9:38 AM
> To: Gamers Discussion list
> Subject: [Audyssey] you must be a beta tester - Re: Blindfold Tile Puzzle
> 
> If you are a beta tester for Kid Friendly Software, should you be letting
> people know of what is to come?  Most contracts between tester and company
> do not want you to tell anything about what is being tested.
> 
> ---
> Be positive!  When it comes to being defeated, if you think you're finished,
> you! really! are! finished!
> - Original Message -
> From: "joseph weakland" 
> To: "'Gamers Discussion list'" 
> Sent: Friday, December 04, 2015 9:30 AM
> Subject: Re: [Audyssey] Blindfold Tile Puzzle
> 
> 
>> Hello all just for your info that when the time is right I'll be 
>> uploading an audio teaser on how to play blindfold color crush and
> blindfold rummy.
>> Those games are coming to you in the near future. When I upload the 
>> audio teaser files I'll be uploading them to spreaker as one of my 
>> sources. My spreaker id is
>> http://www.spreaker.com/user/7398952
>> 
>> if you want to follow me there.
>> Another source I use is audioboom and you can follow me there at
>> Joeweakland1027
>> Same with soundcloud as well.
>> 
>> 
>> -Original Message-
>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of 
>> Appleman
>> Sent: Friday, December 04, 2015 3:51 AM
>> To: Gamers Discussion list
>> Subject: [Audyssey] Blindfold Tile Puzzle
>> 
>> Hi all,
>> Blindfold Tile Puzzle is back in the app store. I downloaded it this 
>> afternoon and am enjoying it so far. I have only played 3s thus far.
>> Thanks
>> Marty for another awesome game.
>> David
>> 
>> 
>> Sent from my iMac
>> 
>> 
>> 
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>> 
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> 
> 
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Re: [Audyssey] Link to the blindfold puzzle app

2015-11-20 Thread christopher hallsworth
You can't share games from the App Store anyway as they are encrypted with your 
Apple ID. You can however share the links to them.
> On 21 Nov 2015, at 01:39, Charles Rivard  wrote:
> 
> According to the app developer, due to a problem, the game has been pulled 
> from the store, but the fixed version should be out within a few days. Also, 
> I would not send the game to anyone.  It should be gotten through the 
> appropriate source.  Thanks.
> 
> ---
> Be positive!  When it comes to being defeated, if you think you're finished, 
> you! really! are! finished!
> - Original Message - From: 
> To: 
> Sent: Friday, November 20, 2015 7:21 PM
> Subject: [Audyssey] Link to the blindfold puzzle app
> 
> 
>> 
>> Can someOne send me the blindfold tile puzzle game pleaseI tried to get it 
>> from the applevis page but when i tried to double tap on the app store page 
>> and it took me to the blindfold craps appstore page
>> 
>> Sent from my iPhone
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> 
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Re: [Audyssey] info how you can hear an audio teaser of an upcoming game from kidfriendly software

2015-09-07 Thread christopher hallsworth
For all bowling fans like me, thanks for a fantastic audio teaser! Sounds are 
what you would expect both from a typical Blindfold game and an actual game of 
Ten Pin Bowling. I highly anticipate this release for iOS, so much because it 
will be the first fully accessible bowling game I am aware of for this 
platform. Actually, folks, it was me who came up with the idea and send it to 
Kid Friendly Software. Looks like others have wanted this too which is 
fantastic. Again, I highly anticipate this release.
Chris
> On 7 Sep 2015, at 16:30, joseph weakland  wrote:
> 
> Good morning IOS gamers out there. As you know I am a player of the
> blindfold games series. I am also in communication with the dev marty
> shults. Marty has given me permission to do an audio teaser of a game
> that'll be coming to the IOS app store in the near future. I am a tester for
> him so below is info how you can download thisteaser for yourself.
> 
> At the end of the recording you'll hear my contact info so you can leave me
> feedback on how I did on recording, but if you have any blindfold game
> queries or suggestions use
> 
> ma...@kidfriendlysoftware.com
> 
> 
> 
> info how to hear audio teaser followsJ
> 
> Sendspace File Delivery Notification:
> 
> You've got a file called 2015-09-05 112901 audio teaser of first 3 frames
> and basic explanation of blindfold bowling.mp3, (10.2 MB) waiting to be
> downloaded at sendspace.com (It was sent by josephweakl...@att.net).
> 
> 
> 
> Description: here is a audio teaser of an upcoming game from kidfriendly
> software i did about blindfold bowling
> 
> You can use the following link to retrieve your file:
> 
> https://www.sendspace.com/file/s6g69s
> 
> 
> The file may be available for a limited time only. If you have any
> questions, please visit the sendspace FAQ at https://www.sendspace.com.
> 
> Thank you,
> 
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[Audyssey] Fwd: Feedback on your games

2015-09-04 Thread christopher hallsworth


> Begin forwarded message:
> Hello, I got your email address from a gamers list for the blind and visually 
> impaired.
> Your games are fantastic! I look forward to new ones coming soon. One I would 
> really like to see is a bowling game. There is no accessible bowling game 
> right now on the iOS platform, and I can't understand why since there's been 
> a few accessible bowling games on the PC platform for a few years. An example 
> is Draconis Entertainment's Ten In Alley.
> FOr now though, thank you for the fantastic games, and keep up the good work.
> Kindest regards
> 


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Re: [Audyssey] jim kitchen obituary

2015-08-07 Thread christopher hallsworth
None of us did to be honest. We've lost so many great people this year, him 
being the latest.
 On 7 Aug 2015, at 21:16, Danielle Ledet singingmywa...@gmail.com wrote:
 
 Wow this is NOT what I wished to see in my inbox and right up at the
 top. I didn't know Jim was sick. thanks for the info.
 
 On 8/7/15, Phil Vlasak phi...@bex.net wrote:
 Hi Josh,
 Unfortunately Jim Kitchen wrote most of his Windows games in Visual Basic 6,
 
 and I am only familiar with GW basic for DOS and the GMA game engine
 formats.
 I think Jeremy Kaldobsky, Aprone uses VB 6.
 Phil
 - Original Message -
 From: Josh K joshknnd1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 07, 2015 3:49 PM
 Subject: Re: [Audyssey] jim kitchen obituary
 
 
 hey phil are you gunna take over the development of sports games or any
 unfinnished games jim may have had in mind?
 
 follow me on twitter @joshknnd1982
 
 On 8/7/2015 3:27 PM, Phil Vlasak wrote:
 James H. Kitchen Jr., 58, of Chardon passed away August 2, 2015 at Tri
 Point Medical Center in Concord.
 He was born in East Cleveland, the son of the late James H. Kitchen Sr.
 and Martha (Booth) Kitchen of Kirtland.
 Jim was a self taught computer programmer who was internationally known.
 
 He worked full time on his own website where he designed and programmed
 computer
 games that were accessible to the blind. He was an extraordinary person
 who used his own disabilities to bring joy to those facing similar
 hardships. He
 could always bring a smile to your face with his quirky sense of humor,
 random jokes and comical taglines. Jim also served as Vice Chairman for
 the Geauga
 Metropolitan Housing Authority Board of Commissioners for many years.
 Surviving in addition to his mother are his step mother Ginny Wagstaff;
 his sister Cynthia Kitchen; brother Glenn Kitchen; and numerous nieces,
 nephews
 and cousins.
 He was preceded in death by his father; his sister Katherine Ewing and
 his beloved companion Marcie Brown.
 A memorial service to celebrate Jims' life will be held at a later date.
 In lieu of flowers memorial contributions may be made to the Cleveland
 Sight Center 1909 East 101st St. Cleveland, OH 44106.
 Arrangements are entrusted to the Brunner Sanden Deitrick Funeral Home 
 
 Cremation Center 8466 Mentor Ave., Mentor, OH 44060.
 Offer condolences at
 www.brunners.com
 
 
 - Original Message - From: Greg Wocher icewolf...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 07, 2015 2:52 PM
 Subject: Re: [Audyssey] jim kitchen passes away
 
 
 Hello,
 I went out and found a link for his obituary. Here is the link:
 http://www.legacy.com/obituaries/news-herald/obituary.aspx?n=james-h-kitchenpid=175455371fhid=5093
 
 
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 -
 No virus found in this message.
 Checked by AVG - www.avg.com
 Version: 10.0.1434 / Virus Database: 4365/9881 - Release Date: 08/06/15
 
 
 
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 -- 
 Danielle
 
 Email: singingmywa...@gmail.com
 
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Re: [Audyssey] jim kitchen passes away

2015-08-07 Thread christopher hallsworth
May I pass on my sincere apologies for the passing of Mr Kitchen. My thoughts 
go out to his family and friends. I enjoyed his games when I played them in the 
past. May he rest in peace.
 On 7 Aug 2015, at 19:43, Josh K joshknnd1...@gmail.com wrote:
 
 hi pass this on.
 just to let you all know Jim Kitchen has passed away Sunday August 2nd 2015. 
 Brunner funeral home his name is James H Kitchen Junior so you can look up 
 the obituary. If anyone wants to leave contact info there. Cindy is trying to 
 find Joshua Gryffith who maintains his website. Cindy's email is
 psynthia...@aol.com ... Cindy has all his machines computers and stuff. I 
 would like to get the source for all his games.
 thanks
 
 Josh
 
 -- 
 follow me on twitter @joshknnd1982
 
 
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Re: [Audyssey] jim kitchen passes away

2015-08-07 Thread christopher hallsworth
I wonder the same.
 On 7 Aug 2015, at 20:48, Josh K joshknnd1...@gmail.com wrote:
 
 Why would you say your appologies don't go out to them when this is a sad 
 time in their lives?
 
 follow me on twitter @joshknnd1982
 
 On 8/7/2015 3:13 PM, Charles Rivard wrote:
 My apologies don't go out to them, but my prayers and support do.  He was a 
 huge contributor to the blind computer gaming community, and his hobby and 
 generosity game us, and will continue to give us, many hours of fun.
 
 ---
 Be positive!  When it comes to being defeated, if you think you're finished, 
 you! really! are! finished!
 - Original Message - From: Josh K joshknnd1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 07, 2015 1:48 PM
 Subject: Re: [Audyssey] jim kitchen passes away
 
 
 yes my appologies go out to Jim's family friends and everyone who enjoyed 
 and grew up with his games. We will miss you Jim!
 
 follow me on twitter @joshknnd1982
 
 On 8/7/2015 2:45 PM, christopher hallsworth wrote:
 May I pass on my sincere apologies for the passing of Mr Kitchen. My 
 thoughts go out to his family and friends. I enjoyed his games when I 
 played them in the past. May he rest in peace.
 On 7 Aug 2015, at 19:43, Josh K joshknnd1...@gmail.com wrote:
 
 hi pass this on.
 just to let you all know Jim Kitchen has passed away Sunday August 2nd 
 2015. Brunner funeral home his name is James H Kitchen Junior so you can 
 look up the obituary. If anyone wants to leave contact info there. Cindy 
 is trying to find Joshua Gryffith who maintains his website. Cindy's 
 email is
 psynthia...@aol.com ... Cindy has all his machines computers and stuff. I 
 would like to get the source for all his games.
 thanks
 
 Josh
 
 -- 
 follow me on twitter @joshknnd1982
 
 
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 -
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 Checked by AVG - www.avg.com
 Version: 2015.0.6086 / Virus Database: 4392/10390 - Release Date: 08/07/15
 
 
 
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Re: [Audyssey] Question about Trivia Crack

2015-07-10 Thread christopher hallsworth
Ok we will try this again today as  think we got it working yesterday but not 
sure.


Visit my groups:

The Chat Zone
the-chat-zone+subscr...@groups.io
The Tech Zone
the-tech-zone+subscr...@groups.io
Apple Music
apple-music+subscr...@groups.io





 On 9 Jul 2015, at 23:34, dark d...@xgam.org wrote:
 
 I believe you approve a game just by playing it. If you look on the main page 
 where games are listed you'll see one from Hanna, if she took her turn first. 
 Just like you would with any trivia crack game start this one playing and 
 take your turn and the game will be automatically approved, ditto for her if 
 you start the game and take your turn first.
 
 I've only played a couple of games with friends from my contacts page, mostly 
 I've played with random people so I could be wrong but I'm pretty certain 
 this is how it works.
 
 Feel free to add me if you wish, I'm darkempathy on there.
 
 All the best,
 
 Dark.
 - Original Message - From: christopher hallsworth 
 challswor...@icloud.com
 To: gamers@audyssey.org
 Sent: Thursday, July 09, 2015 8:54 PM
 Subject: [Audyssey] Question about Trivia Crack
 
 
 Hi all
 In Trivia Crack, how do we approve or reject players? As in, say I want to 
 play a game with Hannah, but Hannah needs to approve my challenge. We can't 
 figure that one out. We double tap on the pending approval, but all it does 
 is take us to each others' profiles.
 Any help greatly appreciated. Thanks!
 Chris and Hannah
 
 
 Visit my groups:
 
 The Chat Zone
 the-chat-zone+subscr...@groups.io
 The Tech Zone
 the-tech-zone+subscr...@groups.io
 Apple Music
 apple-music+subscr...@groups.io
 
 
 
 
 
 
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[Audyssey] Question about Trivia Crack

2015-07-09 Thread christopher hallsworth
Hi all
In Trivia Crack, how do we approve or reject players? As in, say I want to play 
a game with Hannah, but Hannah needs to approve my challenge. We can't figure 
that one out. We double tap on the pending approval, but all it does is take us 
to each others' profiles.
Any help greatly appreciated. Thanks!
Chris and Hannah


Visit my groups:

The Chat Zone
the-chat-zone+subscr...@groups.io
The Tech Zone
the-tech-zone+subscr...@groups.io
Apple Music
apple-music+subscr...@groups.io






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Re: [Audyssey] Trivia Crack

2015-02-17 Thread christopher hallsworth
Both Dice World and Trivia Crack is for iPhone and iPad only.
 On 17 Feb 2015, at 13:56, Dacia Cole dacia.l...@gmail.com wrote:
 
 Hi,
 
 Is it only for the Iphone or for the PC as well?
 
 On 2/17/15, christopher hallsworth challswor...@icloud.com wrote:
 Hi David,
 I will play a game with you soon. Not sure what my username is guys but I
 know mine on Dice World is christopher916.
 
 On 17 Feb 2015, at 07:04, Appleman appleman310...@gmail.com wrote:
 
 Hi all,
 I downloaded Trivia Crack this afternoon and am really liking it so far.
 If anyone wishes to play with me, my username is Appleman310874. Teresa, I
 tried to look for you there but couldn't find you.
 David
 
 Sent from my iMac
 
 
 
 
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Re: [Audyssey] Trivia Crack

2015-02-17 Thread christopher hallsworth
Hi David
Thank you for accepting my challenge I haven't done anything to it yet.
 On 17 Feb 2015, at 19:44, Appleman appleman310...@gmail.com wrote:
 
 Hi teresa, 
 I got your challenge a couple of hours ago and have added you. It's an 
 awesome game. I also want to download the true or false quiz battle and give 
 that a try. 
 David 
 
 
 Sent from my iPad
 
 On 18 Feb 2015, at 1:48 am, Teresa Cochran vegaspipistre...@gmail.com 
 wrote:
 
 Dacia: It's on Facebook, but I have no idea whether or not it's accessible, 
 as I use an iPod.
 
 David: I will look you up. I'm signed in with Facebook, so I think I was 
 assigned some random username for TC. I'll try to learn what that is. :)
 
 Teresa
 
 Winging its way from my iPod
 
 On Feb 17, 2015, at 5:56 AM, Dacia Cole dacia.l...@gmail.com wrote:
 
 Hi,
 
 Is it only for the Iphone or for the PC as well?
 
 On 2/17/15, christopher hallsworth challswor...@icloud.com wrote:
 Hi David,
 I will play a game with you soon. Not sure what my username is guys but I
 know mine on Dice World is christopher916.
 
 On 17 Feb 2015, at 07:04, Appleman appleman310...@gmail.com wrote:
 
 Hi all,
 I downloaded Trivia Crack this afternoon and am really liking it so far.
 If anyone wishes to play with me, my username is Appleman310874. Teresa, I
 tried to look for you there but couldn't find you.
 David
 
 Sent from my iMac
 
 
 
 
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Re: [Audyssey] Trivia Crack

2015-02-16 Thread christopher hallsworth
Hi David,
I will play a game with you soon. Not sure what my username is guys but I know 
mine on Dice World is christopher916.

 On 17 Feb 2015, at 07:04, Appleman appleman310...@gmail.com wrote:
 
 Hi all,
  I downloaded Trivia Crack this afternoon and am really liking it so far. If 
 anyone wishes to play with me, my username is Appleman310874. Teresa, I tried 
 to look for you there but couldn’t find you.
 David
 
 Sent from my iMac
 
 
 
 
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[Audyssey] Trivia Crack

2015-02-15 Thread christopher hallsworth
Hi all,
I heard about this game recently.
Enjoy!
https://itunes.apple.com/gb/app/trivia-crack/id651510680?mt=8 
https://itunes.apple.com/gb/app/trivia-crack/id651510680?mt=8

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Re: [Audyssey] windows games of microsoft

2014-10-30 Thread christopher hallsworth
They were in Windows 7 not sure about 8 or 8.1.
 On 30 Oct 2014, at 08:38, ishan dhami ishan1dha...@gmail.com wrote:
 
 Hi all I want to know the accessibility of windows games produced by Microsoft
 are they accessible in win 8 with a screenreader?
 
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Re: [Audyssey] PInball classic.

2014-10-13 Thread christopher hallsworth
Draconis Entertainment
www.draconisentertainment.com
,

Sent from my iPad 

 On 13 Oct 2014, at 10:23, Lisa Hayes lhay...@internode.on.net wrote:
 
 hi who is distributing pinball classic now please? thanks. 
 Lisa Hayes 
 
 
 
 
 www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] microsoft changes - Re: Fwd: LWorks discontinuing salesof Legacy games

2014-09-08 Thread Christopher Hallsworth

Hmmm so why are games like Trupanum not work if they were written in VB6.

Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 08/09/2014 12:32, Josh wrote:

vb6 games work fine on windows8.1. and the ribbons are quite easy to
use. its just like navigating a dialog box.

signature not available.

john wrote:

I don't want to get into a detailed discussion, but everything you listed
below is completely fixable with a little effort. Just saying.

--
From: Charles Rivard wee1s...@fidnet.com
Sent: Monday, September 08, 2014 2:00 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] microsoft changes - Re: Fwd: LWorks discontinuing
salesof Legacy games

I don't know much about the technical reasoning, but I don't know why,
for
example, the ribbon system has replaced the pulldown menus, why sounds
are
handled in such a way that games no longer work and recording of music
cannot be done as it used to be, and why perfectly user friendly Email
clients such as Outlook Express are replaced by less user friendly
ones, and
that sort of stuff.

---
Be positive!  When it comes to being defeated, if you think you're
finished,
you! really! are! finished!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, September 08, 2014 12:20 AM
Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games



Hi Dark,

Weather or not Microsoft deserves to be shot over dropping support for
Visual Basic 6 is debatable. I seriously wish you would become an
informed user and study the technical reasons why Microsoft chose to
discontinue certain technologies rather than just blaming them for it.
Then again, I doubt it would matter in your case.

I don't want to be rude or insulting, but it seems that you hate
Microsoft, have some desire to blame them for everything they do, and
weather they do something for a good reason or a bad reason they are
always, always, always the bad guy. I don't know what your personal
bias is, but I find your comments like Microsoft should be shot
really gets up my nose, because it is assuming you know more than them
about the technical ins and outs of their technology. This isn't about
ethics or philosophy but an area of expertise you apparently know
little about beyond a basic end user's knowledge.



On 9/7/14, dark d...@xgam.org wrote:

does anyone know what E-mail address I can contact Liam on?

While it is Liam's choice to discontinue support for the software
(silly
microsoft should be shot for causing this much trouble), I completely
disagree with his point that offering  the games for free is bad for
previous customers. Indeed I'd much rather the games that I enjoyed and
continue to enjoy could be appreciated by people in the future than
that
they vanish forever, and it is not as if this is the first time a
developer

has made such a decision, for example I originally bought Teraformers,
trek

2000 and Tarzan Jr, and am happy people can still play the games.

I would very much like to contact Liam and let him know my feelings on
this

issue sinse while discontinuing the games is up to him, I think he is
making

some incorrect assumptions about the feelings of customers, and it is a
shame if people weren't able to play the games in the future just
because
Liam was afraid previous customers would take umbridge.

all the best,

Dark.


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If you want

[Audyssey] Fwd: LWorks An update including questions and answers regarding Super Liam and Judgment day

2014-09-07 Thread Christopher Hallsworth

Hope this is ok to post here.


Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu


 Forwarded Message 
  An update including questions and answers regarding Super Liam and
  Judgment day
  http://l-works.net?subaction=showfullid=1410066926archive=

Since the announcement that I will no longer be selling Super Liam or
Judgment day, I have received a lot of email asking what exactly is
going on. My answers to some common questions are below.

1. What's the deal here?

Super Liam and Judgment Day were written 10 and 8 years ago
respectively. The technology that they run on is both outdated and
difficult to program for. Both games were written with visual basic 6
which is now considered Legacy software. Being able to both support and
make updates to these games is difficult at best.

2. Why don't you just set them free?

One of my major decisions in not making these games abandonware is there
are customers who have spent their hard earned money in purchasing these
games, and I feel making the game freeware is a huge slap in the face to
them. I don't want to punish people for helping to support game development.

3. Now that the games are no longer being sold will you give me a free key?

No. Please see answer two above.

4. What will happen to these games?

As I know there are people who still want to purchase and play them I
have a couple of options. My first option is to try and sell them again.
This opens a few challenges as the system that is being used for
computer ID's is a pain. Having to make a customer re-register every
time he or she changes computers is ridiculous. I also work a full-time
job so creating keys when machines change can be time-consuming. My
second option is to release them as freeware. Answer two explains why I
really don't want to do this.

I realize that this is frustrating for many people, so I would love to
hear from you. Do you feel that if you're a previous customer it is fair
that future generations be able to play for free? Send an email along
letting me know why or why not. I'd love to hear from you.

URL: http://l-works.net?subaction=showfullid=1410066926archive=

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[Audyssey] Fwd: Re: LWorks An update including questions and answers regarding Super Liam and Judgment day

2014-09-07 Thread Christopher Hallsworth




Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu


 Forwarded Message 
I have received a lot of mail from people who have been in support of
me making the games freeware. So This is the process I will start this
week. I can't give a time table, as I do have a lot going on. but look
for free versions of Super Liam and Judgment Day soon.

On 9/7/14, youssri mejdoubi youssri.mejdo...@gmail.com wrote:

Hello all!
I think the key system for Super Egg Hunt is a good solution. I was
personally a bit frustrated with this I.D. situation, so I am looking
forward to a change. However, I really do not underestimate the hard
work that you put in the games as well as in your full-time job. I
would not be bothered if you gave them away for free. Additionally, if
you ever make a platform to which free donations are accepted, I would
be the first to use it :).

2014-09-07 14:34 GMT+02:00, Eric Bellavance oldie...@optonline.net:

I look forward to the release of Zompocolyps.  I do, however have one
question.  Why can’t I post my score in Super Liam?  Everytime I try, an
error message appears.  Eric.

From: Missy Hoppe
Sent: Sunday, September 07, 2014 8:17 AM
To: lwo...@googlegroups.com
Subject: RE: LWorks An update including questions and answers regarding
Super Liam and Judgment day

I’ve happily purchased all of the games, but if they were to become
freeware, that wouldn’t bother me in the slightest. I feel that I was
doing
my best to support you when I bought the games, and if selling
them/generating keys has gotten to the point where it’s not worth it,
that
makes perfect sense to me. It’s a tricky question: on one hand, you put a
lot of work into the games, so if people are still willing to buy them,
that’s money in your pocket. On the other hand, it sounds like making
them
freeware could make your life a lot easier, so it’s ultimately up to you
what you decide. I’m just saying that as someone who purchased them, I
wouldn’t be in the least bit upset to see them go free now. I hope that
helps and makes at least a little sense. Good luck with whatever you end
up
deciding to do.

Missy



From: lwo...@googlegroups.com [mailto:lwo...@googlegroups.com] On Behalf
Of
LWorks - News
Sent: Sunday, September 07, 2014 1:15 AM
To: lwo...@googlegroups.com
Subject: LWorks An update including questions and answers regarding Super
Liam and Judgment day



An update including questions and answers regarding Super Liam and
Judgment
day
Since the announcement that I will no longer be selling Super Liam or
Judgment day, I have received a lot of email asking what exactly is going
on. My answers to some common questions are below.

1. What's the deal here?

Super Liam and Judgment Day were written 10 and 8 years ago respectively.
The technology that they run on is both outdated and difficult to program
for. Both games were written with visual basic 6 which is now considered
Legacy software. Being able to both support and make updates to these
games
is difficult at best.

2. Why don't you just set them free?

One of my major decisions in not making these games abandonware is there
are
customers who have spent their hard earned money in purchasing these
games,
and I feel making the game freeware is a huge slap in the face to them. I
don't want to punish people for helping to support game development.

3. Now that the games are no longer being sold will you give me a free
key?

No. Please see answer two above.

4. What will happen to these games?

As I know there are people who still want to purchase and play them I have
a
couple of options. My first option is to try and sell them again. This
opens
a few challenges as the system that is being used for computer ID's is a
pain. Having to make a customer re-register every time he or she changes
computers is ridiculous. I also work a full-time job so creating keys
when
machines change can be time-consuming. My second option is to release
them
as freeware. Answer two explains why I really don't want to do this.

I realize that this is frustrating for many people, so I would love to
hear
from you. Do you feel that if you're a previous customer it is fair that
future generations be able to play for free? Send an email along letting
me
know why or why not. I'd love to hear from you.

URL: http://l-works.net?subaction=showfullid=1410066926archive=

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Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Christopher Hallsworth
I don't know why they can't make them as abandonware. Also what's 
happening with Super Egg Hunt are they still going to offer that. 
Confident they are but this wasn't mentioned here.


Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 06/09/2014 05:19, shaun everiss wrote:

Hi all.
this comes from l-works.
Aparently no more superliam or judgement day anymore.
they will still honour replacement keys for  judgement day and superliam
but obviously for whatever reason they can't support the old games anymore.


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http://l-works.net?subaction=showfullid=1409958901archive=LWorks
discontinuing sales of Legacy games



This is just a quick post to announce that as of today LWorks will no
longer be selling our Legacy titles Super Liam and Judgment day. We
will still honor requests for replacement keys. If you have any sales
questions, please feel free to email sales.

URL:
http://l-works.net?subaction=showfullid=1409958901archive=http://l-works.net?subaction=showfullid=1409958901archive=


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Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Christopher Hallsworth
Thanks for the agreement! Very shoddy practice in my opinion. At least 
Justin was decent enough to offer all his games including the unlocker 
program he uses to generate the hardware specific codes. Yes it had a 
price tag of it but was sure very popular to us.


Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 06/09/2014 08:05, dark wrote:

I agree chrstopher.

While it is Liam's privilige to stop selling the games, it is very
scummy that nobody will ever be able to play them ever again, and will
lose him much respect in the community.

Beware the Grue!

Dark.
- Original Message - From: Christopher Hallsworth
challswor...@icloud.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 06, 2014 7:59 AM
Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games



I don't know why they can't make them as abandonware. Also what's
happening with Super Egg Hunt are they still going to offer that.
Confident they are but this wasn't mentioned here.

Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 06/09/2014 05:19, shaun everiss wrote:

Hi all.
this comes from l-works.
Aparently no more superliam or judgement day anymore.
they will still honour replacement keys for  judgement day and superliam
but obviously for whatever reason they can't support the old games
anymore.


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http://l-works.net?subaction=showfullid=1409958901archive=LWorks
discontinuing sales of Legacy games



This is just a quick post to announce that as of today LWorks will no
longer be selling our Legacy titles Super Liam and Judgment day. We
will still honor requests

Re: [Audyssey] What has happened to Liam?

2014-09-02 Thread Christopher Hallsworth
Well you could buy Super Egg Hunt Plus I guess since the key is tied to 
the user name.


Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 01/09/2014 10:18, shaun everiss wrote:

I agree.
I wouldn't advise anyone to buy his stuff because he seems to be never
around to replace keys or issue new ones.
While superliam is a constant key, once you have it its there but with
judgement day every time you reformat or need to install the key is
different again.

At 07:09 p.m. 1/09/2014, you wrote:

Only problem with that is that this could turn new players away, so
Liam might not make any money anyway.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- From: Thomas Ward
Sent: Sunday, August 31, 2014 8:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] What has happened to Liam?

Hi Lori,

While I do agree Liam needs to get his act together about key
replacements and providing better support for his games I disagree
about him giving them away for free. He put the time and work into
creating them so deserves some compensation for that, and as a fellow
developer can understand why he would be reluctant to just give them
away. That said, I don't really understand why he isn't providing
better support for them.

Yes, I know he does have a real daytime job which would drastically
effect how much free time he has to devoting to supporting his
products. Nobody can fault him for that, but I do think he could
probably manage his free time better. I realize it is easy for me to
say this, but I would think he could devote at least a little time to
L-Works support rather than doing something else with his free time be
it watching TV,playing games, or whatever it is he does in his free
time. It makes me question weather he really cares or not. Perhaps,
though, I am being too harsh. I just don't know enough about why he
isn't offering better support to accurately make a fair judgement
about the situation.

Still, even if he himself doesn't have free time he should be able to
find a trusted friend, relative, or appoint a fellow game developer to
redistribute product keys and help manage the business end of things
of L-Works rather than let things hang. Again, easy for me to say, but
it would potentially be an option to offer his customers something
rather than seemingly ignoring them.

Last of all he could always write or higher someone to write some
automated system which would ideally be the best way to handle
support. The automated system would be available 24/7
and only require minimal oversight. That way he would be free to do
whatever he needed to do while having an automated system overseeing
the business end of the business.

The point being here is I know Liam could probably do something, and
for that reason I don't believe just giving his games away for free is
the right answer. However, he does need to do something as it feels
like a lot of people have been left in the lurch by his lack of
attention to L-Works the last few years.

On 8/30/14, loriduncan lori_dunca...@hotmail.com wrote:

Hi Thomas, he really does need to get his act together with l-works.
We've

paid good money for high quality games, and if he can't be bothered
helping

his customers, then he should just make all his games free.


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[Audyssey] Classic games under Windows 8/8.1?

2014-08-31 Thread Christopher Hallsworth

Hi all
Let me clarify what I'm asking here. Do the good old Classic games from 
companies like LWorks and Playing In The Dark work under Windows 8/8.1? 
What about those from Draconis? These are games I'm talking about and 
not ones released recently. I know Shades of Doom 2.0 which is in public 
beta currently works just fine under my 8.1 installation at least. Any 
comments welcome. Thanks!

--
Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

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Re: [Audyssey] What has happened to Liam?

2014-08-29 Thread Christopher Hallsworth
Agreed. I was asked to re-purchase Super Egg Hunt Plus as a gift for a 
friend as they lost the key. Fortunately I still had the key tooked away 
somewhere so not a penny was wasted and was able to give it them again. 
Strangely this game does use an automated system but not his other 
titles. This is nonsense to me because of inconsistencies.


Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 29/08/2014 01:07, loriduncan wrote:

Hi, does anyone know what’s happened to Liam from l-works?  I am still unable 
to get any of my games which I paid for, registered.

I personally feel he really needs to set up an automated key replacement 
service like some other sites have, if he’s too busy or doesn’t want the hard 
task of manually replacing lost keys.

His games are of such good quality, I’m sad I’m unable to play them.

I realise he has a life outside of game developement, like we all do, and I 
hope his real life is going well too.

 From Lori.
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Re: [Audyssey] Testingq

2014-08-25 Thread Christopher Hallsworth

Got it. Hope my reply gets to the list soon.

Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 20/08/2014 01:08, Hayden Presley wrote:

This is just a test message to see how well my new eMail is working and to
make sure people can receive my eMails.

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[Audyssey] Moving email address

2014-08-19 Thread Christopher Hallsworth

Hi all
I am going to move email addresses for this list, I am happy with Gmail 
but going to use that for only personal mail and maybe one or two lists, 
the rest will be transferred to Apple's own iCloud Mail account, it's 
just brilliant and finally I can receive my own messages from lists 
rather than receive a copy which is the case with Gmail if set up 
correctly. Also with iCloud Mail my mail will be truly organized as 
whatever I do on the PC will also be reflected on my mac and all my iOS 
devices where iCloud Mail is set up. Again I'm quite happy with Gmail 
but want to use it for the above only and use iCloud Mail for the rest. 
So moderators if you see unsubscription/subscription notifications from 
me that is why. Bye for now and see you in iCloud Mail land!


--
Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu


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Re: [Audyssey] testing

2014-08-12 Thread Christopher Hallsworth

Got it.

Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 12/08/2014 00:30, Johnny Tai wrote:
  
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Re: [Audyssey] super liam cheats.

2014-07-26 Thread Christopher Hallsworth
Sorry I thought there were trophies in Superliam. I only have the demo 
version which obviously won't apply in this case.


Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 26/07/2014 08:49, Thomas Ward wrote:

Hi Ishan,

Short answer is you can't. There are no trophies in Super Liam.
whoever gave you that idea was full of baloney.

cheers!


On 7/26/14, ishan dhami ishan1dha...@gmail.com wrote:

Please tell me how to collect trophies.
even the documentation is not telling about trophies.


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Re: [Audyssey] super liam cheats.

2014-07-25 Thread Christopher Hallsworth

Wonder if you have to collect trophies first like you do in his other games.

Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 25/07/2014 08:34, ishan dhami wrote:

Hello friends!
I am wondering that I cannot enter a single cheat in super liam!
I win this game three times I just press the delete key but nothing happened.
any tips?
Please see my prior post about that matter.
Thanks
Ishan

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Re: [Audyssey] testing, please confirm receipt

2014-07-24 Thread Christopher Hallsworth

Got it.

Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 24/07/2014 13:03, john wrote:

I recently sent a message to the list, and got back neither my message
or the gamers notice of the post. Is anybody seeing my messages? I'm
getting other's fine, but I've no clue if I can send or not.

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Re: [Audyssey] Upgrading to Shades 2.0?

2014-07-10 Thread Christopher Hallsworth
Darn it. See I didn't know about this thing until the other day I think 
over the weekend. I presumed because of this new change I needed to 
order a new and not a replacement Key. Ar well it was only £12 in the UK 
anyway.


Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 10/07/2014 02:02, hayden presley wrote:

Brian,
I'm not sure if you've either gotten a response to this eMail or resolved it 
yourself, but the reason you aren't getting the $5 upgrade price is probably 
because you ordered SOD prior to the new account feature. The way to do it is 
to request a replacement key for SOD 1.2, and that will add the game to your 
account. Again, sorry if you've resolved this or gotten a reply, but I've been 
paging through quite a backlog of eMails and just saw this one.

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson
Sent: Thursday, July 03, 2014 1:09 PM
To: gamers@audyssey.org
Subject: [Audyssey] Upgrading to Shades 2.0?

Ok so I went to GMA to purchase an upgrade for Shades 2.0. I filled out allthe 
info but I’m not sure what to do next or how to get te current upgrade price of 
five dollars. I did put UPgrade in the comments section but it still said 
$19.99. So I’m not sure what to do. Any help would be appreciated.
Oh freddled gruntbuggly,
thy micturations are to me
as plurdled gabbleblotchits on a lurgid bee.
GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with 
crinkly bindlewurdles, or I will rend thee in the gobberwarts with my 
blurglecruncheon, see if I don't!
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Re: [Audyssey] Shades Of Doom version 2 Beta

2014-07-06 Thread Christopher Hallsworth

This is very good, looking forward to the final product.

Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 06/07/2014 01:52, Charles Rivard wrote:

For those who are players of Shades of Doom, from

www.gmagames.com

there is now a public beta of version 2, which has been waited for for quite 
some time.

All of the info is available from the web page given above.

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Re: [Audyssey] BGT Important Update

2014-06-01 Thread Christopher Hallsworth
probably a text editor like Notepad. I must admit this could throw some 
users off. Something like an IDE would be nice. The project is now 
freeware so we can't expect updates any time soon.


Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 01/06/2014 10:44, lenron brown wrote:

What bgt Icon do I need to click on to start building my game and what
will it say when I open it. When I click on the distop Icon it says
open script but I don't have any scripts to open.

On 6/1/14, Thomas Ward thomasward1...@gmail.com wrote:

Hi Valiant,

Possibly, but the fact of the matter is the scripting component of
BGT, Angelscript, is already open source. I don't know if Philips
script compiler is a completely custom script compiler or one based on
open source examples, but the point here is that someone could
probably use the existing open source examples of Angelscript
compilers to decompile games compiled with BGT if they wanted to. So
keeping BGT as closed source for that reason alone might be giving
developers a sense of false security. The thing to remember is if
somebody wants to hack or crack something bad enough they will. The
question is not if they can but how hard it is to do it.

Cheers!


On 5/31/14, Valiant8086 valiant8...@gmail.com wrote:

I think open source would be a bad idea probably. If everyone can compile
it
maybe that would mean they could decompile VGA's commercial games written
with it that much easier


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[Audyssey] Rsgames and Playroom

2014-05-22 Thread Christopher Hallsworth

Hi all
I am on both now, usernames are challsworth2 and christopherh40 
respectively.

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Student at the Hadley School for the Blind
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Re: [Audyssey] That phone in monkey business.

2014-05-20 Thread Christopher Hallsworth

Thought it was the space key as that activates an object in range.

Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 20/05/2014 09:16, Thomas Ward wrote:

Hi Lisa,

If memory serves me correctly you just walk up to the phone and press
the enter key to answer it.

Cheers!


On 5/20/14, Lisa Hayes lhay...@internode.on.net wrote:

HI All, Right have started a new game of monkey business and what do i do to
anser that phone in the lab please, thanks.
Lisa Hayes




www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] Monkey business

2014-05-19 Thread Christopher Hallsworth
s p o i l e r! Press control-p while in the lab and every time you walk 
you follow the professor at all times.


Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 19/05/2014 02:51, Thomas Ward wrote:

Hi Ishan,

The first level of Monkey Business really requires headphones if you
want to follow the professor around the level to the lab. I suppose
you can do it with speakers too but you have to be careful to keep his
whistling centered at all times or you will walk into walls etc.


As for playing Monkey Business on a laptop you are going to have to
get and use an external USB keyboard or something. When the game was
originally developed it was not designed for laptop keyboards, and
therefore is very difficult to play on a laptop unless you have an
external USB keyboard or a full sized laptop keyboard.

Cheers!


On 5/18/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi friends can you help me in monkey business.?
I have few question related with this game.
1
How can I follow a professor?
I don't have headphones
  when I tried to follow him I bumped in a wall again and again.
2
is the caps lock key will work in laptops? because most companies will
not give num pad in laptops.
so it is a big question that how can we check our health when we are
playing Monkey business in laptop?
O dood don't feel bor !
maxwell hitting sixes and four!
Smilee!
Ishan

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Re: [Audyssey] Reviving the Wheel

2014-02-26 Thread Christopher Hallsworth
Even easier. I have such a program to digitally capture output from the sound 
card. Total Recorder. So I can just play the game without my voice being picked 
up at all. Hope this is ok?
On 26 Feb 2014, at 00:01, leo largel1...@gmail.com wrote:

 Thanks Chris, I could not find a recording. Do you think that you can create
 one? It doesn't have to be a tutorial, just someone playing the game, Just
 to hear the sounds.  Thanks, Leo Ps. I have not heard an MP3 in ages; and by
 ages I mean like 5 months. Leo
 
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Re: [Audyssey] Reviving the Wheel

2014-02-25 Thread christopher hallsworth
If no one does I will see what I can do.
On 25 Feb 2014, at 17:39, leo largel1...@gmail.com wrote:

 Hi,
 
 
 
 I thaught this would be fun for a person to do so I am putting it out there.
 Does anyone think that they can create a recording of them playing X-Wheel?
 I would really like to see that since it has never been done before. Thanks,
 Leo
 
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