[Audyssey] 3d load

2008-05-09 Thread eloheem
I finally have lifted off the ground, thanks for the help everyone..
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[Audyssey] 3d load menu

2008-05-07 Thread eloheem
Hello, today I downloaded the demo for 3d, after having to download the direct 
x file needed for game play I started the game, while on the main menu and 
entering on "load menu," and selecting racing and dog fight, the game goes 
right back to the main menu and nothing loads; sorry if this has been 
previously posted, but what should I do to actually play the 10 minute 
missions? thanks
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[Audyssey] dark forces/star wars mud

2008-05-07 Thread eloheem
Hi, does anyone play dforce mud using vip? if so can anyone give me any 
suggestions on what to do while playing? thanks
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[Audyssey] star wars

2008-03-04 Thread eloheem
 I was wondering, I know raceway is coming out, but what about the Jedi 
game? the game clip on usa's web site is very hot, will that game be coming 
out anytime soon? thanks 


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[Audyssey] Top Speed cars and tracks

2007-09-28 Thread eloheem
Hello I was wondering if anyone had a file they could send me with the extra 
cars and tracks for
TS 2, or if anyone has a link where I could download them from, Thanks... 


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[Audyssey] Top Speed

2007-09-24 Thread eloheem
Hello, can anyone out there send me a link to the extra tracks and cars for TS? 
I can't seem to find them anywhere.. Thanks
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[Audyssey] TP 2

2007-09-18 Thread eloheem
Hello list, I was wondering if anyone had a zip file of the current cars and 
tracks for Tp 2? I'm back in colledge and can't seem to find them anywhere on 
the net... Thanks Eloh
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Re: [Audyssey] chess game

2007-06-16 Thread eloheem team
Jim, that game would be very hot..
---Get at me on AIM "daillastone"
- Original Message - 
From: "Jim Kitchen" <[EMAIL PROTECTED]>
To: "Josh" 
Sent: Saturday, June 16, 2007 2:52 AM
Subject: Re: [Audyssey] chess game


> Hi Josh,
>
> I don't know, I have had thoughts of making a chess game, but I really 
> prefer to put my hands on an actual physical board when playing chess.  I 
> do though have the file gnuch30g.zip which is supposed to be a chess 
> engine in a neutral language.  So if I ever did work on a chess game I 
> would use that.  You know that I would never even think of trying to write 
> the engine for chess myself.
>
> BFN
>
> Jim
>
> Once a king always a king but once a knights enough
>
> [EMAIL PROTECTED]
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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Re: [Audyssey] Was wondering what the drug game is?

2007-06-07 Thread eloheem team
I sent the game via send space, I didn't see anything here about it.. If you 
would like it I can send it to you...
- Original Message - 
From: "Ronald Hopkins II" <[EMAIL PROTECTED]>
Cc: "Gamers Discussion list" 
Sent: Wednesday, June 06, 2007 7:45 PM
Subject: [Audyssey] Was wondering what the drug game is?


>
>
>
> [EMAIL PROTECTED]
> EarthLink Revolves Around You.
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Re: [Audyssey] I found a game for us

2007-06-06 Thread eloheem team
well, I just sent the game to the list, let's see if it arrives here.. ttyl
- Original Message - 
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, June 05, 2007 5:42 PM
Subject: Re: [Audyssey] I found a game for us


> tell sendspace to send to your address.
> then forward the mail you get to the list.
> I am not sure what the filters on here will do if you send it straight to 
> gamers.
> At 03:00 p.m. 6/06/2007, you wrote:
>
>>I can definitely use sent space or u send it for those wanting to try it, 
>>it
>>is a zip file that will download the game to any windows system; I use 
>>Jaws,
>>so everything is easy to get around with the normal functions with Jaws, 
>>the
>>question is, where do I send to zip file to?
>>- Original Message - 
>>From: "shaun everiss" <[EMAIL PROTECTED]>
>>To: "Gamers Discussion list" 
>>Sent: Tuesday, June 05, 2007 4:01 PM
>>Subject: Re: [Audyssey] I found a game for us
>>
>>
>>> sounds good.
>>> does this game have a website?
>>> is it for windows?
>>> I don't think we allow attachments on the list.
>>> can you use sendspace or something to put the game up?
>>> At 01:49 p.m. 6/06/2007, you wrote:
>>>
>>>>Hello list, I have a game called "drug lord 2," and it is very 
>>>>accessible,
>>>>it has documentation, sound and isn't very hard to play at all, to the
>>>>administrators of the list, can I send the game here? or what would yall
>>>>like me to do, for those wanting to try it? Eloheem
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>>>>
>>>>
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>>>>Version: 7.5.472 / Virus Database: 269.8.9/834 - Release Date: 5/06/2007
>>>>2:38 p.m.
>>>
>>>
>>>
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>>> 2:38 p.m.
>>>
>>>
>>>
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>>
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>>Checked by AVG Free Edition.
>>Version: 7.5.472 / Virus Database: 269.8.9/834 - Release Date: 5/06/2007 
>>2:38 p.m.
>
>
>
> -- 
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> Checked by AVG Free Edition.
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> 2:38 p.m.
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>
>
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[Audyssey] New Game

2007-06-06 Thread eloheem team
I just got home from work and I'll try the send space thing, this game is about 
being a drug seller, purchasing different drugs, re - selling them, making a 
profit and traveling to different places around the globe selling, you also 
purchase guns, ammo,non - scent spray for traveling, shipping your stuff, 
dealing with loan sharks, paying them back in time without them finding you, 
dealing with a volt for placing money in the bank, upgrading your status from 
"a wanna be," to the top rank of "drug lord," for a brief description.. This 
game has documentation to explain how to do things, and I'll get to work on 
sending it.. Later
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Re: [Audyssey] I found a game for us

2007-06-05 Thread eloheem team
I can definitely use sent space or u send it for those wanting to try it, it 
is a zip file that will download the game to any windows system; I use Jaws, 
so everything is easy to get around with the normal functions with Jaws, the 
question is, where do I send to zip file to?
- Original Message - 
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, June 05, 2007 4:01 PM
Subject: Re: [Audyssey] I found a game for us


> sounds good.
> does this game have a website?
> is it for windows?
> I don't think we allow attachments on the list.
> can you use sendspace or something to put the game up?
> At 01:49 p.m. 6/06/2007, you wrote:
>
>>Hello list, I have a game called "drug lord 2," and it is very accessible, 
>>it has documentation, sound and isn't very hard to play at all, to the 
>>administrators of the list, can I send the game here? or what would yall 
>>like me to do, for those wanting to try it? Eloheem
>>___
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>>any subscription changes via the web.
>>
>>
>>
>>-- 
>>No virus found in this incoming message.
>>Checked by AVG Free Edition.
>>Version: 7.5.472 / Virus Database: 269.8.9/834 - Release Date: 5/06/2007 
>>2:38 p.m.
>
>
>
> -- 
> No virus found in this outgoing message.
> Checked by AVG Free Edition.
> Version: 7.5.472 / Virus Database: 269.8.9/834 - Release Date: 5/06/2007 
> 2:38 p.m.
>
>
>
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[Audyssey] I found a game for us

2007-06-05 Thread eloheem team
Hello list, I have a game called "drug lord 2," and it is very accessible, it 
has documentation, sound and isn't very hard to play at all, to the 
administrators of the list, can I send the game here? or what would yall like 
me to do, for those wanting to try it? Eloheem
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[Audyssey] OT Goldwave

2007-03-21 Thread eloheem team
Hello gamers, does anyone use Goldwave? I have some questions about different 
things, I have the scripts and have read the tutorial on jfw.. if so please hit 
me up off the list at my e mail, I don't want to disturb the list.. [EMAIL 
PROTECTED]
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Re: [Audyssey] a good Mud game

2007-01-08 Thread eloheem team
Thanks I'll check it out..
- Original Message - 
From: "Niall" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Saturday, January 06, 2007 6:37 PM
Subject: Re: [Audyssey] a good Mud game


> Hey
> A mud I would recommend is achaea, dreams of divine lands or just achaea.
> It's a very in depth game with almost 30 million rooms, a great atmosphere
> and it's very newbie friendly with a good tutorial at the beginning. ONly 
> 2
> small problems with it that shouldn't bug you too much.
> 1 It takes a while for jaws to work propperly with the game propperly at
> first it just reads random things on the screen so you need to use the 
> jaws
> curser. I'm not sure how it works with window eyes but one of my friends
> uses it and he said it was more difficult but you can get used to it and
> find ways to get arround it.
> The other problem is it has a strict roleplaying polocy I almost had a
> character deleted by saying a few out of character comments but once you 
> get
> used to it it's not too bad and I quite like it sometimes it makes the
> atmosphere better and more real without people talking constantly about
> technical problems or what they watched yesterday at the movies. lol
> But anyways I hope you enjoy it.
> Niall
> - Original Message - 
> From: "eloheem team" <[EMAIL PROTECTED]>
> To: "Discussion list for blind gamers" 
> Sent: Saturday, January 06, 2007 8:27 PM
> Subject: [Audyssey] a good Mud game
>
>
>> Hello, here in Philly co/watching the Indy game I was wondering if anyone
>> could suggest a good MUD I can sink my paws into? let me know and Happy
>> New Year.. Thanks
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>
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[Audyssey] a good Mud game

2007-01-06 Thread eloheem team
Hello, here in Philly co/watching the Indy game I was wondering if anyone could 
suggest a good MUD I can sink my paws into? let me know and Happy New Year.. 
Thanks
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Re: [Audyssey] Another web page for we flyers to check out.

2006-10-20 Thread eloheem team
Hello guys, both of these links don't work.. Any suggestions? Thanks
- Original Message - 
From: "The Kolesar Brothers" <[EMAIL PROTECTED]>
To: "Blind Gamers" 
Sent: Friday, October 20, 2006 1:23 PM
Subject: [Audyssey] Another web page for we flyers to check out.


> Hello to my fellow flyers, from ron and Boz.
> Here's another page to check out.
> www.x-plane.comm
> This is instead of going to jsut
> www.x-flight.comm
> So check it out.I think it might interest you s well.
> Ron
> The Kolesar Brothers and their
> great guide dogs.
> [EMAIL PROTECTED]
>
>
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Re: [Audyssey] And here's another one.

2006-10-12 Thread eloheem team
Nice site, keep up the good work..
- Original Message - 
From: "Brandon Cole" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Thursday, October 12, 2006 6:00 PM
Subject: Re: [Audyssey] And here's another one.


> Hi,
> There is a full review and demonstration of MK Deception, and some 
> gameplay
> from Madden 2007, but not 2005. My address is
> http://www.brandoncole.net
>
>
> - Original Message - 
> From: "eloheem team" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Thursday, October 12, 2006 11:48 PM
> Subject: Re: [Audyssey] And here's another one.
>
>
>> Hello Brandon, do you have anything for MK deception, and Madden 05? and
>> what's your web site address? Thanks
>> - Original Message - 
>> From: "Brandon Cole" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Thursday, October 12, 2006 5:35 PM
>> Subject: [Audyssey] And here's another one.
>>
>>
>>> Yep, a third MK Armageddon sample is on my site. Listen and enjoy if you
>>> like.
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>>
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>
>
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Re: [Audyssey] And here's another one.

2006-10-12 Thread eloheem team
Hello Brandon, do you have anything for MK deception, and Madden 05? and 
what's your web site address? Thanks
- Original Message - 
From: "Brandon Cole" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Thursday, October 12, 2006 5:35 PM
Subject: [Audyssey] And here's another one.


> Yep, a third MK Armageddon sample is on my site. Listen and enjoy if you 
> like.
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Re: [Audyssey] Want to post the ACM simulation files.

2006-09-28 Thread eloheem team
would "u send it," work?
- Original Message - 
From: "Christopher Bartlett" <[EMAIL PROTECTED]>
To: "gamers-audyssey.org" 
Sent: Thursday, September 28, 2006 11:57 AM
Subject: [Audyssey] Want to post the ACM simulation files.


> Does anyone have about 300 K space they could post the zip file so I
> don't have to email it to ten different people?
>
> I've decided that writing an indepth tutorial would take way too long
> given my other-life work load, so I will answer questions
> instead.  The files come with a lesson document by the author.  He
> was planning on playing the game on a hex map.  We are using Excel to
> resolve actual coordinates, which is more accurate and actually
> simpler after the initial investment of time on my part.
>
> If I can post it somewhere, y'all can download it and take a look,
> and I will answer any questions I can.  once people have a feel for
> how it works, I'll set up a scenario appropriate to the number of
> players we have.
>
> Shane, can I email you the file for posting as I did the Anacreon
> tutorial I wrote a while back?
>
> Christopher Bartlett
>
>
>
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Re: [Audyssey] adventure game tool kit.

2006-09-12 Thread eloheem team
Yes, there allot of games there, but I can't find any descriptions of any of 
them, does anyone know where to find the descriptions? thanks
- Original Message - 
From: "Lisa Hayes" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, September 12, 2006 3:38 PM
Subject: Re: [Audyssey] adventure game tool kit.


> Now this is valuable, thanks a heap.  At 03:10 PM 12/09/06 -0600,
> Raul A. Gallegos said this:
>
>>I was able to find an AGT Windows version here from this link.
>>
>>http://www.aifcommunity.org/runners/agt/AGiliTy111Win.zip
>>
>>
>>If you go to this site it has many games as well as the TADS and Adrift
>>interpreters however be warned the games here are adult games.
>>
>>* Lisa Hayes <[EMAIL PROTECTED]> [060911 18:36]:
>> > Ok Thanks, Yep it is outdated, where can i get tads or adrift please?
>> > thanks.  At 08:31 AM 11/09/06 -0600, Raul A. Gallegos said this:
>>
>>
>>--
>>You can't play your friends like marks, kid.
>> -- Henry Gondorf, "The Sting"
>>Raul A. Gallegos ... IliwSsmc
>>
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>
>
> Lisa Hayes
>
>
> -- 
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[Audyssey] fantassy football

2006-08-21 Thread eloheem team
Once again the Football season approaches, does anyone know of a accessible 
fantassy football game? Free and paid.. Thanks
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Re: [Audyssey] Jim's NFL game

2006-05-22 Thread eloheem team
Your correct Jim, and that would take alot of time, I was just thinking 
like, maybe 3 most logical choices for each down on both sides of the ball, 
this would open the game up a bit, ya know? like if your running back is 
hot, and the defense isn't respecting him, then the offense switches it up 
with a double reciever post out for a touchdown, just as the defense goes in 
with the full linebacker blitz to stop the running back;  this would give a 
game player a feel of how a game may play both as a athlete and coach** 
Thanks Jim
- Original Message - 
From: "Jim Kitchen" <[EMAIL PROTECTED]>
To: "eloheem team" 
Sent: Sunday, May 21, 2006 4:52 AM
Subject: Re: [Audyssey] Jim's NFL game


> Hi eloheem,
>
> I am afraid that I would not or do not have a full offensive and defensive 
> play book of plays to add to the football game and if I were going to add 
> anymore than just the simple standard ones that it has now there would be 
> no end to it until you did get a full play book of plays into it.
>
> BFN
>
> Jim
>
> Disk Full - Press F1 to belch.
>
> [EMAIL PROTECTED]
> http://www.kitchensinc.net
> 1-440-286-6920
> Chardon Ohio
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Re: [Audyssey] Jim's NFL game

2006-05-19 Thread eloheem team
It would also be nice if there were more plays for different situations, 
more pass plays to different recievers or tight ends, fullback and running 
back plays also, this makes the game of football interesting, and keeps the 
defense honest.. I think this game is good, but it lacks the real life 
football situations that makes football a real stradegy game...
- Original Message - 
From: "Jim Kitchen" <[EMAIL PROTECTED]>
To: "Richard Bennett" 
Sent: Friday, May 19, 2006 4:43 AM
Subject: Re: [Audyssey] Jim's NFL game


> Hi Bean,
>
> I will think about the punt return, blocked kick thing, but truthfully I 
> have not really wanted to do them for a couple of reasons.  But I will 
> think about it.
>
> BFN
>
> Jim
>
> "If you see a bomb technician running, follow him." - USAF Ammo Troop
>
> [EMAIL PROTECTED]
> http://www.kitchensinc.net
> 1-440-286-6920
> Chardon Ohio
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Re: [Audyssey] strategy games

2006-05-04 Thread eloheem team
This sounds really great, being a blind man that was sighted at a time, and 
actually played Football, Basketball, baseball and also did some boxing I'm 
constantly looking for a real sport simulation game that I can really 
command and enjoy! Glad to hear what you are doing and good luck
- Original Message - 
From: "Gary Whittington" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Thursday, May 04, 2006 4:27 PM
Subject: Re: [Audyssey] strategy games


> The strat-o-Matic company only does American Major sports.
>
> The audio instructions for the
> Strat o Matic Instructions Jukebox
> Will help you along with learning the games.  I have just downloaded to
> playball.ws a file that is two hours long.  I still needed to write the
> blurb for it in the jukebox.
>
> The strat o Matic football had a big break through in making it 
> accessible,
> that allow me to work with it.  I was able to find software that even 
> helps
> Jaws to make the play calling a snap with
> Hot Spot  Clicker.  This was the only game that needed a third party
> software.  The good folks who created and improved Hot Spot Clicker are
> blind programmers who developed the tool to help with those new types of
> graphical buttons and such that Jaws has overlooked.  The developemnt of
> Jaws recently has gone away from making applications accessible to doing
> things on the net Daisy books.  Hot Spot Clicker tool is for applications,
> but it does help in gaming as well.
>
> I am not a first class Jaws script writer, but what I have done so far the
> games with Strat I am proud of and willing now to share my work with 
> others,
> so they too , can play  Sports Sims.  Where you can replay seasons from 
> the
> past.  Replaying the 1985 football  season to relive the Bears 
> Championship
> season.  I have also recently purchase the 1985 Basketball season to 
> replay
> the season and coach a rookie name Jordan.  Relive the 1980's Oylimpic
> Miricle.  Right now I am in a draft for the 1937 season in my net league.
>
> The Basketball game is nearly completed in making it access to play. And 
> the
> audio instructions will also go into the
> Strat o Matic Instructions Jukebox.  The Jukebox will also allow you to 
> hear
> the audio and save it to your hard drive.  The Jukebox will include
> downloaded files of the startup kit for baseball and the Jaws config files
> to make the games accessible.
>
> There is still a way to go in making the games even more accessible by 
> ease
> of use.  I want to not just make them accessible, but easier to use.  By
> cutting down on the movement of Jaws with frames and such.  I have also 
> been
> working on Voice recognition with the baseball game. This has been
> successful and interesting.
>
> Crash
> - Original Message - 
> From: "Richard Bennett" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Thursday, May 04, 2006 3:59 PM
> Subject: [Audyssey] strategy games
>
>
>> Hey Crash, I like your strategy games idea too. Will the football be
>> american football or european football? I like the baseball idea too.
>> Can't
>> wait.
>> BEAN
>>
>>
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[Audyssey] TS Tracks and Cars

2006-05-01 Thread eloheem team
For some reason that Philazilla thing doesn't work for me, I've downloaded 
"mirrors," and nothing really worked for me personally, I see now that Playing 
in the Dark says to host your own FTP, but that just didn't work out; Maybe 
these tracks can be posted on the archives or file downloads of this list or 
something,  plus the cars, to make it easier for those having problems.. 
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Re: [Audyssey] Using ftp help is off topic

2006-05-01 Thread eloheem team
It seems that some people are having trouble getting these tracks and cars, 
including myself, one would think that they would be available on the 
playing in the dark community site, rather than someone's ftp; and if one 
asks how to get there or if anyone has plain trouble on philazilla, people 
act like ftp is a norm or something... A helping hand isn't so hard! we have 
all needed help at some point
- Original Message - 
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To: 
Sent: Monday, May 01, 2006 7:02 AM
Subject: [Audyssey] Using ftp help is off topic


> Hi Brandon. As this is not an ftp list these questions need to be asked
> privately. Good luck and hope you get the cars and tracks you want.
>
>
> Brandon armstrong said the following on Sun, Apr 30, 2006 at 
> 12:36:46PM -0500:
>> ok i got file zilla, now when i connect to your site, it shows my 
>> computer
>> and its drives, how do i view what is on your site to download, and how 
>> do i
>> do that with file zilla?
>> Brandon
>
>
> -- 
> You'd better smile when they watch you, smile like you're in control.
> -- Smile, "Was (Not Was)"
> Raul A. Gallegos ... IliwSsmc
>
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Re: [Audyssey] Creating a game programming list?

2006-04-28 Thread eloheem team
I think that is a great idea for everyone who is interested in game 
programming..
- Original Message - 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Thursday, April 27, 2006 7:27 PM
Subject: [Audyssey] Creating a game programming list?


>
> Hi,
> This question in particular goes to Raul and Kevin, but I think we all
> should be involved in this idea. A while back us developers created a
> list for ourselves called the agdev list. However, in it's own way is a
> closed list just to developers.
> I'm wondering if all of us would like creating a newby programming list
> on audyssey for all those who are interested in wanting to learn how to
> program accessible games. It could even become a part of the audyssey
> site as a resource center for college students, interested blind gamers,
> etc...
> I know Richard has been putting together some stuff similar, and perhaps
> we can hammer out some ideas what to do about this?
> I  feel the current programming thread is a bit off topic for this list
> as we really only talk about existing games, but we may want to branch
> off to a new list so all can freely talk about the specifics of game
> programming.
> What do y'all think?
>
>
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Re: [Audyssey] actress and actresses

2006-04-25 Thread eloheem team
Hmmm, another audio game? Fantastic
- Original Message - 
From: "Igor Khmelevtsov" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, April 25, 2006 6:42 AM
Subject: [Audyssey] actress and actresses


> Hi All!
> We will complete the testing of our new game in a 2 - 3 weeks. Now we need 
> volunteers, who are ready to record voices for our game.  We need only 
> human male and female voices.
> If you want to include your voice into our game, please email us:
> [EMAIL PROTECTED]
> Thanks
> Vipgameszone
>
>
> -
> Yahoo! Messenger with Voice. PC-to-Phone calls for ridiculously low rates.
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Re: [Audyssey] Upcoming article on the Death of The Audio GameIndustry

2006-04-25 Thread eloheem team
well, upon looking at the audio games site this year compared to last year 
this time, there are many games added, yes some are free and some are not, 
some are rp games, some are still in development, and some audio friendly 
games aren't even up there,  anyway that is what I mean as constantly, thank 
you
- Original Message - 
From: "Orin" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Monday, April 24, 2006 4:38 PM
Subject: Re: [Audyssey] Upcoming article on the Death of The Audio 
GameIndustry


> Hmm. I don't think they're "constantly" being added. They're being added,
> but not constantly. I mean, yeah, games like free games etc or being 
> added,
> but constantly added?
>
> Do you mean continuously year after year? Basicly what I'm trying to say 
> is
> that a major game company with a major game will release a game; we only 
> got
> like 2 games in 2005.
>
> Not trying to flame here...
>
> Thanks.
>
> - Original Message - 
> From: "eloheem team" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Monday, April 24, 2006 10:28 PM
> Subject: Re: [Audyssey] Upcoming article on the Death of The Audio
> GameIndustry
>
>
>>I felt the same way for a little bit, but the Audio games world has proven
>> me wrong, games are constantly being added, new concepts and even better
>> play, thus we are still growing, and as technology gets better we will
>> still
>> get better..
>> - Original Message - 
>> From: "AudioGames.net" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Monday, April 24, 2006 3:46 PM
>> Subject: [Audyssey] Upcoming article on the Death of The Audio Game
>> Industry
>>
>>
>>> Hi,
>>>
>>> I just received this in my email which might be interesting for this
>>> list:
>>>
>>> -
>>> Message from: samuel proulx
>>> Email address: [EMAIL PROTECTED]
>>> Subject: gathering data
>>> Message:
>>>
>>> hi,
>>>
>>> i'm in the process of trying to gather data in order to write an article
>>> i've got in mind on the audio games industry.  i believe that, due to 
>>> the
>>> limitations of the audio interface, this industry is currently at its
>>> height
>>> and is destoned to go downhill from here.  however, before saying
>>> something
>>> of this nature, i'd like to gather more data and see if it really may be
>>> the
>>> case, or if i am just reflecting my dissatisfaction with the industry
>>> onto
>>> the rest of the world.  first off, i have posted a survey at:
>>> http://fastfinge.livejournal.com/7642.html
>>> for any audio game players who are interested to fill out and comment 
>>> on.
>>>
>>> second off, i am interested in speaking to any and all audio game
>>> developers
>>> about where they see the industry going in the near and distant future,
>>> as
>>> well as ideas for increasing the limitations of the audio game 
>>> interface.
>>> those with something to contribute can feel free to post to the entry
>>> above,
>>> or email me at [EMAIL PROTECTED]
>>>
>>> thanks!
>>> -
>>>
>>> Sigh I already had a look at his questions which are crap in my
>>> professional opinion... but eh... you all have a go if you want to...
>>>
>>> Greets,
>>>
>>> Richard
>>>
>>> http://www.audiogames.net
>>>
>>>
>>> ___
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>>> visit
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>> any subscription changes via the web.
>>
>>
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>
>
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Re: [Audyssey] Upcoming article on the Death of The Audio Game Industry

2006-04-24 Thread eloheem team
I felt the same way for a little bit, but the Audio games world has proven 
me wrong, games are constantly being added, new concepts and even better 
play, thus we are still growing, and as technology gets better we will still 
get better..
- Original Message - 
From: "AudioGames.net" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Monday, April 24, 2006 3:46 PM
Subject: [Audyssey] Upcoming article on the Death of The Audio Game Industry


> Hi,
>
> I just received this in my email which might be interesting for this list:
>
> -
> Message from: samuel proulx
> Email address: [EMAIL PROTECTED]
> Subject: gathering data
> Message:
>
> hi,
>
> i'm in the process of trying to gather data in order to write an article
> i've got in mind on the audio games industry.  i believe that, due to the
> limitations of the audio interface, this industry is currently at its 
> height
> and is destoned to go downhill from here.  however, before saying 
> something
> of this nature, i'd like to gather more data and see if it really may be 
> the
> case, or if i am just reflecting my dissatisfaction with the industry onto
> the rest of the world.  first off, i have posted a survey at:
> http://fastfinge.livejournal.com/7642.html
> for any audio game players who are interested to fill out and comment on.
>
> second off, i am interested in speaking to any and all audio game 
> developers
> about where they see the industry going in the near and distant future, as
> well as ideas for increasing the limitations of the audio game interface.
> those with something to contribute can feel free to post to the entry 
> above,
> or email me at [EMAIL PROTECTED]
>
> thanks!
> -
>
> Sigh I already had a look at his questions which are crap in my
> professional opinion... but eh... you all have a go if you want to...
>
> Greets,
>
> Richard
>
> http://www.audiogames.net
>
>
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Re: [Audyssey] New car For Top Speed

2006-04-12 Thread Eloheem Team
Hello djc, I tried to download philazilla but when I finally got it, I tried 
to get on your ftp using your info, but there was no place for a password, 
any hints? I would love to try those cars and tracks..
- Original Message - 
From: "djc" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, April 12, 2006 12:05 PM
Subject: [Audyssey] New car For Top Speed


> Davy has converted the Rally car from Dutch to English. You can find all
> the cars and tracks as of this sec on my ftp. Currently 51 cars and 49
> tracks available.
>
>
>  djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings 9 to
> midnight Eastern.
>
> My Journal http://livejournal.com/users/djc1
>
>  email Or Msn: [EMAIL PROTECTED]
>
> I C Q Number Is: 4781694
>
>
>
>
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Re: [Audyssey] Ot: timezones

2006-04-05 Thread Eloheem Team
you non-Americans...LOL
- Original Message - 
From: "AudioGames.net" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, April 05, 2006 1:40 PM
Subject: Re: [Audyssey] Ot: timezones


> No, what's that smell?.. eloheem fragrance?
>
> - Original Message - 
> From: "Eloheem Team" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Thursday, April 06, 2006 12:13 AM
> Subject: Re: [Audyssey] Ot: timezones
>
>
>> snicff
>> , yall smell that?- Original Message - 
>> From: "AudioGames.net" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Wednesday, April 05, 2006 12:01 PM
>> Subject: Re: [Audyssey] Ot: timezones
>>
>>
>>> or GMT...
>>>
>>> You Americans...
>>>
>>>
>>> - Original Message - 
>>> From: "Harrison Tu" <[EMAIL PROTECTED]>
>>> To: "'Gamers Discussion list'" 
>>> Sent: Wednesday, April 05, 2006 7:22 PM
>>> Subject: Re: [Audyssey] Ot: timezones
>>>
>>>
>>>> 12 o'c midnight pst is different than 12 o'c midnight new york time 
>>>> est.
>>>>
>>>> -Original Message-
>>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
>>>> On Behalf Of James Homuth
>>>> Sent: Wednesday, April 05, 2006 10:15 AM
>>>> To: Gamers Discussion list
>>>> Subject: Re: [Audyssey] Ot: timezones
>>>>
>>>>
>>>> What difference does the timezone make? January 1 2007 is still
>>>> January 1 2007 whether you live in New York or Japan. Only difference
>>>> is what part of the world the sun happens to be over. Unless you're
>>>> talking about something completely different at which point you
>>>> should use something other than timezones.
>>>> At 01:11 PM 4/5/2006, you wrote:
>>>>>Hi,
>>>>>I think we need a standard timezone to be used through out the list. I
>>>>>remember, in the old list, debates about when Monti would be released.
>>>>>Therefore, I think we all need to agree on one timezone. Harrison Tu
>>>>>
>>>>>
>>>>>___
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>>>>>any subscription changes via the web.
>>>>
>>>>
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>>>>
>>>>
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>>>
>>>
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>>
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Re: [Audyssey] Ot: timezones

2006-04-05 Thread Eloheem Team
snicff
, yall smell that?- Original Message - 
From: "AudioGames.net" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, April 05, 2006 12:01 PM
Subject: Re: [Audyssey] Ot: timezones


> or GMT...
>
> You Americans...
>
>
> - Original Message - 
> From: "Harrison Tu" <[EMAIL PROTECTED]>
> To: "'Gamers Discussion list'" 
> Sent: Wednesday, April 05, 2006 7:22 PM
> Subject: Re: [Audyssey] Ot: timezones
>
>
>> 12 o'c midnight pst is different than 12 o'c midnight new york time est.
>>
>> -Original Message-
>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
>> On Behalf Of James Homuth
>> Sent: Wednesday, April 05, 2006 10:15 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] Ot: timezones
>>
>>
>> What difference does the timezone make? January 1 2007 is still
>> January 1 2007 whether you live in New York or Japan. Only difference
>> is what part of the world the sun happens to be over. Unless you're
>> talking about something completely different at which point you
>> should use something other than timezones.
>> At 01:11 PM 4/5/2006, you wrote:
>>>Hi,
>>>I think we need a standard timezone to be used through out the list. I
>>>remember, in the old list, debates about when Monti would be released.
>>>Therefore, I think we all need to agree on one timezone. Harrison Tu
>>>
>>>
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>>
>>
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>
>
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Re: [Audyssey] Ot: timezones

2006-04-05 Thread Eloheem Team
the time zone should be whatever the game developers time zone is, everyone 
else should just plan accordingly!
- Original Message - 
From: "Harrison Tu" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Wednesday, April 05, 2006 10:22 AM
Subject: Re: [Audyssey] Ot: timezones


> 12 o'c midnight pst is different than 12 o'c midnight new york time est.
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> On Behalf Of James Homuth
> Sent: Wednesday, April 05, 2006 10:15 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Ot: timezones
>
>
> What difference does the timezone make? January 1 2007 is still
> January 1 2007 whether you live in New York or Japan. Only difference
> is what part of the world the sun happens to be over. Unless you're
> talking about something completely different at which point you
> should use something other than timezones.
> At 01:11 PM 4/5/2006, you wrote:
>>Hi,
>>I think we need a standard timezone to be used through out the list. I
>>remember, in the old list, debates about when Monti would be released.
>>Therefore, I think we all need to agree on one timezone. Harrison Tu
>>
>>
>>___
>>Gamers mailing list .. Gamers@audyssey.org
>>To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>>visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>any subscription changes via the web.
>
>
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> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
> visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
>
>
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> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
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Re: [Audyssey] Accessible N64 and GameCube Games

2006-03-30 Thread Eloheem Team
Not me, but the Mortal Kombat thing is really good for me, "Shalin Monks," 
is the one I'm currently into, and my 10 year old son and his friends are 
amazed on how I'm beating there little butts!!
- Original Message - 
From: "Kelly Sapergia" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, March 29, 2006 6:15 PM
Subject: [Audyssey] Accessible N64 and GameCube Games


> Hi,
>Does anyone know of any games for the N64 or GameCube that can be
> played without sighted assistance? I may be borrowing one of these systems
> sometime, and am trying to decide what games to rent.
>Thanks.
>
>
> Yours Sincerely,
> Kelly John Sapergia
> For a mix of New Age, Ambient, Easy Listening, Smooth Jazz and Global
> Fusion music, listen to "Northern Lights", Thursdays from 01:00 to 03:00
> GMT (Wednesdays in North America) on ACB (American Council of the Blind)
> Radio Interactive at http://interactive.acbradio.org
> Visit the show's web site at http://www.ksapergia.net/northernlights.html
> For high-quality audio productions at affordable prices, visit KJS
> Productions at: http://www.kjsproductions.com
> You can also visit my personal web site at:
> http://www.ksapergia.net
>
>
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[Audyssey] stfc

2006-03-24 Thread Eloheem Team
I was just wondering how the final version was going..
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