Re: [Audyssey] Fantacy game?
Hey Thomas or anyone Do you happen to have the math formula to keep track of an object in motion in a 3d grid. In star mule I have the formula to calculate the distance between objects in a 3d grid, but I could really use the formula for an object in motion. Thank you to anyone that might be Abel to help. BFN Jim A chicken crossing the road is poultry in motion. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
Hi Niko, If you mean the big commercial game industry that makes games for PS2, PS3, Xbox 360, Game Cube, PC, etc no those guys are in it for the money so they tend to go all the way with 3D graphics, sound, and of course 3D grids. Though the smaller game companies owned by home hobbiest game developers still write 2D game platformers all the time. Most games from your simple side-scroller to your 3D world use an array to store all the walls, grass, rivers, characters, position, etc. It is just easier that way. Niko C wrote: I like the 3d game idea. Make a 3-dimmentional array or how ever it's done in other programming languages. You have your x y and z instead of x and y. It would be a little more complecated but I'd really like to see a really good game. A lot of people who code accessible games don't have a lot of time on their hands and that is why good games can't be made but accessible games that are being made right now are out of date. You don't see two many side-scrollers or 2d games in the video game industry. I know that time is a factor in this but nothing is impossible. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
Hi Niko, Well, in the event you were flying on dragons or you needed a truly 3D maze such as going up staircases etc you might want a 3D array to store the entire game level. Though the math and coding involved is just slightly more complex going 3D. With 2D some trig functions can serve pretty well but as you add extra demmentions to the game the math skill goes up some. However, staircases can be faked. You can have a staircase item in your array and when you cross it load a new level which represents a new floor in 2D space rather than an actual complete 3D maze. Some games do need 3D complexity if you have different levels with in the same level of the game. Such as if you have to climb up or jump on to a platform to get to where you want to go. Niko C wrote: Yes, I would like to se this game be first person. You are right that it would be 2d because you just walk around in four directions but you might also want to think about going upstairs or flying on dragons. As for voice acting, I know not everyone could do a very good job but it could be possible. Thee are several blind people who act on darker projects (www.darkerprojects.com) and do a pretty good job. Darker projects if you don't know is a place where they make audio drama. It is pretty good actually. And there is nothing wrong with just one developper building the game but if more than one developper could work on it that would be even better. Like I said, I'd be more than willing to help out were needed (especially audio). Don't be afraid to state the practical side of this. I'd love to be able to make a good fantacy game but of course it takes more work than people think. I am aware of this. Thanks. Niko C. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
Hi Nicol, Niko is talking about a more triditional fantacy style game with kings, knights, wizards, dragons, and so on. Harry Potter assumes to take place in the modern times where triditional fantacy games take place back in midevil times. Back in the days of kings, knights, castles, when the Catholic church was the one and only major Christian church, etc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
Hi Niko, Also I'd like to see this Fantacy game offer the ability to pick different types of characters. weather I would be a Bard, Barbarian, Wizard, Ranger, etc... Depending on what type of person you were would determine what skills or abilities you would have just like in DND type games. That gives the game totally different and perhaps endless replay value. Niko C wrote: No. I'm looking for a more origional story line and more complecated. Also, I think there should be things included like dragons and stuff and long hikes through the wild where you have to learn how to keep warm and dry and stay safe from enemies. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
I like the 3d game idea. Make a 3-dimmentional array or how ever it's done in other programming languages. You have your x y and z instead of x and y. It would be a little more complecated but I'd really like to see a really good game. A lot of people who code accessible games don't have a lot of time on their hands and that is why good games can't be made but accessible games that are being made right now are out of date. You don't see two many side-scrollers or 2d games in the video game industry. I know that time is a factor in this but nothing is impossible. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 6:22 PM Subject: Re: [Audyssey] Fantacy game? Hi Niko, Well, in the event you were flying on dragons or you needed a truly 3D maze such as going up staircases etc you might want a 3D array to store the entire game level. Though the math and coding involved is just slightly more complex going 3D. With 2D some trig functions can serve pretty well but as you add extra demmentions to the game the math skill goes up some. However, staircases can be faked. You can have a staircase item in your array and when you cross it load a new level which represents a new floor in 2D space rather than an actual complete 3D maze. Some games do need 3D complexity if you have different levels with in the same level of the game. Such as if you have to climb up or jump on to a platform to get to where you want to go. Niko C wrote: Yes, I would like to se this game be first person. You are right that it would be 2d because you just walk around in four directions but you might also want to think about going upstairs or flying on dragons. As for voice acting, I know not everyone could do a very good job but it could be possible. Thee are several blind people who act on darker projects (www.darkerprojects.com) and do a pretty good job. Darker projects if you don't know is a place where they make audio drama. It is pretty good actually. And there is nothing wrong with just one developper building the game but if more than one developper could work on it that would be even better. Like I said, I'd be more than willing to help out were needed (especially audio). Don't be afraid to state the practical side of this. I'd love to be able to make a good fantacy game but of course it takes more work than people think. I am aware of this. Thanks. Niko C. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
I agree. I would say the best game experience right now when it comes to complexibility are muds because of all the things that you can do and choose from. Also as for religion, I am definitely capible of making my own religion because I've seen so many. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 6:43 PM Subject: Re: [Audyssey] Fantacy game? Hi Niko, Also I'd like to see this Fantacy game offer the ability to pick different types of characters. weather I would be a Bard, Barbarian, Wizard, Ranger, etc... Depending on what type of person you were would determine what skills or abilities you would have just like in DND type games. That gives the game totally different and perhaps endless replay value. Niko C wrote: No. I'm looking for a more origional story line and more complecated. Also, I think there should be things included like dragons and stuff and long hikes through the wild where you have to learn how to keep warm and dry and stay safe from enemies. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Fantacy game?
What I have failed to see in the audio game industry is a good fantacy. I propose that someone or a bunch of people get together and make a good fantacy game. My idea of this kind of game wouldn't be an rpg or turn based game. It would be 3d. It could have advanced features. You can walk up to people and talk to them and you can walk away (There volume would go down as you do this) you can fight things get descriptions of people and things or places. You can mount things like hourses or dragons. But of course, it'll be a 3d game so you get a more real-life experience rather than just typing in commands or moving through menus. You could base it off of stories like the lord of the rings, dragonlance, dungeons and dragons, the sword of truth or a bunch of those novels. I like a game with a good story line that builds through out the story, not a game where you get a storyline in the beginning of the game and you eventually forget about it. I'd be willing to help with the story line of the game and or the audio production. I'm not that good at programming but I could learn (I already do a little programming just not in vb). Let me know what you all think. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
Yes, I would like to se this game be first person. You are right that it would be 2d because you just walk around in four directions but you might also want to think about going upstairs or flying on dragons. As for voice acting, I know not everyone could do a very good job but it could be possible. Thee are several blind people who act on darker projects (www.darkerprojects.com) and do a pretty good job. Darker projects if you don't know is a place where they make audio drama. It is pretty good actually. And there is nothing wrong with just one developper building the game but if more than one developper could work on it that would be even better. Like I said, I'd be more than willing to help out were needed (especially audio). Don't be afraid to state the practical side of this. I'd love to be able to make a good fantacy game but of course it takes more work than people think. I am aware of this. Thanks. Niko C. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 27, 2007 6:31 PM Subject: Re: [Audyssey] Fantacy game? Hi Niko, Yeah, I think allot of the people here would like to see a good Fantacy game, but I don't get what you mean by not RPG, not turn based, a 3D game.Do you mean a real time game? Games come in several types such as: First Person, Turn Based Strategy, Side-Scroller, Arcade, etc... I think what you are talking about is First Person. Games like Sarah, Shades of Doom, and Monkey Business, are examples of First Person games. While the audio in those games are 3D the actual game play is still 2D. A fully 3D game would have 3D audio plus 3D motion being able to move up, down, left, right, forward, and backward. Second, game developers in our community use several different languages not just VB. I use C# and I know Draconis Entertainment is looking at C# as well. Che uses VB.NET and I know Justin from BSC is now using VB.NET. Many other developers use VB 6, and I know of a couple now using C++. Two major problems of getting a team of developers together is language differences and time. We have such a wide range of differences in languages and skills it makes getting together the team to do such a project pretty tough. Then, even if the programming languages wasn't a problem most of us in the accessible game developing community are so busy with work, family, and personal projects we can't get together to work on a joint project. As for the matter of communicating with other game characters I like the idea, but as I mentioned the other day in an email to another lister finding high quality acting for games is rare. Sure anyone can voice parts, but they may not be very good or really exceptable. The problem is compounded when you need several voice acters to play several game characters. I hate to dampen your ideas because they are good ideas, but there needs to be some thought about the practical side of what you are suggesting. A game like you suggest is not impossible, but just difficult to produce. Smile. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
Hi Niko, Yeah, I think allot of the people here would like to see a good Fantacy game, but I don't get what you mean by not RPG, not turn based, a 3D game.Do you mean a real time game? Games come in several types such as: First Person, Turn Based Strategy, Side-Scroller, Arcade, etc... I think what you are talking about is First Person. Games like Sarah, Shades of Doom, and Monkey Business, are examples of First Person games. While the audio in those games are 3D the actual game play is still 2D. A fully 3D game would have 3D audio plus 3D motion being able to move up, down, left, right, forward, and backward. Second, game developers in our community use several different languages not just VB. I use C# and I know Draconis Entertainment is looking at C# as well. Che uses VB.NET and I know Justin from BSC is now using VB.NET. Many other developers use VB 6, and I know of a couple now using C++. Two major problems of getting a team of developers together is language differences and time. We have such a wide range of differences in languages and skills it makes getting together the team to do such a project pretty tough. Then, even if the programming languages wasn't a problem most of us in the accessible game developing community are so busy with work, family, and personal projects we can't get together to work on a joint project. As for the matter of communicating with other game characters I like the idea, but as I mentioned the other day in an email to another lister finding high quality acting for games is rare. Sure anyone can voice parts, but they may not be very good or really exceptable. The problem is compounded when you need several voice acters to play several game characters. I hate to dampen your ideas because they are good ideas, but there needs to be some thought about the practical side of what you are suggesting. A game like you suggest is not impossible, but just difficult to produce. Smile. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf I think sarah is a good fantasy game. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Niko C Sent: 27 March 2007 08:49 PM To: gamers@audyssey.org Subject: [Audyssey] Fantacy game? What I have failed to see in the audio game industry is a good fantacy. I propose that someone or a bunch of people get together and make a good fantacy game. My idea of this kind of game wouldn't be an rpg or turn based game. It would be 3d. It could have advanced features. You can walk up to people and talk to them and you can walk away (There volume would go down as you do this) you can fight things get descriptions of people and things or places. You can mount things like hourses or dragons. But of course, it'll be a 3d game so you get a more real-life experience rather than just typing in commands or moving through menus. You could base it off of stories like the lord of the rings, dragonlance, dungeons and dragons, the sword of truth or a bunch of those novels. I like a game with a good story line that builds through out the story, not a game where you get a storyline in the beginning of the game and you eventually forget about it. I'd be willing to help with the story line of the game and or the audio production. I'm not that good at programming but I could learn (I already do a little programming just not in vb). Let me know what you all think. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
No. I'm looking for a more origional story line and more complecated. Also, I think there should be things included like dragons and stuff and long hikes through the wild where you have to learn how to keep warm and dry and stay safe from enemies. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 12:05 AM Subject: Re: [Audyssey] Fantacy game? NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf I think sarah is a good fantasy game. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Niko C Sent: 27 March 2007 08:49 PM To: gamers@audyssey.org Subject: [Audyssey] Fantacy game? What I have failed to see in the audio game industry is a good fantacy. I propose that someone or a bunch of people get together and make a good fantacy game. My idea of this kind of game wouldn't be an rpg or turn based game. It would be 3d. It could have advanced features. You can walk up to people and talk to them and you can walk away (There volume would go down as you do this) you can fight things get descriptions of people and things or places. You can mount things like hourses or dragons. But of course, it'll be a 3d game so you get a more real-life experience rather than just typing in commands or moving through menus. You could base it off of stories like the lord of the rings, dragonlance, dungeons and dragons, the sword of truth or a bunch of those novels. I like a game with a good story line that builds through out the story, not a game where you get a storyline in the beginning of the game and you eventually forget about it. I'd be willing to help with the story line of the game and or the audio production. I'm not that good at programming but I could learn (I already do a little programming just not in vb). Let me know what you all think. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.