The shields and bombs don't make noise, and in the nonvisual profile they
are disabled. The programmers are correcting these issues. To hit the
aliens, just remember to calculate lead time. If they are moving slowly to
the left, just go a bit further to the left than they are and fire. If they
are moving faster, your distance in front of them will have to increase to
hit them. Play around with the config file for a while. Therein is the key
to enjoying this game. Also, get the sound track add-on, install it, and
erase the music.conf file from the nonvisual profile. Here is my code for
the profile. Just open the old one and erase everything in it, or make a
new profile. This is for a 2-player game. The blind person is player 1 and
uses the keyboard, and the sighted player is player two and uses the mouse.
If you'd like to use the mouse for player 1 and give the keyboard to sighted
or blind player 2 then you will have to alter the settings a bit. Player 1
cannot destroy shields and be bombed. He can destroy one type of alien,
which makes an explosion sound. Player two destroys the other group, which
make a splashing sound when they die. Player 2 can destroy the shields and
be bombed, but has 5 lives. Also, when you hear the UFO entering the game,
(sci-fi.wav,) go to the far left or right and shoot. UFO movement is not
currently supported, but I believe it will be added in to the next release
as well.
Here is the game code. Remove platform.conf from the nonvisual profile as
well, or again, make an entirely new profile by copying the nonvisual
profile to a new folder named whatever you like. Erase the music and
platform conf files and modify the game.conf file so it looks like this:
##
## Main configuration file for the game
##
[global]
activealiens = 2
availablespaceships = 2
# NPCs
#
[aliens1]
aliensperline = 3
lines = 3
xdistance = 1
ydistance = 1
xoffset = 3
yoffset = 1
bombfrequency = 3500 # 1 bomb every 1000 msec
bombdelay = 300
bomboffset = 1
active_bombs = 0
audible_movement = True
alienfilms = { bigbat }
explosionfilms = { bigexplosion }
bulletfilms = { tonguetwister, roundbomb }
diesounds = explode
kill=2
killed=1
audible_movement = True
[aliens2]
aliensperline = 5
lines = 5
xdistance = 1
ydistance = 1
xoffset = 1
yoffset = 1
bombfrequency = 3500 # 1 bomb every 1000 msec
bombdelay = 100
bomboffset = 1
active_bombs = 0
audible_movement = True
alienfilms = { bat1, bat2, bat3, bat4 }
explosionfilms = { batdies }
bulletfilms = { tonguetwister, roundbomb }
diesounds = splash
kill=2
killed=2
audible_movement = True
[bonus]
speed = 5
film = george
yoffset = 10
audible_movement = True
# Spaceships
#
[spaceship1]
movedelay = 5
flashingdelay = 4 // 4 seconds flashing (aproximately)
smartbullet = true
active_bullets = 2
automove = False
autofire = False
autofiredelay = 3
deadlyhits = 2
lives = 5
// Keys
leftkey = Left
rightkey = right
firekey = space
// Weapons
bulletdelay = 10
audible_movement = True
[spaceship2]
movedelay = 5
flashingdelay = 4 // 4 seconds flashing (aproximately)
smartbullet = False
active_bullets = 2
automove = False
autofire = false
autofiredelay = 3
deadlyhits = 2
lives = 5
// keys
leftkey = Left
rightkey = right
firekey = mouse.left
axismotion = mouse0.0
// Weapons
bulletdelay = 10
audible_movement = False
# Background
#
[background]
draw = True
pause = True
stars = 300
bgcolor = { 0, 0, 0 }
Use Word pad to open the conf file to modify it.
Good gaming!
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