Re: [Audyssey] How does one play accessible invaders?

2006-08-07 Thread Ken the Crazy
The shields and bombs don't make noise, and in the nonvisual profile they 
are disabled.  The programmers are correcting these issues.  To hit the 
aliens, just remember to calculate lead time.  If they are moving slowly to 
the left, just go a bit further to the left than they are and fire.  If they 
are moving faster, your distance in front of them will have to increase to 
hit them.  Play around with the config file for a while.  Therein is the key 
to enjoying this game.  Also, get the sound track add-on, install it, and 
erase the music.conf file from the nonvisual profile.  Here is my code for 
the profile.  Just open the old one and erase everything in it, or make a 
new profile.  This is for a 2-player game.  The blind person is player 1 and 
uses the keyboard, and the sighted player is player two and uses the mouse. 
If you'd like to use the mouse for player 1 and give the keyboard to sighted 
or blind player 2 then you will have to alter the settings a bit.  Player 1 
cannot destroy shields and be bombed.  He can destroy one type of alien, 
which makes an explosion sound.  Player two destroys the other group, which 
make a splashing sound when they die.  Player 2 can destroy the shields and 
be bombed, but has 5 lives.  Also, when you hear the UFO entering the game, 
(sci-fi.wav,) go to the far left or right and shoot.  UFO movement is not 
currently supported, but I believe it will be added in to the next release 
as well.
Here is the game code.  Remove platform.conf from the nonvisual profile as 
well, or again, make an entirely new profile by copying the nonvisual 
profile to a new folder named whatever you like.  Erase the music and 
platform conf files and modify the game.conf file so it looks like this:


##

## Main configuration file for the game

##

[global]

activealiens = 2

availablespaceships = 2



# NPCs

#

[aliens1]

aliensperline = 3

lines = 3

xdistance = 1

ydistance = 1

xoffset = 3

yoffset = 1

bombfrequency = 3500 # 1 bomb every 1000 msec

bombdelay = 300

bomboffset = 1

active_bombs = 0

audible_movement = True

alienfilms = { bigbat }

explosionfilms = { bigexplosion }

bulletfilms = { tonguetwister, roundbomb }

diesounds = explode

kill=2

killed=1

audible_movement = True

[aliens2]

aliensperline = 5

lines = 5

xdistance = 1

ydistance = 1

xoffset = 1

yoffset = 1

bombfrequency = 3500 # 1 bomb every 1000 msec

bombdelay = 100

bomboffset = 1

active_bombs = 0

audible_movement = True

alienfilms = { bat1, bat2, bat3, bat4 }

explosionfilms = { batdies }

bulletfilms = { tonguetwister, roundbomb }

diesounds = splash

kill=2

killed=2

audible_movement = True

[bonus]

speed = 5

film = george

yoffset = 10

audible_movement = True



# Spaceships

#

[spaceship1]

movedelay = 5

flashingdelay = 4 // 4 seconds flashing (aproximately)

smartbullet = true

active_bullets = 2

automove = False

autofire = False

autofiredelay = 3

deadlyhits = 2

lives = 5

// Keys

leftkey = Left

rightkey = right

firekey = space

// Weapons

bulletdelay = 10

audible_movement = True

[spaceship2]

movedelay = 5

flashingdelay = 4 // 4 seconds flashing (aproximately)

smartbullet = False

active_bullets = 2

automove = False

autofire = false

autofiredelay = 3

deadlyhits = 2

lives = 5

// keys

leftkey = Left

rightkey = right

firekey = mouse.left

axismotion = mouse0.0

// Weapons

bulletdelay = 10

audible_movement = False



# Background

#

[background]

draw = True

pause = True

stars = 300

bgcolor = { 0, 0, 0 }

Use Word pad to open the conf file to modify it.

Good gaming!


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[Audyssey] How does one play accessible invaders?

2006-08-05 Thread The Kolesar Brothers
Hi To all. I havd JFW off, and the game on non-visual. I hit the left arrow 
to ldft and the right arrow to go right. I also hit the space bar to fire. 
My question is this. How does one line up a shot? How does one know if they 
are under their shield or out in the open to get the behind shot off?
I don't know how I did it but so far I've gotten to l5. Also one last 
question. How does one find their scroe?
Thanks for the help.
Ron and Boz
The Kolesar Brothers and their
great guide dogs.
[EMAIL PROTECTED]


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