Re: [Audyssey] New Playable Game for iPhone
How do you turn off voice over on the eye phone? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Playable Game for iPhone
Home 3 times. -original message- Subject: Re: [Audyssey] New Playable Game for iPhone From: Ron hopkins ard...@samobile.net Date: 21:03:2013 4.14 pm How do you turn off voice over on the eye phone? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Playable Game for iPhone
Do you hit home three times to turn on voice over also? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Playable Game for iPhone
Hit the home button three times, quickly to shut off voice-over. Fred Olver - Original Message - From: Ron hopkins ard...@samobile.net To: kenwdow...@me.com Cc: gamers@audyssey.org Sent: Thursday, March 21, 2013 11:13 AM Subject: Re: [Audyssey] New Playable Game for iPhone How do you turn off voice over on the eye phone? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.2904 / Virus Database: 2641/6191 - Release Date: 03/20/13 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Playable Game for iPhone
Yes, if you shut off voice-over by clicking the home button three times you can also turn it back on the same way, that is, provided you have gone in to settings, general, accessability and then acted on the triple-click home item in the menu. Fred Olver - Original Message - From: Ron hopkins ard...@samobile.net To: darren_g_har...@btinternet.com Cc: gamers@audyssey.org Sent: Thursday, March 21, 2013 11:22 AM Subject: Re: [Audyssey] New Playable Game for iPhone Do you hit home three times to turn on voice over also? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.2904 / Virus Database: 2641/6191 - Release Date: 03/20/13 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Playable Game for iPhone
You can do a 3 finger triple tap or hit home button 3 times. At 12:13 PM 3/21/2013, you wrote: How do you turn off voice over on the eye phone? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Playable Game for iPhone
yes. At 12:22 PM 3/21/2013, you wrote: Do you hit home three times to turn on voice over also? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Playable Game for iPhone
Hi ron. to turn off voiceover, by default just tap the home button three times quickly. You can also check this in the tripple click home settings under accessibility, though by default it should be set to do that anyway. Beware the Grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Playable Game for iPhone
Hi, thanks for this. I may take a look at it sounds kind of interesting. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Playable Game for iPhone
can't figure it out. I open it, but I don't see any buttons. I just get a weird looping sound and nothing else. On 2013-03-19 03:03, Ken The PionEar wrote: This is not for the faint of heart, so if you're not a real hard-core game hunter it might not be for you. It's a game called Sphere, by Jerik. It's a bit tricky getting it to start, because you can't use Voiceover at all. However, if you do get it going you'll know it because you'll hear the level generation sound. the game has only two buttons: start and create. The create button is locked until you complete the sixth level, so if you press it you'll get a click and that's all. However, if start is the one you press, the music will change and the level up sound will play. The game is, visually, in landscape mode. However, as far as audio goes it's easiest just to play in portrait mode--otherwise you'll find that down is left and up is right. Even if you won't want to try completing levels, you can do things with the sphere. try bouncing it off the walls without hearing the spark sound. Hold it still for ten seconds and hear it explode. Stretch it, spin it, slam it around. It's a stress ball! Sighted players get the added benefit of watching it all, including the sphere being riddled with cracks the closer it is to exploding, but that's not necessary. The real challenge and fun is the puzzle itself. the first level or two are so easy that, as you bounce around, you'll probably complete them by mistake. You might even complete the third level on accident, but after that you'll really have to put on your thinking caps. The idea of the game is that there is a sequence of walls you have to touch with the ball, and in the right order, kind of like a code buster game. You can touch the sphere and drag it around, but that takes time. It's a lot easier to touch outside of the sphere and push it away. You'll really have to be careful though, because it can go quite fast. Touching the sphere, by the way, sounds quite different from touching anywhere else in the field. The field sound stays constant, while the sphere sound changes for every level or so. You won't know, unless your ears are better than mine, if you've touched the right wall. You will know if you got the first one or more right though, because when you touch a wrong one after getting some right, you'll hear a buzzing sound and have to start from scratch. Once you complete the level, you'll be taken to a much harder one. The first level only has four or five walls to hit, but the number increases rapidly. A hypothetical example: You start on level 1. You hit the bottom, and nothing happens. You hit the side, and nothing happens. You hit the top, and you hear the spark-like buzz. Wrong move. Wanting to see if hitting the bottom was needed, you hit the side, then the top. you get the buzz, so you know that the right side is the first wall of the sequence. Of course, you can hit fifty walls before that, and it won't count against you. The sequence is only recorded once you hit the first correct wall. Walls can be hit more than once. I'm on level 4, and it goes something like: top, left, bottom, left... I haven't completed it yet, but you get the picture I hope. Jerik has a facebook page. Tonight I'm going to write on his wall and tell him how much I love this game, and ask him to improve it some. I'll ask that the ball bouncing sounds never climb the scale unless it's part of a sequence--or maybe that we get completely different sounds. I'll ask for accessible buttons at the beginning, or perhaps audio cues all the way through. Who knows how far the dev will go toward making it more accessible for us, but even if not at all, it's quite playable. So you think games like Robo-e are hard? Well, they are--but this is even harder... way harder... but quite fun, even just to mess around with. It's free for now, so hit the app store and pick it up before the price returns to normal. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Playable Game for iPhone
You won't see buttons. I thought i clarified that in the last message. Sorry. You have to turn Voiceover off as soon as the game starts and poke around. Since the create button is locked, start is the only button that does anything, and you'll have to learn its location. So if you hit a button and hear a click, but no other sound, it's not the start button. HTH Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@me.com . Crazy Ken - Original Message - From: Pitermach piterm...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 19, 2013 4:21 PM Subject: Re: [Audyssey] New Playable Game for iPhone can't figure it out. I open it, but I don't see any buttons. I just get a weird looping sound and nothing else. On 2013-03-19 03:03, Ken The PionEar wrote: This is not for the faint of heart, so if you're not a real hard-core game hunter it might not be for you. It's a game called Sphere, by Jerik. It's a bit tricky getting it to start, because you can't use Voiceover at all. However, if you do get it going you'll know it because you'll hear the level generation sound. the game has only two buttons: start and create. The create button is locked until you complete the sixth level, so if you press it you'll get a click and that's all. However, if start is the one you press, the music will change and the level up sound will play. The game is, visually, in landscape mode. However, as far as audio goes it's easiest just to play in portrait mode--otherwise you'll find that down is left and up is right. Even if you won't want to try completing levels, you can do things with the sphere. try bouncing it off the walls without hearing the spark sound. Hold it still for ten seconds and hear it explode. Stretch it, spin it, slam it around. It's a stress ball! Sighted players get the added benefit of watching it all, including the sphere being riddled with cracks the closer it is to exploding, but that's not necessary. The real challenge and fun is the puzzle itself. the first level or two are so easy that, as you bounce around, you'll probably complete them by mistake. You might even complete the third level on accident, but after that you'll really have to put on your thinking caps. The idea of the game is that there is a sequence of walls you have to touch with the ball, and in the right order, kind of like a code buster game. You can touch the sphere and drag it around, but that takes time. It's a lot easier to touch outside of the sphere and push it away. You'll really have to be careful though, because it can go quite fast. Touching the sphere, by the way, sounds quite different from touching anywhere else in the field. The field sound stays constant, while the sphere sound changes for every level or so. You won't know, unless your ears are better than mine, if you've touched the right wall. You will know if you got the first one or more right though, because when you touch a wrong one after getting some right, you'll hear a buzzing sound and have to start from scratch. Once you complete the level, you'll be taken to a much harder one. The first level only has four or five walls to hit, but the number increases rapidly. A hypothetical example: You start on level 1. You hit the bottom, and nothing happens. You hit the side, and nothing happens. You hit the top, and you hear the spark-like buzz. Wrong move. Wanting to see if hitting the bottom was needed, you hit the side, then the top. you get the buzz, so you know that the right side is the first wall of the sequence. Of course, you can hit fifty walls before that, and it won't count against you. The sequence is only recorded once you hit the first correct wall. Walls can be hit more than once. I'm on level 4, and it goes something like: top, left, bottom, left... I haven't completed it yet, but you get the picture I hope. Jerik has a facebook page. Tonight I'm going to write on his wall and tell him how much I love this game, and ask him to improve it some. I'll ask that the ball bouncing sounds never climb the scale unless it's part of a sequence--or maybe that we get completely different sounds. I'll ask for accessible buttons at the beginning, or perhaps audio cues all the way through. Who knows how far the dev will go toward making it more accessible for us, but even if not at all, it's quite playable. So you think games like Robo-e are hard? Well, they are--but this is even harder... way harder... but quite fun, even just to mess around with. It's free for now, so hit the app store and pick it up before the price returns to normal. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your
[Audyssey] New Playable Game for iPhone
This is not for the faint of heart, so if you're not a real hard-core game hunter it might not be for you. It's a game called Sphere, by Jerik. It's a bit tricky getting it to start, because you can't use Voiceover at all. However, if you do get it going you'll know it because you'll hear the level generation sound. the game has only two buttons: start and create. The create button is locked until you complete the sixth level, so if you press it you'll get a click and that's all. However, if start is the one you press, the music will change and the level up sound will play. The game is, visually, in landscape mode. However, as far as audio goes it's easiest just to play in portrait mode--otherwise you'll find that down is left and up is right. Even if you won't want to try completing levels, you can do things with the sphere. try bouncing it off the walls without hearing the spark sound. Hold it still for ten seconds and hear it explode. Stretch it, spin it, slam it around. It's a stress ball! Sighted players get the added benefit of watching it all, including the sphere being riddled with cracks the closer it is to exploding, but that's not necessary. The real challenge and fun is the puzzle itself. the first level or two are so easy that, as you bounce around, you'll probably complete them by mistake. You might even complete the third level on accident, but after that you'll really have to put on your thinking caps. The idea of the game is that there is a sequence of walls you have to touch with the ball, and in the right order, kind of like a code buster game. You can touch the sphere and drag it around, but that takes time. It's a lot easier to touch outside of the sphere and push it away. You'll really have to be careful though, because it can go quite fast. Touching the sphere, by the way, sounds quite different from touching anywhere else in the field. The field sound stays constant, while the sphere sound changes for every level or so. You won't know, unless your ears are better than mine, if you've touched the right wall. You will know if you got the first one or more right though, because when you touch a wrong one after getting some right, you'll hear a buzzing sound and have to start from scratch. Once you complete the level, you'll be taken to a much harder one. The first level only has four or five walls to hit, but the number increases rapidly. A hypothetical example: You start on level 1. You hit the bottom, and nothing happens. You hit the side, and nothing happens. You hit the top, and you hear the spark-like buzz. Wrong move. Wanting to see if hitting the bottom was needed, you hit the side, then the top. you get the buzz, so you know that the right side is the first wall of the sequence. Of course, you can hit fifty walls before that, and it won't count against you. The sequence is only recorded once you hit the first correct wall. Walls can be hit more than once. I'm on level 4, and it goes something like: top, left, bottom, left... I haven't completed it yet, but you get the picture I hope. Jerik has a facebook page. Tonight I'm going to write on his wall and tell him how much I love this game, and ask him to improve it some. I'll ask that the ball bouncing sounds never climb the scale unless it's part of a sequence--or maybe that we get completely different sounds. I'll ask for accessible buttons at the beginning, or perhaps audio cues all the way through. Who knows how far the dev will go toward making it more accessible for us, but even if not at all, it's quite playable. So you think games like Robo-e are hard? Well, they are--but this is even harder... way harder... but quite fun, even just to mess around with. It's free for now, so hit the app store and pick it up before the price returns to normal. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.