Re: [Audyssey] Sound RTS Chat.

2007-09-12 Thread SoundMUD
Hi,

When I say "add defensive buildings", I mean a scout tower which can
be mutated to an arrow-throwing tower or to a cannon tower. It will
not be possible to garrison a building (like for example bunkers in
Starcraft), at least in this version.

Defensive buildings will be powerful for their cost, but they will not
move, of course.

Jean-Luc

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Re: [Audyssey] Sound RTS Chat.

2007-09-12 Thread Brandon Armstrong
hi what do you mean in the blog when you say add defensive buildings?
Brandon
- Original Message - 
From: "SoundMUD" <[EMAIL PROTECTED]>
To: "Josh" <[EMAIL PROTECTED]>; "Gamers Discussion list" 

Sent: Wednesday, September 12, 2007 11:47 AM
Subject: Re: [Audyssey] Sound RTS Chat.


> The save game will be in beta 9, I think.
> The food limit is unfortunately not really linked to the lack of
> savegame but to limitations in the communications in multiplayer mode.
> I hope to solve this problem in the beta 10 by using a better network
> architecture that will allow much more units at a time.
> A short post about what will be in beta 9 is at:
> http://soundrts.blogspot.com/search/label/planning
>
> Jean-Luc
>
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Re: [Audyssey] Sound RTS Chat.

2007-09-12 Thread SoundMUD
The save game will be in beta 9, I think.
The food limit is unfortunately not really linked to the lack of
savegame but to limitations in the communications in multiplayer mode.
I hope to solve this problem in the beta 10 by using a better network
architecture that will allow much more units at a time.
A short post about what will be in beta 9 is at:
http://soundrts.blogspot.com/search/label/planning

Jean-Luc

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Re: [Audyssey] Sound RTS Chat.

2007-09-12 Thread Josh
what's going to be in beta9?

Josh

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AOL: kutztownstudent
skype: jkenn337

- Original Message - 
From: "Kuvvosh" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, September 11, 2007 8:35 PM
Subject: [Audyssey] Sound RTS Chat.


>I read the Developers Logs, one thing that isn't added is to save a game.
> Also  I want to have more then a 30 min battle, I want a battle that last
> for hours, as I used to be a big fan of Empire Earth, which you was right
> about the Ore being in it.
>
>
>
> But, I want to be able to have a huge battle on a big big map.
>
>
>
> I hope this can be added later as, I see that Beta 9 is going to be a big
> update from the current version that is out at the moment.
>
>
>
> Also, I noticed that I can only maxed out to 40 soldiers, even with more
> farms is there something I'm missing about increasing my army?  Or this
> just a limited at the moment?
>
>
>
> Thanks.
>
>
>
> Kuvvosh
>
>
>
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Re: [Audyssey] Sound RTS Chat.

2007-09-12 Thread Dark
Hi Kuvvosh,

At the moment, all games have a max food limit of 80 food,  ie, 20 food 
each for a four player game, and 40 for a two player game. Apparently this 
was done to prevent games going on too long with no ability to save. but 
presumably, when a save game feature is added, the food limit will also be 
increased as well.

Also, with the ability to have user created maps, hopefully larger maps will 
be possible (I'd for one like to get full use out of the mages).

Beware the Grue!

Dark.



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[Audyssey] Sound RTS Chat.

2007-09-12 Thread Kuvvosh
I read the Developers Logs, one thing that isn't added is to save a game.
Also  I want to have more then a 30 min battle, I want a battle that last
for hours, as I used to be a big fan of Empire Earth, which you was right
about the Ore being in it.

 

But, I want to be able to have a huge battle on a big big map.

 

I hope this can be added later as, I see that Beta 9 is going to be a big
update from the current version that is out at the moment.

 

Also, I noticed that I can only maxed out to 40 soldiers, even with more
farms is there something I'm missing about increasing my army?  Or this
just a limited at the moment?

 

Thanks.

 

Kuvvosh

 

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