Re: [Audyssey] Swamp Weapons Thoughts
I think we have the movie Predator to thank for that bit of fictional physics. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dallas O'Brien Sent: Tuesday, April 03, 2012 1:23 AM To: Gamers Discussion list Subject: Re: [Audyssey] Swamp Weapons Thoughts no, the mini gun should still use 7.62, but it should make it harder to carry anything else, as its a vehicle weapon, not a personel weapon. let alone, its bad enough that we can fire the thing braced like hell. ahahaha. blow your shoulder off. dallas On 03/04/2012, enes wrote: > hi, > some of my ideas > in the third map what about adding new effects like poison and you'd hunt > for antidotes to cure the poisoning > and more cool items > > -- > From: "Johnny Tai" > Sent: Monday, April 02, 2012 9:07 PM > To: "Gamers Discussion list" > Subject: Re: [Audyssey] Swamp Weapons Thoughts > >> I would love to have different pistol options...cause I still want me a >> magnum desert eagle! >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > "If you think you are beaten, you are; > If you think you dare not, you don't; > If you'd like to win, but you think you can't, > It's almost a cinch you won't; > If you think you'll lose, you've lost, > For out in the world you'll find > Success begins with a fellow's will > It's all in the state of mind. > "Full many a race is lost > Ere even a race is run, > And many a coward fails > Ere even his work's begun. > Think big, and your deeds will grow, > Think small and you fall behind, > Think that you can, and you will; > It's all in the state of mind. > "If you think you are outclassed, you are; > You've got to think high to rise; > You've got to be sure of yourself > before You can ever win a prize. > Life's battle doesn't always go > To the stronger or faster man; > But sooner or later, the man who wins > Is the fellow who thinks he can." > > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp Weapons Thoughts
no, the mini gun should still use 7.62, but it should make it harder to carry anything else, as its a vehicle weapon, not a personel weapon. let alone, its bad enough that we can fire the thing braced like hell. ahahaha. blow your shoulder off. dallas On 03/04/2012, enes wrote: > hi, > some of my ideas > in the third map what about adding new effects like poison and you'd hunt > for antidotes to cure the poisoning > and more cool items > > -- > From: "Johnny Tai" > Sent: Monday, April 02, 2012 9:07 PM > To: "Gamers Discussion list" > Subject: Re: [Audyssey] Swamp Weapons Thoughts > >> I would love to have different pistol options...cause I still want me a >> magnum desert eagle! >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > "If you think you are beaten, you are; > If you think you dare not, you don't; > If you'd like to win, but you think you can't, > It's almost a cinch you won't; > If you think you'll lose, you've lost, > For out in the world you'll find > Success begins with a fellow's will > It's all in the state of mind. > "Full many a race is lost > Ere even a race is run, > And many a coward fails > Ere even his work's begun. > Think big, and your deeds will grow, > Think small and you fall behind, > Think that you can, and you will; > It's all in the state of mind. > "If you think you are outclassed, you are; > You've got to think high to rise; > You've got to be sure of yourself > before You can ever win a prize. > Life's battle doesn't always go > To the stronger or faster man; > But sooner or later, the man who wins > Is the fellow who thinks he can." > > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp Weapons Thoughts
With that clarification I like that a lot. Just one thought, as most of the numbers have multiple weapons, wouldn't it fit to put the chainsaw with the flamethrower? - Original Message - From: Dakotah Rickard The Glock 19 can also be converted, paralegally, into an autofiring weapon by filing down the trigger break. I don't know how to do it, but I think it's funny, in a sort of scary way. As for the weapons stuff, what I essentially invisioned in my post was. 1: melee weapons 2: Pistols 3: Shotguns 4: Scoped Rifles 5: Submachineguns (essentially somewhere between a pistol and an automatic rifle, usually not held one handed but can be in a pinch, carbine length or shorter, 6: battle rifles/assault rifles (the difference being the size of bullet fired as both are automatic), 7: flamethrower (although I suggest that as a precaution against poluting the environment even further with fire and toxins, the benzine be removed from the fuel, essentially making the device a gasoline shooting, flame on, water gun), 8: Chainsaw, 9 or 0: Light Machineguns (machineguns are light, medium, or heavy, and this applies not only to weight but to size of ammunition and amount carried, with light usually carried by specially trained infantry), 0 or hyphen: minigun (Actually, the minigun is probably a medium machinegun, meaning it could be carried in emergencies but is probably best used in emplacements. Occasionally, mediums are vehicle mounted.) Actually, if we were going to follow my idea, I suggest strongly that the minigun, for several reasons listed below, be changed to fire .45 ammo, which should I think be the same price as 9mm, because both are very popular and quite old. The .45 ACP cartridge fires the largest bullet in swamp so far, which would make it perfect for a medium machinegun. Also, because the 7.62, if we followed my idea, would be used by the M-40 sniper rifle in Option 4, AK-47/M-14 battle rifle in secondary option 6, the M-60 in option 9 or 0, and the minigun in option 0 or hyphen. That makes four users of 7.62MM, the most expensive bullet in the game at four reputation a bullet to purchase. Since the minigun fires an ungodly number of these little guys, it's about 1200 rep to fill it up. If .45 ACP was used, and if it was the same price as 9MM is now, which I think is 24 reputation, the minigun could be filled for I think about 620, about half the price. I'll end on this note. I don't know what Kai is doing right now. I know that, so far, Kai and Jeremy have been a great team, and I hope that my occasional criticisms haven't made either one sore at me. If what's happened so far is any indication, there's a lot of good stuff to look forward to. SIgned: Dakotah Rickard On 4/2/12, Ken wrote: Yes, I'd love to see the Mac 10. This handgun can, though illlegally, be converted into a fully automatic weapon which fires, I kid you not, 32.5 rounds per second. That would put t on a par with the minigun! - Original Message - From: "Dakotah Rickard" I was thinking about some things, having played Swamp 1.9 for a little while. We are now at the point where many weapons options are possible. What I mean by that is that, for example, we could have pistol options. We now have nothing that uses .45 ACP, so it has been removed from play. However, there are weapons ranging from the standard m-1911 pistol to the Mac-10 and similar submachineguns that could use .45 ACp. But we already have the Glock 19 and the MP5, or so you might say. However, we could still bring this into play, without limiting functionality. It would involve rearranging some things and changing another, but I get the inspiration from the way things were once in Swamp anyway, so it shouldn't be a surprise to any but the newest players. When Jeremy first provided the silencer option for the pistol, it was accessed by pressing the number 2 twice. It, in effect, loaded another weapon file into play, the file for the silenced pistol. I suggest that we could have multiple options under a category by this method, so we could have the Glock 19, which uses 9MM and the, I think it's Springfield m-1911 or anything else that uses .45 ACP. You could access the Glock 19 by pressing the number 2 one time, and the Springfield by pressing it again, or if switching from another weapon, by pressing it twice. Also, I'm sure it would be possible to do that if the character only had one of those pistols, pressing the number 2 would go straight to it, no matter whether it was the Glock or the Springfield. Brief list of rearrangements and additions: Press 1: Axe or Machete. Machete has a faster rate but less overall damage) Press 2: Glock 19 using 9MM or Springfield M-1911 which uses .45 ACP. There's no reason that both couldn't be suppressed, although they'd require different suppressors. The .45 should, I feel, have less range, be louder, and do more damage. Press 3: Brownin
Re: [Audyssey] Swamp Weapons Thoughts
hi, some of my ideas in the third map what about adding new effects like poison and you'd hunt for antidotes to cure the poisoning and more cool items -- From: "Johnny Tai" Sent: Monday, April 02, 2012 9:07 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Swamp Weapons Thoughts I would love to have different pistol options...cause I still want me a magnum desert eagle! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. "If you think you are beaten, you are; If you think you dare not, you don't; If you'd like to win, but you think you can't, It's almost a cinch you won't; If you think you'll lose, you've lost, For out in the world you'll find Success begins with a fellow's will It's all in the state of mind. "Full many a race is lost Ere even a race is run, And many a coward fails Ere even his work's begun. Think big, and your deeds will grow, Think small and you fall behind, Think that you can, and you will; It's all in the state of mind. "If you think you are outclassed, you are; You've got to think high to rise; You've got to be sure of yourself before You can ever win a prize. Life's battle doesn't always go To the stronger or faster man; But sooner or later, the man who wins Is the fellow who thinks he can." --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp Weapons Thoughts
The Glock 19 can also be converted, paralegally, into an autofiring weapon by filing down the trigger break. I don't know how to do it, but I think it's funny, in a sort of scary way. As for the weapons stuff, what I essentially invisioned in my post was. 1: melee weapons 2: Pistols 3: Shotguns 4: Scoped Rifles 5: Submachineguns (essentially somewhere between a pistol and an automatic rifle, usually not held one handed but can be in a pinch, carbine length or shorter, 6: battle rifles/assault rifles (the difference being the size of bullet fired as both are automatic), 7: flamethrower (although I suggest that as a precaution against poluting the environment even further with fire and toxins, the benzine be removed from the fuel, essentially making the device a gasoline shooting, flame on, water gun), 8: Chainsaw, 9 or 0: Light Machineguns (machineguns are light, medium, or heavy, and this applies not only to weight but to size of ammunition and amount carried, with light usually carried by specially trained infantry), 0 or hyphen: minigun (Actually, the minigun is probably a medium machinegun, meaning it could be carried in emergencies but is probably best used in emplacements. Occasionally, mediums are vehicle mounted.) Actually, if we were going to follow my idea, I suggest strongly that the minigun, for several reasons listed below, be changed to fire .45 ammo, which should I think be the same price as 9mm, because both are very popular and quite old. The .45 ACP cartridge fires the largest bullet in swamp so far, which would make it perfect for a medium machinegun. Also, because the 7.62, if we followed my idea, would be used by the M-40 sniper rifle in Option 4, AK-47/M-14 battle rifle in secondary option 6, the M-60 in option 9 or 0, and the minigun in option 0 or hyphen. That makes four users of 7.62MM, the most expensive bullet in the game at four reputation a bullet to purchase. Since the minigun fires an ungodly number of these little guys, it's about 1200 rep to fill it up. If .45 ACP was used, and if it was the same price as 9MM is now, which I think is 24 reputation, the minigun could be filled for I think about 620, about half the price. I'll end on this note. I don't know what Kai is doing right now. I know that, so far, Kai and Jeremy have been a great team, and I hope that my occasional criticisms haven't made either one sore at me. If what's happened so far is any indication, there's a lot of good stuff to look forward to. SIgned: Dakotah Rickard On 4/2/12, Ken wrote: > Yes, I'd love to see the Mac 10. This handgun can, though illlegally, be > converted into a fully automatic weapon which fires, I kid you not, 32.5 > rounds per second. That would put t on a par with the minigun! > - Original Message - > From: "Dakotah Rickard" > To: "Gamers Discussion list" > Sent: Monday, April 02, 2012 1:02 PM > Subject: [Audyssey] Swamp Weapons Thoughts > > >> Hello Gamers, and Jeremy Kaldobsky in particular. >> >> I was thinking about some things, having played Swamp 1.9 for a little >> while. We are now at the point where many weapons options are >> possible. What I mean by that is that, for example, we could have >> pistol options. >> >> We now have nothing that uses .45 ACP, so it has been removed from >> play. However, there are weapons ranging from the standard m-1911 >> pistol to the Mac-10 and similar submachineguns that could use .45 >> ACp. >> >> But we already have the Glock 19 and the MP5, or so you might say. >> However, we could still bring this into play, without limiting >> functionality. It would involve rearranging some things and changing >> another, but I get the inspiration from the way things were once in >> Swamp anyway, so it shouldn't be a surprise to any but the newest >> players. >> >> When Jeremy first provided the silencer option for the pistol, it was >> accessed by pressing the number 2 twice. It, in effect, loaded another >> weapon file into play, the file for the silenced pistol. I suggest >> that we could have multiple options under a category by this method, >> so we could have the Glock 19, which uses 9MM and the, I think it's >> Springfield m-1911 or anything else that uses .45 ACP. You could >> access the Glock 19 by pressing the number 2 one time, and the >> Springfield by pressing it again, or if switching from another weapon, >> by pressing it twice. Also, I'm sure it would be possible to do that >> if the character only had one of those pistols, pressing the number 2 >> would go straight to it, no matter whether it was the Glock or the >> Springfield. >> >> Brief list of rearrangements and additions: >> Press 1: >> Axe
Re: [Audyssey] Swamp Weapons Thoughts
Yes, I'd love to see the Mac 10. This handgun can, though illlegally, be converted into a fully automatic weapon which fires, I kid you not, 32.5 rounds per second. That would put t on a par with the minigun! - Original Message - From: "Dakotah Rickard" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 1:02 PM Subject: [Audyssey] Swamp Weapons Thoughts Hello Gamers, and Jeremy Kaldobsky in particular. I was thinking about some things, having played Swamp 1.9 for a little while. We are now at the point where many weapons options are possible. What I mean by that is that, for example, we could have pistol options. We now have nothing that uses .45 ACP, so it has been removed from play. However, there are weapons ranging from the standard m-1911 pistol to the Mac-10 and similar submachineguns that could use .45 ACp. But we already have the Glock 19 and the MP5, or so you might say. However, we could still bring this into play, without limiting functionality. It would involve rearranging some things and changing another, but I get the inspiration from the way things were once in Swamp anyway, so it shouldn't be a surprise to any but the newest players. When Jeremy first provided the silencer option for the pistol, it was accessed by pressing the number 2 twice. It, in effect, loaded another weapon file into play, the file for the silenced pistol. I suggest that we could have multiple options under a category by this method, so we could have the Glock 19, which uses 9MM and the, I think it's Springfield m-1911 or anything else that uses .45 ACP. You could access the Glock 19 by pressing the number 2 one time, and the Springfield by pressing it again, or if switching from another weapon, by pressing it twice. Also, I'm sure it would be possible to do that if the character only had one of those pistols, pressing the number 2 would go straight to it, no matter whether it was the Glock or the Springfield. Brief list of rearrangements and additions: Press 1: Axe or Machete. Machete has a faster rate but less overall damage) Press 2: Glock 19 using 9MM or Springfield M-1911 which uses .45 ACP. There's no reason that both couldn't be suppressed, although they'd require different suppressors. The .45 should, I feel, have less range, be louder, and do more damage. Press 3: Browning Citori or Benelli, both using shotgun shells. Press 4: Winchester using 5.56 MM or M40 using 7.62MM. Press 5: MP5 using 9MM or Mac-10 using .45 ACP. I suggest that they could also be suppressed, but Mac-10 has shorter range and is louder. Press 6: AR-15 using 5.56 or AK (47 or otherwise) which uses 7.62. Someone has already done what appears to be an outstanding job of making an AK-47 sounding rifle in one of the weapons mods in the Swamp shared Dropbox folder under the weapons.zip "Assault" folder. Alternatively, the m14 Battle Rifle could be used. Press 7: Flamethrower, would use fuel and would be so awesome. Zombie Survivors' Guide says no, but I say barbecued dead-head. Military flamethrowers could be called the M-2, but flamethrowers are surprisingly, and scarily, easy to build at home. I could build one, and I know very little about pipes and such. Press 8: Chainsaw which uses fuel. Press 9: I can't think of anything, although we could just move the next category back one. Press 0: M60 which uses 7.62MM or M-249, I think it is, SAW (Squad Automatic Weapon) which uses 5.56MM. Press Hyphen: Vulcan Minigun which uses 7.62MM like a beast. I have recommended that the Winchester and m-40 be combined here, rather than separated as they were, both to save space on the number row for future weapons and because their functions are similar. Also, be aware that 9MM and 5.56MM are both used thrice, with .45 ACP, shotgun shells, and fuel being used twice. This is another one of my trademark long e-mails, so I beg pardon and hope you all made it through. Happy Killin'. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp Weapons Thoughts
I would love to have different pistol options...cause I still want me a magnum desert eagle! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp Weapons Thoughts
Well I've been thinking of an sw mod for a while, although now my sound works, I'll resume work on my own little zombie based project -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 02 April 2012 18:31 To: Gamers Discussion list Subject: Re: [Audyssey] Swamp Weapons Thoughts Dakotah all I can say is that I think you'll be very very happy with what Kai has been working on for a while now. It seems the two of you have been on the same page. > Hello Gamers, and Jeremy Kaldobsky in > particular. > > I was thinking about some things, having played Swamp 1.9 for a little > while. We are now at the point where many weapons options are > possible. What I mean by that is that, for example, we could have > pistol options. > > We now have nothing that uses .45 ACP, so it has been removed from > play. However, there are weapons ranging from the standard > m-1911 > pistol to the Mac-10 and similar submachineguns that could use .45 > ACp. > > But we already have the Glock 19 and the MP5, or so you might say. > However, we could still bring this into play, without limiting > functionality. It would involve rearranging some things and changing > another, but I get the inspiration from the way things were once in > Swamp anyway, so it shouldn't be a surprise to any but the newest > players. > > When Jeremy first provided the silencer option for the pistol, it was > accessed by pressing the number 2 twice. It, in effect, loaded another > weapon file into play, the file for the silenced pistol. I suggest > that we could have multiple options under a category by this method, > so we could have the Glock 19, which uses 9MM and the, I think it's > Springfield m-1911 or anything else that uses .45 ACP. You could > access the Glock 19 by pressing the number 2 one time, and the > Springfield by pressing it again, or if switching from another weapon, > by pressing it twice. Also, I'm sure it would be possible to do that > if the character only had one of those pistols, pressing the number 2 > would go straight to it, no matter whether it was the Glock or the > Springfield. > > Brief list of rearrangements and additions: > Press 1: > Axe or Machete. Machete has a faster rate but less overall > damage) > > Press 2: > Glock 19 using 9MM or Springfield M-1911 which uses .45 ACP. > There's > no reason that both couldn't be suppressed, although they'd require > different suppressors. The .45 should, I feel, have less range, be > louder, and do more damage. > > Press 3: > Browning Citori or Benelli, both using shotgun shells. > > Press 4: > Winchester using 5.56 MM or M40 using 7.62MM. > > Press 5: > MP5 using 9MM or Mac-10 using .45 ACP. I suggest that they could also > be suppressed, but Mac-10 has shorter range and is louder. > > Press 6: > AR-15 using 5.56 or AK (47 or otherwise) which uses 7.62. > Someone has > already done what appears to be an outstanding job of making an AK-47 > sounding rifle in one of the weapons mods in the Swamp shared Dropbox > folder under the weapons.zip "Assault" folder. > Alternatively, the m14 > Battle Rifle could be used. > > Press 7: > Flamethrower, would use fuel and would be so awesome. > Zombie > Survivors' Guide says no, but I say barbecued dead-head. > Military > flamethrowers could be called the M-2, but flamethrowers are > surprisingly, and scarily, easy to build at home. I could build one, > and I know very little about pipes and such. > > Press 8: > Chainsaw which uses fuel. > > Press 9: > I can't think of anything, although we could just move the next > category back one. > > Press 0: > M60 which uses 7.62MM or M-249, I think it is, SAW (Squad Automatic > Weapon) which uses 5.56MM. > > Press Hyphen: > Vulcan Minigun which uses 7.62MM like a beast. > > I have recommended that the Winchester and m-40 be combined here, > rather than separated as they were, both to save space on the number > row for future weapons and because their functions are similar. > Also, be aware that 9MM and 5.56MM are both used thrice, with .45 ACP, > shotgun shells, and fuel being used twice. > > This is another one of my trademark long e-mails, so I beg pardon and > hope you all made it through. > > Happy Killin'. > > Signed: > Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages a
Re: [Audyssey] Swamp Weapons Thoughts
Dakotah all I can say is that I think you'll be very very happy with what Kai has been working on for a while now. It seems the two of you have been on the same page. > Hello Gamers, and Jeremy Kaldobsky in > particular. > > I was thinking about some things, having played Swamp 1.9 > for a little > while. We are now at the point where many weapons options > are > possible. What I mean by that is that, for example, we could > have > pistol options. > > We now have nothing that uses .45 ACP, so it has been > removed from > play. However, there are weapons ranging from the standard > m-1911 > pistol to the Mac-10 and similar submachineguns that could > use .45 > ACp. > > But we already have the Glock 19 and the MP5, or so you > might say. > However, we could still bring this into play, without > limiting > functionality. It would involve rearranging some things and > changing > another, but I get the inspiration from the way things were > once in > Swamp anyway, so it shouldn't be a surprise to any but the > newest > players. > > When Jeremy first provided the silencer option for the > pistol, it was > accessed by pressing the number 2 twice. It, in effect, > loaded another > weapon file into play, the file for the silenced pistol. I > suggest > that we could have multiple options under a category by this > method, > so we could have the Glock 19, which uses 9MM and the, I > think it's > Springfield m-1911 or anything else that uses .45 ACP. You > could > access the Glock 19 by pressing the number 2 one time, and > the > Springfield by pressing it again, or if switching from > another weapon, > by pressing it twice. Also, I'm sure it would be possible to > do that > if the character only had one of those pistols, pressing the > number 2 > would go straight to it, no matter whether it was the Glock > or the > Springfield. > > Brief list of rearrangements and additions: > Press 1: > Axe or Machete. Machete has a faster rate but less overall > damage) > > Press 2: > Glock 19 using 9MM or Springfield M-1911 which uses .45 ACP. > There's > no reason that both couldn't be suppressed, although they'd > require > different suppressors. The .45 should, I feel, have less > range, be > louder, and do more damage. > > Press 3: > Browning Citori or Benelli, both using shotgun shells. > > Press 4: > Winchester using 5.56 MM or M40 using 7.62MM. > > Press 5: > MP5 using 9MM or Mac-10 using .45 ACP. I suggest that they > could also > be suppressed, but Mac-10 has shorter range and is louder. > > Press 6: > AR-15 using 5.56 or AK (47 or otherwise) which uses 7.62. > Someone has > already done what appears to be an outstanding job of making > an AK-47 > sounding rifle in one of the weapons mods in the Swamp > shared Dropbox > folder under the weapons.zip "Assault" folder. > Alternatively, the m14 > Battle Rifle could be used. > > Press 7: > Flamethrower, would use fuel and would be so awesome. > Zombie > Survivors' Guide says no, but I say barbecued dead-head. > Military > flamethrowers could be called the M-2, but flamethrowers > are > surprisingly, and scarily, easy to build at home. I could > build one, > and I know very little about pipes and such. > > Press 8: > Chainsaw which uses fuel. > > Press 9: > I can't think of anything, although we could just move the > next > category back one. > > Press 0: > M60 which uses 7.62MM or M-249, I think it is, SAW (Squad > Automatic > Weapon) which uses 5.56MM. > > Press Hyphen: > Vulcan Minigun which uses 7.62MM like a beast. > > I have recommended that the Winchester and m-40 be combined > here, > rather than separated as they were, both to save space on > the number > row for future weapons and because their functions are > similar. > Also, be aware that 9MM and 5.56MM are both used thrice, > with .45 ACP, > shotgun shells, and fuel being used twice. > > This is another one of my trademark long e-mails, so I beg > pardon and > hope you all made it through. > > Happy Killin'. > > Signed: > Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp Weapons Thoughts
I'm no weapons expert, could you clarify which general type of weapon would be attached to each key, such as rifles pistols etc? - Original Message - From: Dakotah Rickard I was thinking about some things, having played Swamp 1.9 for a little while. We are now at the point where many weapons options are possible. What I mean by that is that, for example, we could have pistol options. We now have nothing that uses .45 ACP, so it has been removed from play. However, there are weapons ranging from the standard m-1911 pistol to the Mac-10 and similar submachineguns that could use .45 ACp. But we already have the Glock 19 and the MP5, or so you might say. However, we could still bring this into play, without limiting functionality. It would involve rearranging some things and changing another, but I get the inspiration from the way things were once in Swamp anyway, so it shouldn't be a surprise to any but the newest players. When Jeremy first provided the silencer option for the pistol, it was accessed by pressing the number 2 twice. It, in effect, loaded another weapon file into play, the file for the silenced pistol. I suggest that we could have multiple options under a category by this method, so we could have the Glock 19, which uses 9MM and the, I think it's Springfield m-1911 or anything else that uses .45 ACP. You could access the Glock 19 by pressing the number 2 one time, and the Springfield by pressing it again, or if switching from another weapon, by pressing it twice. Also, I'm sure it would be possible to do that if the character only had one of those pistols, pressing the number 2 would go straight to it, no matter whether it was the Glock or the Springfield. Brief list of rearrangements and additions: Press 1: Axe or Machete. Machete has a faster rate but less overall damage) Press 2: Glock 19 using 9MM or Springfield M-1911 which uses .45 ACP. There's no reason that both couldn't be suppressed, although they'd require different suppressors. The .45 should, I feel, have less range, be louder, and do more damage. Press 3: Browning Citori or Benelli, both using shotgun shells. Press 4: Winchester using 5.56 MM or M40 using 7.62MM. Press 5: MP5 using 9MM or Mac-10 using .45 ACP. I suggest that they could also be suppressed, but Mac-10 has shorter range and is louder. Press 6: AR-15 using 5.56 or AK (47 or otherwise) which uses 7.62. Someone has already done what appears to be an outstanding job of making an AK-47 sounding rifle in one of the weapons mods in the Swamp shared Dropbox folder under the weapons.zip "Assault" folder. Alternatively, the m14 Battle Rifle could be used. Press 7: Flamethrower, would use fuel and would be so awesome. Zombie Survivors' Guide says no, but I say barbecued dead-head. Military flamethrowers could be called the M-2, but flamethrowers are surprisingly, and scarily, easy to build at home. I could build one, and I know very little about pipes and such. Press 8: Chainsaw which uses fuel. Press 9: I can't think of anything, although we could just move the next category back one. Press 0: M60 which uses 7.62MM or M-249, I think it is, SAW (Squad Automatic Weapon) which uses 5.56MM. Press Hyphen: Vulcan Minigun which uses 7.62MM like a beast. I have recommended that the Winchester and m-40 be combined here, rather than separated as they were, both to save space on the number row for future weapons and because their functions are similar. Also, be aware that 9MM and 5.56MM are both used thrice, with .45 ACP, shotgun shells, and fuel being used twice. This is another one of my trademark long e-mails, so I beg pardon and hope you all made it through. Happy Killin'. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Swamp Weapons Thoughts
Hello Gamers, and Jeremy Kaldobsky in particular. I was thinking about some things, having played Swamp 1.9 for a little while. We are now at the point where many weapons options are possible. What I mean by that is that, for example, we could have pistol options. We now have nothing that uses .45 ACP, so it has been removed from play. However, there are weapons ranging from the standard m-1911 pistol to the Mac-10 and similar submachineguns that could use .45 ACp. But we already have the Glock 19 and the MP5, or so you might say. However, we could still bring this into play, without limiting functionality. It would involve rearranging some things and changing another, but I get the inspiration from the way things were once in Swamp anyway, so it shouldn't be a surprise to any but the newest players. When Jeremy first provided the silencer option for the pistol, it was accessed by pressing the number 2 twice. It, in effect, loaded another weapon file into play, the file for the silenced pistol. I suggest that we could have multiple options under a category by this method, so we could have the Glock 19, which uses 9MM and the, I think it's Springfield m-1911 or anything else that uses .45 ACP. You could access the Glock 19 by pressing the number 2 one time, and the Springfield by pressing it again, or if switching from another weapon, by pressing it twice. Also, I'm sure it would be possible to do that if the character only had one of those pistols, pressing the number 2 would go straight to it, no matter whether it was the Glock or the Springfield. Brief list of rearrangements and additions: Press 1: Axe or Machete. Machete has a faster rate but less overall damage) Press 2: Glock 19 using 9MM or Springfield M-1911 which uses .45 ACP. There's no reason that both couldn't be suppressed, although they'd require different suppressors. The .45 should, I feel, have less range, be louder, and do more damage. Press 3: Browning Citori or Benelli, both using shotgun shells. Press 4: Winchester using 5.56 MM or M40 using 7.62MM. Press 5: MP5 using 9MM or Mac-10 using .45 ACP. I suggest that they could also be suppressed, but Mac-10 has shorter range and is louder. Press 6: AR-15 using 5.56 or AK (47 or otherwise) which uses 7.62. Someone has already done what appears to be an outstanding job of making an AK-47 sounding rifle in one of the weapons mods in the Swamp shared Dropbox folder under the weapons.zip "Assault" folder. Alternatively, the m14 Battle Rifle could be used. Press 7: Flamethrower, would use fuel and would be so awesome. Zombie Survivors' Guide says no, but I say barbecued dead-head. Military flamethrowers could be called the M-2, but flamethrowers are surprisingly, and scarily, easy to build at home. I could build one, and I know very little about pipes and such. Press 8: Chainsaw which uses fuel. Press 9: I can't think of anything, although we could just move the next category back one. Press 0: M60 which uses 7.62MM or M-249, I think it is, SAW (Squad Automatic Weapon) which uses 5.56MM. Press Hyphen: Vulcan Minigun which uses 7.62MM like a beast. I have recommended that the Winchester and m-40 be combined here, rather than separated as they were, both to save space on the number row for future weapons and because their functions are similar. Also, be aware that 9MM and 5.56MM are both used thrice, with .45 ACP, shotgun shells, and fuel being used twice. This is another one of my trademark long e-mails, so I beg pardon and hope you all made it through. Happy Killin'. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.