Re: [Audyssey] Wrecking Ball v2 about to be released, feedback sought
Hi Ken, I tried the first version of the game only once and that was quite a while ago, so I don't know if the things I want to suggest here maybe already are in the game. So please bare with me if I say things here that are no longer needed. I remember from the sighted version of wrecking ball a block, which gave you a sticky padle. The ball would stick on it and you could shot it wherever you wanted. Another block gave you a padle with double length, so it was easier to hit the ball back. Also there were some kind of boss levels with one big monster thingy, but I really don't remember how exactly they worked. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Wrecking Ball v2 about to be released, feedback sought
This is just my opinion, and is given before trying out the new update: Not sure if I like the laser gun idea. It isn't a part of a pinball game. As it is right now, Wrecking Ball has the feel of a pinball game, which I like, and I think this would be a detraction. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Ken Downey" To: "Gamers Discussion list" Sent: Saturday, November 23, 2013 10:18 AM Subject: [Audyssey] Wrecking Ball v2 about to be released, feedback sought I'm about to release Wrecking Ball v2. I've squashed a lot of bugs in this version, introduced a new laser gun bonus that allows you to destroy entire columns at a time, as well as a jynx that shrinks the length of the table. I've increased the default table length for the game, so that the ball doesn't come back at you so fast when you hit it, but if you shrink the table too many times you're going to have a tough game to play. I've also shrunk the default paddle size. Do to the laser bonus, the use of the mouse has become essential. The alternative would be hitting the arrow keys, holding them down for who knows how long, then trying to shoot out the columns, and that seems tedious, but if you have ideas I'm open to implementing them. So what I'm wondering is, what kinds of features do you want to see? Note: This is and probably will always be a single player game, as I'm not going to waste my time learning any new VB6 code. If I learn any new code it'll be for VB.net. However, I would like any ideas about extra levels, bonuses, jynxes, and so on. I remember that in some Breakout games, there was a mode where the walls would move closer and closer together, and I may do something similar. So if you guys have additional ideas, I'd like to hear them, especially if you used to be sighted and loved playing Pinball, Pong, Breakout etc. This goofy game has been under development since 2005, and all I can say is that I'm glad I never charged for it. It's finally very close to complete though, thank goodness! Ken Downey www.ThePionEar.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Wrecking Ball v2 about to be released, feedback sought
Nice to hear you are updating this audio classic. One thing, gamepad support. Analogs can handle everything very well i believe. W dniu 2013-11-23 17:18, Ken Downey pisze: I'm about to release Wrecking Ball v2. I've squashed a lot of bugs in this version, introduced a new laser gun bonus that allows you to destroy entire columns at a time, as well as a jynx that shrinks the length of the table. I've increased the default table length for the game, so that the ball doesn't come back at you so fast when you hit it, but if you shrink the table too many times you're going to have a tough game to play. I've also shrunk the default paddle size. Do to the laser bonus, the use of the mouse has become essential. The alternative would be hitting the arrow keys, holding them down for who knows how long, then trying to shoot out the columns, and that seems tedious, but if you have ideas I'm open to implementing them. So what I'm wondering is, what kinds of features do you want to see? Note: This is and probably will always be a single player game, as I'm not going to waste my time learning any new VB6 code. If I learn any new code it'll be for VB.net. However, I would like any ideas about extra levels, bonuses, jynxes, and so on. I remember that in some Breakout games, there was a mode where the walls would move closer and closer together, and I may do something similar. So if you guys have additional ideas, I'd like to hear them, especially if you used to be sighted and loved playing Pinball, Pong, Breakout etc. This goofy game has been under development since 2005, and all I can say is that I'm glad I never charged for it. It's finally very close to complete though, thank goodness! Ken Downey www.ThePionEar.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Wrecking Ball v2 about to be released, feedback sought
I'm about to release Wrecking Ball v2. I've squashed a lot of bugs in this version, introduced a new laser gun bonus that allows you to destroy entire columns at a time, as well as a jynx that shrinks the length of the table. I've increased the default table length for the game, so that the ball doesn't come back at you so fast when you hit it, but if you shrink the table too many times you're going to have a tough game to play. I've also shrunk the default paddle size. Do to the laser bonus, the use of the mouse has become essential. The alternative would be hitting the arrow keys, holding them down for who knows how long, then trying to shoot out the columns, and that seems tedious, but if you have ideas I'm open to implementing them. So what I'm wondering is, what kinds of features do you want to see? Note: This is and probably will always be a single player game, as I'm not going to waste my time learning any new VB6 code. If I learn any new code it'll be for VB.net. However, I would like any ideas about extra levels, bonuses, jynxes, and so on. I remember that in some Breakout games, there was a mode where the walls would move closer and closer together, and I may do something similar. So if you guys have additional ideas, I'd like to hear them, especially if you used to be sighted and loved playing Pinball, Pong, Breakout etc. This goofy game has been under development since 2005, and all I can say is that I'm glad I never charged for it. It's finally very close to complete though, thank goodness! Ken Downey www.ThePionEar.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.