Re: [Audyssey] fighting games (was): Mysteries of the Ancients News

2012-01-05 Thread Clement Chou


- Original Message - 
From: joseph weakland josephweakl...@att.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 6:47 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News



IS THERE ANY ACCESSIBLE mk ONLINE GAMES YOU CAN PLAY WITH PC?

- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 8:22 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News


Clement, you and I think quite similarly. you can fight a CPU all day, 
but nothing's as hard to conquer as another human being. I've been 
playing lots of MK online lately, especially against some friends, and 
man some of those fights came down to the wire. we literally had 1 hit 
left before we died, and there were these tense 10-15 seconds where it 
was all about blocking and dodging. we had our mics on and you hear 
people panting and things. whoever hears us would think we're running a 
marathon hahaha. when someone finally 1, lots of screaming ensued. we 
really get into it and it's totally freakin awesome! call it just pixels 
on screen, cartoon characters, whatever you like. but man when I'm done 
with some of those gaming sessions I'm all sweating like a freaking 
animal hahaha. couple weeks back we had this mk session that lasted 6 
hours!






- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 1:44 AM
Subject: Re: [Audyssey] Mysteries of the Ancients News


Simple and predictable is not the same thing. Sure a yo-yo is simple to 
use, but if it can get a bit unpredictable if you move it in a way it 
shouldn't be moved. In audio games, everything is the same. In Judgement 
day if a helicopter is flying towards you, it'll always be the same. 
There's no variations on amount of hits needed to stop it, or even in 
its trajectory. The planes are the same. They move from left to right, 
and when you shoot them they make little adjustments which while 
bothersome, doesn't really make for any challenge. Not to say JD isn't a 
bad game... it's fun. And simple yet hard to master games should be more 
abundant as well. Street fighter 4, for example, is easy to pick up and 
play, and to grasp basic things like combos and commands. But to really 
get good at it, you need to look deeper into the engine. Where each 
combo can be used, just how risky is throwing out that move, etc. Which 
is why I like fighting games so much... they're the only kinds of games 
we can play fully, yet they're so unpredictable especially against human 
opponents. If I jump, is he going to uppercut me out of the air? If I 
throw a super, is there a way for me to stop him blocking it so I 
guarantee a hit without wasting my meter? A lot of the time I play 
online is spent thinking, oh crap, he's rashing towards me. Is he going 
to throw out a low attack which requires a different block command than 
a regular attack? Is he going to go for an unblockable throw?
It's that kind of complexity that audio games lack and need to develop. 
It's always been amazing to me how two bunches of picksals and polygons 
beating each other up on a screen can be so complex. Sure you may say 
it's like a real fight, but it's a video game... the real thing takes 
all that into account and more. I just find fighting games so much 
simpler than most of people give them credit for.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] fighting games (was): Mysteries of the Ancients News

2012-01-05 Thread Yohandy

empty message. might want to resend.

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 10:39 PM
Subject: Re: [Audyssey] fighting games (was): Mysteries of the Ancients News




- Original Message - 
From: joseph weakland josephweakl...@att.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 6:47 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News



IS THERE ANY ACCESSIBLE mk ONLINE GAMES YOU CAN PLAY WITH PC?

- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 8:22 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News


Clement, you and I think quite similarly. you can fight a CPU all day, 
but nothing's as hard to conquer as another human being. I've been 
playing lots of MK online lately, especially against some friends, and 
man some of those fights came down to the wire. we literally had 1 hit 
left before we died, and there were these tense 10-15 seconds where it 
was all about blocking and dodging. we had our mics on and you hear 
people panting and things. whoever hears us would think we're running a 
marathon hahaha. when someone finally 1, lots of screaming ensued. we 
really get into it and it's totally freakin awesome! call it just pixels 
on screen, cartoon characters, whatever you like. but man when I'm done 
with some of those gaming sessions I'm all sweating like a freaking 
animal hahaha. couple weeks back we had this mk session that lasted 6 
hours!






- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 1:44 AM
Subject: Re: [Audyssey] Mysteries of the Ancients News


Simple and predictable is not the same thing. Sure a yo-yo is simple to 
use, but if it can get a bit unpredictable if you move it in a way it 
shouldn't be moved. In audio games, everything is the same. In 
Judgement day if a helicopter is flying towards you, it'll always be 
the same. There's no variations on amount of hits needed to stop it, or 
even in its trajectory. The planes are the same. They move from left to 
right, and when you shoot them they make little adjustments which while 
bothersome, doesn't really make for any challenge. Not to say JD isn't 
a bad game... it's fun. And simple yet hard to master games should be 
more abundant as well. Street fighter 4, for example, is easy to pick 
up and play, and to grasp basic things like combos and commands. But to 
really get good at it, you need to look deeper into the engine. Where 
each combo can be used, just how risky is throwing out that move, etc. 
Which is why I like fighting games so much... they're the only kinds of 
games we can play fully, yet they're so unpredictable especially 
against human opponents. If I jump, is he going to uppercut me out of 
the air? If I throw a super, is there a way for me to stop him blocking 
it so I guarantee a hit without wasting my meter? A lot of the time I 
play online is spent thinking, oh crap, he's rashing towards me. Is he 
going to throw out a low attack which requires a different block 
command than a regular attack? Is he going to go for an unblockable 
throw?
It's that kind of complexity that audio games lack and need to develop. 
It's always been amazing to me how two bunches of picksals and polygons 
beating each other up on a screen can be so complex. Sure you may say 
it's like a real fight, but it's a video game... the real thing takes 
all that into account and more. I just find fighting games so much 
simpler than most of people give them credit for.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo

Re: [Audyssey] fighting games (was): Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
Yeah, I kinda realized it after I changed the subject and just automatically 
hit the send button. I was going to answer Joseph's question, but you 
already did... so that message was void anyway. lol
- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 9:16 PM
Subject: Re: [Audyssey] fighting games (was): Mysteries of the Ancients News



empty message. might want to resend.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.