Re: [Audyssey] trupenam 2 versus dark destroyer

2008-04-30 Thread Dark
I will say though, the leader in Dark destroyer had sooo much more style 
than lord vector in troopanum, pluss 10 sarcasm.

I'll bet he'd wipe the floor with lord vector in an insult contest! lol, 
even though he's not got quite as impressive a battle fleet.

Beware the Grue!

Dark.


From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>; "Gamers Discussion list" 

Sent: Wednesday, April 30, 2008 6:24 PM
Subject: Re: [Audyssey] trupenam 2 versus dark destroyer


> Hi Nicol,
> There are a lot of other reasons why Troopenum is a much better game.
> The built in speech is really good, and there is several different types
> of games you can play in Troopenum. There is Walk In Space, Gorbians
> Revenge, Baby Black Hole, Half and Half, etc that really adds
> differences and replayability to the game.
>
> [EMAIL PROTECTED] wrote:
>> Just from playing the demo of trupenam i have gathered that its much more 
>> comfortable than dark destroyer. In dd you have to tap your arrows 
>> continuously to move your ship; holding down the arrows doesn't work. In 
>> trupenam you can hold down the arrows to move your ship. In dd you have 
>> to move your ship quite a distance to target an enemy. In trupenam you 
>> only have to hold down the arrows for a short distance before an enemy is 
>> targeted. Dd doesn't have random special items to pick up like trupenam, 
>> only 5 bombs given to you at the start of the game. Dd doesn't have the 
>> nice gorbian levels trupenam has where you have to target your enemy 
>> horrizontally and vertically. It doesn't have the nice bonus rounds 
>> trupenam has namely landing round and falling ships round. Surely 
>> trupenam will get harder as you progress through the game and on higher 
>> difficulties, from what i have read in the manual, but dd being a free 
>> game is nex  to impossible to complete. And the sound of descendi
> ng ships in trupenam is much more relaxing than in dd. A ship's landing 
> sound getting louder and louder is to me much stressfull than a sound 
> increasing in pitch. A negative  statement was made  about trupenam on 
> list long ago. It was said that if you played dark destroyer 30 times you 
> know what trupenam is like. From what i have mentioned here i'm sure folks 
> will agree with me that statement is not true, especially with the random 
> special items you can pick up. And in trupenam you also have base 
> reinforcers and ground nukes. In dd if 10 ships has landed its lights out.
>>
>>
>> ---
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Re: [Audyssey] trupenam 2 versus dark destroyer

2008-04-30 Thread Andy
Thom, that is certainly true. And, also you can tap the arrows if you want to 
in 
troopanum. I tried it.



On Wed, 30 Apr 2008 12:42:49 -0700, Charles Rivard wrote:


>Also, I believe that Dark Destroyer is a free game, although I may be 
>wrong 
>about that, while Troopanum2 costs.
>---
>Laughter is the best medicine.  Look around you and find a dose.
>- Original Message - 
>From: "Thomas Ward" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>; "Gamers Discussion list" 
>
>Sent: Wednesday, April 30, 2008 10:24 AM
>Subject: Re: [Audyssey] trupenam 2 versus dark destroyer
>
>
>>Hi Nicol,
>>There are a lot of other reasons why Troopenum is a much better game.
>>The built in speech is really good, and there is several different types
>>of games you can play in Troopenum. There is Walk In Space, Gorbians
>>Revenge, Baby Black Hole, Half and Half, etc that really adds
>>differences and replayability to the game.
>>
>>[EMAIL PROTECTED] wrote:
>>>Just from playing the demo of trupenam i have gathered that its much 
>>>more 
>>>comfortable than dark destroyer. In dd you have to tap your arrows 
>>>continuously to move your ship; holding down the arrows doesn't work. 
>>>In 
>>>trupenam you can hold down the arrows to move your ship. In dd you have 
>>>to move your ship quite a distance to target an enemy. In trupenam you 
>>>only have to hold down the arrows for a short distance before an enemy 
>>>is 
>>>targeted. Dd doesn't have random special items to pick up like 
>>>trupenam, 
>>>only 5 bombs given to you at the start of the game. Dd doesn't have the 
>>>nice gorbian levels trupenam has where you have to target your enemy 
>>>horrizontally and vertically. It doesn't have the nice bonus rounds 
>>>trupenam has namely landing round and falling ships round. Surely 
>>>trupenam will get harder as you progress through the game and on higher 
>>>difficulties, from what i have read in the manual, but dd being a free 
>>>game is nex  to impossible to complete. And the sound of descendi
>>ng ships in trupenam is much more relaxing than in dd. A ship's landing 
>>sound getting louder and louder is to me much stressfull than a sound 
>>increasing in pitch. A negative  statement was made  about trupenam on 
>>list long ago. It was said that if you played dark destroyer 30 times 
>>you 
>>know what trupenam is like. From what i have mentioned here i'm sure 
>>folks 
>>will agree with me that statement is not true, especially with the 
>>random 
>>special items you can pick up. And in trupenam you also have base 
>>reinforcers and ground nukes. In dd if 10 ships has landed its lights 
>>out.
>>>
>>>
>>>---
>>>Gamers mailing list __ Gamers@audyssey.org
>>>If you want to leave the list, send E-mail to 
>>>[EMAIL PROTECTED]
>>>You can make changes or update your subscription via the web, at
>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>All messages are archived and can be searched and read at
>>>http://www.mail-archive.com/[EMAIL PROTECTED]
>>>If you have any questions or concerns regarding the management of the 
>>>list,
>>>please send E-mail to [EMAIL PROTECTED]
>>>
>>>
>>
>>---
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>>list,
>>please send E-mail to [EMAIL PROTECTED] 
>
>
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Re: [Audyssey] trupenam 2 versus dark destroyer

2008-04-30 Thread Andy
Hi. Dark Destroyer is free and, according to what someone told me, programmed 
in 
Autoit. So, obviously it's not as good as troop 2. Also, judgment day is the 
same 
way: the ships get  louder.



On Wed, 30 Apr 2008 06:31:09 +0200,  wrote:


>Just from playing the demo of trupenam i have gathered that its much 
>more comfortable than dark destroyer. In dd you have to tap your arrows 
>continuously to move your ship; holding down the arrows doesn't work. 
>In trupenam you can hold down the arrows to move your ship. In dd you 
>have to move your ship quite a distance to target an enemy. In trupenam 
>you only have to hold down the arrows for a short distance before an 
>enemy is targeted. Dd doesn't have random special items to pick up like 
>trupenam, only 5 bombs given to you at the start of the game. Dd 
>doesn't have the nice gorbian levels trupenam has where you have to 
>target your enemy horrizontally and vertically. It doesn't have the 
>nice bonus rounds trupenam has namely landing round and falling ships 
>round. Surely trupenam will get harder as you progress through the game 
>and on higher difficulties, from what i have read in the manual, but dd 
>being a free game is nex  to impossible to complete. And the sound of 
>descending ships in trupenam is much more relaxing than in dd. A ship's 
>landing sound getting louder and louder is to me much stressfull than a 
>sound increasing in pitch. A negative  statement was made  about 
>trupenam on  list long ago. It was said that if you played dark 
>destroyer 30 times you know what trupenam is like. From what i have 
>mentioned here i'm sure folks will agree with me that statement is not 
>true, especially with the random special items you can pick up. And in 
>trupenam you also have base reinforcers and ground nukes. In dd if 10 
>ships has landed its lights out. 
>
>
>---
>Gamers mailing list __ Gamers@audyssey.org
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>[EMAIL PROTECTED]
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>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>http://www.mail-archive.com/[EMAIL PROTECTED]
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>list,
>please send E-mail to [EMAIL PROTECTED]
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Re: [Audyssey] trupenam 2 versus dark destroyer

2008-04-30 Thread Thomas Ward
Hi Nicol,
There are a lot of other reasons why Troopenum is a much better game. 
The built in speech is really good, and there is several different types 
of games you can play in Troopenum. There is Walk In Space, Gorbians 
Revenge, Baby Black Hole, Half and Half, etc that really adds 
differences and replayability to the game.

[EMAIL PROTECTED] wrote:
> Just from playing the demo of trupenam i have gathered that its much more 
> comfortable than dark destroyer. In dd you have to tap your arrows 
> continuously to move your ship; holding down the arrows doesn't work. In 
> trupenam you can hold down the arrows to move your ship. In dd you have to 
> move your ship quite a distance to target an enemy. In trupenam you only have 
> to hold down the arrows for a short distance before an enemy is targeted. Dd 
> doesn't have random special items to pick up like trupenam, only 5 bombs 
> given to you at the start of the game. Dd doesn't have the nice gorbian 
> levels trupenam has where you have to target your enemy horrizontally and 
> vertically. It doesn't have the nice bonus rounds trupenam has namely landing 
> round and falling ships round. Surely trupenam will get harder as you 
> progress through the game and on higher difficulties, from what i have read 
> in the manual, but dd being a free game is nex  to impossible to complete. 
> And the sound of descendi
ng ships in trupenam is much more relaxing than in dd. A ship's landing sound 
getting louder and louder is to me much stressfull than a sound increasing in 
pitch. A negative  statement was made  about trupenam on  list long ago. It was 
said that if you played dark destroyer 30 times you know what trupenam is like. 
From what i have mentioned here i'm sure folks will agree with me that 
statement is not true, especially with the random special items you can pick 
up. And in trupenam you also have base reinforcers and ground nukes. In dd if 
10 ships has landed its lights out. 
> 
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [EMAIL PROTECTED]
> 
> 

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Re: [Audyssey] trupenam 2 versus dark destroyer

2008-04-30 Thread Charles Rivard
Also, I believe that Dark Destroyer is a free game, although I may be wrong 
about that, while Troopanum2 costs.
---
Laughter is the best medicine.  Look around you and find a dose.
- Original Message - 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>; "Gamers Discussion list" 

Sent: Wednesday, April 30, 2008 10:24 AM
Subject: Re: [Audyssey] trupenam 2 versus dark destroyer


> Hi Nicol,
> There are a lot of other reasons why Troopenum is a much better game.
> The built in speech is really good, and there is several different types
> of games you can play in Troopenum. There is Walk In Space, Gorbians
> Revenge, Baby Black Hole, Half and Half, etc that really adds
> differences and replayability to the game.
>
> [EMAIL PROTECTED] wrote:
>> Just from playing the demo of trupenam i have gathered that its much more 
>> comfortable than dark destroyer. In dd you have to tap your arrows 
>> continuously to move your ship; holding down the arrows doesn't work. In 
>> trupenam you can hold down the arrows to move your ship. In dd you have 
>> to move your ship quite a distance to target an enemy. In trupenam you 
>> only have to hold down the arrows for a short distance before an enemy is 
>> targeted. Dd doesn't have random special items to pick up like trupenam, 
>> only 5 bombs given to you at the start of the game. Dd doesn't have the 
>> nice gorbian levels trupenam has where you have to target your enemy 
>> horrizontally and vertically. It doesn't have the nice bonus rounds 
>> trupenam has namely landing round and falling ships round. Surely 
>> trupenam will get harder as you progress through the game and on higher 
>> difficulties, from what i have read in the manual, but dd being a free 
>> game is nex  to impossible to complete. And the sound of descendi
> ng ships in trupenam is much more relaxing than in dd. A ship's landing 
> sound getting louder and louder is to me much stressfull than a sound 
> increasing in pitch. A negative  statement was made  about trupenam on 
> list long ago. It was said that if you played dark destroyer 30 times you 
> know what trupenam is like. From what i have mentioned here i'm sure folks 
> will agree with me that statement is not true, especially with the random 
> special items you can pick up. And in trupenam you also have base 
> reinforcers and ground nukes. In dd if 10 ships has landed its lights out.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> [EMAIL PROTECTED]
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>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[EMAIL PROTECTED]
>> If you have any questions or concerns regarding the management of the 
>> list,
>> please send E-mail to [EMAIL PROTECTED]
>>
>>
>
> ---
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> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


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[Audyssey] trupenam 2 versus dark destroyer

2008-04-30 Thread 0722001794
Just from playing the demo of trupenam i have gathered that its much more 
comfortable than dark destroyer. In dd you have to tap your arrows continuously 
to move your ship; holding down the arrows doesn't work. In trupenam you can 
hold down the arrows to move your ship. In dd you have to move your ship quite 
a distance to target an enemy. In trupenam you only have to hold down the 
arrows for a short distance before an enemy is targeted. Dd doesn't have random 
special items to pick up like trupenam, only 5 bombs given to you at the start 
of the game. Dd doesn't have the nice gorbian levels trupenam has where you 
have to target your enemy horrizontally and vertically. It doesn't have the 
nice bonus rounds trupenam has namely landing round and falling ships round. 
Surely trupenam will get harder as you progress through the game and on higher 
difficulties, from what i have read in the manual, but dd being a free game is 
nex  to impossible to complete. And the sound of descending ships in trupenam 
is much more relaxing than in dd. A ship's landing sound getting louder and 
louder is to me much stressfull than a sound increasing in pitch. A negative  
statement was made  about trupenam on  list long ago. It was said that if you 
played dark destroyer 30 times you know what trupenam is like. From what i have 
mentioned here i'm sure folks will agree with me that statement is not true, 
especially with the random special items you can pick up. And in trupenam you 
also have base reinforcers and ground nukes. In dd if 10 ships has landed its 
lights out. 


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